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  3. [Release-Beta] [ZM] Cold War Zombies Mod

[Release-Beta] [ZM] Cold War Zombies Mod

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  • yassoboufyundefined Offline
    yassoboufyundefined Offline
    yassoboufy
    wrote on last edited by
    #19

    noticed a very minor bug bug (don't know if it has been fixed yet or not):
    the arsenal table and the random perk powerup effects disappear completely upon using fast_restart.

    GerardS0406undefined 1 Reply Last reply
    0
    • iamtoofastnglundefined iamtoofastngl

      Great mod but I have a few issues,in motd I can buy the same perk multiple times and this messes up the hud, also if i get insta kill and double points only one of them appears on the hud.

      GerardS0406undefined Offline
      GerardS0406undefined Offline
      GerardS0406
      VIP
      wrote on last edited by
      #20

      iamtoofastngl You're going to need to explain this one further. This shouldn't happen.

      iamtoofastnglundefined 1 Reply Last reply
      0
      • yassoboufyundefined yassoboufy

        noticed a very minor bug bug (don't know if it has been fixed yet or not):
        the arsenal table and the random perk powerup effects disappear completely upon using fast_restart.

        GerardS0406undefined Offline
        GerardS0406undefined Offline
        GerardS0406
        VIP
        wrote on last edited by
        #21

        yassoboufy Hasn't anyone taught you to not use fast_restart with mods? 😉
        Use map_restart 😄

        Sudezzzundefined 1 Reply Last reply
        0
        • GerardS0406undefined GerardS0406

          Black Ops II Cold War Mod

          Not recommended for servers
          https://www.youtube.com/watch?v=SWrggKpV_LQ

          Description
          This mod is a recreation of Cold War Zombies into Black Ops II. While not being the largest fan of Cold War Zombies, I thought this would be a good scripting challenge for myself and took the challenge. Features left out will be described below. Thanks for checking the mod out!

          bbb59733-bccc-4b3a-898e-e3b41f0acdff-image.png

          Features

          • Cold War Armor System

            • 3 Levels of Armor
            • Can be purchased at Arsenal with Salvage
            • Damage from enemies reduced.
          • Cold War Health System

            • Players
              • Players now always have a regen delay (4.5 seconds)
              • Players have a slow regen speed (~75 Health/second)
              • Zombies hit for less damage on lower rounds
            • Zombies
              • Health values can be found in spreadsheet at bottom of post
              • Health cap at round 55 of 60k.
          • Cold War Perks

            • Quick Revive
              • Revive Teammates Faster
              • Faster Health Regen Delay (2.5 seconds)
              • Faster Health Regen (~240 Health/Second)
              • After teammate revived, both players gain a temporary speed boost
            • Double Tap (Replaces Death Perception)
              • Increased Fire Rate
              • Chance for a bullet to do Double Damage
              • Gain 20% more looted Salvage and High-Grade Salvage
            • Speed Cola
              • Increased Reload Speed
              • Swap Weapons Faster
              • Field Upgrades Charge Faster
              • Box Settles faster
            • Juggernog
              • Increases Player Health
              • Reduces effects from special zombies/Lava
              • Player's Armor Durability is Increased
              • Player not downed on lethal hit. Armor is taken, health set to 1.
            • Stamin-Up
              • Sprint Faster
              • No Fall Damage
            • Mule Kick
              • Player able to hold 3 weapons
              • Stowed weapons will reload slowly
              • Small chance zombies will drop ammo on death.
              • Mule Kick weapon will return on repurchase
            • Deadshot
              • ADS will lock to enemy's head
              • Initial Headshot Damage is Doubled
              • Increased Headshot Damage
            • PHD Flopper
              • Immune to explosive damage
              • Flopping will create an explosion
              • Falling a great height will create an explosion
            • Tombstone
              • Will enter a shadowed form when downed where player can revive self
              • Will drop a "Tombstone" on death to pickup items on respawn.
              • Player will only lose Tombstone on down.
            • Elemental Pop
              • Chance to use an Ammo Mod
                • Thunder Wall
                • Train Go Boom
                • Brain Rot
                • And more...
              • Reload will send an electric shock around player stunning zombies.
              • Equipment and melee can activate Elemental Pop
            • General Perk Features
              • Price of Perks increase based on amount of perks owned
              • Wunderfizz will give a Random Perk, costs same as regular perk price.
          • Cold War Field Upgrades

            • Ring of Fire
              • Player Damage Increased 5x
              • Ammo taken from Stock instead of Magazine
              • Burn effect has a small chance to insta-kill
              • Ring Duration increases longer player is inside
            • Aether Shroud
              • Player is invisible to enemies for 8 seconds
              • Player gains a movement speed boost while shrouded
              • Weapon instantly reloaded
            • Healing Aura
              • Player and allies instantly healed to full health on activation
              • Player and allies gain a regenerative healing effect lasting 10 seconds
              • Revives all downed allies
            • Frenzied Guard
              • Activation repairs Armor to full
              • Enemies killed repair 10% of armor
              • Normal enemies explode after hitting player
              • Duration of 15 seconds
            • Energy Mine
              • Creates a mine of energy that detonates on proximity of enemies
              • Large size of blast
              • Mine detonates 3 times in rapid succession
          • Cold War Salvage System

            • Zombies have a chance to drop salvage
            • Salvage can be used at Arsenal to upgrade weapons or equip armor
            • Salvage Drop Rates can be found in spreadsheet at bottom of post
          • Cold War Weapon Tier System

            • 5 Tiers for Non-Wonder Weapons
              • Common (Spawn Weapon Only)
              • Uncommon
              • Rare
              • Epic
              • Legendary
            • Weapons can be upgraded with salvage at Arsenal
            • Weapons can be Pack a Punched 3 times
            • Weapon damage by tier can be found in the spreadsheet at bottom of post.
          • Cold War Mystery Box

            • Weapon chances can be found in the spreadsheet at bottom of post.
            • Wonder Weapons have higher chance as game progresses.
          • Cold War Dynamic Wallbuys

            • Every 5 rounds, wallbuys have a chance to increase in tier.
          • Cold War Drop System

            • Zombies will drop salvage periodically
            • When player buys or picks up a new weapon, their replaced weapon will be dropped for teammates to pick up.
          • Cold War Ammo Boxes

            • Ammo Boxes are spread around maps
            • Cost depends on Pack a Punch level of weapon
              • 250 Non-Paped
              • 1000 First Pap
              • 2500 Second Pap
              • 5000 Third Pap
              • 10000 Wonder Weapon
          • Cold War Exfil

            • Cold War Exfil
            • Available every 5 rounds after round 10
            • Found near/in spawn on every map
          • Cold War HUD

            • Fully remade BO2 HUD to replicate Cold War's HUD
          • Cold War Rampage Inducer

            • set cw_rampage_inducer 1 (1 for true, 0 for false)
          • Miscellaneous Features

            • Carpenter Repairs Armor Fully
            • Max Ammo restores ammo in Stock and Magazine
            • Hitmarkers
            • 2 self-revives in Solo
            • Unlimited Sprint
            • Shield Removed
          • Extra Feature

            • Create Custom Field Upgrades! Follow outline in github.

          Not included features from Cold War:

          • Sliding: Wouldn't be very fun on a server with lag.
          • Crafting Bench: Limited on Resources, Unfortunately. Also not much to be crafted for BO2.

          Spreadsheet of Data: https://docs.google.com/spreadsheets/d/1yngZ3nQUbo9RnPEi8CWj0isFx8IvceGTr6LH8Y89mMY/edit?usp=sharing

          PS if I forgot any features from Cold War that I didn't mention please lmk, they might be in the mod and I just forgot to list them 😛 Thanks

          Download: https://github.com/GerardS0406/BO2-Cold-War-Mod/releases
          Source code will be released after bug fixes.

          Install: Extract downloaded zip file into %localappdata%/Plutonium/storage/t6/
          Install Vid: https://www.youtube.com/watch?v=737tfodXwB8

          Disclaimer 1: You must have all images installed to use mod. If you are not using the images, the mod will not be playable. Feel free to edit any unused textures to your liking. No camos have been edited.

          Disclaimer 2: This mod is at the very limit that bo2 will allow for gsc HUD elements. This limits much about what I can do further. Also, there are not many other shaders to replace for the mod's sake. This mod is pronounced finished besides bug fixes.

          A Black Ops 1 version is in development that will be more like Cold War! ❤


          Custom Easter Eggs - Solved by
          ??? - N/A

          Solo Origins Speedruns
          Base EE% - GerardS0406 - 4h35m (can't beat that)
          Rampage Inducer Base EE% - N/A
          ??? EE% - N/A
          Rampage Inducer ??? EE% - N/A

          Sentient Odin% - Angelobeta - Infinite


          Credits:
          GerardS0406

          A Former User? Offline
          A Former User? Offline
          A Former User
          wrote on last edited by
          #22
          This post is deleted!
          GerardS0406undefined 1 Reply Last reply
          0
          • A Former User? A Former User

            This post is deleted!

            GerardS0406undefined Offline
            GerardS0406undefined Offline
            GerardS0406
            VIP
            wrote on last edited by
            #23

            @Tentha Thank you. And as mentioned in the post, the source will be released once I know all/most bugs are patched (aka mod is out of beta)

            A Former User? 1 Reply Last reply
            0
            • GerardS0406undefined GerardS0406

              @Tentha Thank you. And as mentioned in the post, the source will be released once I know all/most bugs are patched (aka mod is out of beta)

              A Former User? Offline
              A Former User? Offline
              A Former User
              wrote on last edited by
              #24
              This post is deleted!
              1 Reply Last reply
              0
              • Mr.Somethingundefined Offline
                Mr.Somethingundefined Offline
                Mr.Something
                Contributor
                wrote on last edited by
                #25

                So on origins, when a generator is being attacked, it doesn't have a icon to show you which one it is or any icons for generators actually. Also, is there some where that tells me when the armory is?

                GerardS0406undefined 1 Reply Last reply
                0
                • Mr.Somethingundefined Mr.Something

                  So on origins, when a generator is being attacked, it doesn't have a icon to show you which one it is or any icons for generators actually. Also, is there some where that tells me when the armory is?

                  GerardS0406undefined Offline
                  GerardS0406undefined Offline
                  GerardS0406
                  VIP
                  wrote on last edited by
                  #26

                  @Mr-Something Not enough hud elements available, nothing I can do 😕
                  Origins specifically has one between gen 2 and 3 upstairs, and one in the church.

                  1 Reply Last reply
                  0
                  • GerardS0406undefined Offline
                    GerardS0406undefined Offline
                    GerardS0406
                    VIP
                    wrote on last edited by GerardS0406
                    #27

                    A new update has been released.


                    Hot fixes:

                    • Aether Shroud and Zombie Blood would conflict causing a possible death during Zombie Blood.

                    New Features:

                    • Starting Knife does more damage (bowie knife from cold war).
                    • Stamin Up has been buffed (slight speed boost applied).
                    1 Reply Last reply
                    0
                    • GerardS0406undefined GerardS0406

                      Black Ops II Cold War Mod

                      Not recommended for servers
                      https://www.youtube.com/watch?v=SWrggKpV_LQ

                      Description
                      This mod is a recreation of Cold War Zombies into Black Ops II. While not being the largest fan of Cold War Zombies, I thought this would be a good scripting challenge for myself and took the challenge. Features left out will be described below. Thanks for checking the mod out!

                      bbb59733-bccc-4b3a-898e-e3b41f0acdff-image.png

                      Features

                      • Cold War Armor System

                        • 3 Levels of Armor
                        • Can be purchased at Arsenal with Salvage
                        • Damage from enemies reduced.
                      • Cold War Health System

                        • Players
                          • Players now always have a regen delay (4.5 seconds)
                          • Players have a slow regen speed (~75 Health/second)
                          • Zombies hit for less damage on lower rounds
                        • Zombies
                          • Health values can be found in spreadsheet at bottom of post
                          • Health cap at round 55 of 60k.
                      • Cold War Perks

                        • Quick Revive
                          • Revive Teammates Faster
                          • Faster Health Regen Delay (2.5 seconds)
                          • Faster Health Regen (~240 Health/Second)
                          • After teammate revived, both players gain a temporary speed boost
                        • Double Tap (Replaces Death Perception)
                          • Increased Fire Rate
                          • Chance for a bullet to do Double Damage
                          • Gain 20% more looted Salvage and High-Grade Salvage
                        • Speed Cola
                          • Increased Reload Speed
                          • Swap Weapons Faster
                          • Field Upgrades Charge Faster
                          • Box Settles faster
                        • Juggernog
                          • Increases Player Health
                          • Reduces effects from special zombies/Lava
                          • Player's Armor Durability is Increased
                          • Player not downed on lethal hit. Armor is taken, health set to 1.
                        • Stamin-Up
                          • Sprint Faster
                          • No Fall Damage
                        • Mule Kick
                          • Player able to hold 3 weapons
                          • Stowed weapons will reload slowly
                          • Small chance zombies will drop ammo on death.
                          • Mule Kick weapon will return on repurchase
                        • Deadshot
                          • ADS will lock to enemy's head
                          • Initial Headshot Damage is Doubled
                          • Increased Headshot Damage
                        • PHD Flopper
                          • Immune to explosive damage
                          • Flopping will create an explosion
                          • Falling a great height will create an explosion
                        • Tombstone
                          • Will enter a shadowed form when downed where player can revive self
                          • Will drop a "Tombstone" on death to pickup items on respawn.
                          • Player will only lose Tombstone on down.
                        • Elemental Pop
                          • Chance to use an Ammo Mod
                            • Thunder Wall
                            • Train Go Boom
                            • Brain Rot
                            • And more...
                          • Reload will send an electric shock around player stunning zombies.
                          • Equipment and melee can activate Elemental Pop
                        • General Perk Features
                          • Price of Perks increase based on amount of perks owned
                          • Wunderfizz will give a Random Perk, costs same as regular perk price.
                      • Cold War Field Upgrades

                        • Ring of Fire
                          • Player Damage Increased 5x
                          • Ammo taken from Stock instead of Magazine
                          • Burn effect has a small chance to insta-kill
                          • Ring Duration increases longer player is inside
                        • Aether Shroud
                          • Player is invisible to enemies for 8 seconds
                          • Player gains a movement speed boost while shrouded
                          • Weapon instantly reloaded
                        • Healing Aura
                          • Player and allies instantly healed to full health on activation
                          • Player and allies gain a regenerative healing effect lasting 10 seconds
                          • Revives all downed allies
                        • Frenzied Guard
                          • Activation repairs Armor to full
                          • Enemies killed repair 10% of armor
                          • Normal enemies explode after hitting player
                          • Duration of 15 seconds
                        • Energy Mine
                          • Creates a mine of energy that detonates on proximity of enemies
                          • Large size of blast
                          • Mine detonates 3 times in rapid succession
                      • Cold War Salvage System

                        • Zombies have a chance to drop salvage
                        • Salvage can be used at Arsenal to upgrade weapons or equip armor
                        • Salvage Drop Rates can be found in spreadsheet at bottom of post
                      • Cold War Weapon Tier System

                        • 5 Tiers for Non-Wonder Weapons
                          • Common (Spawn Weapon Only)
                          • Uncommon
                          • Rare
                          • Epic
                          • Legendary
                        • Weapons can be upgraded with salvage at Arsenal
                        • Weapons can be Pack a Punched 3 times
                        • Weapon damage by tier can be found in the spreadsheet at bottom of post.
                      • Cold War Mystery Box

                        • Weapon chances can be found in the spreadsheet at bottom of post.
                        • Wonder Weapons have higher chance as game progresses.
                      • Cold War Dynamic Wallbuys

                        • Every 5 rounds, wallbuys have a chance to increase in tier.
                      • Cold War Drop System

                        • Zombies will drop salvage periodically
                        • When player buys or picks up a new weapon, their replaced weapon will be dropped for teammates to pick up.
                      • Cold War Ammo Boxes

                        • Ammo Boxes are spread around maps
                        • Cost depends on Pack a Punch level of weapon
                          • 250 Non-Paped
                          • 1000 First Pap
                          • 2500 Second Pap
                          • 5000 Third Pap
                          • 10000 Wonder Weapon
                      • Cold War Exfil

                        • Cold War Exfil
                        • Available every 5 rounds after round 10
                        • Found near/in spawn on every map
                      • Cold War HUD

                        • Fully remade BO2 HUD to replicate Cold War's HUD
                      • Cold War Rampage Inducer

                        • set cw_rampage_inducer 1 (1 for true, 0 for false)
                      • Miscellaneous Features

                        • Carpenter Repairs Armor Fully
                        • Max Ammo restores ammo in Stock and Magazine
                        • Hitmarkers
                        • 2 self-revives in Solo
                        • Unlimited Sprint
                        • Shield Removed
                      • Extra Feature

                        • Create Custom Field Upgrades! Follow outline in github.

                      Not included features from Cold War:

                      • Sliding: Wouldn't be very fun on a server with lag.
                      • Crafting Bench: Limited on Resources, Unfortunately. Also not much to be crafted for BO2.

                      Spreadsheet of Data: https://docs.google.com/spreadsheets/d/1yngZ3nQUbo9RnPEi8CWj0isFx8IvceGTr6LH8Y89mMY/edit?usp=sharing

                      PS if I forgot any features from Cold War that I didn't mention please lmk, they might be in the mod and I just forgot to list them 😛 Thanks

                      Download: https://github.com/GerardS0406/BO2-Cold-War-Mod/releases
                      Source code will be released after bug fixes.

                      Install: Extract downloaded zip file into %localappdata%/Plutonium/storage/t6/
                      Install Vid: https://www.youtube.com/watch?v=737tfodXwB8

                      Disclaimer 1: You must have all images installed to use mod. If you are not using the images, the mod will not be playable. Feel free to edit any unused textures to your liking. No camos have been edited.

                      Disclaimer 2: This mod is at the very limit that bo2 will allow for gsc HUD elements. This limits much about what I can do further. Also, there are not many other shaders to replace for the mod's sake. This mod is pronounced finished besides bug fixes.

                      A Black Ops 1 version is in development that will be more like Cold War! ❤


                      Custom Easter Eggs - Solved by
                      ??? - N/A

                      Solo Origins Speedruns
                      Base EE% - GerardS0406 - 4h35m (can't beat that)
                      Rampage Inducer Base EE% - N/A
                      ??? EE% - N/A
                      Rampage Inducer ??? EE% - N/A

                      Sentient Odin% - Angelobeta - Infinite


                      Credits:
                      GerardS0406

                      Gam1ngLim3undefined Offline
                      Gam1ngLim3undefined Offline
                      Gam1ngLim3
                      wrote on last edited by
                      #28

                      One of the better mods Ive played in a while, this shit slaps.

                      1 Reply Last reply
                      1
                      • GerardS0406undefined GerardS0406

                        Black Ops II Cold War Mod

                        Not recommended for servers
                        https://www.youtube.com/watch?v=SWrggKpV_LQ

                        Description
                        This mod is a recreation of Cold War Zombies into Black Ops II. While not being the largest fan of Cold War Zombies, I thought this would be a good scripting challenge for myself and took the challenge. Features left out will be described below. Thanks for checking the mod out!

                        bbb59733-bccc-4b3a-898e-e3b41f0acdff-image.png

                        Features

                        • Cold War Armor System

                          • 3 Levels of Armor
                          • Can be purchased at Arsenal with Salvage
                          • Damage from enemies reduced.
                        • Cold War Health System

                          • Players
                            • Players now always have a regen delay (4.5 seconds)
                            • Players have a slow regen speed (~75 Health/second)
                            • Zombies hit for less damage on lower rounds
                          • Zombies
                            • Health values can be found in spreadsheet at bottom of post
                            • Health cap at round 55 of 60k.
                        • Cold War Perks

                          • Quick Revive
                            • Revive Teammates Faster
                            • Faster Health Regen Delay (2.5 seconds)
                            • Faster Health Regen (~240 Health/Second)
                            • After teammate revived, both players gain a temporary speed boost
                          • Double Tap (Replaces Death Perception)
                            • Increased Fire Rate
                            • Chance for a bullet to do Double Damage
                            • Gain 20% more looted Salvage and High-Grade Salvage
                          • Speed Cola
                            • Increased Reload Speed
                            • Swap Weapons Faster
                            • Field Upgrades Charge Faster
                            • Box Settles faster
                          • Juggernog
                            • Increases Player Health
                            • Reduces effects from special zombies/Lava
                            • Player's Armor Durability is Increased
                            • Player not downed on lethal hit. Armor is taken, health set to 1.
                          • Stamin-Up
                            • Sprint Faster
                            • No Fall Damage
                          • Mule Kick
                            • Player able to hold 3 weapons
                            • Stowed weapons will reload slowly
                            • Small chance zombies will drop ammo on death.
                            • Mule Kick weapon will return on repurchase
                          • Deadshot
                            • ADS will lock to enemy's head
                            • Initial Headshot Damage is Doubled
                            • Increased Headshot Damage
                          • PHD Flopper
                            • Immune to explosive damage
                            • Flopping will create an explosion
                            • Falling a great height will create an explosion
                          • Tombstone
                            • Will enter a shadowed form when downed where player can revive self
                            • Will drop a "Tombstone" on death to pickup items on respawn.
                            • Player will only lose Tombstone on down.
                          • Elemental Pop
                            • Chance to use an Ammo Mod
                              • Thunder Wall
                              • Train Go Boom
                              • Brain Rot
                              • And more...
                            • Reload will send an electric shock around player stunning zombies.
                            • Equipment and melee can activate Elemental Pop
                          • General Perk Features
                            • Price of Perks increase based on amount of perks owned
                            • Wunderfizz will give a Random Perk, costs same as regular perk price.
                        • Cold War Field Upgrades

                          • Ring of Fire
                            • Player Damage Increased 5x
                            • Ammo taken from Stock instead of Magazine
                            • Burn effect has a small chance to insta-kill
                            • Ring Duration increases longer player is inside
                          • Aether Shroud
                            • Player is invisible to enemies for 8 seconds
                            • Player gains a movement speed boost while shrouded
                            • Weapon instantly reloaded
                          • Healing Aura
                            • Player and allies instantly healed to full health on activation
                            • Player and allies gain a regenerative healing effect lasting 10 seconds
                            • Revives all downed allies
                          • Frenzied Guard
                            • Activation repairs Armor to full
                            • Enemies killed repair 10% of armor
                            • Normal enemies explode after hitting player
                            • Duration of 15 seconds
                          • Energy Mine
                            • Creates a mine of energy that detonates on proximity of enemies
                            • Large size of blast
                            • Mine detonates 3 times in rapid succession
                        • Cold War Salvage System

                          • Zombies have a chance to drop salvage
                          • Salvage can be used at Arsenal to upgrade weapons or equip armor
                          • Salvage Drop Rates can be found in spreadsheet at bottom of post
                        • Cold War Weapon Tier System

                          • 5 Tiers for Non-Wonder Weapons
                            • Common (Spawn Weapon Only)
                            • Uncommon
                            • Rare
                            • Epic
                            • Legendary
                          • Weapons can be upgraded with salvage at Arsenal
                          • Weapons can be Pack a Punched 3 times
                          • Weapon damage by tier can be found in the spreadsheet at bottom of post.
                        • Cold War Mystery Box

                          • Weapon chances can be found in the spreadsheet at bottom of post.
                          • Wonder Weapons have higher chance as game progresses.
                        • Cold War Dynamic Wallbuys

                          • Every 5 rounds, wallbuys have a chance to increase in tier.
                        • Cold War Drop System

                          • Zombies will drop salvage periodically
                          • When player buys or picks up a new weapon, their replaced weapon will be dropped for teammates to pick up.
                        • Cold War Ammo Boxes

                          • Ammo Boxes are spread around maps
                          • Cost depends on Pack a Punch level of weapon
                            • 250 Non-Paped
                            • 1000 First Pap
                            • 2500 Second Pap
                            • 5000 Third Pap
                            • 10000 Wonder Weapon
                        • Cold War Exfil

                          • Cold War Exfil
                          • Available every 5 rounds after round 10
                          • Found near/in spawn on every map
                        • Cold War HUD

                          • Fully remade BO2 HUD to replicate Cold War's HUD
                        • Cold War Rampage Inducer

                          • set cw_rampage_inducer 1 (1 for true, 0 for false)
                        • Miscellaneous Features

                          • Carpenter Repairs Armor Fully
                          • Max Ammo restores ammo in Stock and Magazine
                          • Hitmarkers
                          • 2 self-revives in Solo
                          • Unlimited Sprint
                          • Shield Removed
                        • Extra Feature

                          • Create Custom Field Upgrades! Follow outline in github.

                        Not included features from Cold War:

                        • Sliding: Wouldn't be very fun on a server with lag.
                        • Crafting Bench: Limited on Resources, Unfortunately. Also not much to be crafted for BO2.

                        Spreadsheet of Data: https://docs.google.com/spreadsheets/d/1yngZ3nQUbo9RnPEi8CWj0isFx8IvceGTr6LH8Y89mMY/edit?usp=sharing

                        PS if I forgot any features from Cold War that I didn't mention please lmk, they might be in the mod and I just forgot to list them 😛 Thanks

                        Download: https://github.com/GerardS0406/BO2-Cold-War-Mod/releases
                        Source code will be released after bug fixes.

                        Install: Extract downloaded zip file into %localappdata%/Plutonium/storage/t6/
                        Install Vid: https://www.youtube.com/watch?v=737tfodXwB8

                        Disclaimer 1: You must have all images installed to use mod. If you are not using the images, the mod will not be playable. Feel free to edit any unused textures to your liking. No camos have been edited.

                        Disclaimer 2: This mod is at the very limit that bo2 will allow for gsc HUD elements. This limits much about what I can do further. Also, there are not many other shaders to replace for the mod's sake. This mod is pronounced finished besides bug fixes.

                        A Black Ops 1 version is in development that will be more like Cold War! ❤


                        Custom Easter Eggs - Solved by
                        ??? - N/A

                        Solo Origins Speedruns
                        Base EE% - GerardS0406 - 4h35m (can't beat that)
                        Rampage Inducer Base EE% - N/A
                        ??? EE% - N/A
                        Rampage Inducer ??? EE% - N/A

                        Sentient Odin% - Angelobeta - Infinite


                        Credits:
                        GerardS0406

                        A Former User? Offline
                        A Former User? Offline
                        A Former User
                        wrote on last edited by
                        #29
                        This post is deleted!
                        1 Reply Last reply
                        1
                        • GerardS0406undefined Offline
                          GerardS0406undefined Offline
                          GerardS0406
                          VIP
                          wrote on last edited by
                          #30

                          A new update has been released.


                          Hot fixes:

                          • Aether Shroud and Zombie Blood another conflict causing issues.
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                          • IK4Gamerundefined Offline
                            IK4Gamerundefined Offline
                            IK4Gamer
                            wrote on last edited by
                            #31

                            Deadshot used to give better hip fire accuracy, but it doesn't do that in the mod. Is that intended?

                            GerardS0406undefined 1 Reply Last reply
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                            • IK4Gamerundefined IK4Gamer

                              Deadshot used to give better hip fire accuracy, but it doesn't do that in the mod. Is that intended?

                              GerardS0406undefined Offline
                              GerardS0406undefined Offline
                              GerardS0406
                              VIP
                              wrote on last edited by
                              #32

                              @IK4Gamer25 Deadshot's base effects have not been changed by the mod.

                              IK4Gamerundefined 1 Reply Last reply
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                              • GerardS0406undefined GerardS0406

                                @IK4Gamer25 Deadshot's base effects have not been changed by the mod.

                                IK4Gamerundefined Offline
                                IK4Gamerundefined Offline
                                IK4Gamer
                                wrote on last edited by
                                #33

                                GerardS0406 must be me then, sorry for the inconvenience.

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                                • DoorknobBoyundefined Offline
                                  DoorknobBoyundefined Offline
                                  DoorknobBoy
                                  wrote on last edited by
                                  #34

                                  a few issues

                                  : if you get instakill and double points, the icons sit on top of eachother not side by side
                                  : also they dont blink or have timers so theres no way to know when there gonna end

                                  GerardS0406undefined 1 Reply Last reply
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                                  • DoorknobBoyundefined DoorknobBoy

                                    a few issues

                                    : if you get instakill and double points, the icons sit on top of eachother not side by side
                                    : also they dont blink or have timers so theres no way to know when there gonna end

                                    GerardS0406undefined Offline
                                    GerardS0406undefined Offline
                                    GerardS0406
                                    VIP
                                    wrote on last edited by GerardS0406
                                    #35

                                    @HeavilySusYT
                                    Nothing can be done with the HUD limit 😕 as stated by the second disclaimer. They do not sit on top of each other. It is just one element that is used for powerups. Unfortunately that's just the way it has to be.

                                    I can add a flash though. It will be for whichever one is showing (insta-kill takes highest priority on HUD)

                                    Edit: Sike Fire-Sale will now take highest priority on HUD.

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                                    • GerardS0406undefined GerardS0406

                                      Black Ops II Cold War Mod

                                      Not recommended for servers
                                      https://www.youtube.com/watch?v=SWrggKpV_LQ

                                      Description
                                      This mod is a recreation of Cold War Zombies into Black Ops II. While not being the largest fan of Cold War Zombies, I thought this would be a good scripting challenge for myself and took the challenge. Features left out will be described below. Thanks for checking the mod out!

                                      bbb59733-bccc-4b3a-898e-e3b41f0acdff-image.png

                                      Features

                                      • Cold War Armor System

                                        • 3 Levels of Armor
                                        • Can be purchased at Arsenal with Salvage
                                        • Damage from enemies reduced.
                                      • Cold War Health System

                                        • Players
                                          • Players now always have a regen delay (4.5 seconds)
                                          • Players have a slow regen speed (~75 Health/second)
                                          • Zombies hit for less damage on lower rounds
                                        • Zombies
                                          • Health values can be found in spreadsheet at bottom of post
                                          • Health cap at round 55 of 60k.
                                      • Cold War Perks

                                        • Quick Revive
                                          • Revive Teammates Faster
                                          • Faster Health Regen Delay (2.5 seconds)
                                          • Faster Health Regen (~240 Health/Second)
                                          • After teammate revived, both players gain a temporary speed boost
                                        • Double Tap (Replaces Death Perception)
                                          • Increased Fire Rate
                                          • Chance for a bullet to do Double Damage
                                          • Gain 20% more looted Salvage and High-Grade Salvage
                                        • Speed Cola
                                          • Increased Reload Speed
                                          • Swap Weapons Faster
                                          • Field Upgrades Charge Faster
                                          • Box Settles faster
                                        • Juggernog
                                          • Increases Player Health
                                          • Reduces effects from special zombies/Lava
                                          • Player's Armor Durability is Increased
                                          • Player not downed on lethal hit. Armor is taken, health set to 1.
                                        • Stamin-Up
                                          • Sprint Faster
                                          • No Fall Damage
                                        • Mule Kick
                                          • Player able to hold 3 weapons
                                          • Stowed weapons will reload slowly
                                          • Small chance zombies will drop ammo on death.
                                          • Mule Kick weapon will return on repurchase
                                        • Deadshot
                                          • ADS will lock to enemy's head
                                          • Initial Headshot Damage is Doubled
                                          • Increased Headshot Damage
                                        • PHD Flopper
                                          • Immune to explosive damage
                                          • Flopping will create an explosion
                                          • Falling a great height will create an explosion
                                        • Tombstone
                                          • Will enter a shadowed form when downed where player can revive self
                                          • Will drop a "Tombstone" on death to pickup items on respawn.
                                          • Player will only lose Tombstone on down.
                                        • Elemental Pop
                                          • Chance to use an Ammo Mod
                                            • Thunder Wall
                                            • Train Go Boom
                                            • Brain Rot
                                            • And more...
                                          • Reload will send an electric shock around player stunning zombies.
                                          • Equipment and melee can activate Elemental Pop
                                        • General Perk Features
                                          • Price of Perks increase based on amount of perks owned
                                          • Wunderfizz will give a Random Perk, costs same as regular perk price.
                                      • Cold War Field Upgrades

                                        • Ring of Fire
                                          • Player Damage Increased 5x
                                          • Ammo taken from Stock instead of Magazine
                                          • Burn effect has a small chance to insta-kill
                                          • Ring Duration increases longer player is inside
                                        • Aether Shroud
                                          • Player is invisible to enemies for 8 seconds
                                          • Player gains a movement speed boost while shrouded
                                          • Weapon instantly reloaded
                                        • Healing Aura
                                          • Player and allies instantly healed to full health on activation
                                          • Player and allies gain a regenerative healing effect lasting 10 seconds
                                          • Revives all downed allies
                                        • Frenzied Guard
                                          • Activation repairs Armor to full
                                          • Enemies killed repair 10% of armor
                                          • Normal enemies explode after hitting player
                                          • Duration of 15 seconds
                                        • Energy Mine
                                          • Creates a mine of energy that detonates on proximity of enemies
                                          • Large size of blast
                                          • Mine detonates 3 times in rapid succession
                                      • Cold War Salvage System

                                        • Zombies have a chance to drop salvage
                                        • Salvage can be used at Arsenal to upgrade weapons or equip armor
                                        • Salvage Drop Rates can be found in spreadsheet at bottom of post
                                      • Cold War Weapon Tier System

                                        • 5 Tiers for Non-Wonder Weapons
                                          • Common (Spawn Weapon Only)
                                          • Uncommon
                                          • Rare
                                          • Epic
                                          • Legendary
                                        • Weapons can be upgraded with salvage at Arsenal
                                        • Weapons can be Pack a Punched 3 times
                                        • Weapon damage by tier can be found in the spreadsheet at bottom of post.
                                      • Cold War Mystery Box

                                        • Weapon chances can be found in the spreadsheet at bottom of post.
                                        • Wonder Weapons have higher chance as game progresses.
                                      • Cold War Dynamic Wallbuys

                                        • Every 5 rounds, wallbuys have a chance to increase in tier.
                                      • Cold War Drop System

                                        • Zombies will drop salvage periodically
                                        • When player buys or picks up a new weapon, their replaced weapon will be dropped for teammates to pick up.
                                      • Cold War Ammo Boxes

                                        • Ammo Boxes are spread around maps
                                        • Cost depends on Pack a Punch level of weapon
                                          • 250 Non-Paped
                                          • 1000 First Pap
                                          • 2500 Second Pap
                                          • 5000 Third Pap
                                          • 10000 Wonder Weapon
                                      • Cold War Exfil

                                        • Cold War Exfil
                                        • Available every 5 rounds after round 10
                                        • Found near/in spawn on every map
                                      • Cold War HUD

                                        • Fully remade BO2 HUD to replicate Cold War's HUD
                                      • Cold War Rampage Inducer

                                        • set cw_rampage_inducer 1 (1 for true, 0 for false)
                                      • Miscellaneous Features

                                        • Carpenter Repairs Armor Fully
                                        • Max Ammo restores ammo in Stock and Magazine
                                        • Hitmarkers
                                        • 2 self-revives in Solo
                                        • Unlimited Sprint
                                        • Shield Removed
                                      • Extra Feature

                                        • Create Custom Field Upgrades! Follow outline in github.

                                      Not included features from Cold War:

                                      • Sliding: Wouldn't be very fun on a server with lag.
                                      • Crafting Bench: Limited on Resources, Unfortunately. Also not much to be crafted for BO2.

                                      Spreadsheet of Data: https://docs.google.com/spreadsheets/d/1yngZ3nQUbo9RnPEi8CWj0isFx8IvceGTr6LH8Y89mMY/edit?usp=sharing

                                      PS if I forgot any features from Cold War that I didn't mention please lmk, they might be in the mod and I just forgot to list them 😛 Thanks

                                      Download: https://github.com/GerardS0406/BO2-Cold-War-Mod/releases
                                      Source code will be released after bug fixes.

                                      Install: Extract downloaded zip file into %localappdata%/Plutonium/storage/t6/
                                      Install Vid: https://www.youtube.com/watch?v=737tfodXwB8

                                      Disclaimer 1: You must have all images installed to use mod. If you are not using the images, the mod will not be playable. Feel free to edit any unused textures to your liking. No camos have been edited.

                                      Disclaimer 2: This mod is at the very limit that bo2 will allow for gsc HUD elements. This limits much about what I can do further. Also, there are not many other shaders to replace for the mod's sake. This mod is pronounced finished besides bug fixes.

                                      A Black Ops 1 version is in development that will be more like Cold War! ❤


                                      Custom Easter Eggs - Solved by
                                      ??? - N/A

                                      Solo Origins Speedruns
                                      Base EE% - GerardS0406 - 4h35m (can't beat that)
                                      Rampage Inducer Base EE% - N/A
                                      ??? EE% - N/A
                                      Rampage Inducer ??? EE% - N/A

                                      Sentient Odin% - Angelobeta - Infinite


                                      Credits:
                                      GerardS0406

                                      alwaysdropundefined Offline
                                      alwaysdropundefined Offline
                                      alwaysdrop
                                      wrote on last edited by
                                      #36

                                      GerardS0406 How do i get rid of it after playing

                                      GerardS0406undefined 1 Reply Last reply
                                      0
                                      • alwaysdropundefined alwaysdrop

                                        GerardS0406 How do i get rid of it after playing

                                        GerardS0406undefined Offline
                                        GerardS0406undefined Offline
                                        GerardS0406
                                        VIP
                                        wrote on last edited by GerardS0406
                                        #37

                                        alwaysdrop
                                        Remove it from your %localappdata%/Plutonium/storage/t6 folder (you can choose to rename images to like images1 and scripts to scripts1 or you can delete them altogether)

                                        How nice if there was some kind of mod loader
                                        cough cough

                                        alwaysdropundefined 1 Reply Last reply
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                                        • GerardS0406undefined Offline
                                          GerardS0406undefined Offline
                                          GerardS0406
                                          VIP
                                          wrote on last edited by
                                          #38

                                          A new update has been released.


                                          New Features:

                                          • A fun little EE. Feel free to post a screenshot here when you solve it 😉
                                          • Fire Sale added to HUD. Has highest priority over other powerups. (New Image)
                                          • Powerups now Flash when Low on Time.
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