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Pluto iw5 "Graphics" improvement

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  • FragsAreUsundefined FragsAreUs

    yea I just tried to do ui upsacaling but it just caused the game to crash because of the file size being really big and mw3 just refuses to load it and say its corrupted

    LastDemon99undefined Offline
    LastDemon99undefined Offline
    LastDemon99
    wrote on last edited by LastDemon99
    #9

    FragsAreUs You must have done it wrong, I did it with various dome textures.

    They are not the original textures, it is a test I did some time ago, all the changed ones are on a 2k scale..
    Several textures are missing to edit and improve, but for time reasons I never managed to finish it.
    alt text
    alt text

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    • FragsAreUsundefined Offline
      FragsAreUsundefined Offline
      FragsAreUs
      Plutonium Staff
      wrote on last edited by
      #10

      oh I was trying to do a 4x upscale with a mp7 texture

      FragsAreUsundefined LastDemon99undefined 2 Replies Last reply
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      • FragsAreUsundefined FragsAreUs

        oh I was trying to do a 4x upscale with a mp7 texture

        FragsAreUsundefined Offline
        FragsAreUsundefined Offline
        FragsAreUs
        Plutonium Staff
        wrote on last edited by
        #11

        FragsAreUs https://deep-image.ai

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        • FragsAreUsundefined FragsAreUs

          oh I was trying to do a 4x upscale with a mp7 texture

          LastDemon99undefined Offline
          LastDemon99undefined Offline
          LastDemon99
          wrote on last edited by
          #12

          FragsAreUs I did an x6 inclusive, the textures of the weapons worked differently, due to the alpha channels and other shit that I don't remember. You have to work directly with the dds.

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          • FragsAreUsundefined Offline
            FragsAreUsundefined Offline
            FragsAreUs
            Plutonium Staff
            wrote on last edited by
            #13

            ah I see that would be why map textures work because of them not really needing a alpha channel I think

            LastDemon99undefined 1 Reply Last reply
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            • FragsAreUsundefined FragsAreUs

              ah I see that would be why map textures work because of them not really needing a alpha channel I think

              LastDemon99undefined Offline
              LastDemon99undefined Offline
              LastDemon99
              wrote on last edited by LastDemon99
              #14

              FragsAreUs sometimes need alpha channel, the dome is supposed to have holes, the texture that I made modify the alpha if you notice it does not have.

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              • FragsAreUsundefined Offline
                FragsAreUsundefined Offline
                FragsAreUs
                Plutonium Staff
                wrote on last edited by
                #15

                ah i see

                LastDemon99undefined 1 Reply Last reply
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                • FragsAreUsundefined FragsAreUs

                  ah i see

                  LastDemon99undefined Offline
                  LastDemon99undefined Offline
                  LastDemon99
                  wrote on last edited by
                  #16

                  FragsAreUs It must have given you an error because of the way you worked with the texture, I recommend you watch the videos from TheEliteDon, it explains very well. https://www.youtube.com/user/TheOfficialOV/videos Search for tutorials for weapons and map textures, they will help you.

                  FragsAreUsundefined MaxSagaundefined 2 Replies Last reply
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                  • LastDemon99undefined LastDemon99

                    FragsAreUs It must have given you an error because of the way you worked with the texture, I recommend you watch the videos from TheEliteDon, it explains very well. https://www.youtube.com/user/TheOfficialOV/videos Search for tutorials for weapons and map textures, they will help you.

                    FragsAreUsundefined Offline
                    FragsAreUsundefined Offline
                    FragsAreUs
                    Plutonium Staff
                    wrote on last edited by
                    #17

                    LastDemon99 aw thank you I will take a look at some time

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                    • LastDemon99undefined LastDemon99

                      FragsAreUs It must have given you an error because of the way you worked with the texture, I recommend you watch the videos from TheEliteDon, it explains very well. https://www.youtube.com/user/TheOfficialOV/videos Search for tutorials for weapons and map textures, they will help you.

                      MaxSagaundefined Offline
                      MaxSagaundefined Offline
                      MaxSaga
                      wrote on last edited by
                      #18

                      LastDemon99 said in Pluto iw5 "Graphics" improvement:

                      FragsAreUs It must have given you an error because of the way you worked with the texture, I recommend you watch the videos from TheEliteDon, it explains very well. https://www.youtube.com/user/TheOfficialOV/videos Search for tutorials for weapons and map textures, they will help you.

                      The skin you use in UMP47. Is it skin or camouflage? It looks very nice.

                      LastDemon99undefined 1 Reply Last reply
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                      • MaxSagaundefined MaxSaga

                        LastDemon99 said in Pluto iw5 "Graphics" improvement:

                        FragsAreUs It must have given you an error because of the way you worked with the texture, I recommend you watch the videos from TheEliteDon, it explains very well. https://www.youtube.com/user/TheOfficialOV/videos Search for tutorials for weapons and map textures, they will help you.

                        The skin you use in UMP47. Is it skin or camouflage? It looks very nice.

                        LastDemon99undefined Offline
                        LastDemon99undefined Offline
                        LastDemon99
                        wrote on last edited by
                        #19

                        MaxSaga https://forum.plutonium.pw/topic/1263/release-camo-pack/3

                        MaxSagaundefined CaptainNashundefined 2 Replies Last reply
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                        • LastDemon99undefined LastDemon99

                          MaxSaga https://forum.plutonium.pw/topic/1263/release-camo-pack/3

                          MaxSagaundefined Offline
                          MaxSagaundefined Offline
                          MaxSaga
                          wrote on last edited by
                          #20

                          LastDemon99 said in Pluto iw5 "Graphics" improvement:

                          MaxSaga https://forum.plutonium.pw/topic/1263/release-camo-pack/3

                          Thanks!!!

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                          • mahjesticundefined Offline
                            mahjesticundefined Offline
                            mahjestic
                            wrote on last edited by
                            #21

                            Wtf I've been playing Pluto for a long time and didn't know this was an option! It looks so fucking good

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                            • LastDemon99undefined LastDemon99

                              MaxSaga https://forum.plutonium.pw/topic/1263/release-camo-pack/3

                              CaptainNashundefined Offline
                              CaptainNashundefined Offline
                              CaptainNash
                              wrote on last edited by
                              #22

                              LastDemon99 hello, I like the upscaled textures in your screenshot, but I'm not technically enough to create my own mod. Can you upload the upscaled textures somewhere? I would appreciate it very much :^)

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