[Release-Beta] [ZM] Cold War Zombies Mod
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Mr.Something Co-op issues are Plutonium issues
But I can look at PHD. -
hey quick question, anyway i can download the hud by itself? i love the mod but i also love the hud alot.
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Mr.Something
A new hotfix has been released:- PHD would kill players on MOTD when activating.
- A backup process to protect player while selecting loadout was added.
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Do you think it would be possible to make a standalone mod of just the HUD? Also, great release
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Great mod but I have a few issues,in motd I can buy the same perk multiple times and this messes up the hud, also if i get insta kill and double points only one of them appears on the hud.
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noticed a very minor bug bug (don't know if it has been fixed yet or not):
the arsenal table and the random perk powerup effects disappear completely upon using fast_restart. -
iamtoofastngl You're going to need to explain this one further. This shouldn't happen.
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yassoboufy Hasn't anyone taught you to not use
fast_restart
with mods?
Usemap_restart
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@Tentha Thank you. And as mentioned in the post, the source will be released once I know all/most bugs are patched (aka mod is out of beta)
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So on origins, when a generator is being attacked, it doesn't have a icon to show you which one it is or any icons for generators actually. Also, is there some where that tells me when the armory is?
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Mr.Something Not enough hud elements available, nothing I can do
Origins specifically has one between gen 2 and 3 upstairs, and one in the church. -
A new update has been released.
Hot fixes:
- Aether Shroud and Zombie Blood would conflict causing a possible death during Zombie Blood.
New Features:
- Starting Knife does more damage (bowie knife from cold war).
- Stamin Up has been buffed (slight speed boost applied).
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One of the better mods Ive played in a while, this shit slaps.
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A new update has been released.
Hot fixes:
- Aether Shroud and Zombie Blood another conflict causing issues.
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Deadshot used to give better hip fire accuracy, but it doesn't do that in the mod. Is that intended?
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IK4Gamer25 Deadshot's base effects have not been changed by the mod.
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GerardS0406 must be me then, sorry for the inconvenience.