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  3. [Release] [Zombies] Bonus Survival Maps 3.0 (Updated January 2022)

[Release] [Zombies] Bonus Survival Maps 3.0 (Updated January 2022)

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  • GerardS0406undefined Offline
    GerardS0406undefined Offline
    GerardS0406
    VIP
    wrote on last edited by
    #22

    2.0.1.5 Hotfix Released: Increased Stability for Rooftop, Fixed many bugs with Rooftop RECOMMENDED FOR ALL

    1 Reply Last reply
    1
    • Molotove_undefined Offline
      Molotove_undefined Offline
      Molotove_
      wrote on last edited by
      #23

      Hi, could you edit the _clientids.gsc to incrase the perk slots from 4 to 9, because i can't use another _clientids.gsc because then it shows me an error, thx

      1 Reply Last reply
      0
      • GerardS0406undefined GerardS0406

        Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

        Also Note: Please report bugs found below!

        Created by GerardS0406, Cahz, and JezuzLizard
        First of all, I'm back beautiful people ❤

        The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

        Version 3.0 New Features:

        • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
        • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
        • Buried Maze Fountain doesn't look like a portal anymore.
        • Completely Rewritten to support Custom-Named Scripts
        • General bug fixes and crash prevention to previous versions.

        Maps and Features:

        Tranzit

        • Cornfield (code: cornfield)
          • Sprinters from start, claymores, all 6 perks
        • Diner (code: diner)
          • Roof Open, all perks
        • Cabin (code: house)
          • Sprinters from start, Wunderfizz machine, powerups move to axe
        • Power Station (code: power)
          • Can hear Maxis when power turns on. hehe funny.
        • Tunnel (code: tunnel)
          • Pack in Lava like Town. Very cool.
        • Bus Depot (code: busdepot)
          • 4 perks + PaP
        • Farm (code: farm)
          • PaP Added
        • Town (code: town)
          • Regular Ol Town Survival

        Nuketown (code: nuketown)

        Die Rise

        • Spawn Building (code: building1top)
          • PHD added, Sliquifier is Pack-a-Punchable
        • Red Room (code: redroom)
          • PHD added, Wunderfizz Only

        Mob of the Dead

        • Docks (code: docks)
          • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
        • Cellblock (code: cellblock)
          • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
        • Rooftop/Bridge (code: rooftop)
          • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

        Buried

        • Maze (Challenge Map) (code: maze)
          • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

        Origins

        • Trenches (code: trenches)
          • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
        • Crazy Place (code: crazyplace)
          • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

        Other Features:

        • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
        • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
        • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

        Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

        Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

        Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

        These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

        Got a Record? Submit it here!
        https://forms.gle/dcRDfGLzW6Tq2G1L6

        Images
        :::
        Cornfield Images
        alt text
        alt text

        Diner image
        alt text

        Cabin image
        alt text

        Power Images
        alt text
        alt text

        Tunnel Images
        alt text
        alt text

        Maze Images
        5.png 4.png 3.png 2.png 1.png

        Die Rise Spawn Images
        11.png 10.png 9.png 8.png 7.png 6.png

        Trenches Images
        15.png 14.png 13.png 12.png
        :::

        Want to try it out?
        Active Servers (Search in Pluto Browser):
        Leave discord below to be featured.

        Changelog

        Version 3.0 Update Release:
        New Feature(s):

        Gamemode Update
        New Gamemode: Sharpshooter (Solo and Co-op Supported)
        Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
        Completely Rewritten to support Custom Scripts
        Fixes a lot of bugs with the previous versions.

        A Former User? Offline
        A Former User? Offline
        A Former User
        wrote on last edited by
        #24

        Amazing work with this.

        1 Reply Last reply
        2
        • Cahzundefined Cahz

          @nSuomi make sure you are running an older version of plutonium, or wait until one of the next updates that should fix being able to load the mod
          17964263-340c-4ca2-a438-cce1322c4419-image.png

          vicentenario317undefined Offline
          vicentenario317undefined Offline
          vicentenario317
          wrote on last edited by
          #25

          Cahz and how can can I run an older version of plutonium?

          Cahzundefined 1 Reply Last reply
          0
          • vicentenario317undefined vicentenario317

            Cahz and how can can I run an older version of plutonium?

            Cahzundefined Offline
            Cahzundefined Offline
            Cahz
            VIP
            wrote on last edited by
            #26

            @VC3N 431d6d17-1ce9-4a53-8bc1-888c8026221e-image.png

            1 Reply Last reply
            0
            • GerardS0406undefined Offline
              GerardS0406undefined Offline
              GerardS0406
              VIP
              wrote on last edited by
              #27

              I'm back again to let y'all know another hotfix has been released:
              2.0.1.6 Hotfix: Increased Stability for ALL MAPS, Closes elevator doors on Die Rise and moves starting box location to other location.

              1 Reply Last reply
              0
              • GerardS0406undefined Offline
                GerardS0406undefined Offline
                GerardS0406
                VIP
                wrote on last edited by
                #28

                Quick Update:
                This mod is being converted fully to custom-named scripts thanks to the next Plutonium Update.

                Why?
                This will allow the mod to not have to replace full decompiled scripts which may be causing server crashes. One thing that's for sure, the mod sometimes crashes during map rotation for unknown reasons.

                This may be a long process to allow time for testing, new features, etc (and also have to wait for Pluto to release the update). For the meantime, the current version of the mod is very very stable on solo and only crashes every once in a while on servers during map rotation.

                Thanks,
                GerardS0406

                1 Reply Last reply
                1
                • MetalThunderundefined Offline
                  MetalThunderundefined Offline
                  MetalThunder
                  wrote on last edited by
                  #29
                  This post is deleted!
                  1 Reply Last reply
                  0
                  • MamadorStarlandundefined Offline
                    MamadorStarlandundefined Offline
                    MamadorStarland
                    wrote on last edited by
                    #30

                    hi how can i play with 9 perks with this mod?

                    chicken emojiundefined Cahzundefined 2 Replies Last reply
                    0
                    • MamadorStarlandundefined MamadorStarland

                      hi how can i play with 9 perks with this mod?

                      chicken emojiundefined Offline
                      chicken emojiundefined Offline
                      chicken emoji
                      wrote on last edited by
                      #31

                      @StarlandUwU In maps/mp/gametypes_zm/_clientids in line 18 there is //level.perk_purchase_limit = 10; you have to remove the //

                      MamadorStarlandundefined 1 Reply Last reply
                      0
                      • MamadorStarlandundefined MamadorStarland

                        hi how can i play with 9 perks with this mod?

                        Cahzundefined Offline
                        Cahzundefined Offline
                        Cahz
                        VIP
                        wrote on last edited by
                        #32

                        @StarlandUwU You could use set perkSlotIncreaseKills <x> to have perk slots increase by one every <x> amount of kills.
                        https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

                        1 Reply Last reply
                        0
                        • GerardS0406undefined GerardS0406

                          Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

                          Also Note: Please report bugs found below!

                          Created by GerardS0406, Cahz, and JezuzLizard
                          First of all, I'm back beautiful people ❤

                          The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

                          Version 3.0 New Features:

                          • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
                          • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
                          • Buried Maze Fountain doesn't look like a portal anymore.
                          • Completely Rewritten to support Custom-Named Scripts
                          • General bug fixes and crash prevention to previous versions.

                          Maps and Features:

                          Tranzit

                          • Cornfield (code: cornfield)
                            • Sprinters from start, claymores, all 6 perks
                          • Diner (code: diner)
                            • Roof Open, all perks
                          • Cabin (code: house)
                            • Sprinters from start, Wunderfizz machine, powerups move to axe
                          • Power Station (code: power)
                            • Can hear Maxis when power turns on. hehe funny.
                          • Tunnel (code: tunnel)
                            • Pack in Lava like Town. Very cool.
                          • Bus Depot (code: busdepot)
                            • 4 perks + PaP
                          • Farm (code: farm)
                            • PaP Added
                          • Town (code: town)
                            • Regular Ol Town Survival

                          Nuketown (code: nuketown)

                          Die Rise

                          • Spawn Building (code: building1top)
                            • PHD added, Sliquifier is Pack-a-Punchable
                          • Red Room (code: redroom)
                            • PHD added, Wunderfizz Only

                          Mob of the Dead

                          • Docks (code: docks)
                            • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                          • Cellblock (code: cellblock)
                            • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                          • Rooftop/Bridge (code: rooftop)
                            • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

                          Buried

                          • Maze (Challenge Map) (code: maze)
                            • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

                          Origins

                          • Trenches (code: trenches)
                            • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
                          • Crazy Place (code: crazyplace)
                            • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

                          Other Features:

                          • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
                          • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
                          • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

                          Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

                          Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

                          Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                          These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

                          Got a Record? Submit it here!
                          https://forms.gle/dcRDfGLzW6Tq2G1L6

                          Images
                          :::
                          Cornfield Images
                          alt text
                          alt text

                          Diner image
                          alt text

                          Cabin image
                          alt text

                          Power Images
                          alt text
                          alt text

                          Tunnel Images
                          alt text
                          alt text

                          Maze Images
                          5.png 4.png 3.png 2.png 1.png

                          Die Rise Spawn Images
                          11.png 10.png 9.png 8.png 7.png 6.png

                          Trenches Images
                          15.png 14.png 13.png 12.png
                          :::

                          Want to try it out?
                          Active Servers (Search in Pluto Browser):
                          Leave discord below to be featured.

                          Changelog

                          Version 3.0 Update Release:
                          New Feature(s):

                          Gamemode Update
                          New Gamemode: Sharpshooter (Solo and Co-op Supported)
                          Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
                          Completely Rewritten to support Custom Scripts
                          Fixes a lot of bugs with the previous versions.

                          grumiundefined Offline
                          grumiundefined Offline
                          grumi
                          wrote on last edited by
                          #33

                          GerardS0406 amazing job! congratulations, one question, where did you get those perks icons from?

                          1 Reply Last reply
                          0
                          • chicken emojiundefined chicken emoji

                            @StarlandUwU In maps/mp/gametypes_zm/_clientids in line 18 there is //level.perk_purchase_limit = 10; you have to remove the //

                            MamadorStarlandundefined Offline
                            MamadorStarlandundefined Offline
                            MamadorStarland
                            wrote on last edited by
                            #34

                            @IMGAYOwO can u send me the clientids with the 10perks bcs i got syntax bad codes in some lines when i edit that

                            1 Reply Last reply
                            0
                            • kiokenundefined Offline
                              kiokenundefined Offline
                              kioken
                              wrote on last edited by
                              #35

                              how do i install it i put it like the video but it just starts up normal maps

                              1 Reply Last reply
                              0
                              • GerardS0406undefined GerardS0406

                                Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

                                Also Note: Please report bugs found below!

                                Created by GerardS0406, Cahz, and JezuzLizard
                                First of all, I'm back beautiful people ❤

                                The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

                                Version 3.0 New Features:

                                • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
                                • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
                                • Buried Maze Fountain doesn't look like a portal anymore.
                                • Completely Rewritten to support Custom-Named Scripts
                                • General bug fixes and crash prevention to previous versions.

                                Maps and Features:

                                Tranzit

                                • Cornfield (code: cornfield)
                                  • Sprinters from start, claymores, all 6 perks
                                • Diner (code: diner)
                                  • Roof Open, all perks
                                • Cabin (code: house)
                                  • Sprinters from start, Wunderfizz machine, powerups move to axe
                                • Power Station (code: power)
                                  • Can hear Maxis when power turns on. hehe funny.
                                • Tunnel (code: tunnel)
                                  • Pack in Lava like Town. Very cool.
                                • Bus Depot (code: busdepot)
                                  • 4 perks + PaP
                                • Farm (code: farm)
                                  • PaP Added
                                • Town (code: town)
                                  • Regular Ol Town Survival

                                Nuketown (code: nuketown)

                                Die Rise

                                • Spawn Building (code: building1top)
                                  • PHD added, Sliquifier is Pack-a-Punchable
                                • Red Room (code: redroom)
                                  • PHD added, Wunderfizz Only

                                Mob of the Dead

                                • Docks (code: docks)
                                  • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                                • Cellblock (code: cellblock)
                                  • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                                • Rooftop/Bridge (code: rooftop)
                                  • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

                                Buried

                                • Maze (Challenge Map) (code: maze)
                                  • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

                                Origins

                                • Trenches (code: trenches)
                                  • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
                                • Crazy Place (code: crazyplace)
                                  • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

                                Other Features:

                                • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
                                • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
                                • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

                                Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

                                Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

                                Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                                These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

                                Got a Record? Submit it here!
                                https://forms.gle/dcRDfGLzW6Tq2G1L6

                                Images
                                :::
                                Cornfield Images
                                alt text
                                alt text

                                Diner image
                                alt text

                                Cabin image
                                alt text

                                Power Images
                                alt text
                                alt text

                                Tunnel Images
                                alt text
                                alt text

                                Maze Images
                                5.png 4.png 3.png 2.png 1.png

                                Die Rise Spawn Images
                                11.png 10.png 9.png 8.png 7.png 6.png

                                Trenches Images
                                15.png 14.png 13.png 12.png
                                :::

                                Want to try it out?
                                Active Servers (Search in Pluto Browser):
                                Leave discord below to be featured.

                                Changelog

                                Version 3.0 Update Release:
                                New Feature(s):

                                Gamemode Update
                                New Gamemode: Sharpshooter (Solo and Co-op Supported)
                                Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
                                Completely Rewritten to support Custom Scripts
                                Fixes a lot of bugs with the previous versions.

                                Homi64undefined Offline
                                Homi64undefined Offline
                                Homi64
                                wrote on last edited by
                                #36

                                GerardS0406 This is great gonna check it out, does it work when playing coop aswell?

                                1 Reply Last reply
                                0
                                • XxTeedavxXundefined Offline
                                  XxTeedavxXundefined Offline
                                  XxTeedavxX
                                  wrote on last edited by
                                  #37

                                  Amazing work, thanks a lot ! Your mod is amazing but I have some problems with the textures on the different maps, it shows black textures and perks disappear.
                                  .unknown.png
                                  Do you have an idea of what causing that ?

                                  JezuzLizardundefined 1 Reply Last reply
                                  0
                                  • XxTeedavxXundefined XxTeedavxX

                                    Amazing work, thanks a lot ! Your mod is amazing but I have some problems with the textures on the different maps, it shows black textures and perks disappear.
                                    .unknown.png
                                    Do you have an idea of what causing that ?

                                    JezuzLizardundefined Offline
                                    JezuzLizardundefined Offline
                                    JezuzLizard
                                    Plutonium Staff
                                    wrote on last edited by
                                    #38

                                    XxTeedavxX It appears as if you are running the mod incorrectly because the mod is for Tranzit itself on the zclassic gametype not zstandard.

                                    XxTeedavxXundefined 1 Reply Last reply
                                    0
                                    • DelxKTRundefined Offline
                                      DelxKTRundefined Offline
                                      DelxKTR
                                      wrote on last edited by DelxKTR
                                      #39

                                      can i use this mod alongside ee mod alone?

                                      JezuzLizardundefined 1 Reply Last reply
                                      0
                                      • DelxKTRundefined DelxKTR

                                        can i use this mod alongside ee mod alone?

                                        JezuzLizardundefined Offline
                                        JezuzLizardundefined Offline
                                        JezuzLizard
                                        Plutonium Staff
                                        wrote on last edited by
                                        #40

                                        DelxKTR Well considering the Survival Maps Mod disables the easter eggs, somehow I don't see much purpose.

                                        1 Reply Last reply
                                        0
                                        • JezuzLizardundefined JezuzLizard

                                          XxTeedavxX It appears as if you are running the mod incorrectly because the mod is for Tranzit itself on the zclassic gametype not zstandard.

                                          XxTeedavxXundefined Offline
                                          XxTeedavxXundefined Offline
                                          XxTeedavxX
                                          wrote on last edited by XxTeedavxX
                                          #41

                                          JezuzLizard I thought the maps could be played in survival mode.
                                          So there is no way to play on farm with the pap in survival mode if I understand correctly?

                                          JezuzLizardundefined 1 Reply Last reply
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