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[Support] Help Fixing Code

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  • Sorexundefined Offline
    Sorexundefined Offline
    Sorex
    Contributor
    wrote on last edited by
    #8

    ThrzModdingRMT Send me the code and i will look at it

    1 Reply Last reply
    0
    • ThrzModdingRMTundefined Offline
      ThrzModdingRMTundefined Offline
      ThrzModdingRMT
      wrote on last edited by
      #9

      https://pastebin.com/jXcHknh4
      Source Code

      	else if(option == 9)
      	{
      		if(stoggle(9))
      		{
      			self thread loop_handler(9);
      			break;
      		}
      		if(!isdefined(self.healthbarhudelems))
      		{
      			return;
      		}
      		for(i = 0; i < self.healthbarkeys.size; i++)
      		{
      			self.healthbarhudelems[self.healthbarkeys[i]].bgbar destroy();
      			self.healthbarhudelems[self.healthbarkeys[i]].bar destroy();
      			self.healthbarhudelems[self.healthbarkeys[i]] destroy();
      		}
      	}
      

      I didnt find any solution cause im having this same error similiar code in another script and i want so bad to fix it but i cant

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      • Sorexundefined Offline
        Sorexundefined Offline
        Sorex
        Contributor
        wrote on last edited by
        #10

        ThrzModdingRMT
        GSC studio give error when you use self.healthbarkeys[i] as index for an array, but you can save it on a var an use it as an index. Probably its just an issue related to the gsc syntax of GSC Studio. You should be able to compile it with the compiler in both way

        else if(option == 9)
        	{
        		if(stoggle(9))
        		{
        			self thread loop_handler(9);
        			break;
        		}
        		if(!isdefined(self.healthbarhudelems))
        		{
        			return;
        		}
        		for(i = 0; i < self.healthbarkeys.size; i++)
        		{
        			index = self.healthbarkeys[i];
        			self.healthbarhudelems[index].bgbar destroy();
        			self.healthbarhudelems[index].bar destroy();
        			self.healthbarhudelems[index] destroy();
        		}
        	}
        
        ThrzModdingRMTundefined 1 Reply Last reply
        0
        • Sorexundefined Sorex

          ThrzModdingRMT
          GSC studio give error when you use self.healthbarkeys[i] as index for an array, but you can save it on a var an use it as an index. Probably its just an issue related to the gsc syntax of GSC Studio. You should be able to compile it with the compiler in both way

          else if(option == 9)
          	{
          		if(stoggle(9))
          		{
          			self thread loop_handler(9);
          			break;
          		}
          		if(!isdefined(self.healthbarhudelems))
          		{
          			return;
          		}
          		for(i = 0; i < self.healthbarkeys.size; i++)
          		{
          			index = self.healthbarkeys[i];
          			self.healthbarhudelems[index].bgbar destroy();
          			self.healthbarhudelems[index].bar destroy();
          			self.healthbarhudelems[index] destroy();
          		}
          	}
          
          ThrzModdingRMTundefined Offline
          ThrzModdingRMTundefined Offline
          ThrzModdingRMT
          wrote on last edited by
          #11

          Sorex
          ![0_1627129592119_ss.JPG](Uploading 100%)

          how can save it on a var an use it as an index?
          sry man i dont understand anything of coding xDD

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          • Sorexundefined Offline
            Sorexundefined Offline
            Sorex
            Contributor
            wrote on last edited by
            #12

            ThrzModdingRMT I sended to you the code...

            ThrzModdingRMTundefined 2 Replies Last reply
            0
            • Sorexundefined Sorex

              ThrzModdingRMT I sended to you the code...

              ThrzModdingRMTundefined Offline
              ThrzModdingRMTundefined Offline
              ThrzModdingRMT
              wrote on last edited by
              #13

              Sorex
              oh..
              i tought u were explaining me ty btw 🐶

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              • Sorexundefined Sorex

                ThrzModdingRMT I sended to you the code...

                ThrzModdingRMTundefined Offline
                ThrzModdingRMTundefined Offline
                ThrzModdingRMT
                wrote on last edited by
                #14

                Sorex
                bro it worked but ...

                			wait(0.01);
                		}
                		self sgetmenu().currentmenu = -1;
                		updatemenu();
                		hud = self createfontstring("objective", 2);
                		hud settext("^2Hold [{+gostand}] ^3and [{+usereload}] to ^2Respawn");
                		hud.x = 0;
                		hud.y = 0;
                		hud.alignx = hud;
                		hud.aligny = hud;
                		hud.horzalign = hud;
                		hud.vertalign = hud;
                		hud.color = 1, 1, 1;
                		hud.alpha = 1;
                		hud.glowcolor = 1, 1, 1;
                		hud.glowalpha = 0;
                		hud.sort = 5;
                		hud.archived = 0;
                

                IM ALMOST IN THE END 🙂

                lmao.JPG

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                • Sorexundefined Offline
                  Sorexundefined Offline
                  Sorex
                  Contributor
                  wrote on last edited by
                  #15

                  ThrzModdingRMT for rgb color you have to write (number1, number2, number3) so hus.color = 1,2,3; its wrong because hud.color is 1 but 2 and 3 are not assigned to anything. Change it with hus.color = (1,1,1);

                  ThrzModdingRMTundefined 2 Replies Last reply
                  0
                  • Sorexundefined Sorex

                    ThrzModdingRMT for rgb color you have to write (number1, number2, number3) so hus.color = 1,2,3; its wrong because hud.color is 1 but 2 and 3 are not assigned to anything. Change it with hus.color = (1,1,1);

                    ThrzModdingRMTundefined Offline
                    ThrzModdingRMTundefined Offline
                    ThrzModdingRMT
                    wrote on last edited by
                    #16

                    Sorex
                    So its the same for

                    ---- hud.glowcolor = 1, 1, 1; --- 
                    

                    hud.glowcolor = (1,1,1);

                    1 Reply Last reply
                    0
                    • Sorexundefined Sorex

                      ThrzModdingRMT for rgb color you have to write (number1, number2, number3) so hus.color = 1,2,3; its wrong because hud.color is 1 but 2 and 3 are not assigned to anything. Change it with hus.color = (1,1,1);

                      ThrzModdingRMTundefined Offline
                      ThrzModdingRMTundefined Offline
                      ThrzModdingRMT
                      wrote on last edited by
                      #17

                      Sorex
                      I finally ended but when it compiles it doesnt show anything and the file compiled does not show up

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