Skip to content
  • 0 Unread 0
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Modding Support & Discussion
  3. [Support] Help Fixing Code

[Support] Help Fixing Code

Scheduled Pinned Locked Moved BO2 Modding Support & Discussion
17 Posts 2 Posters 1.3k Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • Sorex Offline
    Sorex Offline
    Sorex
    Contributor
    wrote on last edited by
    #4

    JARDASs said in [Support] Help Fixing Code:

    self.healthbarhudelems[self.healthbarkeys[i]].destroy();

    self.healthbarhudelems[self.healthbarkeys[i]].destroy();

    line 206

    ThrzModdingRMT 1 Reply Last reply
    0
    • Sorex Sorex

      JARDASs said in [Support] Help Fixing Code:

      self.healthbarhudelems[self.healthbarkeys[i]].destroy();

      self.healthbarhudelems[self.healthbarkeys[i]].destroy();

      line 206

      ThrzModdingRMT Offline
      ThrzModdingRMT Offline
      ThrzModdingRMT
      wrote on last edited by
      #5

      Sorex Still not working 😞

      1 Reply Last reply
      0
      • Sorex Offline
        Sorex Offline
        Sorex
        Contributor
        wrote on last edited by
        #6

        ThrzModdingRMT How di you fix it? The error is that line because you are calling a function dircelty related to an object. GSC don't allow you to do that in this way

        ThrzModdingRMT 1 Reply Last reply
        0
        • Sorex Sorex

          ThrzModdingRMT How di you fix it? The error is that line because you are calling a function dircelty related to an object. GSC don't allow you to do that in this way

          ThrzModdingRMT Offline
          ThrzModdingRMT Offline
          ThrzModdingRMT
          wrote on last edited by
          #7

          Sorex
          I did not fixed but if u could help me i will apreciate

          1 Reply Last reply
          0
          • Sorex Offline
            Sorex Offline
            Sorex
            Contributor
            wrote on last edited by
            #8

            ThrzModdingRMT Send me the code and i will look at it

            1 Reply Last reply
            0
            • ThrzModdingRMT Offline
              ThrzModdingRMT Offline
              ThrzModdingRMT
              wrote on last edited by
              #9

              https://pastebin.com/jXcHknh4
              Source Code

              	else if(option == 9)
              	{
              		if(stoggle(9))
              		{
              			self thread loop_handler(9);
              			break;
              		}
              		if(!isdefined(self.healthbarhudelems))
              		{
              			return;
              		}
              		for(i = 0; i < self.healthbarkeys.size; i++)
              		{
              			self.healthbarhudelems[self.healthbarkeys[i]].bgbar destroy();
              			self.healthbarhudelems[self.healthbarkeys[i]].bar destroy();
              			self.healthbarhudelems[self.healthbarkeys[i]] destroy();
              		}
              	}
              

              I didnt find any solution cause im having this same error similiar code in another script and i want so bad to fix it but i cant

              1 Reply Last reply
              0
              • Sorex Offline
                Sorex Offline
                Sorex
                Contributor
                wrote on last edited by
                #10

                ThrzModdingRMT
                GSC studio give error when you use self.healthbarkeys[i] as index for an array, but you can save it on a var an use it as an index. Probably its just an issue related to the gsc syntax of GSC Studio. You should be able to compile it with the compiler in both way

                else if(option == 9)
                	{
                		if(stoggle(9))
                		{
                			self thread loop_handler(9);
                			break;
                		}
                		if(!isdefined(self.healthbarhudelems))
                		{
                			return;
                		}
                		for(i = 0; i < self.healthbarkeys.size; i++)
                		{
                			index = self.healthbarkeys[i];
                			self.healthbarhudelems[index].bgbar destroy();
                			self.healthbarhudelems[index].bar destroy();
                			self.healthbarhudelems[index] destroy();
                		}
                	}
                
                ThrzModdingRMT 1 Reply Last reply
                0
                • Sorex Sorex

                  ThrzModdingRMT
                  GSC studio give error when you use self.healthbarkeys[i] as index for an array, but you can save it on a var an use it as an index. Probably its just an issue related to the gsc syntax of GSC Studio. You should be able to compile it with the compiler in both way

                  else if(option == 9)
                  	{
                  		if(stoggle(9))
                  		{
                  			self thread loop_handler(9);
                  			break;
                  		}
                  		if(!isdefined(self.healthbarhudelems))
                  		{
                  			return;
                  		}
                  		for(i = 0; i < self.healthbarkeys.size; i++)
                  		{
                  			index = self.healthbarkeys[i];
                  			self.healthbarhudelems[index].bgbar destroy();
                  			self.healthbarhudelems[index].bar destroy();
                  			self.healthbarhudelems[index] destroy();
                  		}
                  	}
                  
                  ThrzModdingRMT Offline
                  ThrzModdingRMT Offline
                  ThrzModdingRMT
                  wrote on last edited by
                  #11

                  Sorex
                  ![0_1627129592119_ss.JPG](Uploading 100%)

                  how can save it on a var an use it as an index?
                  sry man i dont understand anything of coding xDD

                  1 Reply Last reply
                  0
                  • Sorex Offline
                    Sorex Offline
                    Sorex
                    Contributor
                    wrote on last edited by
                    #12

                    ThrzModdingRMT I sended to you the code...

                    ThrzModdingRMT 2 Replies Last reply
                    0
                    • Sorex Sorex

                      ThrzModdingRMT I sended to you the code...

                      ThrzModdingRMT Offline
                      ThrzModdingRMT Offline
                      ThrzModdingRMT
                      wrote on last edited by
                      #13

                      Sorex
                      oh..
                      i tought u were explaining me ty btw 🐶

                      1 Reply Last reply
                      0
                      • Sorex Sorex

                        ThrzModdingRMT I sended to you the code...

                        ThrzModdingRMT Offline
                        ThrzModdingRMT Offline
                        ThrzModdingRMT
                        wrote on last edited by
                        #14

                        Sorex
                        bro it worked but ...

                        			wait(0.01);
                        		}
                        		self sgetmenu().currentmenu = -1;
                        		updatemenu();
                        		hud = self createfontstring("objective", 2);
                        		hud settext("^2Hold [{+gostand}] ^3and [{+usereload}] to ^2Respawn");
                        		hud.x = 0;
                        		hud.y = 0;
                        		hud.alignx = hud;
                        		hud.aligny = hud;
                        		hud.horzalign = hud;
                        		hud.vertalign = hud;
                        		hud.color = 1, 1, 1;
                        		hud.alpha = 1;
                        		hud.glowcolor = 1, 1, 1;
                        		hud.glowalpha = 0;
                        		hud.sort = 5;
                        		hud.archived = 0;
                        

                        IM ALMOST IN THE END 🙂

                        lmao.JPG

                        1 Reply Last reply
                        0
                        • Sorex Offline
                          Sorex Offline
                          Sorex
                          Contributor
                          wrote on last edited by
                          #15

                          ThrzModdingRMT for rgb color you have to write (number1, number2, number3) so hus.color = 1,2,3; its wrong because hud.color is 1 but 2 and 3 are not assigned to anything. Change it with hus.color = (1,1,1);

                          ThrzModdingRMT 2 Replies Last reply
                          0
                          • Sorex Sorex

                            ThrzModdingRMT for rgb color you have to write (number1, number2, number3) so hus.color = 1,2,3; its wrong because hud.color is 1 but 2 and 3 are not assigned to anything. Change it with hus.color = (1,1,1);

                            ThrzModdingRMT Offline
                            ThrzModdingRMT Offline
                            ThrzModdingRMT
                            wrote on last edited by
                            #16

                            Sorex
                            So its the same for

                            ---- hud.glowcolor = 1, 1, 1; --- 
                            

                            hud.glowcolor = (1,1,1);

                            1 Reply Last reply
                            0
                            • Sorex Sorex

                              ThrzModdingRMT for rgb color you have to write (number1, number2, number3) so hus.color = 1,2,3; its wrong because hud.color is 1 but 2 and 3 are not assigned to anything. Change it with hus.color = (1,1,1);

                              ThrzModdingRMT Offline
                              ThrzModdingRMT Offline
                              ThrzModdingRMT
                              wrote on last edited by
                              #17

                              Sorex
                              I finally ended but when it compiles it doesnt show anything and the file compiled does not show up

                              1 Reply Last reply
                              0

                              Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                              Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                              With your input, this post could be even better 💗

                              Register Login
                              Reply
                              • Reply as topic
                              Log in to reply
                              • Oldest to Newest
                              • Newest to Oldest
                              • Most Votes


                              • Login

                              • Don't have an account? Register

                              • Login or register to search.
                              • First post
                                Last post
                              0
                              • Unread 0
                              • Recent
                              • Tags
                              • Popular
                              • Users
                              • Groups
                              • Donate