[ZM] Black Ops 1 Zombies Mod [PRE-ALPHA]
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cant u port the mp sound to it
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GhostRider0125 maybe
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hindercanrun the icon of tufbrew (that ive seen) is just stopping power from WaW
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@HeavilySusYT hmmm okay
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hindercanrun hey have you figured out how to add sound to the ak47 in zombies? I tried replacing its sound files with that of its multiplayer counterpart as well as with the m16, and neither worked
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@JakePatcher nah, also adding the sound files straight from mp won’t work since mp and sp are different.
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sp=zombies and campaign
mp=multiplayer -
I’ll try and do what u did using a few other ways and hopefully it’ll work,
and right now I have only started work on textures; giving the wunderwaffe a pap camo on cotd
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Found something -
hindercanrun man there is so much in the source code for this game. Just going through and reading it or looking at some of the cut content/assets is so intriguing to me haha. Feels like I'm rediscovering this legendary game
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@JakePatcher yes, that’s actually what made me start on the bo2 one, I did get burnt out because of how hard I was working on it,
then I watched a cut content video about bo1 zombies and thought about doing it for bo1, well you know the answer to that.
I was thinking about doing it for waw, I still don’t know about it.
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and most of those images for the bo2 one are from google, not the game files.
if I were to have access to an alpha or dev kit version of bo2 and bo1, it would greatly help with this mod.
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hindercanrun Hey I found a way to get the AK working with sound in zombies, both regular and PAP. I'll drop you the file(s) if you still need it
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@JakePatcher yeah I still haven’t found a way, I would like the files
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hindercanrun Hey, here you go: Download
I've included some other custom guns that either didn't have sounds at all or lacked PAP sounds, namely the Stoner, uzi, flamethrower, enfield, m60, mac11
I based the gunsounds.all.csv file off of the BO1 reimagined mod and just copy+pasted vanilla sound files from raw/soundaliases/zones/DEFAULT_SP_all.csv. The english file was unchanged but apparently required to build the mod
That said IDK how much of the uploaded files you really need to get it all working, as I was just throwing shit at the wall until something worked lol, so you could probably delete a good portion
And one more thing, download this if you haven't already UGX Weapons Editor. I used it to give all those guns PAP sounds
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@JakePatcher thanks
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You’ll get some credit for this
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@JakePatcher do you put it in plutonium\storage\t5\mods
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Just double checking, I’ve given myself the ak47 and it doesn’t make any sound
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yeah it just gives me the default gun not the ak47 and when it does it makes no sound
so idk if I did something wrong