[ZM] Black Ops 1 Zombies Mod [PRE-ALPHA]
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So You Might Of Seen My Post On The Bo2 Modding Section,
Ive Decided To Do This For Bo1 & Waw.Here Is My Current Progress;
I Think This Is What The Sabortooth Was Going To Look Like. -
There Is Alot More To Come.
(and i mean alot) -
(The question marks mean I’m not sure) -
damn, this mod looks sick. cant wait for it to release.
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PS2ABBACHIO thanks.
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yoo my boi ak in zombies?!
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GhostRider0125 no sound tho.
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cant u port the mp sound to it
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GhostRider0125 maybe
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hindercanrun the icon of tufbrew (that ive seen) is just stopping power from WaW
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@HeavilySusYT hmmm okay
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hindercanrun hey have you figured out how to add sound to the ak47 in zombies? I tried replacing its sound files with that of its multiplayer counterpart as well as with the m16, and neither worked
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@JakePatcher nah, also adding the sound files straight from mp won’t work since mp and sp are different.
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sp=zombies and campaign
mp=multiplayer -
I’ll try and do what u did using a few other ways and hopefully it’ll work,
and right now I have only started work on textures; giving the wunderwaffe a pap camo on cotd
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Found something -
hindercanrun man there is so much in the source code for this game. Just going through and reading it or looking at some of the cut content/assets is so intriguing to me haha. Feels like I'm rediscovering this legendary game
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@JakePatcher yes, that’s actually what made me start on the bo2 one, I did get burnt out because of how hard I was working on it,
then I watched a cut content video about bo1 zombies and thought about doing it for bo1, well you know the answer to that.
I was thinking about doing it for waw, I still don’t know about it.
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and most of those images for the bo2 one are from google, not the game files.
if I were to have access to an alpha or dev kit version of bo2 and bo1, it would greatly help with this mod.
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hindercanrun Hey I found a way to get the AK working with sound in zombies, both regular and PAP. I'll drop you the file(s) if you still need it