Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Modding Releases & Resources
  3. [ City Of Mars - BO2 Nuketown Reimagined Plutonium ] Update July 8th, 2025

[ City Of Mars - BO2 Nuketown Reimagined Plutonium ] Update July 8th, 2025

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
bo2city of marsnuketownreimaginedzombies
137 Posts 66 Posters 104.4k Views 17 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • RedZombieAJundefined RedZombieAJ

    Ultimateman apologies for the late response, but my zombies menu screen changed after installing this mod, though I preferred the other screen. Is there a way I can revert this change?

    Ultimatemanundefined Offline
    Ultimatemanundefined Offline
    Ultimateman
    wrote on last edited by Ultimateman
    #74

    RedZombieAJ assuming you only want to remove the main menu background, these files has to go from your images folder: menu_zm_title_screen, lui_bkg_zm.
    Hope this helps. 👍

    1 Reply Last reply
    1
    • Ultimatemanundefined Offline
      Ultimatemanundefined Offline
      Ultimateman
      wrote on last edited by
      #75

      THE NEW UPDATE IS OUT! ENJOY! 👍

      A Former User? 1 Reply Last reply
      2
      • Ultimatemanundefined Ultimateman

        THE NEW UPDATE IS OUT! ENJOY! 👍

        A Former User? Offline
        A Former User? Offline
        A Former User
        wrote on last edited by
        #76

        Ultimateman Nice

        1 Reply Last reply
        0
        • Krat'eroiundefined Offline
          Krat'eroiundefined Offline
          Krat'eroi
          wrote on last edited by Krat'eroi
          #77

          Can anyone list, one by one, the steps needed for complete EE?? I'm really lost once i rip off every dummy's head. I mean, I usually shoot all the heads that emit light, even the ones which not, but after that nothing happens. I also tried to feed the head with zombies (in the style of MOTD), and some other things

          Ultimatemanundefined 1 Reply Last reply
          0
          • Krat'eroiundefined Krat'eroi

            Can anyone list, one by one, the steps needed for complete EE?? I'm really lost once i rip off every dummy's head. I mean, I usually shoot all the heads that emit light, even the ones which not, but after that nothing happens. I also tried to feed the head with zombies (in the style of MOTD), and some other things

            Ultimatemanundefined Offline
            Ultimatemanundefined Offline
            Ultimateman
            wrote on last edited by
            #78

            Krat'eroi

            Step 1. - Shoot off all the mannequin heads
            Step 2. - Once T.E.D.D says that hes spawned a head, locate it ( it's a floating head )
            Step 3. - Bring the head to the bunker
            Step 4. - Feed the mannequin wiht zombie souls
            Step 5. - Visit perk heaven
            Step 6. - Knife the bunker's door
            Step 7. - Activate the radio signal where the tv is located at
            Step 8. - Nighttime
            Step 9. - 3 generators rise up from the ground, feed zombies to them once again
            Step 9b. - Once generators are filled you('r) team receives 2 buyable traps in the map
            Step 11. - Nade step. Find the floating mini nuke bombs and nade them in correct order ( green light is always spawned at the next nuke that you'll need to nade )
            Step 11. - Pick up the final bomb from perk heaven
            Step 12. - Place down the bomb at galvas
            Step 13. - At the sides of both houses, knife the electric boxes with galvas
            Step 14. - Daytime
            Step 15. - You can do two lockdowns now.
            Step 16. - Upon doing mp5 house lockdown you'll receive a permanent phd flopper, Upon doing m16 house lockdown you'll receive a permanent stamina up.
            Upon doing the both lockdowns players receive a health boost ( upto 7 hits till downed ) & all the perks in the map while keeping the perks upon downing or dying completely. Players also receive the doom stick wonder weapon reward and when wanting to end the game, players can enter into a last stand battle and launch the final rocket...

            1 Reply Last reply
            2
            • Ultimatemanundefined Ultimateman

              [ City Of Mars - BO2 Nuketown Reimagined Plutonium ] Update July 8th, 2025

              Revamped Update ( July 8th, 2025 😞

              • Players now spawn in with 1 free quick revive perk in their "system".
              • Imroved easter egg step 1 hit detection and added few fx and mannequin delete method to indicate better that a player has hit the mannequin.
              • Multiple steps now have correct hintstrings that will tell the player which action button to interact with.
              • Quick Revive cost from 2000 -> 500 points.
              • All soulbox soul caps reduced heavily.
              • Improved perk heaven's jetpack functionality.
              • Improved fx flickering across the map.
              • Fixed several methods that froze in the back.
              • Fixed end game challenge when player is in solo game.
              • Few lighting changes.
              • City of Mars is now loaded as any other mod I.e "Tranzit Revamped" from mod menu list.
              • Added City Of Mars V1 soundpack into the mod.
              • Players can no longer escape lockdown barriers while being quick on their foot.
              • Bullet type upgrade model now displays ray gun mk2.

              Final Awakening Update:
              Hello hello everyone.. I'm back at it with a new update for City Of Mars, the update will feature following:

              • All features from City Of Mars V1
              • 2 new buyable traps
              • Brand new easter egg sidequest
              • Final Stand Endgame
              • Perma Perk Reward
              • PHD & Stamina Up Perk Rewards
              • The DoomStick Wonder Weapon
              • Perk heaven ( pay 100 points to tele from quick revive platform to jugg platform )
              • Automatic Respawn System Perk Heaven
              • Overhauled ee_step 1
              • Automatic Checkpoint System Perk Heaven
              • And other small changes & features

              Download the mod from: https://www.mediafire.com/file/nx6i6qbtzoeyjkn/zm_nuked_city_of_mars_updated_july_8th_2025.zip/file

              Support the work by donating:
              https://www.paypal.com/donate/?hosted_button_id=WM4SLXZWT99Y4

              City Of Mars V1 Features

              • Perk Heaven map mod
              • Custom Rocket Intro
              • Upgradeable weapon tracers
              • Mini Easter Egg that unlocks Teleportation to Perk Heaven
              • Custom HUD
              • Custom Textures
              • Custom Audio files
              • Try nading a dead zombie 😉
              • Quality of life improvements
              • Jetpacks in space?!
              • Custom Placed Models & FXs all around the map & in perk heaven

              Source Code: https://github.com/DevUltimateman/nuketown-zombies-reimagined

              Special thanks to:
              Thenwhen for fixing up my broken English during storyteller parts 😄

              ZECxR3ap3r for the custom hud template & plenty of other small misfuckery help! You are the gsc goat!

              ZECxR3ap3r: https://forum.plutonium.pw/user/zecxr3ap3r

              I also modified GeradS0406's exo suit function to allow player who are playing on a server to enter perk heaven. I would of had used just ( "bg_gravity" ) & ( "jump_height" ) but those dvars don't function correctly on dedi servers.
              GeradS0406: https://forum.plutonium.pw/user/gerards0406

              Unknown Love's perk and soul box functions were used with modified values, fxs & targetmodels.
              Unknown Love: https://forum.plutonium.pw/user/dontknowletsplay

              City Of Mars V2 Trailer: https://www.youtube.com/watch?v=d-hnJtk3698

              Nuketown Reimagined City Of Mars Trailer: https://www.youtube.com/watch?v=y0prnqnL6K0

              This mod has been over 3 years in the making. I hope you enjoy the mod as much as I did making it!
              ~ Ultimateman

              Images

              image 1: https://ibb.co/2697FbH

              image 2: https://prnt.sc/24fpcgd

              image 3: https://prnt.sc/24fpg5l

              image 4: https://prnt.sc/24fpkmj

              AzartX47undefined Offline
              AzartX47undefined Offline
              AzartX47
              wrote on last edited by
              #79
              This post is deleted!
              1 Reply Last reply
              0
              • Fgackoundefined Offline
                Fgackoundefined Offline
                Fgacko
                wrote on last edited by
                #80

                how do you get the wonderweapon
                i already did all the steps but i didn't get it
                i tried doing the last stand too but i didnt get it

                Ultimatemanundefined 1 Reply Last reply
                0
                • Saburrundefined Offline
                  Saburrundefined Offline
                  Saburr
                  wrote on last edited by
                  #81

                  I can't seem to find the last mannequin. The mannequins are random each game so sometimes it's fine but every couple games I can't seem to find the last one no matter how hard I try. I've just flown around the map in ufo for like twenty minutes searching all over and I couldn't find anything. Is one of the mannequin combinations bugged? Or is there an insanely hard to find mannequin that I'm missing?

                  Ultimatemanundefined 1 Reply Last reply
                  0
                  • Saburrundefined Saburr

                    I can't seem to find the last mannequin. The mannequins are random each game so sometimes it's fine but every couple games I can't seem to find the last one no matter how hard I try. I've just flown around the map in ufo for like twenty minutes searching all over and I couldn't find anything. Is one of the mannequin combinations bugged? Or is there an insanely hard to find mannequin that I'm missing?

                    Ultimatemanundefined Offline
                    Ultimatemanundefined Offline
                    Ultimateman
                    wrote on last edited by
                    #82

                    Saburr 2 are insanely hard to find or to see if you get those mannequin spawn locations.( once you know those spots, you feel dumb trust me I did too ) Do you have a discord? I could send screenshots of those locations for you in there if you still haven't figured out where they're at. I noclipped plenty of times and even I didn't find those locations till I actually realized where they were at by spawning in a mystery box fx on each mannequin upon starting the game.. 😄

                    Saburrundefined ZenoxFRundefined 2 Replies Last reply
                    0
                    • Fgackoundefined Fgacko

                      how do you get the wonderweapon
                      i already did all the steps but i didn't get it
                      i tried doing the last stand too but i didnt get it

                      Ultimatemanundefined Offline
                      Ultimatemanundefined Offline
                      Ultimateman
                      wrote on last edited by
                      #83

                      Fgacko last stand thingie is mainly meant for coop since if there are more than 1 players in the game, the last stand end game will activate upon launching the final rocket. However you don't need to go into endgame to get the doomstick. The doomstick reward is located next to the "Soul seeker trap".

                      1 Reply Last reply
                      0
                      • Ultimatemanundefined Ultimateman

                        Saburr 2 are insanely hard to find or to see if you get those mannequin spawn locations.( once you know those spots, you feel dumb trust me I did too ) Do you have a discord? I could send screenshots of those locations for you in there if you still haven't figured out where they're at. I noclipped plenty of times and even I didn't find those locations till I actually realized where they were at by spawning in a mystery box fx on each mannequin upon starting the game.. 😄

                        Saburrundefined Offline
                        Saburrundefined Offline
                        Saburr
                        wrote on last edited by
                        #84

                        Ultimateman I feel like I'm gonna go mad if I keep looking so yeah please send them over, my discords Saburr#3485 Cheers:)

                        1 Reply Last reply
                        1
                        • Ultimatemanundefined Ultimateman

                          [ City Of Mars - BO2 Nuketown Reimagined Plutonium ] Update July 8th, 2025

                          Revamped Update ( July 8th, 2025 😞

                          • Players now spawn in with 1 free quick revive perk in their "system".
                          • Imroved easter egg step 1 hit detection and added few fx and mannequin delete method to indicate better that a player has hit the mannequin.
                          • Multiple steps now have correct hintstrings that will tell the player which action button to interact with.
                          • Quick Revive cost from 2000 -> 500 points.
                          • All soulbox soul caps reduced heavily.
                          • Improved perk heaven's jetpack functionality.
                          • Improved fx flickering across the map.
                          • Fixed several methods that froze in the back.
                          • Fixed end game challenge when player is in solo game.
                          • Few lighting changes.
                          • City of Mars is now loaded as any other mod I.e "Tranzit Revamped" from mod menu list.
                          • Added City Of Mars V1 soundpack into the mod.
                          • Players can no longer escape lockdown barriers while being quick on their foot.
                          • Bullet type upgrade model now displays ray gun mk2.

                          Final Awakening Update:
                          Hello hello everyone.. I'm back at it with a new update for City Of Mars, the update will feature following:

                          • All features from City Of Mars V1
                          • 2 new buyable traps
                          • Brand new easter egg sidequest
                          • Final Stand Endgame
                          • Perma Perk Reward
                          • PHD & Stamina Up Perk Rewards
                          • The DoomStick Wonder Weapon
                          • Perk heaven ( pay 100 points to tele from quick revive platform to jugg platform )
                          • Automatic Respawn System Perk Heaven
                          • Overhauled ee_step 1
                          • Automatic Checkpoint System Perk Heaven
                          • And other small changes & features

                          Download the mod from: https://www.mediafire.com/file/nx6i6qbtzoeyjkn/zm_nuked_city_of_mars_updated_july_8th_2025.zip/file

                          Support the work by donating:
                          https://www.paypal.com/donate/?hosted_button_id=WM4SLXZWT99Y4

                          City Of Mars V1 Features

                          • Perk Heaven map mod
                          • Custom Rocket Intro
                          • Upgradeable weapon tracers
                          • Mini Easter Egg that unlocks Teleportation to Perk Heaven
                          • Custom HUD
                          • Custom Textures
                          • Custom Audio files
                          • Try nading a dead zombie 😉
                          • Quality of life improvements
                          • Jetpacks in space?!
                          • Custom Placed Models & FXs all around the map & in perk heaven

                          Source Code: https://github.com/DevUltimateman/nuketown-zombies-reimagined

                          Special thanks to:
                          Thenwhen for fixing up my broken English during storyteller parts 😄

                          ZECxR3ap3r for the custom hud template & plenty of other small misfuckery help! You are the gsc goat!

                          ZECxR3ap3r: https://forum.plutonium.pw/user/zecxr3ap3r

                          I also modified GeradS0406's exo suit function to allow player who are playing on a server to enter perk heaven. I would of had used just ( "bg_gravity" ) & ( "jump_height" ) but those dvars don't function correctly on dedi servers.
                          GeradS0406: https://forum.plutonium.pw/user/gerards0406

                          Unknown Love's perk and soul box functions were used with modified values, fxs & targetmodels.
                          Unknown Love: https://forum.plutonium.pw/user/dontknowletsplay

                          City Of Mars V2 Trailer: https://www.youtube.com/watch?v=d-hnJtk3698

                          Nuketown Reimagined City Of Mars Trailer: https://www.youtube.com/watch?v=y0prnqnL6K0

                          This mod has been over 3 years in the making. I hope you enjoy the mod as much as I did making it!
                          ~ Ultimateman

                          Images

                          image 1: https://ibb.co/2697FbH

                          image 2: https://prnt.sc/24fpcgd

                          image 3: https://prnt.sc/24fpg5l

                          image 4: https://prnt.sc/24fpkmj

                          SuckMyCock420undefined Offline
                          SuckMyCock420undefined Offline
                          SuckMyCock420
                          wrote on last edited by
                          #85

                          Ultimateman AHHHHHH I just got to the LAST STEP in the server with 2 other chaps, and the lockdowns just DIDINT WORK, I have no idea if we i guess did something wrong. But I assume something is Sumoto happen when you try to activate either of the lockdowns, I don't even think the traps were working anymore as they didn't take my money or activate after a while. Also, the soul seeker's trap that im suposto be able to get the doom stick by??? Yeah, what soul seeker trap, neither of them are named this.

                          Ultimatemanundefined 1 Reply Last reply
                          0
                          • SuckMyCock420undefined SuckMyCock420

                            Ultimateman AHHHHHH I just got to the LAST STEP in the server with 2 other chaps, and the lockdowns just DIDINT WORK, I have no idea if we i guess did something wrong. But I assume something is Sumoto happen when you try to activate either of the lockdowns, I don't even think the traps were working anymore as they didn't take my money or activate after a while. Also, the soul seeker's trap that im suposto be able to get the doom stick by??? Yeah, what soul seeker trap, neither of them are named this.

                            Ultimatemanundefined Offline
                            Ultimatemanundefined Offline
                            Ultimateman
                            wrote on last edited by
                            #86

                            SuckMyCock420 the traps can be located at the end of both backyards. those are the traps. which steps did you complete? could you list them so that I can see if you've missed something or if the server has just bugged. thanks.

                            1 Reply Last reply
                            0
                            • Gioppoundefined Offline
                              Gioppoundefined Offline
                              Gioppo
                              wrote on last edited by
                              #87

                              Hello, love your work, i'm facing but tho, in solo/private whenever i go to perk heven to get jug it doesnt show the dringking animation, and the icon is not displayed till i dont exit perk heven, and after exiting it i cant switch gun, throw granates or buy anything. This eventually disappear, but the jug still doesnt work, making u go down with just 2 hits, i was wondering if u are aware of this bug
                              It works just fine in multiplayer tho

                              Ultimatemanundefined 1 Reply Last reply
                              0
                              • Gioppoundefined Gioppo

                                Hello, love your work, i'm facing but tho, in solo/private whenever i go to perk heven to get jug it doesnt show the dringking animation, and the icon is not displayed till i dont exit perk heven, and after exiting it i cant switch gun, throw granates or buy anything. This eventually disappear, but the jug still doesnt work, making u go down with just 2 hits, i was wondering if u are aware of this bug
                                It works just fine in multiplayer tho

                                Ultimatemanundefined Offline
                                Ultimatemanundefined Offline
                                Ultimateman
                                wrote on last edited by
                                #88

                                Gioppo You can't have any other mods running while playing city of mars v2. Check that your script folder is empty ( other than cofv2 files ). Let me know how it goes after that.

                                Gioppoundefined 1 Reply Last reply
                                0
                                • Ultimatemanundefined Ultimateman

                                  [ City Of Mars - BO2 Nuketown Reimagined Plutonium ] Update July 8th, 2025

                                  Revamped Update ( July 8th, 2025 😞

                                  • Players now spawn in with 1 free quick revive perk in their "system".
                                  • Imroved easter egg step 1 hit detection and added few fx and mannequin delete method to indicate better that a player has hit the mannequin.
                                  • Multiple steps now have correct hintstrings that will tell the player which action button to interact with.
                                  • Quick Revive cost from 2000 -> 500 points.
                                  • All soulbox soul caps reduced heavily.
                                  • Improved perk heaven's jetpack functionality.
                                  • Improved fx flickering across the map.
                                  • Fixed several methods that froze in the back.
                                  • Fixed end game challenge when player is in solo game.
                                  • Few lighting changes.
                                  • City of Mars is now loaded as any other mod I.e "Tranzit Revamped" from mod menu list.
                                  • Added City Of Mars V1 soundpack into the mod.
                                  • Players can no longer escape lockdown barriers while being quick on their foot.
                                  • Bullet type upgrade model now displays ray gun mk2.

                                  Final Awakening Update:
                                  Hello hello everyone.. I'm back at it with a new update for City Of Mars, the update will feature following:

                                  • All features from City Of Mars V1
                                  • 2 new buyable traps
                                  • Brand new easter egg sidequest
                                  • Final Stand Endgame
                                  • Perma Perk Reward
                                  • PHD & Stamina Up Perk Rewards
                                  • The DoomStick Wonder Weapon
                                  • Perk heaven ( pay 100 points to tele from quick revive platform to jugg platform )
                                  • Automatic Respawn System Perk Heaven
                                  • Overhauled ee_step 1
                                  • Automatic Checkpoint System Perk Heaven
                                  • And other small changes & features

                                  Download the mod from: https://www.mediafire.com/file/nx6i6qbtzoeyjkn/zm_nuked_city_of_mars_updated_july_8th_2025.zip/file

                                  Support the work by donating:
                                  https://www.paypal.com/donate/?hosted_button_id=WM4SLXZWT99Y4

                                  City Of Mars V1 Features

                                  • Perk Heaven map mod
                                  • Custom Rocket Intro
                                  • Upgradeable weapon tracers
                                  • Mini Easter Egg that unlocks Teleportation to Perk Heaven
                                  • Custom HUD
                                  • Custom Textures
                                  • Custom Audio files
                                  • Try nading a dead zombie 😉
                                  • Quality of life improvements
                                  • Jetpacks in space?!
                                  • Custom Placed Models & FXs all around the map & in perk heaven

                                  Source Code: https://github.com/DevUltimateman/nuketown-zombies-reimagined

                                  Special thanks to:
                                  Thenwhen for fixing up my broken English during storyteller parts 😄

                                  ZECxR3ap3r for the custom hud template & plenty of other small misfuckery help! You are the gsc goat!

                                  ZECxR3ap3r: https://forum.plutonium.pw/user/zecxr3ap3r

                                  I also modified GeradS0406's exo suit function to allow player who are playing on a server to enter perk heaven. I would of had used just ( "bg_gravity" ) & ( "jump_height" ) but those dvars don't function correctly on dedi servers.
                                  GeradS0406: https://forum.plutonium.pw/user/gerards0406

                                  Unknown Love's perk and soul box functions were used with modified values, fxs & targetmodels.
                                  Unknown Love: https://forum.plutonium.pw/user/dontknowletsplay

                                  City Of Mars V2 Trailer: https://www.youtube.com/watch?v=d-hnJtk3698

                                  Nuketown Reimagined City Of Mars Trailer: https://www.youtube.com/watch?v=y0prnqnL6K0

                                  This mod has been over 3 years in the making. I hope you enjoy the mod as much as I did making it!
                                  ~ Ultimateman

                                  Images

                                  image 1: https://ibb.co/2697FbH

                                  image 2: https://prnt.sc/24fpcgd

                                  image 3: https://prnt.sc/24fpg5l

                                  image 4: https://prnt.sc/24fpkmj

                                  Blue_YTundefined Offline
                                  Blue_YTundefined Offline
                                  Blue_YT
                                  wrote on last edited by Blue_YT
                                  #89

                                  Ultimateman I got 40 headshots but the heads don't show up on the map. I tried shooting all the dummies with an orange light but it didn't work. I can't go in Heaven Perks

                                  Ultimatemanundefined 1 Reply Last reply
                                  0
                                  • Ultimatemanundefined Ultimateman

                                    Gioppo You can't have any other mods running while playing city of mars v2. Check that your script folder is empty ( other than cofv2 files ). Let me know how it goes after that.

                                    Gioppoundefined Offline
                                    Gioppoundefined Offline
                                    Gioppo
                                    wrote on last edited by
                                    #90

                                    Ultimateman okay i have did a clean install and it seems working now, thanks!

                                    Ultimatemanundefined 1 Reply Last reply
                                    1
                                    • Gioppoundefined Gioppo

                                      Ultimateman okay i have did a clean install and it seems working now, thanks!

                                      Ultimatemanundefined Offline
                                      Ultimatemanundefined Offline
                                      Ultimateman
                                      wrote on last edited by
                                      #91

                                      Gioppo glad to hear that 👍

                                      THATRolyBolyundefined 1 Reply Last reply
                                      0
                                      • Blue_YTundefined Blue_YT

                                        Ultimateman I got 40 headshots but the heads don't show up on the map. I tried shooting all the dummies with an orange light but it didn't work. I can't go in Heaven Perks

                                        Ultimatemanundefined Offline
                                        Ultimatemanundefined Offline
                                        Ultimateman
                                        wrote on last edited by
                                        #92

                                        Blue_YT that is an old ee step. make sure to remove any old files and download the latest version.

                                        1 Reply Last reply
                                        0
                                        • RedZombieAJundefined RedZombieAJ

                                          Ultimateman apologies for the late response, but my zombies menu screen changed after installing this mod, though I preferred the other screen. Is there a way I can revert this change?

                                          XANOO_YTundefined Offline
                                          XANOO_YTundefined Offline
                                          XANOO_YT
                                          wrote on last edited by
                                          #93
                                          This post is deleted!
                                          1 Reply Last reply
                                          0
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • 1
                                          • 2
                                          • 3
                                          • 4
                                          • 5
                                          • 6
                                          • 7
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Donate