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  3. [Release] [Zombies] Bonus Survival Maps 3.0 (Updated January 2022)

[Release] [Zombies] Bonus Survival Maps 3.0 (Updated January 2022)

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  • GerardS0406 Offline
    GerardS0406 Offline
    GerardS0406
    VIP
    wrote on last edited by
    #20

    Hotfix 2.0.1.2 released. MUST UPDATE FOR SERVER OWNERS: hotfix fixes map rotation for crazyplace.

    1 Reply Last reply
    1
    • GerardS0406 Offline
      GerardS0406 Offline
      GerardS0406
      VIP
      wrote on last edited by
      #21

      2.0.1.3 Hotfix released: Increases Stability on Maze, Removes Time Bomb on Maze
      Highly Recommended Update for All

      1 Reply Last reply
      0
      • GerardS0406 Offline
        GerardS0406 Offline
        GerardS0406
        VIP
        wrote on last edited by
        #22

        2.0.1.5 Hotfix Released: Increased Stability for Rooftop, Fixed many bugs with Rooftop RECOMMENDED FOR ALL

        1 Reply Last reply
        1
        • Molotove_ Offline
          Molotove_ Offline
          Molotove_
          wrote on last edited by
          #23

          Hi, could you edit the _clientids.gsc to incrase the perk slots from 4 to 9, because i can't use another _clientids.gsc because then it shows me an error, thx

          1 Reply Last reply
          0
          • GerardS0406 GerardS0406

            Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

            Also Note: Please report bugs found below!

            Created by GerardS0406, Cahz, and JezuzLizard
            First of all, I'm back beautiful people ❤

            The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

            Version 3.0 New Features:

            • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
            • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
            • Buried Maze Fountain doesn't look like a portal anymore.
            • Completely Rewritten to support Custom-Named Scripts
            • General bug fixes and crash prevention to previous versions.

            Maps and Features:

            Tranzit

            • Cornfield (code: cornfield)
              • Sprinters from start, claymores, all 6 perks
            • Diner (code: diner)
              • Roof Open, all perks
            • Cabin (code: house)
              • Sprinters from start, Wunderfizz machine, powerups move to axe
            • Power Station (code: power)
              • Can hear Maxis when power turns on. hehe funny.
            • Tunnel (code: tunnel)
              • Pack in Lava like Town. Very cool.
            • Bus Depot (code: busdepot)
              • 4 perks + PaP
            • Farm (code: farm)
              • PaP Added
            • Town (code: town)
              • Regular Ol Town Survival

            Nuketown (code: nuketown)

            Die Rise

            • Spawn Building (code: building1top)
              • PHD added, Sliquifier is Pack-a-Punchable
            • Red Room (code: redroom)
              • PHD added, Wunderfizz Only

            Mob of the Dead

            • Docks (code: docks)
              • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
            • Cellblock (code: cellblock)
              • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
            • Rooftop/Bridge (code: rooftop)
              • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

            Buried

            • Maze (Challenge Map) (code: maze)
              • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

            Origins

            • Trenches (code: trenches)
              • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
            • Crazy Place (code: crazyplace)
              • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

            Other Features:

            • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
            • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
            • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

            Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

            Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

            Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

            These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

            Got a Record? Submit it here!
            https://forms.gle/dcRDfGLzW6Tq2G1L6

            Images
            :::
            Cornfield Images
            alt text
            alt text

            Diner image
            alt text

            Cabin image
            alt text

            Power Images
            alt text
            alt text

            Tunnel Images
            alt text
            alt text

            Maze Images
            5.png 4.png 3.png 2.png 1.png

            Die Rise Spawn Images
            11.png 10.png 9.png 8.png 7.png 6.png

            Trenches Images
            15.png 14.png 13.png 12.png
            :::

            Want to try it out?
            Active Servers (Search in Pluto Browser):
            Leave discord below to be featured.

            Changelog

            Version 3.0 Update Release:
            New Feature(s):

            Gamemode Update
            New Gamemode: Sharpshooter (Solo and Co-op Supported)
            Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
            Completely Rewritten to support Custom Scripts
            Fixes a lot of bugs with the previous versions.

            A Former User? Offline
            A Former User? Offline
            A Former User
            wrote on last edited by
            #24

            Amazing work with this.

            1 Reply Last reply
            2
            • Cahz Cahz

              @nSuomi make sure you are running an older version of plutonium, or wait until one of the next updates that should fix being able to load the mod
              17964263-340c-4ca2-a438-cce1322c4419-image.png

              vicentenario317 Offline
              vicentenario317 Offline
              vicentenario317
              wrote on last edited by
              #25

              Cahz and how can can I run an older version of plutonium?

              Cahz 1 Reply Last reply
              0
              • vicentenario317 vicentenario317

                Cahz and how can can I run an older version of plutonium?

                Cahz Offline
                Cahz Offline
                Cahz
                VIP
                wrote on last edited by
                #26

                @VC3N 431d6d17-1ce9-4a53-8bc1-888c8026221e-image.png

                1 Reply Last reply
                0
                • GerardS0406 Offline
                  GerardS0406 Offline
                  GerardS0406
                  VIP
                  wrote on last edited by
                  #27

                  I'm back again to let y'all know another hotfix has been released:
                  2.0.1.6 Hotfix: Increased Stability for ALL MAPS, Closes elevator doors on Die Rise and moves starting box location to other location.

                  1 Reply Last reply
                  0
                  • GerardS0406 Offline
                    GerardS0406 Offline
                    GerardS0406
                    VIP
                    wrote on last edited by
                    #28

                    Quick Update:
                    This mod is being converted fully to custom-named scripts thanks to the next Plutonium Update.

                    Why?
                    This will allow the mod to not have to replace full decompiled scripts which may be causing server crashes. One thing that's for sure, the mod sometimes crashes during map rotation for unknown reasons.

                    This may be a long process to allow time for testing, new features, etc (and also have to wait for Pluto to release the update). For the meantime, the current version of the mod is very very stable on solo and only crashes every once in a while on servers during map rotation.

                    Thanks,
                    GerardS0406

                    1 Reply Last reply
                    1
                    • MetalThunder Offline
                      MetalThunder Offline
                      MetalThunder
                      wrote on last edited by
                      #29
                      This post is deleted!
                      1 Reply Last reply
                      0
                      • MamadorStarland Offline
                        MamadorStarland Offline
                        MamadorStarland
                        wrote on last edited by
                        #30

                        hi how can i play with 9 perks with this mod?

                        chicken emoji Cahz 2 Replies Last reply
                        0
                        • MamadorStarland MamadorStarland

                          hi how can i play with 9 perks with this mod?

                          chicken emoji Offline
                          chicken emoji Offline
                          chicken emoji
                          wrote on last edited by
                          #31

                          @StarlandUwU In maps/mp/gametypes_zm/_clientids in line 18 there is //level.perk_purchase_limit = 10; you have to remove the //

                          MamadorStarland 1 Reply Last reply
                          0
                          • MamadorStarland MamadorStarland

                            hi how can i play with 9 perks with this mod?

                            Cahz Offline
                            Cahz Offline
                            Cahz
                            VIP
                            wrote on last edited by
                            #32

                            @StarlandUwU You could use set perkSlotIncreaseKills <x> to have perk slots increase by one every <x> amount of kills.
                            https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

                            1 Reply Last reply
                            0
                            • GerardS0406 GerardS0406

                              Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

                              Also Note: Please report bugs found below!

                              Created by GerardS0406, Cahz, and JezuzLizard
                              First of all, I'm back beautiful people ❤

                              The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

                              Version 3.0 New Features:

                              • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
                              • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
                              • Buried Maze Fountain doesn't look like a portal anymore.
                              • Completely Rewritten to support Custom-Named Scripts
                              • General bug fixes and crash prevention to previous versions.

                              Maps and Features:

                              Tranzit

                              • Cornfield (code: cornfield)
                                • Sprinters from start, claymores, all 6 perks
                              • Diner (code: diner)
                                • Roof Open, all perks
                              • Cabin (code: house)
                                • Sprinters from start, Wunderfizz machine, powerups move to axe
                              • Power Station (code: power)
                                • Can hear Maxis when power turns on. hehe funny.
                              • Tunnel (code: tunnel)
                                • Pack in Lava like Town. Very cool.
                              • Bus Depot (code: busdepot)
                                • 4 perks + PaP
                              • Farm (code: farm)
                                • PaP Added
                              • Town (code: town)
                                • Regular Ol Town Survival

                              Nuketown (code: nuketown)

                              Die Rise

                              • Spawn Building (code: building1top)
                                • PHD added, Sliquifier is Pack-a-Punchable
                              • Red Room (code: redroom)
                                • PHD added, Wunderfizz Only

                              Mob of the Dead

                              • Docks (code: docks)
                                • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                              • Cellblock (code: cellblock)
                                • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                              • Rooftop/Bridge (code: rooftop)
                                • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

                              Buried

                              • Maze (Challenge Map) (code: maze)
                                • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

                              Origins

                              • Trenches (code: trenches)
                                • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
                              • Crazy Place (code: crazyplace)
                                • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

                              Other Features:

                              • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
                              • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
                              • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

                              Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

                              Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

                              Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                              These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

                              Got a Record? Submit it here!
                              https://forms.gle/dcRDfGLzW6Tq2G1L6

                              Images
                              :::
                              Cornfield Images
                              alt text
                              alt text

                              Diner image
                              alt text

                              Cabin image
                              alt text

                              Power Images
                              alt text
                              alt text

                              Tunnel Images
                              alt text
                              alt text

                              Maze Images
                              5.png 4.png 3.png 2.png 1.png

                              Die Rise Spawn Images
                              11.png 10.png 9.png 8.png 7.png 6.png

                              Trenches Images
                              15.png 14.png 13.png 12.png
                              :::

                              Want to try it out?
                              Active Servers (Search in Pluto Browser):
                              Leave discord below to be featured.

                              Changelog

                              Version 3.0 Update Release:
                              New Feature(s):

                              Gamemode Update
                              New Gamemode: Sharpshooter (Solo and Co-op Supported)
                              Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
                              Completely Rewritten to support Custom Scripts
                              Fixes a lot of bugs with the previous versions.

                              grumi Offline
                              grumi Offline
                              grumi
                              wrote on last edited by
                              #33

                              GerardS0406 amazing job! congratulations, one question, where did you get those perks icons from?

                              1 Reply Last reply
                              0
                              • chicken emoji chicken emoji

                                @StarlandUwU In maps/mp/gametypes_zm/_clientids in line 18 there is //level.perk_purchase_limit = 10; you have to remove the //

                                MamadorStarland Offline
                                MamadorStarland Offline
                                MamadorStarland
                                wrote on last edited by
                                #34

                                @IMGAYOwO can u send me the clientids with the 10perks bcs i got syntax bad codes in some lines when i edit that

                                1 Reply Last reply
                                0
                                • kioken Offline
                                  kioken Offline
                                  kioken
                                  wrote on last edited by
                                  #35

                                  how do i install it i put it like the video but it just starts up normal maps

                                  1 Reply Last reply
                                  0
                                  • GerardS0406 GerardS0406

                                    Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

                                    Also Note: Please report bugs found below!

                                    Created by GerardS0406, Cahz, and JezuzLizard
                                    First of all, I'm back beautiful people ❤

                                    The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

                                    Version 3.0 New Features:

                                    • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
                                    • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
                                    • Buried Maze Fountain doesn't look like a portal anymore.
                                    • Completely Rewritten to support Custom-Named Scripts
                                    • General bug fixes and crash prevention to previous versions.

                                    Maps and Features:

                                    Tranzit

                                    • Cornfield (code: cornfield)
                                      • Sprinters from start, claymores, all 6 perks
                                    • Diner (code: diner)
                                      • Roof Open, all perks
                                    • Cabin (code: house)
                                      • Sprinters from start, Wunderfizz machine, powerups move to axe
                                    • Power Station (code: power)
                                      • Can hear Maxis when power turns on. hehe funny.
                                    • Tunnel (code: tunnel)
                                      • Pack in Lava like Town. Very cool.
                                    • Bus Depot (code: busdepot)
                                      • 4 perks + PaP
                                    • Farm (code: farm)
                                      • PaP Added
                                    • Town (code: town)
                                      • Regular Ol Town Survival

                                    Nuketown (code: nuketown)

                                    Die Rise

                                    • Spawn Building (code: building1top)
                                      • PHD added, Sliquifier is Pack-a-Punchable
                                    • Red Room (code: redroom)
                                      • PHD added, Wunderfizz Only

                                    Mob of the Dead

                                    • Docks (code: docks)
                                      • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                                    • Cellblock (code: cellblock)
                                      • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                                    • Rooftop/Bridge (code: rooftop)
                                      • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

                                    Buried

                                    • Maze (Challenge Map) (code: maze)
                                      • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

                                    Origins

                                    • Trenches (code: trenches)
                                      • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
                                    • Crazy Place (code: crazyplace)
                                      • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

                                    Other Features:

                                    • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
                                    • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
                                    • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

                                    Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

                                    Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

                                    Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                                    These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

                                    Got a Record? Submit it here!
                                    https://forms.gle/dcRDfGLzW6Tq2G1L6

                                    Images
                                    :::
                                    Cornfield Images
                                    alt text
                                    alt text

                                    Diner image
                                    alt text

                                    Cabin image
                                    alt text

                                    Power Images
                                    alt text
                                    alt text

                                    Tunnel Images
                                    alt text
                                    alt text

                                    Maze Images
                                    5.png 4.png 3.png 2.png 1.png

                                    Die Rise Spawn Images
                                    11.png 10.png 9.png 8.png 7.png 6.png

                                    Trenches Images
                                    15.png 14.png 13.png 12.png
                                    :::

                                    Want to try it out?
                                    Active Servers (Search in Pluto Browser):
                                    Leave discord below to be featured.

                                    Changelog

                                    Version 3.0 Update Release:
                                    New Feature(s):

                                    Gamemode Update
                                    New Gamemode: Sharpshooter (Solo and Co-op Supported)
                                    Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
                                    Completely Rewritten to support Custom Scripts
                                    Fixes a lot of bugs with the previous versions.

                                    Homi64 Offline
                                    Homi64 Offline
                                    Homi64
                                    wrote on last edited by
                                    #36

                                    GerardS0406 This is great gonna check it out, does it work when playing coop aswell?

                                    1 Reply Last reply
                                    0
                                    • XxTeedavxX Offline
                                      XxTeedavxX Offline
                                      XxTeedavxX
                                      wrote on last edited by
                                      #37

                                      Amazing work, thanks a lot ! Your mod is amazing but I have some problems with the textures on the different maps, it shows black textures and perks disappear.
                                      .unknown.png
                                      Do you have an idea of what causing that ?

                                      JezuzLizard 1 Reply Last reply
                                      0
                                      • XxTeedavxX XxTeedavxX

                                        Amazing work, thanks a lot ! Your mod is amazing but I have some problems with the textures on the different maps, it shows black textures and perks disappear.
                                        .unknown.png
                                        Do you have an idea of what causing that ?

                                        JezuzLizard Offline
                                        JezuzLizard Offline
                                        JezuzLizard
                                        Plutonium Staff
                                        wrote on last edited by
                                        #38

                                        XxTeedavxX It appears as if you are running the mod incorrectly because the mod is for Tranzit itself on the zclassic gametype not zstandard.

                                        XxTeedavxX 1 Reply Last reply
                                        0
                                        • DelxKTR Offline
                                          DelxKTR Offline
                                          DelxKTR
                                          wrote on last edited by DelxKTR
                                          #39

                                          can i use this mod alongside ee mod alone?

                                          JezuzLizard 1 Reply Last reply
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