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  3. [Release] [Zombies] Bonus Survival Maps 3.0 (Updated January 2022)

[Release] [Zombies] Bonus Survival Maps 3.0 (Updated January 2022)

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  • GerardS0406undefined Offline
    GerardS0406undefined Offline
    GerardS0406
    VIP
    wrote on last edited by
    #27

    I'm back again to let y'all know another hotfix has been released:
    2.0.1.6 Hotfix: Increased Stability for ALL MAPS, Closes elevator doors on Die Rise and moves starting box location to other location.

    1 Reply Last reply
    0
    • GerardS0406undefined Offline
      GerardS0406undefined Offline
      GerardS0406
      VIP
      wrote on last edited by
      #28

      Quick Update:
      This mod is being converted fully to custom-named scripts thanks to the next Plutonium Update.

      Why?
      This will allow the mod to not have to replace full decompiled scripts which may be causing server crashes. One thing that's for sure, the mod sometimes crashes during map rotation for unknown reasons.

      This may be a long process to allow time for testing, new features, etc (and also have to wait for Pluto to release the update). For the meantime, the current version of the mod is very very stable on solo and only crashes every once in a while on servers during map rotation.

      Thanks,
      GerardS0406

      1 Reply Last reply
      1
      • MetalThunderundefined Offline
        MetalThunderundefined Offline
        MetalThunder
        wrote on last edited by
        #29
        This post is deleted!
        1 Reply Last reply
        0
        • MamadorStarlandundefined Offline
          MamadorStarlandundefined Offline
          MamadorStarland
          wrote on last edited by
          #30

          hi how can i play with 9 perks with this mod?

          chicken emojiundefined Cahzundefined 2 Replies Last reply
          0
          • MamadorStarlandundefined MamadorStarland

            hi how can i play with 9 perks with this mod?

            chicken emojiundefined Offline
            chicken emojiundefined Offline
            chicken emoji
            wrote on last edited by
            #31

            @StarlandUwU In maps/mp/gametypes_zm/_clientids in line 18 there is //level.perk_purchase_limit = 10; you have to remove the //

            MamadorStarlandundefined 1 Reply Last reply
            0
            • MamadorStarlandundefined MamadorStarland

              hi how can i play with 9 perks with this mod?

              Cahzundefined Offline
              Cahzundefined Offline
              Cahz
              VIP
              wrote on last edited by
              #32

              @StarlandUwU You could use set perkSlotIncreaseKills <x> to have perk slots increase by one every <x> amount of kills.
              https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

              1 Reply Last reply
              0
              • GerardS0406undefined GerardS0406

                Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

                Also Note: Please report bugs found below!

                Created by GerardS0406, Cahz, and JezuzLizard
                First of all, I'm back beautiful people ❤

                The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

                Version 3.0 New Features:

                • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
                • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
                • Buried Maze Fountain doesn't look like a portal anymore.
                • Completely Rewritten to support Custom-Named Scripts
                • General bug fixes and crash prevention to previous versions.

                Maps and Features:

                Tranzit

                • Cornfield (code: cornfield)
                  • Sprinters from start, claymores, all 6 perks
                • Diner (code: diner)
                  • Roof Open, all perks
                • Cabin (code: house)
                  • Sprinters from start, Wunderfizz machine, powerups move to axe
                • Power Station (code: power)
                  • Can hear Maxis when power turns on. hehe funny.
                • Tunnel (code: tunnel)
                  • Pack in Lava like Town. Very cool.
                • Bus Depot (code: busdepot)
                  • 4 perks + PaP
                • Farm (code: farm)
                  • PaP Added
                • Town (code: town)
                  • Regular Ol Town Survival

                Nuketown (code: nuketown)

                Die Rise

                • Spawn Building (code: building1top)
                  • PHD added, Sliquifier is Pack-a-Punchable
                • Red Room (code: redroom)
                  • PHD added, Wunderfizz Only

                Mob of the Dead

                • Docks (code: docks)
                  • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                • Cellblock (code: cellblock)
                  • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                • Rooftop/Bridge (code: rooftop)
                  • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

                Buried

                • Maze (Challenge Map) (code: maze)
                  • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

                Origins

                • Trenches (code: trenches)
                  • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
                • Crazy Place (code: crazyplace)
                  • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

                Other Features:

                • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
                • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
                • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

                Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

                Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

                Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

                Got a Record? Submit it here!
                https://forms.gle/dcRDfGLzW6Tq2G1L6

                Images
                :::
                Cornfield Images
                alt text
                alt text

                Diner image
                alt text

                Cabin image
                alt text

                Power Images
                alt text
                alt text

                Tunnel Images
                alt text
                alt text

                Maze Images
                5.png 4.png 3.png 2.png 1.png

                Die Rise Spawn Images
                11.png 10.png 9.png 8.png 7.png 6.png

                Trenches Images
                15.png 14.png 13.png 12.png
                :::

                Want to try it out?
                Active Servers (Search in Pluto Browser):
                Leave discord below to be featured.

                Changelog

                Version 3.0 Update Release:
                New Feature(s):

                Gamemode Update
                New Gamemode: Sharpshooter (Solo and Co-op Supported)
                Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
                Completely Rewritten to support Custom Scripts
                Fixes a lot of bugs with the previous versions.

                grumiundefined Offline
                grumiundefined Offline
                grumi
                wrote on last edited by
                #33

                GerardS0406 amazing job! congratulations, one question, where did you get those perks icons from?

                1 Reply Last reply
                0
                • chicken emojiundefined chicken emoji

                  @StarlandUwU In maps/mp/gametypes_zm/_clientids in line 18 there is //level.perk_purchase_limit = 10; you have to remove the //

                  MamadorStarlandundefined Offline
                  MamadorStarlandundefined Offline
                  MamadorStarland
                  wrote on last edited by
                  #34

                  @IMGAYOwO can u send me the clientids with the 10perks bcs i got syntax bad codes in some lines when i edit that

                  1 Reply Last reply
                  0
                  • kiokenundefined Offline
                    kiokenundefined Offline
                    kioken
                    wrote on last edited by
                    #35

                    how do i install it i put it like the video but it just starts up normal maps

                    1 Reply Last reply
                    0
                    • GerardS0406undefined GerardS0406

                      Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

                      Also Note: Please report bugs found below!

                      Created by GerardS0406, Cahz, and JezuzLizard
                      First of all, I'm back beautiful people ❤

                      The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

                      Version 3.0 New Features:

                      • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
                      • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
                      • Buried Maze Fountain doesn't look like a portal anymore.
                      • Completely Rewritten to support Custom-Named Scripts
                      • General bug fixes and crash prevention to previous versions.

                      Maps and Features:

                      Tranzit

                      • Cornfield (code: cornfield)
                        • Sprinters from start, claymores, all 6 perks
                      • Diner (code: diner)
                        • Roof Open, all perks
                      • Cabin (code: house)
                        • Sprinters from start, Wunderfizz machine, powerups move to axe
                      • Power Station (code: power)
                        • Can hear Maxis when power turns on. hehe funny.
                      • Tunnel (code: tunnel)
                        • Pack in Lava like Town. Very cool.
                      • Bus Depot (code: busdepot)
                        • 4 perks + PaP
                      • Farm (code: farm)
                        • PaP Added
                      • Town (code: town)
                        • Regular Ol Town Survival

                      Nuketown (code: nuketown)

                      Die Rise

                      • Spawn Building (code: building1top)
                        • PHD added, Sliquifier is Pack-a-Punchable
                      • Red Room (code: redroom)
                        • PHD added, Wunderfizz Only

                      Mob of the Dead

                      • Docks (code: docks)
                        • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                      • Cellblock (code: cellblock)
                        • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                      • Rooftop/Bridge (code: rooftop)
                        • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

                      Buried

                      • Maze (Challenge Map) (code: maze)
                        • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

                      Origins

                      • Trenches (code: trenches)
                        • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
                      • Crazy Place (code: crazyplace)
                        • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

                      Other Features:

                      • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
                      • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
                      • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

                      Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

                      Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

                      Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                      These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

                      Got a Record? Submit it here!
                      https://forms.gle/dcRDfGLzW6Tq2G1L6

                      Images
                      :::
                      Cornfield Images
                      alt text
                      alt text

                      Diner image
                      alt text

                      Cabin image
                      alt text

                      Power Images
                      alt text
                      alt text

                      Tunnel Images
                      alt text
                      alt text

                      Maze Images
                      5.png 4.png 3.png 2.png 1.png

                      Die Rise Spawn Images
                      11.png 10.png 9.png 8.png 7.png 6.png

                      Trenches Images
                      15.png 14.png 13.png 12.png
                      :::

                      Want to try it out?
                      Active Servers (Search in Pluto Browser):
                      Leave discord below to be featured.

                      Changelog

                      Version 3.0 Update Release:
                      New Feature(s):

                      Gamemode Update
                      New Gamemode: Sharpshooter (Solo and Co-op Supported)
                      Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
                      Completely Rewritten to support Custom Scripts
                      Fixes a lot of bugs with the previous versions.

                      Homi64undefined Offline
                      Homi64undefined Offline
                      Homi64
                      wrote on last edited by
                      #36

                      GerardS0406 This is great gonna check it out, does it work when playing coop aswell?

                      1 Reply Last reply
                      0
                      • XxTeedavxXundefined Offline
                        XxTeedavxXundefined Offline
                        XxTeedavxX
                        wrote on last edited by
                        #37

                        Amazing work, thanks a lot ! Your mod is amazing but I have some problems with the textures on the different maps, it shows black textures and perks disappear.
                        .unknown.png
                        Do you have an idea of what causing that ?

                        JezuzLizardundefined 1 Reply Last reply
                        0
                        • XxTeedavxXundefined XxTeedavxX

                          Amazing work, thanks a lot ! Your mod is amazing but I have some problems with the textures on the different maps, it shows black textures and perks disappear.
                          .unknown.png
                          Do you have an idea of what causing that ?

                          JezuzLizardundefined Offline
                          JezuzLizardundefined Offline
                          JezuzLizard
                          Plutonium Staff
                          wrote on last edited by
                          #38

                          XxTeedavxX It appears as if you are running the mod incorrectly because the mod is for Tranzit itself on the zclassic gametype not zstandard.

                          XxTeedavxXundefined 1 Reply Last reply
                          0
                          • DelxKTRundefined Offline
                            DelxKTRundefined Offline
                            DelxKTR
                            wrote on last edited by DelxKTR
                            #39

                            can i use this mod alongside ee mod alone?

                            JezuzLizardundefined 1 Reply Last reply
                            0
                            • DelxKTRundefined DelxKTR

                              can i use this mod alongside ee mod alone?

                              JezuzLizardundefined Offline
                              JezuzLizardundefined Offline
                              JezuzLizard
                              Plutonium Staff
                              wrote on last edited by
                              #40

                              DelxKTR Well considering the Survival Maps Mod disables the easter eggs, somehow I don't see much purpose.

                              1 Reply Last reply
                              0
                              • JezuzLizardundefined JezuzLizard

                                XxTeedavxX It appears as if you are running the mod incorrectly because the mod is for Tranzit itself on the zclassic gametype not zstandard.

                                XxTeedavxXundefined Offline
                                XxTeedavxXundefined Offline
                                XxTeedavxX
                                wrote on last edited by XxTeedavxX
                                #41

                                JezuzLizard I thought the maps could be played in survival mode.
                                So there is no way to play on farm with the pap in survival mode if I understand correctly?

                                JezuzLizardundefined 1 Reply Last reply
                                0
                                • XxTeedavxXundefined XxTeedavxX

                                  JezuzLizard I thought the maps could be played in survival mode.
                                  So there is no way to play on farm with the pap in survival mode if I understand correctly?

                                  JezuzLizardundefined Offline
                                  JezuzLizardundefined Offline
                                  JezuzLizard
                                  Plutonium Staff
                                  wrote on last edited by
                                  #42

                                  XxTeedavxX That would be a different mod. I do have it somewhere so I guess I can release it separately once I find it.

                                  XxTeedavxXundefined 1 Reply Last reply
                                  0
                                  • JezuzLizardundefined JezuzLizard

                                    XxTeedavxX That would be a different mod. I do have it somewhere so I guess I can release it separately once I find it.

                                    XxTeedavxXundefined Offline
                                    XxTeedavxXundefined Offline
                                    XxTeedavxX
                                    wrote on last edited by
                                    #43

                                    JezuzLizard Oh yes! If you have a mod that allows you to play just in survival that would be amazing!
                                    My friends and I will be super excited about this 🤗

                                    JezuzLizardundefined 2 Replies Last reply
                                    0
                                    • XxTeedavxXundefined XxTeedavxX

                                      JezuzLizard Oh yes! If you have a mod that allows you to play just in survival that would be amazing!
                                      My friends and I will be super excited about this 🤗

                                      JezuzLizardundefined Offline
                                      JezuzLizardundefined Offline
                                      JezuzLizard
                                      Plutonium Staff
                                      wrote on last edited by
                                      #44

                                      XxTeedavxX You want just perks and pap on every survival map right?

                                      XxTeedavxXundefined 1 Reply Last reply
                                      0
                                      • XxTeedavxXundefined XxTeedavxX

                                        JezuzLizard Oh yes! If you have a mod that allows you to play just in survival that would be amazing!
                                        My friends and I will be super excited about this 🤗

                                        JezuzLizardundefined Offline
                                        JezuzLizardundefined Offline
                                        JezuzLizard
                                        Plutonium Staff
                                        wrote on last edited by
                                        #45

                                        XxTeedavxX https://github.com/JezuzLizard/Public-BO2-Mods/tree/master/Perks and Pack on Farm and Depot/scripts/zm/zm_transit

                                        Make sure you match the folder structure otherwise the mod will cause errors on other maps.

                                        1 Reply Last reply
                                        1
                                        • JezuzLizardundefined JezuzLizard

                                          XxTeedavxX You want just perks and pap on every survival map right?

                                          XxTeedavxXundefined Offline
                                          XxTeedavxXundefined Offline
                                          XxTeedavxX
                                          wrote on last edited by XxTeedavxX
                                          #46

                                          JezuzLizard Yes exactly, pap and perks on every survival map.
                                          I just download your script, compiled it, put it in the right place and it works !!!!
                                          I couldn't find the pap on Bus Depot but, thank you it's great !

                                          1 Reply Last reply
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