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Server owner abusing keys

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  • LeonFullundefined Offline
    LeonFullundefined Offline
    LeonFull
    replied to Ezz on last edited by
    #10

    @Skwll All my servers don't have a single repeated map, so I don't think I have that many servers just to take up space in the server browser. I've been thinking for some time to suggest to the plutonium staff that they increase the zombies servers keys limit, even because of the limited number of players per server, compared to multiplayer. Another point to mention is the owners of servers that host servers in various places in the world such as Europe and the United States for example. Also remembering that I only found out about the keys limit per game mode after the plutonium website was renewed. So I think a wise decision by the staff would be to re-inform the new guidelines to all server owners, especially the old ones, before taking any action.

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    • FragsAreUsundefined Offline
      FragsAreUsundefined Offline
      FragsAreUs Plutonium Staff
      wrote on last edited by
      #11

      still to make a point you should not be at the time making new accounts just to have more server keys we have the 10 server key limit for a reason and in talks about upping them just for zm but you are still breaking the rules by using another account for more server keys

      LeonFullundefined 1 Reply Last reply
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      • LeonFullundefined Offline
        LeonFullundefined Offline
        LeonFull
        replied to FragsAreUs on last edited by LeonFull
        #12

        FragsAreUs My point is that especially for old server owners, the key limit per game mode was not made so clear. I guarantee that many people haven't had the opportunity to look through all the docs on the new plutonium website to find this out. That's why my concern is to make this very clear to everyone and only then to severely punish those who don't comply with this rule.

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        • FragsAreUsundefined Offline
          FragsAreUsundefined Offline
          FragsAreUs Plutonium Staff
          wrote on last edited by FragsAreUs
          #13

          https://plutonium.pw/docs/server/platform/how-many-servers-can-i-host/

          not to be rude but it seems very clear, and its not our fault if they fail to read the documentation but as stated we are in talks over server keys for t6zm and t4zm

          LeonFullundefined 1 Reply Last reply
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          • LeonFullundefined Offline
            LeonFullundefined Offline
            LeonFull
            replied to FragsAreUs on last edited by
            #14

            FragsAreUs Once the decision is made, an announcement on discord would be great to reach those who don't have as much time to dedicate to the servers. A suggestion would be to put a warning about the keys limit in each server setup documentation and also on the page where the keys are created. By doing this I don't think there's any room for someone to argue that they didn't see the rule.

            mxveundefined 1 Reply Last reply
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            • FragsAreUsundefined Offline
              FragsAreUsundefined Offline
              FragsAreUs Plutonium Staff
              wrote on last edited by
              #15

              its the same as the anti cheat policy we can link it people wont read it then do a surprise peakachu face when they face actions

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              • mxveundefined Offline
                mxveundefined Offline
                mxve VIP
                replied to LeonFull on last edited by
                #16

                LeonFull But you already have to actively bypass the limit by creating a new account to generate more keys. I don't understand how it isn't obvious that this means you aren't supposed to create more servers.
                Theres no way you accidentally do this. This isn't about people not knowing about the rule, but rather about people not using their brain.
                For all I care this rule could be completetly removed, but don't try to make this a mistake of pluto staff lmao

                LeonFullundefined 1 Reply Last reply
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                • LeonFullundefined Offline
                  LeonFullundefined Offline
                  LeonFull
                  replied to mxve on last edited by
                  #17

                  mxve My intention is not to look for a culprit, I'm just raising another point of view. Even because the servers mentioned here are old and very well known by the community.

                  Ezzundefined 1 Reply Last reply
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                  • A Former User? Offline
                    A Former User? Offline
                    A Former User
                    wrote on last edited by
                    #18

                    I feel like there needs to be a system that can check for this type of thing.

                    You could have a bot sort by game, server name, gamemode and account associated with those servers. Implementing this could automatically find the alt account vs doing the manual work involved here.

                    Ezzundefined 1 Reply Last reply
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                    • Ezzundefined Offline
                      Ezzundefined Offline
                      Ezz
                      replied to LeonFull on last edited by Ezz
                      #19

                      LeonFull Uh ok, and these old server owners can't follow the rules? Or just because they're known, they don't have to follow the rules?

                      I have to cut off a lot of maps because of the limit, but you still have those 16 servers online?
                      Do you think that's fair?
                      Why didn't you already fix this yesterday?

                      LeonFullundefined 1 Reply Last reply
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                      • LeonFullundefined Offline
                        LeonFullundefined Offline
                        LeonFull
                        replied to Ezz on last edited by
                        #20

                        @Skwll Because as FragsAreUs said the plutonium staff is already discussing increasing the key limit for t6zm and t4zm modes, so I thought this decision would be taken in a few days. But if this decision is delayed and someone from the staff recommends me to disable the servers that have exceeded the limit, I will disable it now without any problem.

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                        • Ezzundefined Offline
                          Ezzundefined Offline
                          Ezz
                          replied to A Former User on last edited by
                          #21

                          @user042 Thanks for the idea 😎

                          11e432ed-a9d8-43c1-ad75-5584b8835237-image.png

                          1 Reply Last reply
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                          • Lucy001undefined Offline
                            Lucy001undefined Offline
                            Lucy001
                            wrote on last edited by
                            #22

                            LMAO. This is honestly so funny. She thought of this idea weeks ago but didn't say anything because she thought that Plutonium staff wouldn't create a fix for it since this mod seems to be very underdeveloped. Since she seems to come up with good ideas, PLEASE create a fix for players that disconnect using the same IP address. This creates an issue where if multiple players have the same IP address then it will disconnect them all from the lobby. If it means anything to you, it is her idea.

                            1 Reply Last reply
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                            • Resxtundefined Offline
                              Resxtundefined Offline
                              Resxt Plutonium Staff
                              wrote on last edited by
                              #23

                              We're looking into this and discussing the key system

                              1 Reply Last reply
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