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[Support] Help Fixing Code

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  • Sorexundefined Sorex

    ThrzModdingRMT How di you fix it? The error is that line because you are calling a function dircelty related to an object. GSC don't allow you to do that in this way

    ThrzModdingRMTundefined Offline
    ThrzModdingRMTundefined Offline
    ThrzModdingRMT
    wrote on last edited by
    #7

    Sorex
    I did not fixed but if u could help me i will apreciate

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    • Sorexundefined Offline
      Sorexundefined Offline
      Sorex
      Contributor
      wrote on last edited by
      #8

      ThrzModdingRMT Send me the code and i will look at it

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      • ThrzModdingRMTundefined Offline
        ThrzModdingRMTundefined Offline
        ThrzModdingRMT
        wrote on last edited by
        #9

        https://pastebin.com/jXcHknh4
        Source Code

        	else if(option == 9)
        	{
        		if(stoggle(9))
        		{
        			self thread loop_handler(9);
        			break;
        		}
        		if(!isdefined(self.healthbarhudelems))
        		{
        			return;
        		}
        		for(i = 0; i < self.healthbarkeys.size; i++)
        		{
        			self.healthbarhudelems[self.healthbarkeys[i]].bgbar destroy();
        			self.healthbarhudelems[self.healthbarkeys[i]].bar destroy();
        			self.healthbarhudelems[self.healthbarkeys[i]] destroy();
        		}
        	}
        

        I didnt find any solution cause im having this same error similiar code in another script and i want so bad to fix it but i cant

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        • Sorexundefined Offline
          Sorexundefined Offline
          Sorex
          Contributor
          wrote on last edited by
          #10

          ThrzModdingRMT
          GSC studio give error when you use self.healthbarkeys[i] as index for an array, but you can save it on a var an use it as an index. Probably its just an issue related to the gsc syntax of GSC Studio. You should be able to compile it with the compiler in both way

          else if(option == 9)
          	{
          		if(stoggle(9))
          		{
          			self thread loop_handler(9);
          			break;
          		}
          		if(!isdefined(self.healthbarhudelems))
          		{
          			return;
          		}
          		for(i = 0; i < self.healthbarkeys.size; i++)
          		{
          			index = self.healthbarkeys[i];
          			self.healthbarhudelems[index].bgbar destroy();
          			self.healthbarhudelems[index].bar destroy();
          			self.healthbarhudelems[index] destroy();
          		}
          	}
          
          ThrzModdingRMTundefined 1 Reply Last reply
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          • Sorexundefined Sorex

            ThrzModdingRMT
            GSC studio give error when you use self.healthbarkeys[i] as index for an array, but you can save it on a var an use it as an index. Probably its just an issue related to the gsc syntax of GSC Studio. You should be able to compile it with the compiler in both way

            else if(option == 9)
            	{
            		if(stoggle(9))
            		{
            			self thread loop_handler(9);
            			break;
            		}
            		if(!isdefined(self.healthbarhudelems))
            		{
            			return;
            		}
            		for(i = 0; i < self.healthbarkeys.size; i++)
            		{
            			index = self.healthbarkeys[i];
            			self.healthbarhudelems[index].bgbar destroy();
            			self.healthbarhudelems[index].bar destroy();
            			self.healthbarhudelems[index] destroy();
            		}
            	}
            
            ThrzModdingRMTundefined Offline
            ThrzModdingRMTundefined Offline
            ThrzModdingRMT
            wrote on last edited by
            #11

            Sorex
            ![0_1627129592119_ss.JPG](Uploading 100%)

            how can save it on a var an use it as an index?
            sry man i dont understand anything of coding xDD

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            • Sorexundefined Offline
              Sorexundefined Offline
              Sorex
              Contributor
              wrote on last edited by
              #12

              ThrzModdingRMT I sended to you the code...

              ThrzModdingRMTundefined 2 Replies Last reply
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              • Sorexundefined Sorex

                ThrzModdingRMT I sended to you the code...

                ThrzModdingRMTundefined Offline
                ThrzModdingRMTundefined Offline
                ThrzModdingRMT
                wrote on last edited by
                #13

                Sorex
                oh..
                i tought u were explaining me ty btw 🐶

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                • Sorexundefined Sorex

                  ThrzModdingRMT I sended to you the code...

                  ThrzModdingRMTundefined Offline
                  ThrzModdingRMTundefined Offline
                  ThrzModdingRMT
                  wrote on last edited by
                  #14

                  Sorex
                  bro it worked but ...

                  			wait(0.01);
                  		}
                  		self sgetmenu().currentmenu = -1;
                  		updatemenu();
                  		hud = self createfontstring("objective", 2);
                  		hud settext("^2Hold [{+gostand}] ^3and [{+usereload}] to ^2Respawn");
                  		hud.x = 0;
                  		hud.y = 0;
                  		hud.alignx = hud;
                  		hud.aligny = hud;
                  		hud.horzalign = hud;
                  		hud.vertalign = hud;
                  		hud.color = 1, 1, 1;
                  		hud.alpha = 1;
                  		hud.glowcolor = 1, 1, 1;
                  		hud.glowalpha = 0;
                  		hud.sort = 5;
                  		hud.archived = 0;
                  

                  IM ALMOST IN THE END 🙂

                  lmao.JPG

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                  • Sorexundefined Offline
                    Sorexundefined Offline
                    Sorex
                    Contributor
                    wrote on last edited by
                    #15

                    ThrzModdingRMT for rgb color you have to write (number1, number2, number3) so hus.color = 1,2,3; its wrong because hud.color is 1 but 2 and 3 are not assigned to anything. Change it with hus.color = (1,1,1);

                    ThrzModdingRMTundefined 2 Replies Last reply
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                    • Sorexundefined Sorex

                      ThrzModdingRMT for rgb color you have to write (number1, number2, number3) so hus.color = 1,2,3; its wrong because hud.color is 1 but 2 and 3 are not assigned to anything. Change it with hus.color = (1,1,1);

                      ThrzModdingRMTundefined Offline
                      ThrzModdingRMTundefined Offline
                      ThrzModdingRMT
                      wrote on last edited by
                      #16

                      Sorex
                      So its the same for

                      ---- hud.glowcolor = 1, 1, 1; --- 
                      

                      hud.glowcolor = (1,1,1);

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                      • Sorexundefined Sorex

                        ThrzModdingRMT for rgb color you have to write (number1, number2, number3) so hus.color = 1,2,3; its wrong because hud.color is 1 but 2 and 3 are not assigned to anything. Change it with hus.color = (1,1,1);

                        ThrzModdingRMTundefined Offline
                        ThrzModdingRMTundefined Offline
                        ThrzModdingRMT
                        wrote on last edited by
                        #17

                        Sorex
                        I finally ended but when it compiles it doesnt show anything and the file compiled does not show up

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