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Plutonium IW5 - The future of scripting

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  • tomundefined Offline
    tomundefined Offline
    tom
    replied to Xerxes on last edited by
    #8

    Xerxes said in Plutonium IW5 - The future of scripting:

    Lua or SourcePawn would be decent alternatives.

    this.

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    • justviperundefined Offline
      justviperundefined Offline
      justviper
      wrote on last edited by
      #9
      This post is deleted!
      Snakeundefined 1 Reply Last reply
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      • Snakeundefined Offline
        Snakeundefined Offline
        Snake
        replied to justviper on last edited by Snake
        #10

        justviper you, my friend, are a legend. And that is definitely not a compliment.

        Lua sounds good, pawn looks pretty dead. Last commit was 3 years ago.

        Xerxesundefined 1 Reply Last reply
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        • Vulture Aidundefined Offline
          Vulture Aidundefined Offline
          Vulture Aid Contributor
          wrote on last edited by
          #11

          lua is the way to go I guess

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          • Mr. Androidundefined Offline
            Mr. Androidundefined Offline
            Mr. Android Plutonium Admin
            wrote on last edited by
            #12

            LUA has a proven track record and has years worth of widespread usage to learn from.

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            • HOP ON FFXIVundefined Offline
              HOP ON FFXIVundefined Offline
              HOP ON FFXIV
              wrote on last edited by
              #13

              +1 for LUA

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              • Xerxesundefined Offline
                Xerxesundefined Offline
                Xerxes Plutonium Staff
                replied to Snake on last edited by
                #14

                Snake said in Plutonium IW5 - The future of scripting:

                Lua sounds good, pawn looks pretty dead. Last commit was 3 years ago.

                Take a look at SourcePawn it is actively developed and used by SourceMod which is a Source Engine mod.

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                • LightOTFundefined Offline
                  LightOTFundefined Offline
                  LightOTF
                  wrote on last edited by
                  #15

                  LUA please

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                  • A Former User? Offline
                    A Former User? Offline
                    A Former User
                    wrote on last edited by
                    #16

                    Javascript

                    Boobsundefined 1 Reply Last reply
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                    • Combineundefined Offline
                      Combineundefined Offline
                      Combine
                      wrote on last edited by
                      #17

                      lua ๐Ÿ‘

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                      • Boobsundefined Offline
                        Boobsundefined Offline
                        Boobs
                        replied to A Former User on last edited by
                        #18

                        Spectre said in Plutonium IW5 - The future of scripting:

                        Javascript

                        Javascript would be cool, done something similar a while ago...

                        https://github.com/Boboo99/OhBoi

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                        • xhibitundefined Offline
                          xhibitundefined Offline
                          xhibit
                          replied to RektInator on last edited by
                          #19

                          Interesting.

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                          • LunaFolfundefined Offline
                            LunaFolfundefined Offline
                            LunaFolf VIP
                            wrote on last edited by
                            #20

                            Lua and/or JavaScript.
                            Lua because it worked well last time and I still have old projects I want to revive.
                            JavaScript because it has newer shiz and because as a web dev itโ€™s the most obvious answer I can give ๐Ÿ˜‹

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                            • Thanatosundefined Offline
                              Thanatosundefined Offline
                              Thanatos
                              wrote on last edited by
                              #21

                              +1 javascript

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                              • LastDemon99undefined Offline
                                LastDemon99undefined Offline
                                LastDemon99
                                wrote on last edited by
                                #22

                                c # is a nice easy-to-use language, teknogods uses InfinityScript, I used it for different projects and you can do practically anything in the game.

                                S3VDITOundefined RektInatorundefined 2 Replies Last reply
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                                • S3VDITOundefined Offline
                                  S3VDITOundefined Offline
                                  S3VDITO
                                  replied to LastDemon99 on last edited by
                                  #23

                                  +1 for LUA

                                  LastDemon99 The language is good, but IS(Infinity Script) was too cut back

                                  • InfinityScript could not return arrays CallFunction or Fields (self.pers / BulletTrace / GetEntArray(fixed with cycle for 0 to 2048 and check field) and other)
                                  • InfinityScript could not create new threads as it was done in GSC (there is version IS 1.5.2 there it was solved using IEnumertor)
                                  • InfinityScript inadequately handled more Notify (goal, greande_fire, missile_fire and other [goal and others notifies has not been fixed even with the introduction of WaitTills simulation on IS 1.5.2])
                                    IS worked poorly...
                                    I wrote a fairly large script on IS and thought that I would die trying to circumvent its limits
                                    I donโ€™t think that someone will fix it all, and if you fix it all, then the old scripts written on the old version are unlikely to work
                                  LastDemon99undefined 1 Reply Last reply
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                                  • LastDemon99undefined Offline
                                    LastDemon99undefined Offline
                                    LastDemon99
                                    wrote on last edited by
                                    #24
                                    This post is deleted!
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                                    • LastDemon99undefined Offline
                                      LastDemon99undefined Offline
                                      LastDemon99
                                      replied to S3VDITO on last edited by
                                      #25

                                      S3VDITO Yeah, I know, I just used it as an example. IS had many errors, regarding BulletTrace, and the Notifys you mention, I remember getting the correct values in version 1.1

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                                      • RektInatorundefined Offline
                                        RektInatorundefined Offline
                                        RektInator Plutonium Admin
                                        replied to LastDemon99 on last edited by
                                        #26

                                        LastDemon99 said in Plutonium IW5 - The future of scripting:

                                        c # is a nice easy-to-use language, teknogods uses InfinityScript, I used it for different projects and you can do practically anything in the game.

                                        C# is not a scripting language and is in fact a terrible choice for scripting.

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                                        • Ghostmanundefined Offline
                                          Ghostmanundefined Offline
                                          Ghostman
                                          wrote on last edited by
                                          #27

                                          amxx pawn is easy to read and write.

                                          1 Reply Last reply
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