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  3. [ZM] Black Ops 1 Zombies Mod [PRE-ALPHA]

[ZM] Black Ops 1 Zombies Mod [PRE-ALPHA]

Scheduled Pinned Locked Moved BO1 Modding Releases & Resources
black opshindercanrunmodding
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  • MeatSlingerNick MeatSlingerNick

    hindercanrun Hey, here you go: Download

    I've included some other custom guns that either didn't have sounds at all or lacked PAP sounds, namely the Stoner, uzi, flamethrower, enfield, m60, mac11

    I based the gunsounds.all.csv file off of the BO1 reimagined mod and just copy+pasted vanilla sound files from raw/soundaliases/zones/DEFAULT_SP_all.csv. The english file was unchanged but apparently required to build the mod

    That said IDK how much of the uploaded files you really need to get it all working, as I was just throwing shit at the wall until something worked lol, so you could probably delete a good portion

    And one more thing, download this if you haven't already UGX Weapons Editor. I used it to give all those guns PAP sounds

    hindercanrun Offline
    hindercanrun Offline
    hindercanrun
    Contributor
    wrote on last edited by
    #23

    @JakePatcher thanks

    1 Reply Last reply
    3
    • hindercanrun Offline
      hindercanrun Offline
      hindercanrun
      Contributor
      wrote on last edited by
      #24

      You’ll get some credit for this

      1 Reply Last reply
      3
      • MeatSlingerNick MeatSlingerNick

        hindercanrun Hey, here you go: Download

        I've included some other custom guns that either didn't have sounds at all or lacked PAP sounds, namely the Stoner, uzi, flamethrower, enfield, m60, mac11

        I based the gunsounds.all.csv file off of the BO1 reimagined mod and just copy+pasted vanilla sound files from raw/soundaliases/zones/DEFAULT_SP_all.csv. The english file was unchanged but apparently required to build the mod

        That said IDK how much of the uploaded files you really need to get it all working, as I was just throwing shit at the wall until something worked lol, so you could probably delete a good portion

        And one more thing, download this if you haven't already UGX Weapons Editor. I used it to give all those guns PAP sounds

        hindercanrun Offline
        hindercanrun Offline
        hindercanrun
        Contributor
        wrote on last edited by
        #25

        @JakePatcher do you put it in plutonium\storage\t5\mods
        ?

        1 Reply Last reply
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        • hindercanrun Offline
          hindercanrun Offline
          hindercanrun
          Contributor
          wrote on last edited by
          #26

          Just double checking, I’ve given myself the ak47 and it doesn’t make any sound

          1 Reply Last reply
          3
          • hindercanrun Offline
            hindercanrun Offline
            hindercanrun
            Contributor
            wrote on last edited by hindercanrun
            #27

            yeah it just gives me the default gun not the ak47 and when it does it makes no sound

            so idk if I did something wrong

            MeatSlingerNick 1 Reply Last reply
            3
            • hindercanrun hindercanrun

              yeah it just gives me the default gun not the ak47 and when it does it makes no sound

              so idk if I did something wrong

              MeatSlingerNick Offline
              MeatSlingerNick Offline
              MeatSlingerNick
              wrote on last edited by
              #28
              This post is deleted!
              MeatSlingerNick 1 Reply Last reply
              0
              • MeatSlingerNick MeatSlingerNick

                This post is deleted!

                MeatSlingerNick Offline
                MeatSlingerNick Offline
                MeatSlingerNick
                wrote on last edited by MeatSlingerNick
                #29

                hindercanrun You put the files into the mod directory of your regular black ops installation

                (For example: steam/steamapps/common/Call of Duty Black Ops/mods)

                • Drop these files into the same mod folder alongside the other files (forgot about these sorry)
                • Add all the necessary lines to mod.csv
                • Run the BO1 mod tools and build mod with link fastfile and build IWD checked (It throws up some errors but idk it works fine regardless)
                • Move the entire folder into your t5/mods directory

                Also if you have other mods installed you can most likely merge the two by adding onto the mod.csv file and rebuilding it in the mod tools. I sent you my mod.csv, but it only includes my own mod files. Use the same format to add your own

                MeatSlingerNick hindercanrun 2 Replies Last reply
                3
                • MeatSlingerNick MeatSlingerNick

                  hindercanrun You put the files into the mod directory of your regular black ops installation

                  (For example: steam/steamapps/common/Call of Duty Black Ops/mods)

                  • Drop these files into the same mod folder alongside the other files (forgot about these sorry)
                  • Add all the necessary lines to mod.csv
                  • Run the BO1 mod tools and build mod with link fastfile and build IWD checked (It throws up some errors but idk it works fine regardless)
                  • Move the entire folder into your t5/mods directory

                  Also if you have other mods installed you can most likely merge the two by adding onto the mod.csv file and rebuilding it in the mod tools. I sent you my mod.csv, but it only includes my own mod files. Use the same format to add your own

                  MeatSlingerNick Offline
                  MeatSlingerNick Offline
                  MeatSlingerNick
                  wrote on last edited by
                  #30

                  And one more thing almost forgot: once you're finished with that, copy the mod.ff file into

                  t5/mods/yourmod/zone/common and rename it to the name of the map(s) you intend to use it on with "_patch" at the end

                  For example: :zombie_pentagon_patch.ff", "zombie_theater_patch.ff", etc.

                  hindercanrun 1 Reply Last reply
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                  • MeatSlingerNick MeatSlingerNick

                    And one more thing almost forgot: once you're finished with that, copy the mod.ff file into

                    t5/mods/yourmod/zone/common and rename it to the name of the map(s) you intend to use it on with "_patch" at the end

                    For example: :zombie_pentagon_patch.ff", "zombie_theater_patch.ff", etc.

                    hindercanrun Offline
                    hindercanrun Offline
                    hindercanrun
                    Contributor
                    wrote on last edited by
                    #31

                    @JakePatcher does this work on the torrent version of bo1?

                    1 Reply Last reply
                    3
                    • hindercanrun Offline
                      hindercanrun Offline
                      hindercanrun
                      Contributor
                      wrote on last edited by
                      #32

                      don’t have much money rn so I can’t buy the game

                      MeatSlingerNick 2 Replies Last reply
                      3
                      • hindercanrun hindercanrun

                        don’t have much money rn so I can’t buy the game

                        MeatSlingerNick Offline
                        MeatSlingerNick Offline
                        MeatSlingerNick
                        wrote on last edited by
                        #33

                        hindercanrun probably, so long as you have mod tools installed. I don't THINK you need to own the game on steam to download mod tools for it (look under tools in your steam game library). If it's not there you can try this installer I found from a quick google search: [(https://github.com/Mythical-Github/Black-Ops-Mod-Tools-Installer/releases)].

                        Never used it so idk, but you should have a bunch of new folders in your BO1 directory, including bin\Launcher.exe. That's the mod tools launcher

                        1 Reply Last reply
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                        • hindercanrun hindercanrun

                          don’t have much money rn so I can’t buy the game

                          MeatSlingerNick Offline
                          MeatSlingerNick Offline
                          MeatSlingerNick
                          wrote on last edited by
                          #34

                          hindercanrun And it's a 12 year old game lmao. Don't blame you for not wanting to spend fucking $40 on the base game alone.... +$15 per dlc....

                          1 Reply Last reply
                          3
                          • MeatSlingerNick MeatSlingerNick

                            hindercanrun You put the files into the mod directory of your regular black ops installation

                            (For example: steam/steamapps/common/Call of Duty Black Ops/mods)

                            • Drop these files into the same mod folder alongside the other files (forgot about these sorry)
                            • Add all the necessary lines to mod.csv
                            • Run the BO1 mod tools and build mod with link fastfile and build IWD checked (It throws up some errors but idk it works fine regardless)
                            • Move the entire folder into your t5/mods directory

                            Also if you have other mods installed you can most likely merge the two by adding onto the mod.csv file and rebuilding it in the mod tools. I sent you my mod.csv, but it only includes my own mod files. Use the same format to add your own

                            hindercanrun Offline
                            hindercanrun Offline
                            hindercanrun
                            Contributor
                            wrote on last edited by
                            #35

                            @JakePatcher errors like this?
                            FAILED TO EXECUTE: launcher_ldr linker_pc.dll linker_pc -nopause -language english -moddir your_mod mod
                            FAILED TO EXECUTE: 7za a "C:\Users\hindercanrun\AppData\Local\Plutonium\modding\Black Ops Mod Tools\mods\your_mod\your_mod.iwd" -tzip -r "c------------:\Users\hindercanrun\AppData\Local\Plutonium\modding\Black Ops Mod Tools\mods\your_mod\your_mod.files"

                            1 Reply Last reply
                            3
                            • hindercanrun Offline
                              hindercanrun Offline
                              hindercanrun
                              Contributor
                              wrote on last edited by
                              #36

                              also the file it makes is it supposed to be 0kb?

                              1 Reply Last reply
                              3
                              • hindercanrun Offline
                                hindercanrun Offline
                                hindercanrun
                                Contributor
                                wrote on last edited by
                                #37

                                (this is basically my first time trying to use mod tools like this)

                                1 Reply Last reply
                                3
                                • hindercanrun Offline
                                  hindercanrun Offline
                                  hindercanrun
                                  Contributor
                                  wrote on last edited by
                                  #38

                                  Once I run the mod tools with link fast file and iwd it makes a your_mod.files file
                                  is that what it’s supposed to do?

                                  1 Reply Last reply
                                  3
                                  • hindercanrun Offline
                                    hindercanrun Offline
                                    hindercanrun
                                    Contributor
                                    wrote on last edited by
                                    #39

                                    and if you could send me some gameplay of the guns actually working that would be nice

                                    and have u tried this with the torrent version or just steam?

                                    MeatSlingerNick 1 Reply Last reply
                                    3
                                    • hindercanrun hindercanrun

                                      and if you could send me some gameplay of the guns actually working that would be nice

                                      and have u tried this with the torrent version or just steam?

                                      MeatSlingerNick Offline
                                      MeatSlingerNick Offline
                                      MeatSlingerNick
                                      wrote on last edited by MeatSlingerNick
                                      #40

                                      hindercanrun Hey here you go: It includes a full tutorial and the end result.

                                      Also I edited the individual weapon files beforehand for my upcoming mod, so that's why the upgraded uzi has a custom name and PAP'd pew pew sounds -- And to add PAP sounds all you need to do is open the upgraded weapon's file in the UGX application and swap out its shooting sound with that of another gun.

                                      Sorry if I made it out to be more confusing than it should've been. Let me know how it goes for you 🙂

                                      And yes, it's the steam version though I highly doubt there's any difference. My best guess is I linked you faulty mod tools OR you didn't run the converter

                                      hindercanrun 2 Replies Last reply
                                      2
                                      • DARKHACHK Offline
                                        DARKHACHK Offline
                                        DARKHACHK
                                        wrote on last edited by
                                        #41

                                        bonjour est ce que vous pourriais me donner un coup de main sv pour mon zombie bo1 quand je lance le jeu T5 zombie 4 seconde plus tard il se ferme merci

                                        hindercanrun 1 Reply Last reply
                                        2
                                        • DARKHACHK DARKHACHK

                                          bonjour est ce que vous pourriais me donner un coup de main sv pour mon zombie bo1 quand je lance le jeu T5 zombie 4 seconde plus tard il se ferme merci

                                          hindercanrun Offline
                                          hindercanrun Offline
                                          hindercanrun
                                          Contributor
                                          wrote on last edited by
                                          #42

                                          DARKHACHK speak English

                                          1 Reply Last reply
                                          2

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