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  3. [Beta] ZM Refreshed (V.17)

[Beta] ZM Refreshed (V.17)

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • Yass69200
    Yass69200
    Yass69200
    wrote on last edited by
    #26

    great work. Could you fix some of the perk logos? Especially Juggernaut, which is pixelated

    CxRise 1 Reply Last reply
    0
    • Yass69200 Yass69200

      great work. Could you fix some of the perk logos? Especially Juggernaut, which is pixelated

      CxRise
      CxRise
      CxRise
      wrote on last edited by
      #27

      Yass69200 should be pushed out in the next update

      1 Reply Last reply
      0
      • CxRise
        CxRise
        CxRise
        wrote on last edited by
        #28

        update has been pushed to fix the perk icons and change recoil patterns

        1 Reply Last reply
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        • CxRise CxRise

          place the mod into your mods folder

          RonnyHaper
          RonnyHaper
          RonnyHaper
          wrote on last edited by RonnyHaper
          #29

          CxRise I keep getting two script error when launching a map not sure what I am doing wrong.

          1 Reply Last reply
          0
          • NickB_05
            NickB_05
            NickB_05
            wrote on last edited by
            #30

            Ayo thanks for giving my script visibility! although make sure to update it with the most recent versions so it dosent has any old mistakes i made before. The v1.2 version has many multiplayer incompabilities and other lack of optimizations

            CxRise 1 Reply Last reply
            0
            • NickB_05 NickB_05

              Ayo thanks for giving my script visibility! although make sure to update it with the most recent versions so it dosent has any old mistakes i made before. The v1.2 version has many multiplayer incompabilities and other lack of optimizations

              CxRise
              CxRise
              CxRise
              wrote on last edited by
              #31

              NickB_05 not a problem! I've been trying to figure out how to do this myself and it's exactly what I was looking for

              1 Reply Last reply
              0
              • SrKurimuzon
                SrKurimuzon
                SrKurimuzon
                wrote on last edited by
                #32

                CxRise I found a bug while playing Mob Of The Dead with a friend. If you get downed and go into afterlife while picking up a Death Machine power up, upon reviving yourself, you'll still have the Death Machine with infinite bullets. It doesn't get taken away if you switch weapons or go down again

                CxRise 1 Reply Last reply
                0
                • SrKurimuzon SrKurimuzon

                  CxRise I found a bug while playing Mob Of The Dead with a friend. If you get downed and go into afterlife while picking up a Death Machine power up, upon reviving yourself, you'll still have the Death Machine with infinite bullets. It doesn't get taken away if you switch weapons or go down again

                  CxRise
                  CxRise
                  CxRise
                  wrote on last edited by
                  #33

                  SrKurimuzon i'd recommend any death machine related issues the report them here: https://forum.plutonium.pw/topic/44897/release-zombies-bo2-deathmachine-power-up/2

                  1 Reply Last reply
                  0
                  • bondson
                    bondson
                    bondson
                    wrote on last edited by
                    #34

                    Great mod! I have a few feature suggestions that would really improve the experience:

                    Tranzit Hatch: Could you make the hatch leading to the Galvaknuckles in Tranzit permanently open?
                    Pack-a-Punch Access: Is it possible to have the Pack-a-Punch pathway unlocked right from the start?
                    Base Health Adjustment: Could you set the starting HP to 150 instead of 100?

                    1 Reply Last reply
                    0
                    • ImConfused44
                      ImConfused44
                      ImConfused44
                      wrote on last edited by
                      #35

                      Hey CxRise, do you take suggestions for Refreshed?

                      CxRise 1 Reply Last reply
                      0
                      • ImConfused44 ImConfused44

                        Hey CxRise, do you take suggestions for Refreshed?

                        CxRise
                        CxRise
                        CxRise
                        wrote on last edited by
                        #36

                        ImConfused44 i do

                        1 Reply Last reply
                        0
                        • BaBuBuB
                          BaBuBuB
                          BaBuBuB
                          wrote on last edited by BaBuBuB
                          #37

                          I've been playing with this mod for a couple of weeks and i love it. One thing i want to ask is: are there any plans to add attachments to the added weapons like the Peacekeeper and MP7?

                          CxRise 1 Reply Last reply
                          0
                          • BaBuBuB BaBuBuB

                            I've been playing with this mod for a couple of weeks and i love it. One thing i want to ask is: are there any plans to add attachments to the added weapons like the Peacekeeper and MP7?

                            CxRise
                            CxRise
                            CxRise
                            wrote on last edited by
                            #38

                            BaBuBuB I do but having issues with that at the moment

                            BaBuBuB 1 Reply Last reply
                            0
                            • CxRise CxRise

                              BaBuBuB I do but having issues with that at the moment

                              BaBuBuB
                              BaBuBuB
                              BaBuBuB
                              wrote on last edited by
                              #39

                              CxRise You'll figure it out. All the best to you!

                              1 Reply Last reply
                              0
                              • CursedSFMS
                                CursedSFMS
                                CursedSFMS
                                wrote on last edited by
                                #40

                                if possible, could you please make it show what parts you have when you press Tab? like in Origins or MOTD but for TranZit, Die Rise and Buried?

                                1 Reply Last reply
                                0
                                • CursedSFMS
                                  CursedSFMS
                                  CursedSFMS
                                  wrote on last edited by
                                  #41

                                  also, getting a max ammo while having an AN-94 on TranZit doesnt refill its ammo for some reason

                                  1 Reply Last reply
                                  0
                                  • CursedSFMS
                                    CursedSFMS
                                    CursedSFMS
                                    wrote on last edited by
                                    #42

                                    ^ buying ammo doesnt work either

                                    1 Reply Last reply
                                    0
                                    • Werinchi
                                      Werinchi
                                      Werinchi
                                      wrote on last edited by
                                      #43

                                      Has the mod been updated? In the mod selection options, it is still listed as 1.0.0 for me.

                                      1 Reply Last reply
                                      0
                                      • SinatraVII
                                        SinatraVII
                                        SinatraVII
                                        wrote on last edited by
                                        #44

                                        Would you be willing to add other wonder weapons, like the Thundergun, DG2, and Winter's Howl from this mod?
                                        https://forum.plutonium.pw/topic/44652/wonder-weapons-all-maps

                                        CxRise 1 Reply Last reply
                                        0
                                        • SinatraVII SinatraVII

                                          Would you be willing to add other wonder weapons, like the Thundergun, DG2, and Winter's Howl from this mod?
                                          https://forum.plutonium.pw/topic/44652/wonder-weapons-all-maps

                                          CxRise
                                          CxRise
                                          CxRise
                                          wrote on last edited by
                                          #45

                                          SinatraVII i feel like some of those dont really fit with any of the current maps

                                          1 Reply Last reply
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