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  3. [Release-Beta] [ZM] Cold War Zombies Mod

[Release-Beta] [ZM] Cold War Zombies Mod

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  • yassoboufyundefined Offline
    yassoboufyundefined Offline
    yassoboufy
    wrote on last edited by
    #19

    noticed a very minor bug bug (don't know if it has been fixed yet or not):
    the arsenal table and the random perk powerup effects disappear completely upon using fast_restart.

    GerardS0406undefined 1 Reply Last reply
    0
    • GerardS0406undefined Offline
      GerardS0406undefined Offline
      GerardS0406 VIP
      replied to iamtoofastngl on last edited by
      #20

      iamtoofastngl You're going to need to explain this one further. This shouldn't happen.

      iamtoofastnglundefined 1 Reply Last reply
      0
      • GerardS0406undefined Offline
        GerardS0406undefined Offline
        GerardS0406 VIP
        replied to yassoboufy on last edited by
        #21

        yassoboufy Hasn't anyone taught you to not use fast_restart with mods? 😉
        Use map_restart 😄

        Sudezzzundefined 1 Reply Last reply
        0
        • A Former User? Offline
          A Former User? Offline
          A Former User
          replied to GerardS0406 on last edited by
          #22
          This post is deleted!
          GerardS0406undefined 1 Reply Last reply
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          • GerardS0406undefined Offline
            GerardS0406undefined Offline
            GerardS0406 VIP
            replied to A Former User on last edited by
            #23

            @Tentha Thank you. And as mentioned in the post, the source will be released once I know all/most bugs are patched (aka mod is out of beta)

            A Former User? 1 Reply Last reply
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            • A Former User? Offline
              A Former User? Offline
              A Former User
              replied to GerardS0406 on last edited by
              #24
              This post is deleted!
              1 Reply Last reply
              0
              • Mr.Somethingundefined Offline
                Mr.Somethingundefined Offline
                Mr.Something Contributor
                wrote on last edited by
                #25

                So on origins, when a generator is being attacked, it doesn't have a icon to show you which one it is or any icons for generators actually. Also, is there some where that tells me when the armory is?

                GerardS0406undefined 1 Reply Last reply
                0
                • GerardS0406undefined Offline
                  GerardS0406undefined Offline
                  GerardS0406 VIP
                  replied to Mr.Something on last edited by
                  #26

                  Mr.Something Not enough hud elements available, nothing I can do 😕
                  Origins specifically has one between gen 2 and 3 upstairs, and one in the church.

                  1 Reply Last reply
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                  • GerardS0406undefined Offline
                    GerardS0406undefined Offline
                    GerardS0406 VIP
                    wrote on last edited by GerardS0406
                    #27

                    A new update has been released.


                    Hot fixes:

                    • Aether Shroud and Zombie Blood would conflict causing a possible death during Zombie Blood.

                    New Features:

                    • Starting Knife does more damage (bowie knife from cold war).
                    • Stamin Up has been buffed (slight speed boost applied).
                    1 Reply Last reply
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                    • Gam1ngLim3undefined Offline
                      Gam1ngLim3undefined Offline
                      Gam1ngLim3
                      replied to GerardS0406 on last edited by
                      #28

                      One of the better mods Ive played in a while, this shit slaps.

                      1 Reply Last reply
                      1
                      • A Former User? Offline
                        A Former User? Offline
                        A Former User
                        replied to GerardS0406 on last edited by
                        #29
                        This post is deleted!
                        1 Reply Last reply
                        1
                        • GerardS0406undefined Offline
                          GerardS0406undefined Offline
                          GerardS0406 VIP
                          wrote on last edited by
                          #30

                          A new update has been released.


                          Hot fixes:

                          • Aether Shroud and Zombie Blood another conflict causing issues.
                          1 Reply Last reply
                          0
                          • IK4Gamerundefined Offline
                            IK4Gamerundefined Offline
                            IK4Gamer
                            wrote on last edited by
                            #31

                            Deadshot used to give better hip fire accuracy, but it doesn't do that in the mod. Is that intended?

                            GerardS0406undefined 1 Reply Last reply
                            0
                            • GerardS0406undefined Offline
                              GerardS0406undefined Offline
                              GerardS0406 VIP
                              replied to IK4Gamer on last edited by
                              #32

                              @IK4Gamer25 Deadshot's base effects have not been changed by the mod.

                              IK4Gamerundefined 1 Reply Last reply
                              0
                              • IK4Gamerundefined Offline
                                IK4Gamerundefined Offline
                                IK4Gamer
                                replied to GerardS0406 on last edited by
                                #33

                                GerardS0406 must be me then, sorry for the inconvenience.

                                1 Reply Last reply
                                0
                                • DoorknobBoyundefined Offline
                                  DoorknobBoyundefined Offline
                                  DoorknobBoy
                                  wrote on last edited by
                                  #34

                                  a few issues

                                  : if you get instakill and double points, the icons sit on top of eachother not side by side
                                  : also they dont blink or have timers so theres no way to know when there gonna end

                                  GerardS0406undefined 1 Reply Last reply
                                  0
                                  • GerardS0406undefined Offline
                                    GerardS0406undefined Offline
                                    GerardS0406 VIP
                                    replied to DoorknobBoy on last edited by GerardS0406
                                    #35

                                    @HeavilySusYT
                                    Nothing can be done with the HUD limit 😕 as stated by the second disclaimer. They do not sit on top of each other. It is just one element that is used for powerups. Unfortunately that's just the way it has to be.

                                    I can add a flash though. It will be for whichever one is showing (insta-kill takes highest priority on HUD)

                                    Edit: Sike Fire-Sale will now take highest priority on HUD.

                                    1 Reply Last reply
                                    0
                                    • alwaysdropundefined Offline
                                      alwaysdropundefined Offline
                                      alwaysdrop
                                      replied to GerardS0406 on last edited by
                                      #36

                                      GerardS0406 How do i get rid of it after playing

                                      GerardS0406undefined 1 Reply Last reply
                                      0
                                      • GerardS0406undefined Offline
                                        GerardS0406undefined Offline
                                        GerardS0406 VIP
                                        replied to alwaysdrop on last edited by GerardS0406
                                        #37

                                        alwaysdrop
                                        Remove it from your %localappdata%/Plutonium/storage/t6 folder (you can choose to rename images to like images1 and scripts to scripts1 or you can delete them altogether)

                                        How nice if there was some kind of mod loader
                                        cough cough

                                        alwaysdropundefined 1 Reply Last reply
                                        0
                                        • GerardS0406undefined Offline
                                          GerardS0406undefined Offline
                                          GerardS0406 VIP
                                          wrote on last edited by
                                          #38

                                          A new update has been released.


                                          New Features:

                                          • A fun little EE. Feel free to post a screenshot here when you solve it 😉
                                          • Fire Sale added to HUD. Has highest priority over other powerups. (New Image)
                                          • Powerups now Flash when Low on Time.
                                          1 Reply Last reply
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