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  3. [Release] [Zombies] Share Mystery box & Perks in Mysterybox

[Release] [Zombies] Share Mystery box & Perks in Mysterybox

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  • znchiundefined Offline
    znchiundefined Offline
    znchi
    replied to dontknowletspl on last edited by
    #14

    @dontknowletsplay Had the same issue without any box related scripts. I guess buried might handle boxes a little different.

    dontknowletsplundefined 1 Reply Last reply
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    • JezuzLizardundefined Offline
      JezuzLizardundefined Offline
      JezuzLizard Plutonium Staff
      wrote on last edited by
      #15

      Keep in mind the code you are basing your mod on, is code that I had to spend quite some time comparing to other versions of the script in order to get some degree of parity. Regardless its still decompiled code so its never 100% exactly what Treyarch had as source code. Furthermore, the current compiler has many peculiarities so its unwise to trust its output either.

      I don't exactly know what happens when a mod replaces a function that another mod already replaces, but I would guess the later replaceFunc() call would be the one used.

      dontknowletsplundefined 1 Reply Last reply
      0
      • dontknowletsplundefined Offline
        dontknowletsplundefined Offline
        dontknowletspl
        replied to znchi on last edited by dontknowletspl
        #16

        @shyperson0 the issue is fixed. it was caused by fire sale powerup.

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        • dontknowletsplundefined Offline
          dontknowletsplundefined Offline
          dontknowletspl
          replied to JezuzLizard on last edited by dontknowletspl
          #17

          JezuzLizard nice work you done with the gsc dumps, without those scripting would be alot harder. the issue with this script is fixed and it was caused but fire sale and our reset box function.

          1 Reply Last reply
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          • Xeratoneundefined Offline
            Xeratoneundefined Offline
            Xeratone
            replied to dontknowletspl on last edited by
            #18

            @dontknowletsplay No

            dontknowletsplundefined 1 Reply Last reply
            0
            • dontknowletsplundefined Offline
              dontknowletsplundefined Offline
              dontknowletspl
              replied to Xeratone on last edited by
              #19

              @Sklaxtik what is your installion folder? are you using other gsc scripts same time? when does the crash happen and does it give error message?

              Xeratoneundefined 1 Reply Last reply
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              • Xeratoneundefined Offline
                Xeratoneundefined Offline
                Xeratone
                replied to dontknowletspl on last edited by
                #20

                @dontknowletsplay
                Folder:
                C:\Users\user\AppData\Local\Plutonium\storage\t6\scripts\zm

                I do currently use another GSC script but at the time I tried using this I wasn't.

                I load into nuketown and right before the screen lights up the game crashes, I will try to get the error message.

                dontknowletsplundefined 1 Reply Last reply
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                • dontknowletsplundefined Offline
                  dontknowletsplundefined Offline
                  dontknowletspl
                  replied to Xeratone on last edited by
                  #21

                  @Sklaxtik i fixed the nuketown crash issue when i updated the script

                  Xeratoneundefined 1 Reply Last reply
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                  • Xeratoneundefined Offline
                    Xeratoneundefined Offline
                    Xeratone
                    replied to dontknowletspl on last edited by
                    #22

                    @dontknowletsplay Thank you!

                    1 Reply Last reply
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                    • mikzyundefined Offline
                      mikzyundefined Offline
                      mikzy Banned
                      wrote on last edited by
                      #23

                      https://github.com/whydoesanyonecare/shared_mysterybox/pull/1
                      😄

                      dontknowletsplundefined 1 Reply Last reply
                      1
                      • dontknowletsplundefined Offline
                        dontknowletsplundefined Offline
                        dontknowletspl
                        replied to mikzy on last edited by
                        #24

                        mikey thank you i have to test it out and add it to my gsc projects, also thanks to chase for making it.

                        1 Reply Last reply
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                        • qndaundefined Offline
                          qndaundefined Offline
                          qnda
                          wrote on last edited by
                          #25

                          hi guys, since i installed the mod after some time the mystery boxes start to bug and overlap the weapon skins, without understanding which weapon i am taking. happens to me on all maps. moreover, when the box goes with the teddy bear, it does not change position but respawns on the same position. are there any updates on this mod?

                          dontknowletsplundefined 1 Reply Last reply
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                          • dontknowletsplundefined Offline
                            dontknowletsplundefined Offline
                            dontknowletspl
                            replied to qnda on last edited by
                            #26

                            @DR-qnda ill have to look in to that. ill update the script if i manage to find and fix the error

                            qndaundefined 1 Reply Last reply
                            0
                            • qndaundefined Offline
                              qndaundefined Offline
                              qnda
                              replied to dontknowletspl on last edited by
                              #27

                              @dontknowletsplay
                              I did some experiments on this mod and discovered the probable cause of the weapon skin overlap bug and also a possible solution (although it may turn out unfair).

                              The cause is the return of the box to the first place it spawned at the start of the game. In other words, for example on Town, if the mystery box is spawned next to the Double Tap, when the teddy bear comes out and the box will respawn next to the Quick Revive, nothing happens, but when the teddy bear comes out again and it will come back again next to the Double Tap, it will start to bug.

                              A possible solution to this problem is to use a mod menu and to use the 'Unmovable Mystery Box' function, so that the crate never moves and triggers the bug.

                              Unfortunately I am not a programmer and I have no experience with the gsc language, but I hope I have been of help anyway.

                              dontknowletsplundefined 1 Reply Last reply
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                              • dontknowletsplundefined Offline
                                dontknowletsplundefined Offline
                                dontknowletspl
                                replied to qnda on last edited by
                                #28

                                @DR-qnda thank you that helps alot. i think it is fixable without making the box unmoveable.

                                1 Reply Last reply
                                1
                                • qndaundefined Offline
                                  qndaundefined Offline
                                  qnda
                                  wrote on last edited by
                                  #29

                                  Great, I hope you can fix this mod because my friends and I love it. If you need anything, let me know, I will try my best.

                                  dontknowletsplundefined 1 Reply Last reply
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                                  • dontknowletsplundefined Offline
                                    dontknowletsplundefined Offline
                                    dontknowletspl
                                    replied to qnda on last edited by
                                    #30

                                    @DR-qnda fixed and updated compiled file link. test it out and report if it has more issues.

                                    later on going to update the github page and add the auto compiler.

                                    qndaundefined 1 Reply Last reply
                                    1
                                    • qndaundefined Offline
                                      qndaundefined Offline
                                      qnda
                                      replied to dontknowletspl on last edited by
                                      #31

                                      @dontknowletsplay It's amazing how quickly you solved this bug. You are really a great developer. Tomorrow as soon as I can, I will test it and report any problems.

                                      dontknowletsplundefined 1 Reply Last reply
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                                      • dontknowletsplundefined Offline
                                        dontknowletsplundefined Offline
                                        dontknowletspl
                                        replied to qnda on last edited by dontknowletspl
                                        #32

                                        @DR-qnda if you have time please test the second version aswell which is not using replacefunc.
                                        its not compiled tho but if needed i can add compiled file link.

                                        thank you.

                                        qndaundefined 1 Reply Last reply
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                                        • soapmanWindows8undefined Offline
                                          soapmanWindows8undefined Offline
                                          soapmanWindows8
                                          replied to Sorex on last edited by
                                          #33

                                          Sorex Ohya cunt uv got every gun in the game son

                                          Sorexundefined 1 Reply Last reply
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