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Plutonium

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  3. [Release-Beta] [ZM] Cold War Zombies Mod

[Release-Beta] [ZM] Cold War Zombies Mod

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  • Mr.Somethingundefined Offline
    Mr.Somethingundefined Offline
    Mr.Something Contributor
    wrote on last edited by
    #13

    Got a couple bugs to report. 1st: In mob of the dead, if you jump from any distence with phd and activate it, you insta die. 2nd: In coop. People not the host can't spawn in until round 2. 3rd: In coop, when your not the host and spawn in round 2, you can die on the class menu by anything (Especially town if you accidently move into fire, don't know if this happens in solo.)

    GerardS0406undefined 2 Replies Last reply
    0
    • GerardS0406undefined Offline
      GerardS0406undefined Offline
      GerardS0406 VIP
      replied to Mr.Something on last edited by
      #14

      Mr.Something Co-op issues are Plutonium issues 😐
      But I can look at PHD.

      1 Reply Last reply
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      • Revengaundefined Offline
        Revengaundefined Offline
        Revenga
        wrote on last edited by
        #15

        hey quick question, anyway i can download the hud by itself? i love the mod but i also love the hud alot.

        1 Reply Last reply
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        • GerardS0406undefined Offline
          GerardS0406undefined Offline
          GerardS0406 VIP
          replied to Mr.Something on last edited by
          #16

          Mr.Something
          A new hotfix has been released:

          • PHD would kill players on MOTD when activating.
          • A backup process to protect player while selecting loadout was added.
          1 Reply Last reply
          1
          • Fancy Saladundefined Offline
            Fancy Saladundefined Offline
            Fancy Salad
            wrote on last edited by
            #17

            Do you think it would be possible to make a standalone mod of just the HUD? Also, great release

            1 Reply Last reply
            0
            • iamtoofastnglundefined Offline
              iamtoofastnglundefined Offline
              iamtoofastngl
              wrote on last edited by
              #18

              Great mod but I have a few issues,in motd I can buy the same perk multiple times and this messes up the hud, also if i get insta kill and double points only one of them appears on the hud.

              GerardS0406undefined 1 Reply Last reply
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              • yassoboufyundefined Offline
                yassoboufyundefined Offline
                yassoboufy
                wrote on last edited by
                #19

                noticed a very minor bug bug (don't know if it has been fixed yet or not):
                the arsenal table and the random perk powerup effects disappear completely upon using fast_restart.

                GerardS0406undefined 1 Reply Last reply
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                • GerardS0406undefined Offline
                  GerardS0406undefined Offline
                  GerardS0406 VIP
                  replied to iamtoofastngl on last edited by
                  #20

                  iamtoofastngl You're going to need to explain this one further. This shouldn't happen.

                  iamtoofastnglundefined 1 Reply Last reply
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                  • GerardS0406undefined Offline
                    GerardS0406undefined Offline
                    GerardS0406 VIP
                    replied to yassoboufy on last edited by
                    #21

                    yassoboufy Hasn't anyone taught you to not use fast_restart with mods? 😉
                    Use map_restart 😄

                    Sudezzzundefined 1 Reply Last reply
                    0
                    • A Former User? Offline
                      A Former User? Offline
                      A Former User
                      replied to GerardS0406 on last edited by
                      #22
                      This post is deleted!
                      GerardS0406undefined 1 Reply Last reply
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                      • GerardS0406undefined Offline
                        GerardS0406undefined Offline
                        GerardS0406 VIP
                        replied to A Former User on last edited by
                        #23

                        @Tentha Thank you. And as mentioned in the post, the source will be released once I know all/most bugs are patched (aka mod is out of beta)

                        A Former User? 1 Reply Last reply
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                        • A Former User? Offline
                          A Former User? Offline
                          A Former User
                          replied to GerardS0406 on last edited by
                          #24
                          This post is deleted!
                          1 Reply Last reply
                          0
                          • Mr.Somethingundefined Offline
                            Mr.Somethingundefined Offline
                            Mr.Something Contributor
                            wrote on last edited by
                            #25

                            So on origins, when a generator is being attacked, it doesn't have a icon to show you which one it is or any icons for generators actually. Also, is there some where that tells me when the armory is?

                            GerardS0406undefined 1 Reply Last reply
                            0
                            • GerardS0406undefined Offline
                              GerardS0406undefined Offline
                              GerardS0406 VIP
                              replied to Mr.Something on last edited by
                              #26

                              Mr.Something Not enough hud elements available, nothing I can do 😕
                              Origins specifically has one between gen 2 and 3 upstairs, and one in the church.

                              1 Reply Last reply
                              0
                              • GerardS0406undefined Offline
                                GerardS0406undefined Offline
                                GerardS0406 VIP
                                wrote on last edited by GerardS0406
                                #27

                                A new update has been released.


                                Hot fixes:

                                • Aether Shroud and Zombie Blood would conflict causing a possible death during Zombie Blood.

                                New Features:

                                • Starting Knife does more damage (bowie knife from cold war).
                                • Stamin Up has been buffed (slight speed boost applied).
                                1 Reply Last reply
                                0
                                • Gam1ngLim3undefined Offline
                                  Gam1ngLim3undefined Offline
                                  Gam1ngLim3
                                  replied to GerardS0406 on last edited by
                                  #28

                                  One of the better mods Ive played in a while, this shit slaps.

                                  1 Reply Last reply
                                  1
                                  • A Former User? Offline
                                    A Former User? Offline
                                    A Former User
                                    replied to GerardS0406 on last edited by
                                    #29
                                    This post is deleted!
                                    1 Reply Last reply
                                    1
                                    • GerardS0406undefined Offline
                                      GerardS0406undefined Offline
                                      GerardS0406 VIP
                                      wrote on last edited by
                                      #30

                                      A new update has been released.


                                      Hot fixes:

                                      • Aether Shroud and Zombie Blood another conflict causing issues.
                                      1 Reply Last reply
                                      0
                                      • IK4Gamerundefined Offline
                                        IK4Gamerundefined Offline
                                        IK4Gamer
                                        wrote on last edited by
                                        #31

                                        Deadshot used to give better hip fire accuracy, but it doesn't do that in the mod. Is that intended?

                                        GerardS0406undefined 1 Reply Last reply
                                        0
                                        • GerardS0406undefined Offline
                                          GerardS0406undefined Offline
                                          GerardS0406 VIP
                                          replied to IK4Gamer on last edited by
                                          #32

                                          @IK4Gamer25 Deadshot's base effects have not been changed by the mod.

                                          IK4Gamerundefined 1 Reply Last reply
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