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  3. [Release] [Zombies] Scripts for Competitive Players

[Release] [Zombies] Scripts for Competitive Players

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  • undefined Offline
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    Huth
    wrote on Feb 2, 2022, 12:18 PM last edited by
    #21

    Few comments:

    self.account_value = 250000 will put 250 million points in the bank as each unit is worth 1000 points. 1000 times more points then possible during regular gameplay. Not a big deal since its not like players are spending 250000 bank points during the game anyway.

    Most of the perma perk increments will not unlock the perma perks. Perma perks have different client_stat requirements and most of them are greater than 1. I have a list of the values here https://raw.githubusercontent.com/HuthTV/BO2-Persistent-Upgrades-Bank/main/persistent_upgrade_names.txt

    No reason to save box weapons to restore the box later. When weapons are included, level.zombie_include_weapons[ weapon_name ] is set to 1 if the weapon is in box.
    Can do something like this to restore default box

    	keys = getarraykeys(level.zombie_include_weapons);
    	foreach(weapon in keys)
    	{
    		if(level.zombie_include_weapons[weapon] == 1)
    			level.zombie_weapons[weapon].is_in_box = 1;
    	}
    

    might be good the check that level.zombie_include_weapons[weapon] is defined as well. Need to update my code with that.

    undefined 1 Reply Last reply Feb 4, 2022, 6:46 PM
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      teh_bandit
      replied to Huth on Feb 4, 2022, 6:46 PM last edited by teh_bandit Feb 4, 2022, 10:13 PM
      #22

      Huth I really appreciate the info! I have made corrections.

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        plasma266
        wrote on Apr 17, 2022, 1:32 AM last edited by
        #23

        I'm somewhat new to plutonium and would like to go for high rounds on tranzit. To do this, I was about to install this mod. Before I did this I wanted to see if the jet gun worked past round 155 (without this mod installed) out of curiosity via a mod menu. The jet gun, however, did work past round 155 which concerns me because I think that maybe the mod menu might be tampering with the jet gun and allowing it to work on this high of a round. I am worried that if I try and go for an actual high round without the use of a mod menu, the jet gun wouldn't work on round 156 and I would have wasted several hours.

        undefined 1 Reply Last reply Apr 17, 2022, 1:41 AM
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          teh_bandit
          replied to plasma266 on Apr 17, 2022, 1:41 AM last edited by
          #24

          plasma266 Properly install my high round fix for it to work on any round

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            asherisis
            wrote on Jul 5, 2022, 6:57 AM last edited by
            #25

            hello man i would like some help so i added you on discord my name is asher

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              Echostars
              replied to teh_bandit on Jul 6, 2023, 3:23 AM last edited by
              #26

              teh_bandit Can we get a link to the source?

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              • undefined xRus2tik referenced this topic on Jul 12, 2024, 8:19 PM
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                D3S_
                wrote on Jul 16, 2024, 4:16 PM last edited by D3S_ Jul 16, 2024, 7:17 PM
                #27

                Can you modify the weapons if I want a Paralyzer and a time bomb?

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