Skip to content
  • 0 Unread 0
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Modding Releases & Resources
  3. [Release] [Zombies] Scripts for Competitive Players

[Release] [Zombies] Scripts for Competitive Players

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
28 Posts 16 Posters 17.0k Views 2 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • teh_bandit teh_bandit

    kronalos You can add me on discord for help: Bandit#6081

    kronalos Offline
    kronalos Offline
    kronalos
    wrote on last edited by
    #14

    teh_bandit Thanks for the offer. I was able to figure it out after looking into it some more. Again, really appreciate the help and the script.

    1 Reply Last reply
    1
    • ghostskull Offline
      ghostskull Offline
      ghostskull
      wrote on last edited by
      #15

      mine doesn't work when i load up a game my console says "Failed to load custom script 'scripts/zm/_zm_fix'

      teh_bandit 1 Reply Last reply
      0
      • ghostskull ghostskull

        mine doesn't work when i load up a game my console says "Failed to load custom script 'scripts/zm/_zm_fix'

        teh_bandit Offline
        teh_bandit Offline
        teh_bandit
        wrote on last edited by
        #16
        This post is deleted!
        1 Reply Last reply
        0
        • teh_bandit teh_bandit

          Scripts for Competitive Players

          First Box

          Download

          • Green Run: Ray Gun Mark 2, Monkey Bomb
          • Die Rise: Monkey Bomb
          • Mob of the Dead: Ray Gun Mark 2, Blundergat
          • Buried: Ray Gun Mark 2, Paralyzer, Monkey Bomb
          • Origins: Ray Gun Mark 2, Monkey Bomb

          High Round Fix

          Download

          • Jet Gun and traps now work past round 155
          • Player movement now matches console speed
          • Bank set to full
          • Upgraded AN-94 in locker
          • All persistent upgrades granted
          Naomi_ Offline
          Naomi_ Offline
          Naomi_
          wrote on last edited by
          #17

          teh_bandit great work ! (like every time :p) i have maybe an suggestion, maybe add timer and timer round? 🙂

          1 Reply Last reply
          0
          • LAGZY94 Offline
            LAGZY94 Offline
            LAGZY94
            wrote on last edited by
            #18

            doesnt work says "failed to load _zm_fix"

            teh_bandit 1 Reply Last reply
            0
            • LAGZY94 LAGZY94

              doesnt work says "failed to load _zm_fix"

              teh_bandit Offline
              teh_bandit Offline
              teh_bandit
              wrote on last edited by
              #19
              This post is deleted!
              LAGZY94 1 Reply Last reply
              1
              • teh_bandit teh_bandit

                This post is deleted!

                LAGZY94 Offline
                LAGZY94 Offline
                LAGZY94
                wrote on last edited by
                #20

                teh_bandit thank you it worked! 🙂 Great work

                1 Reply Last reply
                1
                • Huth Offline
                  Huth Offline
                  Huth
                  wrote on last edited by
                  #21

                  Few comments:

                  self.account_value = 250000 will put 250 million points in the bank as each unit is worth 1000 points. 1000 times more points then possible during regular gameplay. Not a big deal since its not like players are spending 250000 bank points during the game anyway.

                  Most of the perma perk increments will not unlock the perma perks. Perma perks have different client_stat requirements and most of them are greater than 1. I have a list of the values here https://raw.githubusercontent.com/HuthTV/BO2-Persistent-Upgrades-Bank/main/persistent_upgrade_names.txt

                  No reason to save box weapons to restore the box later. When weapons are included, level.zombie_include_weapons[ weapon_name ] is set to 1 if the weapon is in box.
                  Can do something like this to restore default box

                  	keys = getarraykeys(level.zombie_include_weapons);
                  	foreach(weapon in keys)
                  	{
                  		if(level.zombie_include_weapons[weapon] == 1)
                  			level.zombie_weapons[weapon].is_in_box = 1;
                  	}
                  

                  might be good the check that level.zombie_include_weapons[weapon] is defined as well. Need to update my code with that.

                  teh_bandit 1 Reply Last reply
                  0
                  • Huth Huth

                    Few comments:

                    self.account_value = 250000 will put 250 million points in the bank as each unit is worth 1000 points. 1000 times more points then possible during regular gameplay. Not a big deal since its not like players are spending 250000 bank points during the game anyway.

                    Most of the perma perk increments will not unlock the perma perks. Perma perks have different client_stat requirements and most of them are greater than 1. I have a list of the values here https://raw.githubusercontent.com/HuthTV/BO2-Persistent-Upgrades-Bank/main/persistent_upgrade_names.txt

                    No reason to save box weapons to restore the box later. When weapons are included, level.zombie_include_weapons[ weapon_name ] is set to 1 if the weapon is in box.
                    Can do something like this to restore default box

                    	keys = getarraykeys(level.zombie_include_weapons);
                    	foreach(weapon in keys)
                    	{
                    		if(level.zombie_include_weapons[weapon] == 1)
                    			level.zombie_weapons[weapon].is_in_box = 1;
                    	}
                    

                    might be good the check that level.zombie_include_weapons[weapon] is defined as well. Need to update my code with that.

                    teh_bandit Offline
                    teh_bandit Offline
                    teh_bandit
                    wrote on last edited by teh_bandit
                    #22

                    Huth I really appreciate the info! I have made corrections.

                    1 Reply Last reply
                    1
                    • plasma266 Offline
                      plasma266 Offline
                      plasma266
                      wrote on last edited by
                      #23
                      This post is deleted!
                      teh_bandit 1 Reply Last reply
                      0
                      • plasma266 plasma266

                        This post is deleted!

                        teh_bandit Offline
                        teh_bandit Offline
                        teh_bandit
                        wrote on last edited by
                        #24

                        plasma266 Properly install my high round fix for it to work on any round

                        1 Reply Last reply
                        0
                        • asherisis Offline
                          asherisis Offline
                          asherisis
                          wrote on last edited by
                          #25

                          hello man i would like some help so i added you on discord my name is asher

                          1 Reply Last reply
                          0
                          • teh_bandit teh_bandit

                            Scripts for Competitive Players

                            First Box

                            Download

                            • Green Run: Ray Gun Mark 2, Monkey Bomb
                            • Die Rise: Monkey Bomb
                            • Mob of the Dead: Ray Gun Mark 2, Blundergat
                            • Buried: Ray Gun Mark 2, Paralyzer, Monkey Bomb
                            • Origins: Ray Gun Mark 2, Monkey Bomb

                            High Round Fix

                            Download

                            • Jet Gun and traps now work past round 155
                            • Player movement now matches console speed
                            • Bank set to full
                            • Upgraded AN-94 in locker
                            • All persistent upgrades granted
                            Echostars Offline
                            Echostars Offline
                            Echostars
                            wrote on last edited by
                            #26

                            teh_bandit Can we get a link to the source?

                            1 Reply Last reply
                            0
                            • xRus2tik xRus2tik referenced this topic on
                            • D3S_ Offline
                              D3S_ Offline
                              D3S_
                              wrote on last edited by D3S_
                              #27

                              Can you modify the weapons if I want a Paralyzer and a time bomb?

                              1 Reply Last reply
                              0
                              • magoonzie Offline
                                magoonzie Offline
                                magoonzie
                                wrote on last edited by
                                #28

                                bro it wont work for me

                                1 Reply Last reply
                                0

                                Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                With your input, this post could be even better 💗

                                Register Login
                                Reply
                                • Reply as topic
                                Log in to reply
                                • Oldest to Newest
                                • Newest to Oldest
                                • Most Votes


                                • 1
                                • 2
                                • Login

                                • Don't have an account? Register

                                • Login or register to search.
                                • First post
                                  Last post
                                0
                                • Unread 0
                                • Recent
                                • Tags
                                • Popular
                                • Users
                                • Groups
                                • Donate