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  3. [Release] [Zombies] Bonus Survival Maps 3.0 (Updated January 2022)

[Release] [Zombies] Bonus Survival Maps 3.0 (Updated January 2022)

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  • MamadorStarlandundefined MamadorStarland

    hi how can i play with 9 perks with this mod?

    chicken emojiundefined Offline
    chicken emojiundefined Offline
    chicken emoji
    wrote on last edited by
    #31

    @StarlandUwU In maps/mp/gametypes_zm/_clientids in line 18 there is //level.perk_purchase_limit = 10; you have to remove the //

    MamadorStarlandundefined 1 Reply Last reply
    0
    • MamadorStarlandundefined MamadorStarland

      hi how can i play with 9 perks with this mod?

      Cahzundefined Offline
      Cahzundefined Offline
      Cahz
      VIP
      wrote on last edited by
      #32

      @StarlandUwU You could use set perkSlotIncreaseKills <x> to have perk slots increase by one every <x> amount of kills.
      https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

      1 Reply Last reply
      0
      • GerardS0406undefined GerardS0406

        Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

        Also Note: Please report bugs found below!

        Created by GerardS0406, Cahz, and JezuzLizard
        First of all, I'm back beautiful people ❤

        The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

        Version 3.0 New Features:

        • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
        • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
        • Buried Maze Fountain doesn't look like a portal anymore.
        • Completely Rewritten to support Custom-Named Scripts
        • General bug fixes and crash prevention to previous versions.

        Maps and Features:

        Tranzit

        • Cornfield (code: cornfield)
          • Sprinters from start, claymores, all 6 perks
        • Diner (code: diner)
          • Roof Open, all perks
        • Cabin (code: house)
          • Sprinters from start, Wunderfizz machine, powerups move to axe
        • Power Station (code: power)
          • Can hear Maxis when power turns on. hehe funny.
        • Tunnel (code: tunnel)
          • Pack in Lava like Town. Very cool.
        • Bus Depot (code: busdepot)
          • 4 perks + PaP
        • Farm (code: farm)
          • PaP Added
        • Town (code: town)
          • Regular Ol Town Survival

        Nuketown (code: nuketown)

        Die Rise

        • Spawn Building (code: building1top)
          • PHD added, Sliquifier is Pack-a-Punchable
        • Red Room (code: redroom)
          • PHD added, Wunderfizz Only

        Mob of the Dead

        • Docks (code: docks)
          • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
        • Cellblock (code: cellblock)
          • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
        • Rooftop/Bridge (code: rooftop)
          • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

        Buried

        • Maze (Challenge Map) (code: maze)
          • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

        Origins

        • Trenches (code: trenches)
          • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
        • Crazy Place (code: crazyplace)
          • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

        Other Features:

        • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
        • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
        • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

        Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

        Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

        Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

        These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

        Got a Record? Submit it here!
        https://forms.gle/dcRDfGLzW6Tq2G1L6

        Images
        :::
        Cornfield Images
        alt text
        alt text

        Diner image
        alt text

        Cabin image
        alt text

        Power Images
        alt text
        alt text

        Tunnel Images
        alt text
        alt text

        Maze Images
        5.png 4.png 3.png 2.png 1.png

        Die Rise Spawn Images
        11.png 10.png 9.png 8.png 7.png 6.png

        Trenches Images
        15.png 14.png 13.png 12.png
        :::

        Want to try it out?
        Active Servers (Search in Pluto Browser):
        Leave discord below to be featured.

        Changelog

        Version 3.0 Update Release:
        New Feature(s):

        Gamemode Update
        New Gamemode: Sharpshooter (Solo and Co-op Supported)
        Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
        Completely Rewritten to support Custom Scripts
        Fixes a lot of bugs with the previous versions.

        grumiundefined Offline
        grumiundefined Offline
        grumi
        wrote on last edited by
        #33

        GerardS0406 amazing job! congratulations, one question, where did you get those perks icons from?

        1 Reply Last reply
        0
        • chicken emojiundefined chicken emoji

          @StarlandUwU In maps/mp/gametypes_zm/_clientids in line 18 there is //level.perk_purchase_limit = 10; you have to remove the //

          MamadorStarlandundefined Offline
          MamadorStarlandundefined Offline
          MamadorStarland
          wrote on last edited by
          #34

          @IMGAYOwO can u send me the clientids with the 10perks bcs i got syntax bad codes in some lines when i edit that

          1 Reply Last reply
          0
          • kiokenundefined Offline
            kiokenundefined Offline
            kioken
            wrote on last edited by
            #35

            how do i install it i put it like the video but it just starts up normal maps

            1 Reply Last reply
            0
            • GerardS0406undefined GerardS0406

              Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

              Also Note: Please report bugs found below!

              Created by GerardS0406, Cahz, and JezuzLizard
              First of all, I'm back beautiful people ❤

              The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

              Version 3.0 New Features:

              • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
              • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
              • Buried Maze Fountain doesn't look like a portal anymore.
              • Completely Rewritten to support Custom-Named Scripts
              • General bug fixes and crash prevention to previous versions.

              Maps and Features:

              Tranzit

              • Cornfield (code: cornfield)
                • Sprinters from start, claymores, all 6 perks
              • Diner (code: diner)
                • Roof Open, all perks
              • Cabin (code: house)
                • Sprinters from start, Wunderfizz machine, powerups move to axe
              • Power Station (code: power)
                • Can hear Maxis when power turns on. hehe funny.
              • Tunnel (code: tunnel)
                • Pack in Lava like Town. Very cool.
              • Bus Depot (code: busdepot)
                • 4 perks + PaP
              • Farm (code: farm)
                • PaP Added
              • Town (code: town)
                • Regular Ol Town Survival

              Nuketown (code: nuketown)

              Die Rise

              • Spawn Building (code: building1top)
                • PHD added, Sliquifier is Pack-a-Punchable
              • Red Room (code: redroom)
                • PHD added, Wunderfizz Only

              Mob of the Dead

              • Docks (code: docks)
                • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
              • Cellblock (code: cellblock)
                • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
              • Rooftop/Bridge (code: rooftop)
                • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

              Buried

              • Maze (Challenge Map) (code: maze)
                • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

              Origins

              • Trenches (code: trenches)
                • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
              • Crazy Place (code: crazyplace)
                • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

              Other Features:

              • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
              • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
              • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

              Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

              Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

              Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

              These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

              Got a Record? Submit it here!
              https://forms.gle/dcRDfGLzW6Tq2G1L6

              Images
              :::
              Cornfield Images
              alt text
              alt text

              Diner image
              alt text

              Cabin image
              alt text

              Power Images
              alt text
              alt text

              Tunnel Images
              alt text
              alt text

              Maze Images
              5.png 4.png 3.png 2.png 1.png

              Die Rise Spawn Images
              11.png 10.png 9.png 8.png 7.png 6.png

              Trenches Images
              15.png 14.png 13.png 12.png
              :::

              Want to try it out?
              Active Servers (Search in Pluto Browser):
              Leave discord below to be featured.

              Changelog

              Version 3.0 Update Release:
              New Feature(s):

              Gamemode Update
              New Gamemode: Sharpshooter (Solo and Co-op Supported)
              Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
              Completely Rewritten to support Custom Scripts
              Fixes a lot of bugs with the previous versions.

              Homi64undefined Offline
              Homi64undefined Offline
              Homi64
              wrote on last edited by
              #36

              GerardS0406 This is great gonna check it out, does it work when playing coop aswell?

              1 Reply Last reply
              0
              • XxTeedavxXundefined Offline
                XxTeedavxXundefined Offline
                XxTeedavxX
                wrote on last edited by
                #37

                Amazing work, thanks a lot ! Your mod is amazing but I have some problems with the textures on the different maps, it shows black textures and perks disappear.
                .unknown.png
                Do you have an idea of what causing that ?

                JezuzLizardundefined 1 Reply Last reply
                0
                • XxTeedavxXundefined XxTeedavxX

                  Amazing work, thanks a lot ! Your mod is amazing but I have some problems with the textures on the different maps, it shows black textures and perks disappear.
                  .unknown.png
                  Do you have an idea of what causing that ?

                  JezuzLizardundefined Offline
                  JezuzLizardundefined Offline
                  JezuzLizard
                  Plutonium Staff
                  wrote on last edited by
                  #38

                  XxTeedavxX It appears as if you are running the mod incorrectly because the mod is for Tranzit itself on the zclassic gametype not zstandard.

                  XxTeedavxXundefined 1 Reply Last reply
                  0
                  • DelxKTRundefined Offline
                    DelxKTRundefined Offline
                    DelxKTR
                    wrote on last edited by DelxKTR
                    #39

                    can i use this mod alongside ee mod alone?

                    JezuzLizardundefined 1 Reply Last reply
                    0
                    • DelxKTRundefined DelxKTR

                      can i use this mod alongside ee mod alone?

                      JezuzLizardundefined Offline
                      JezuzLizardundefined Offline
                      JezuzLizard
                      Plutonium Staff
                      wrote on last edited by
                      #40

                      DelxKTR Well considering the Survival Maps Mod disables the easter eggs, somehow I don't see much purpose.

                      1 Reply Last reply
                      0
                      • JezuzLizardundefined JezuzLizard

                        XxTeedavxX It appears as if you are running the mod incorrectly because the mod is for Tranzit itself on the zclassic gametype not zstandard.

                        XxTeedavxXundefined Offline
                        XxTeedavxXundefined Offline
                        XxTeedavxX
                        wrote on last edited by XxTeedavxX
                        #41

                        JezuzLizard I thought the maps could be played in survival mode.
                        So there is no way to play on farm with the pap in survival mode if I understand correctly?

                        JezuzLizardundefined 1 Reply Last reply
                        0
                        • XxTeedavxXundefined XxTeedavxX

                          JezuzLizard I thought the maps could be played in survival mode.
                          So there is no way to play on farm with the pap in survival mode if I understand correctly?

                          JezuzLizardundefined Offline
                          JezuzLizardundefined Offline
                          JezuzLizard
                          Plutonium Staff
                          wrote on last edited by
                          #42

                          XxTeedavxX That would be a different mod. I do have it somewhere so I guess I can release it separately once I find it.

                          XxTeedavxXundefined 1 Reply Last reply
                          0
                          • JezuzLizardundefined JezuzLizard

                            XxTeedavxX That would be a different mod. I do have it somewhere so I guess I can release it separately once I find it.

                            XxTeedavxXundefined Offline
                            XxTeedavxXundefined Offline
                            XxTeedavxX
                            wrote on last edited by
                            #43

                            JezuzLizard Oh yes! If you have a mod that allows you to play just in survival that would be amazing!
                            My friends and I will be super excited about this 🤗

                            JezuzLizardundefined 2 Replies Last reply
                            0
                            • XxTeedavxXundefined XxTeedavxX

                              JezuzLizard Oh yes! If you have a mod that allows you to play just in survival that would be amazing!
                              My friends and I will be super excited about this 🤗

                              JezuzLizardundefined Offline
                              JezuzLizardundefined Offline
                              JezuzLizard
                              Plutonium Staff
                              wrote on last edited by
                              #44

                              XxTeedavxX You want just perks and pap on every survival map right?

                              XxTeedavxXundefined 1 Reply Last reply
                              0
                              • XxTeedavxXundefined XxTeedavxX

                                JezuzLizard Oh yes! If you have a mod that allows you to play just in survival that would be amazing!
                                My friends and I will be super excited about this 🤗

                                JezuzLizardundefined Offline
                                JezuzLizardundefined Offline
                                JezuzLizard
                                Plutonium Staff
                                wrote on last edited by
                                #45

                                XxTeedavxX https://github.com/JezuzLizard/Public-BO2-Mods/tree/master/Perks and Pack on Farm and Depot/scripts/zm/zm_transit

                                Make sure you match the folder structure otherwise the mod will cause errors on other maps.

                                1 Reply Last reply
                                1
                                • JezuzLizardundefined JezuzLizard

                                  XxTeedavxX You want just perks and pap on every survival map right?

                                  XxTeedavxXundefined Offline
                                  XxTeedavxXundefined Offline
                                  XxTeedavxX
                                  wrote on last edited by XxTeedavxX
                                  #46

                                  JezuzLizard Yes exactly, pap and perks on every survival map.
                                  I just download your script, compiled it, put it in the right place and it works !!!!
                                  I couldn't find the pap on Bus Depot but, thank you it's great !

                                  1 Reply Last reply
                                  0
                                  • Clippy95undefined Offline
                                    Clippy95undefined Offline
                                    Clippy95
                                    VIP
                                    wrote on last edited by
                                    #47

                                    Nice work, How about adding Nacht Der Untoten?

                                    1 Reply Last reply
                                    0
                                    • GerardS0406undefined Offline
                                      GerardS0406undefined Offline
                                      GerardS0406
                                      VIP
                                      wrote on last edited by GerardS0406
                                      #48

                                      Bonus Survival Maps Version 3.0 has been released!
                                      Version 3.0 Update Release:
                                      New Feature(s):

                                      • Gamemode Update
                                      • New Gamemode: Sharpshooter (Solo and Co-op Supported)
                                      • Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
                                      • Completely Rewritten to support Custom Scripts
                                      • Fixes a lot of bugs with the previous versions.
                                      1 Reply Last reply
                                      1
                                      • Huskerslayerundefined Offline
                                        Huskerslayerundefined Offline
                                        Huskerslayer
                                        wrote on last edited by
                                        #49

                                        why can't I go back to vanilla origins? I tried out the crazy place and trenches using "set customMap <value>" but now it always loads up on trenches

                                        GerardS0406undefined 1 Reply Last reply
                                        0
                                        • GerardS0406undefined Offline
                                          GerardS0406undefined Offline
                                          GerardS0406
                                          VIP
                                          wrote on last edited by
                                          #50
                                          This post is deleted!
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