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  3. [Beta] ZM Refreshed (V.17)

[Beta] ZM Refreshed (V.17)

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • Yass69200 Yass69200

    great work. Could you fix some of the perk logos? Especially Juggernaut, which is pixelated

    CxRise
    CxRise
    CxRise
    wrote on last edited by
    #27

    Yass69200 should be pushed out in the next update

    1 Reply Last reply
    0
    • CxRise
      CxRise
      CxRise
      wrote on last edited by
      #28

      update has been pushed to fix the perk icons and change recoil patterns

      1 Reply Last reply
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      • CxRise CxRise

        place the mod into your mods folder

        RonnyHaper
        RonnyHaper
        RonnyHaper
        wrote on last edited by RonnyHaper
        #29

        CxRise I keep getting two script error when launching a map not sure what I am doing wrong.

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        • NickB_05
          NickB_05
          NickB_05
          wrote on last edited by
          #30

          Ayo thanks for giving my script visibility! although make sure to update it with the most recent versions so it dosent has any old mistakes i made before. The v1.2 version has many multiplayer incompabilities and other lack of optimizations

          CxRise 1 Reply Last reply
          0
          • NickB_05 NickB_05

            Ayo thanks for giving my script visibility! although make sure to update it with the most recent versions so it dosent has any old mistakes i made before. The v1.2 version has many multiplayer incompabilities and other lack of optimizations

            CxRise
            CxRise
            CxRise
            wrote on last edited by
            #31

            NickB_05 not a problem! I've been trying to figure out how to do this myself and it's exactly what I was looking for

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            0
            • SrKurimuzon
              SrKurimuzon
              SrKurimuzon
              wrote on last edited by
              #32

              CxRise I found a bug while playing Mob Of The Dead with a friend. If you get downed and go into afterlife while picking up a Death Machine power up, upon reviving yourself, you'll still have the Death Machine with infinite bullets. It doesn't get taken away if you switch weapons or go down again

              CxRise 1 Reply Last reply
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              • SrKurimuzon SrKurimuzon

                CxRise I found a bug while playing Mob Of The Dead with a friend. If you get downed and go into afterlife while picking up a Death Machine power up, upon reviving yourself, you'll still have the Death Machine with infinite bullets. It doesn't get taken away if you switch weapons or go down again

                CxRise
                CxRise
                CxRise
                wrote on last edited by
                #33

                SrKurimuzon i'd recommend any death machine related issues the report them here: https://forum.plutonium.pw/topic/44897/release-zombies-bo2-deathmachine-power-up/2

                1 Reply Last reply
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                • bondson
                  bondson
                  bondson
                  wrote on last edited by
                  #34

                  Great mod! I have a few feature suggestions that would really improve the experience:

                  Tranzit Hatch: Could you make the hatch leading to the Galvaknuckles in Tranzit permanently open?
                  Pack-a-Punch Access: Is it possible to have the Pack-a-Punch pathway unlocked right from the start?
                  Base Health Adjustment: Could you set the starting HP to 150 instead of 100?

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                  • ImConfused44
                    ImConfused44
                    ImConfused44
                    wrote on last edited by
                    #35

                    Hey CxRise, do you take suggestions for Refreshed?

                    CxRise 1 Reply Last reply
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                    • ImConfused44 ImConfused44

                      Hey CxRise, do you take suggestions for Refreshed?

                      CxRise
                      CxRise
                      CxRise
                      wrote on last edited by
                      #36

                      ImConfused44 i do

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                      • BaBuBuB
                        BaBuBuB
                        BaBuBuB
                        wrote on last edited by BaBuBuB
                        #37

                        I've been playing with this mod for a couple of weeks and i love it. One thing i want to ask is: are there any plans to add attachments to the added weapons like the Peacekeeper and MP7?

                        CxRise 1 Reply Last reply
                        0
                        • BaBuBuB BaBuBuB

                          I've been playing with this mod for a couple of weeks and i love it. One thing i want to ask is: are there any plans to add attachments to the added weapons like the Peacekeeper and MP7?

                          CxRise
                          CxRise
                          CxRise
                          wrote on last edited by
                          #38

                          BaBuBuB I do but having issues with that at the moment

                          BaBuBuB 1 Reply Last reply
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                          • CxRise CxRise

                            BaBuBuB I do but having issues with that at the moment

                            BaBuBuB
                            BaBuBuB
                            BaBuBuB
                            wrote on last edited by
                            #39

                            CxRise You'll figure it out. All the best to you!

                            1 Reply Last reply
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                            • CursedSFMS
                              CursedSFMS
                              CursedSFMS
                              wrote on last edited by
                              #40

                              if possible, could you please make it show what parts you have when you press Tab? like in Origins or MOTD but for TranZit, Die Rise and Buried?

                              1 Reply Last reply
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                              • CursedSFMS
                                CursedSFMS
                                CursedSFMS
                                wrote on last edited by
                                #41

                                also, getting a max ammo while having an AN-94 on TranZit doesnt refill its ammo for some reason

                                1 Reply Last reply
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                                • CursedSFMS
                                  CursedSFMS
                                  CursedSFMS
                                  wrote on last edited by
                                  #42

                                  ^ buying ammo doesnt work either

                                  1 Reply Last reply
                                  0
                                  • Werinchi
                                    Werinchi
                                    Werinchi
                                    wrote on last edited by
                                    #43

                                    Has the mod been updated? In the mod selection options, it is still listed as 1.0.0 for me.

                                    1 Reply Last reply
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                                    • SinatraVII
                                      SinatraVII
                                      SinatraVII
                                      wrote on last edited by
                                      #44

                                      Would you be willing to add other wonder weapons, like the Thundergun, DG2, and Winter's Howl from this mod?
                                      https://forum.plutonium.pw/topic/44652/wonder-weapons-all-maps

                                      CxRise 1 Reply Last reply
                                      0
                                      • SinatraVII SinatraVII

                                        Would you be willing to add other wonder weapons, like the Thundergun, DG2, and Winter's Howl from this mod?
                                        https://forum.plutonium.pw/topic/44652/wonder-weapons-all-maps

                                        CxRise
                                        CxRise
                                        CxRise
                                        wrote on last edited by
                                        #45

                                        SinatraVII i feel like some of those dont really fit with any of the current maps

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                                        • SrKurimuzon
                                          SrKurimuzon
                                          SrKurimuzon
                                          wrote on last edited by
                                          #46

                                          CxRise Would it be hard to add a configuration file for the mod? It'd be nice if we could have a modular configuration that handles stuff like power-up chance, enabling / disabling certain power-ups, perk limit per map, things like that.

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