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  3. [Beta] ZM Refreshed (V.16)

[Beta] ZM Refreshed (V.16)

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • NickB_05 NickB_05

    Ayo thanks for giving my script visibility! although make sure to update it with the most recent versions so it dosent has any old mistakes i made before. The v1.2 version has many multiplayer incompabilities and other lack of optimizations

    CxRise Offline
    CxRise Offline
    CxRise
    wrote last edited by
    #31

    NickB_05 not a problem! I've been trying to figure out how to do this myself and it's exactly what I was looking for

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    • SrKurimuzon Offline
      SrKurimuzon Offline
      SrKurimuzon
      wrote last edited by
      #32

      CxRise I found a bug while playing Mob Of The Dead with a friend. If you get downed and go into afterlife while picking up a Death Machine power up, upon reviving yourself, you'll still have the Death Machine with infinite bullets. It doesn't get taken away if you switch weapons or go down again

      CxRise 1 Reply Last reply
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      • SrKurimuzon SrKurimuzon

        CxRise I found a bug while playing Mob Of The Dead with a friend. If you get downed and go into afterlife while picking up a Death Machine power up, upon reviving yourself, you'll still have the Death Machine with infinite bullets. It doesn't get taken away if you switch weapons or go down again

        CxRise Offline
        CxRise Offline
        CxRise
        wrote last edited by
        #33

        SrKurimuzon i'd recommend any death machine related issues the report them here: https://forum.plutonium.pw/topic/44897/release-zombies-bo2-deathmachine-power-up/2

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        • bondson Offline
          bondson Offline
          bondson
          wrote last edited by
          #34

          Great mod! I have a few feature suggestions that would really improve the experience:

          Tranzit Hatch: Could you make the hatch leading to the Galvaknuckles in Tranzit permanently open?
          Pack-a-Punch Access: Is it possible to have the Pack-a-Punch pathway unlocked right from the start?
          Base Health Adjustment: Could you set the starting HP to 150 instead of 100?

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          • ImConfused44 Offline
            ImConfused44 Offline
            ImConfused44
            wrote last edited by
            #35

            Hey CxRise, do you take suggestions for Refreshed?

            CxRise 1 Reply Last reply
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            • ImConfused44 ImConfused44

              Hey CxRise, do you take suggestions for Refreshed?

              CxRise Offline
              CxRise Offline
              CxRise
              wrote last edited by
              #36

              ImConfused44 i do

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              • BaBuBuB Offline
                BaBuBuB Offline
                BaBuBuB
                wrote last edited by BaBuBuB
                #37

                I've been playing with this mod for a couple of weeks and i love it. One thing i want to ask is: are there any plans to add attachments to the added weapons like the Peacekeeper and MP7?

                CxRise 1 Reply Last reply
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                • BaBuBuB BaBuBuB

                  I've been playing with this mod for a couple of weeks and i love it. One thing i want to ask is: are there any plans to add attachments to the added weapons like the Peacekeeper and MP7?

                  CxRise Offline
                  CxRise Offline
                  CxRise
                  wrote last edited by
                  #38

                  BaBuBuB I do but having issues with that at the moment

                  BaBuBuB 1 Reply Last reply
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                  • CxRise CxRise

                    BaBuBuB I do but having issues with that at the moment

                    BaBuBuB Offline
                    BaBuBuB Offline
                    BaBuBuB
                    wrote last edited by
                    #39

                    CxRise You'll figure it out. All the best to you!

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                    • CursedSFMS Offline
                      CursedSFMS Offline
                      CursedSFMS
                      wrote last edited by
                      #40

                      if possible, could you please make it show what parts you have when you press Tab? like in Origins or MOTD but for TranZit, Die Rise and Buried?

                      1 Reply Last reply
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                      • CursedSFMS Offline
                        CursedSFMS Offline
                        CursedSFMS
                        wrote last edited by
                        #41

                        also, getting a max ammo while having an AN-94 on TranZit doesnt refill its ammo for some reason

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                        • CursedSFMS Offline
                          CursedSFMS Offline
                          CursedSFMS
                          wrote last edited by
                          #42

                          ^ buying ammo doesnt work either

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                          • Werinchi Offline
                            Werinchi Offline
                            Werinchi
                            wrote last edited by
                            #43

                            Has the mod been updated? In the mod selection options, it is still listed as 1.0.0 for me.

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                            • SinatraVII Offline
                              SinatraVII Offline
                              SinatraVII
                              wrote last edited by
                              #44

                              Would you be willing to add other wonder weapons, like the Thundergun, DG2, and Winter's Howl from this mod?
                              https://forum.plutonium.pw/topic/44652/wonder-weapons-all-maps

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