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  3. [ZM] Black Ops 1 Zombies Mod [PRE-ALPHA]

[ZM] Black Ops 1 Zombies Mod [PRE-ALPHA]

Scheduled Pinned Locked Moved BO1 Modding Releases & Resources
black opshindercanrunmodding
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  • GhostRider0125undefined GhostRider0125

    cant u port the mp sound to it

    hindercanrunundefined Offline
    hindercanrunundefined Offline
    hindercanrun
    wrote on last edited by
    #9

    GhostRider0125 maybe

    1 Reply Last reply
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    • hindercanrunundefined hindercanrun

      Screenshot 2022-08-05 231253.png
      (The question marks mean I’m not sure)

      DoorknobBoyundefined Offline
      DoorknobBoyundefined Offline
      DoorknobBoy
      wrote on last edited by
      #10

      hindercanrun the icon of tufbrew (that ive seen) is just stopping power from WaW 39701ecc-2847-4f45-84fd-7b833b219ee1-image.png e0747e61-5d56-4bf9-8ba7-5dbdfd41a8bf-image.png

      hindercanrunundefined 1 Reply Last reply
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      • DoorknobBoyundefined DoorknobBoy

        hindercanrun the icon of tufbrew (that ive seen) is just stopping power from WaW 39701ecc-2847-4f45-84fd-7b833b219ee1-image.png e0747e61-5d56-4bf9-8ba7-5dbdfd41a8bf-image.png

        hindercanrunundefined Offline
        hindercanrunundefined Offline
        hindercanrun
        wrote on last edited by
        #11

        @HeavilySusYT hmmm okay

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        • hindercanrunundefined hindercanrun

          So You Might Of Seen My Post On The Bo2 Modding Section,
          Ive Decided To Do This For Bo1 & Waw.

          Here Is My Current Progress;
          Candolier_zm.jpeg AK-47_ConsoleComands.jpeg 300px-AltFreezeRay.jpeg 240px-CoDBO-Wunderwaffe_DG-3_JZ_CallOfTheDead.jpeg 240px-CODBOM2FlameThrowerModel.jpeg
          I Think This Is What The Sabortooth Was Going To Look Like. Sabertooth_First_Person_BO.jpeg79AFF1FA-E03A-4467-9121-116645EAEB73.jpeg

          MeatSlingerNickundefined Offline
          MeatSlingerNickundefined Offline
          MeatSlingerNick
          wrote on last edited by
          #12

          hindercanrun hey have you figured out how to add sound to the ak47 in zombies? I tried replacing its sound files with that of its multiplayer counterpart as well as with the m16, and neither worked

          hindercanrunundefined 1 Reply Last reply
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          • MeatSlingerNickundefined MeatSlingerNick

            hindercanrun hey have you figured out how to add sound to the ak47 in zombies? I tried replacing its sound files with that of its multiplayer counterpart as well as with the m16, and neither worked

            hindercanrunundefined Offline
            hindercanrunundefined Offline
            hindercanrun
            wrote on last edited by
            #13

            @JakePatcher nah, also adding the sound files straight from mp won’t work since mp and sp are different.

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            • hindercanrunundefined Offline
              hindercanrunundefined Offline
              hindercanrun
              wrote on last edited by
              #14

              sp=zombies and campaign
              mp=multiplayer

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              • hindercanrunundefined Offline
                hindercanrunundefined Offline
                hindercanrun
                wrote on last edited by
                #15

                I’ll try and do what u did using a few other ways and hopefully it’ll work,

                and right now I have only started work on textures; giving the wunderwaffe a pap camo on cotd

                MeatSlingerNickundefined 1 Reply Last reply
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                • hindercanrunundefined Offline
                  hindercanrunundefined Offline
                  hindercanrun
                  wrote on last edited by hindercanrun
                  #16

                  90831641-B061-464D-AD3E-CB5D48F32CAD.jpeg
                  Found something

                  MeatSlingerNickundefined 1 Reply Last reply
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                  • hindercanrunundefined hindercanrun

                    90831641-B061-464D-AD3E-CB5D48F32CAD.jpeg
                    Found something

                    MeatSlingerNickundefined Offline
                    MeatSlingerNickundefined Offline
                    MeatSlingerNick
                    wrote on last edited by
                    #17

                    hindercanrun man there is so much in the source code for this game. Just going through and reading it or looking at some of the cut content/assets is so intriguing to me haha. Feels like I'm rediscovering this legendary game

                    hindercanrunundefined 1 Reply Last reply
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                    • MeatSlingerNickundefined MeatSlingerNick

                      hindercanrun man there is so much in the source code for this game. Just going through and reading it or looking at some of the cut content/assets is so intriguing to me haha. Feels like I'm rediscovering this legendary game

                      hindercanrunundefined Offline
                      hindercanrunundefined Offline
                      hindercanrun
                      wrote on last edited by
                      #18

                      @JakePatcher yes, that’s actually what made me start on the bo2 one, I did get burnt out because of how hard I was working on it,

                      then I watched a cut content video about bo1 zombies and thought about doing it for bo1, well you know the answer to that.

                      I was thinking about doing it for waw, I still don’t know about it.

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                      • hindercanrunundefined Offline
                        hindercanrunundefined Offline
                        hindercanrun
                        wrote on last edited by
                        #19

                        and most of those images for the bo2 one are from google, not the game files.

                        if I were to have access to an alpha or dev kit version of bo2 and bo1, it would greatly help with this mod.

                        1 Reply Last reply
                        4
                        • hindercanrunundefined hindercanrun

                          I’ll try and do what u did using a few other ways and hopefully it’ll work,

                          and right now I have only started work on textures; giving the wunderwaffe a pap camo on cotd

                          MeatSlingerNickundefined Offline
                          MeatSlingerNickundefined Offline
                          MeatSlingerNick
                          wrote on last edited by
                          #20

                          hindercanrun Hey I found a way to get the AK working with sound in zombies, both regular and PAP. I'll drop you the file(s) if you still need it

                          hindercanrunundefined 1 Reply Last reply
                          2
                          • MeatSlingerNickundefined MeatSlingerNick

                            hindercanrun Hey I found a way to get the AK working with sound in zombies, both regular and PAP. I'll drop you the file(s) if you still need it

                            hindercanrunundefined Offline
                            hindercanrunundefined Offline
                            hindercanrun
                            wrote on last edited by
                            #21

                            @JakePatcher yeah I still haven’t found a way, I would like the files

                            MeatSlingerNickundefined 1 Reply Last reply
                            3
                            • hindercanrunundefined hindercanrun

                              @JakePatcher yeah I still haven’t found a way, I would like the files

                              MeatSlingerNickundefined Offline
                              MeatSlingerNickundefined Offline
                              MeatSlingerNick
                              wrote on last edited by
                              #22

                              hindercanrun Hey, here you go: Download

                              I've included some other custom guns that either didn't have sounds at all or lacked PAP sounds, namely the Stoner, uzi, flamethrower, enfield, m60, mac11

                              I based the gunsounds.all.csv file off of the BO1 reimagined mod and just copy+pasted vanilla sound files from raw/soundaliases/zones/DEFAULT_SP_all.csv. The english file was unchanged but apparently required to build the mod

                              That said IDK how much of the uploaded files you really need to get it all working, as I was just throwing shit at the wall until something worked lol, so you could probably delete a good portion

                              And one more thing, download this if you haven't already UGX Weapons Editor. I used it to give all those guns PAP sounds

                              hindercanrunundefined 2 Replies Last reply
                              3
                              • MeatSlingerNickundefined MeatSlingerNick

                                hindercanrun Hey, here you go: Download

                                I've included some other custom guns that either didn't have sounds at all or lacked PAP sounds, namely the Stoner, uzi, flamethrower, enfield, m60, mac11

                                I based the gunsounds.all.csv file off of the BO1 reimagined mod and just copy+pasted vanilla sound files from raw/soundaliases/zones/DEFAULT_SP_all.csv. The english file was unchanged but apparently required to build the mod

                                That said IDK how much of the uploaded files you really need to get it all working, as I was just throwing shit at the wall until something worked lol, so you could probably delete a good portion

                                And one more thing, download this if you haven't already UGX Weapons Editor. I used it to give all those guns PAP sounds

                                hindercanrunundefined Offline
                                hindercanrunundefined Offline
                                hindercanrun
                                wrote on last edited by
                                #23

                                @JakePatcher thanks

                                1 Reply Last reply
                                3
                                • hindercanrunundefined Offline
                                  hindercanrunundefined Offline
                                  hindercanrun
                                  wrote on last edited by
                                  #24

                                  You’ll get some credit for this

                                  1 Reply Last reply
                                  3
                                  • MeatSlingerNickundefined MeatSlingerNick

                                    hindercanrun Hey, here you go: Download

                                    I've included some other custom guns that either didn't have sounds at all or lacked PAP sounds, namely the Stoner, uzi, flamethrower, enfield, m60, mac11

                                    I based the gunsounds.all.csv file off of the BO1 reimagined mod and just copy+pasted vanilla sound files from raw/soundaliases/zones/DEFAULT_SP_all.csv. The english file was unchanged but apparently required to build the mod

                                    That said IDK how much of the uploaded files you really need to get it all working, as I was just throwing shit at the wall until something worked lol, so you could probably delete a good portion

                                    And one more thing, download this if you haven't already UGX Weapons Editor. I used it to give all those guns PAP sounds

                                    hindercanrunundefined Offline
                                    hindercanrunundefined Offline
                                    hindercanrun
                                    wrote on last edited by
                                    #25

                                    @JakePatcher do you put it in plutonium\storage\t5\mods
                                    ?

                                    1 Reply Last reply
                                    3
                                    • hindercanrunundefined Offline
                                      hindercanrunundefined Offline
                                      hindercanrun
                                      wrote on last edited by
                                      #26

                                      Just double checking, I’ve given myself the ak47 and it doesn’t make any sound

                                      1 Reply Last reply
                                      3
                                      • hindercanrunundefined Offline
                                        hindercanrunundefined Offline
                                        hindercanrun
                                        wrote on last edited by hindercanrun
                                        #27

                                        yeah it just gives me the default gun not the ak47 and when it does it makes no sound

                                        so idk if I did something wrong

                                        MeatSlingerNickundefined 1 Reply Last reply
                                        3
                                        • hindercanrunundefined hindercanrun

                                          yeah it just gives me the default gun not the ak47 and when it does it makes no sound

                                          so idk if I did something wrong

                                          MeatSlingerNickundefined Offline
                                          MeatSlingerNickundefined Offline
                                          MeatSlingerNick
                                          wrote on last edited by
                                          #28
                                          This post is deleted!
                                          MeatSlingerNickundefined 1 Reply Last reply
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