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Pluto iw5 "Graphics" improvement

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  • H3X1Cundefined Offline
    H3X1Cundefined Offline
    H3X1C Plutonium Staff
    wrote on last edited by H3X1C
    #4

    I think in the future defaulting some options would be a good idea. I remember as a new MW3 player not knowing about the native option as it doesn't come across as the MAX setting.

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    • Sassundefined Offline
      Sassundefined Offline
      Sass Plutonium Staff
      wrote on last edited by
      #5

      Not sure why this "Image Quality" option exists in the first place to be honest. Setting it to Native as default would be a good idea indeed.

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      • FragsAreUsundefined Offline
        FragsAreUsundefined Offline
        FragsAreUs Plutonium Staff
        wrote on last edited by
        #6

        I mean idk if it would work if taking textures and seeing about doing a ai upscale would produce anything idk if he means by that but that is what I would think if he wanted to improve the graphics

        LastDemon99undefined 1 Reply Last reply
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        • LastDemon99undefined Offline
          LastDemon99undefined Offline
          LastDemon99
          replied to FragsAreUs on last edited by LastDemon99
          #7

          FragsAreUs With AI you can do a higher scale, although you increase the resolution, mw3 only has mormal and specular maps, there is no displacement map, so if you get close to the texture in the gameyou will only see a solid 2d. Also shadows do not help, if you increase the resolution of the textures they act differently.

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          • FragsAreUsundefined Offline
            FragsAreUsundefined Offline
            FragsAreUs Plutonium Staff
            wrote on last edited by
            #8

            yea I just tried to do ui upsacaling but it just caused the game to crash because of the file size being really big and mw3 just refuses to load it and say its corrupted

            LastDemon99undefined 1 Reply Last reply
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            • LastDemon99undefined Offline
              LastDemon99undefined Offline
              LastDemon99
              replied to FragsAreUs on last edited by LastDemon99
              #9

              FragsAreUs You must have done it wrong, I did it with various dome textures.

              They are not the original textures, it is a test I did some time ago, all the changed ones are on a 2k scale..
              Several textures are missing to edit and improve, but for time reasons I never managed to finish it.
              alt text
              alt text

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              • FragsAreUsundefined Offline
                FragsAreUsundefined Offline
                FragsAreUs Plutonium Staff
                wrote on last edited by
                #10

                oh I was trying to do a 4x upscale with a mp7 texture

                FragsAreUsundefined LastDemon99undefined 2 Replies Last reply
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                • FragsAreUsundefined Offline
                  FragsAreUsundefined Offline
                  FragsAreUs Plutonium Staff
                  replied to FragsAreUs on last edited by
                  #11

                  FragsAreUs https://deep-image.ai

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                  • LastDemon99undefined Offline
                    LastDemon99undefined Offline
                    LastDemon99
                    replied to FragsAreUs on last edited by
                    #12

                    FragsAreUs I did an x6 inclusive, the textures of the weapons worked differently, due to the alpha channels and other shit that I don't remember. You have to work directly with the dds.

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                    • FragsAreUsundefined Offline
                      FragsAreUsundefined Offline
                      FragsAreUs Plutonium Staff
                      wrote on last edited by
                      #13

                      ah I see that would be why map textures work because of them not really needing a alpha channel I think

                      LastDemon99undefined 1 Reply Last reply
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                      • LastDemon99undefined Offline
                        LastDemon99undefined Offline
                        LastDemon99
                        replied to FragsAreUs on last edited by LastDemon99
                        #14

                        FragsAreUs sometimes need alpha channel, the dome is supposed to have holes, the texture that I made modify the alpha if you notice it does not have.

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                        • FragsAreUsundefined Offline
                          FragsAreUsundefined Offline
                          FragsAreUs Plutonium Staff
                          wrote on last edited by
                          #15

                          ah i see

                          LastDemon99undefined 1 Reply Last reply
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                          • LastDemon99undefined Offline
                            LastDemon99undefined Offline
                            LastDemon99
                            replied to FragsAreUs on last edited by
                            #16

                            FragsAreUs It must have given you an error because of the way you worked with the texture, I recommend you watch the videos from TheEliteDon, it explains very well. https://www.youtube.com/user/TheOfficialOV/videos Search for tutorials for weapons and map textures, they will help you.

                            FragsAreUsundefined MaxSagaundefined 2 Replies Last reply
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                            • FragsAreUsundefined Offline
                              FragsAreUsundefined Offline
                              FragsAreUs Plutonium Staff
                              replied to LastDemon99 on last edited by
                              #17

                              LastDemon99 aw thank you I will take a look at some time

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                              • MaxSagaundefined Offline
                                MaxSagaundefined Offline
                                MaxSaga
                                replied to LastDemon99 on last edited by
                                #18

                                LastDemon99 said in Pluto iw5 "Graphics" improvement:

                                FragsAreUs It must have given you an error because of the way you worked with the texture, I recommend you watch the videos from TheEliteDon, it explains very well. https://www.youtube.com/user/TheOfficialOV/videos Search for tutorials for weapons and map textures, they will help you.

                                The skin you use in UMP47. Is it skin or camouflage? It looks very nice.

                                LastDemon99undefined 1 Reply Last reply
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                                • LastDemon99undefined Offline
                                  LastDemon99undefined Offline
                                  LastDemon99
                                  replied to MaxSaga on last edited by
                                  #19

                                  MaxSaga https://forum.plutonium.pw/topic/1263/release-camo-pack/3

                                  MaxSagaundefined CaptainNashundefined 2 Replies Last reply
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                                  • MaxSagaundefined Offline
                                    MaxSagaundefined Offline
                                    MaxSaga
                                    replied to LastDemon99 on last edited by
                                    #20

                                    LastDemon99 said in Pluto iw5 "Graphics" improvement:

                                    MaxSaga https://forum.plutonium.pw/topic/1263/release-camo-pack/3

                                    Thanks!!!

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                                    • mahjesticundefined Offline
                                      mahjesticundefined Offline
                                      mahjestic
                                      wrote on last edited by
                                      #21

                                      Wtf I've been playing Pluto for a long time and didn't know this was an option! It looks so fucking good

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                                      • CaptainNashundefined Offline
                                        CaptainNashundefined Offline
                                        CaptainNash
                                        replied to LastDemon99 on last edited by
                                        #22

                                        LastDemon99 hello, I like the upscaled textures in your screenshot, but I'm not technically enough to create my own mod. Can you upload the upscaled textures somewhere? I would appreciate it very much :^)

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