Skip to content
  • 0 Unread 0
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
Collapse

Plutonium

  1. Home
  2. BO2 Modding Releases & Resources
  3. [Release] [Zombies] Director's Cut

[Release] [Zombies] Director's Cut

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
54 Posts 24 Posters 25.8k Views 6 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • VERsingthegamezundefined VERsingthegamez

    Any way to port something like phd for all maps even if the perk is not there?

    teh_banditundefined Offline
    teh_banditundefined Offline
    teh_bandit
    wrote on last edited by
    #23

    VERsingthegamez Functionality? Yes. Assets/Materials/Hud? No.

    VERsingthegamezundefined 1 Reply Last reply
    0
    • teh_banditundefined teh_bandit

      VERsingthegamez Functionality? Yes. Assets/Materials/Hud? No.

      VERsingthegamezundefined Offline
      VERsingthegamezundefined Offline
      VERsingthegamez
      wrote on last edited by VERsingthegamez
      #24

      teh_bandit so you could add it and it just will not be a perk on the hud?

      teh_banditundefined 1 Reply Last reply
      0
      • VERsingthegamezundefined VERsingthegamez

        teh_bandit so you could add it and it just will not be a perk on the hud?

        teh_banditundefined Offline
        teh_banditundefined Offline
        teh_bandit
        wrote on last edited by
        #25

        VERsingthegamez Yes you could.

        VERsingthegamezundefined 1 Reply Last reply
        0
        • teh_banditundefined teh_bandit

          VERsingthegamez Yes you could.

          VERsingthegamezundefined Offline
          VERsingthegamezundefined Offline
          VERsingthegamez
          wrote on last edited by VERsingthegamez
          #26

          teh_bandit guess someone could. also I noticed a bug that the perks are not given on mob of the dead.

          teh_banditundefined 1 Reply Last reply
          1
          • VERsingthegamezundefined VERsingthegamez

            teh_bandit guess someone could. also I noticed a bug that the perks are not given on mob of the dead.

            teh_banditundefined Offline
            teh_banditundefined Offline
            teh_bandit
            wrote on last edited by
            #27

            VERsingthegamez when does this occur?

            VERsingthegamezundefined 1 Reply Last reply
            1
            • teh_banditundefined teh_bandit

              VERsingthegamez when does this occur?

              VERsingthegamezundefined Offline
              VERsingthegamezundefined Offline
              VERsingthegamez
              wrote on last edited by
              #28

              teh_bandit When you spawn in, the perks start to appear but when you go into afterlife and revive, perks are all gone.

              teh_banditundefined 1 Reply Last reply
              1
              • VERsingthegamezundefined VERsingthegamez

                teh_bandit When you spawn in, the perks start to appear but when you go into afterlife and revive, perks are all gone.

                teh_banditundefined Offline
                teh_banditundefined Offline
                teh_bandit
                wrote on last edited by
                #29

                VERsingthegamez Bug fixed, mod updated. Thank you!

                1 Reply Last reply
                1
                • teh_banditundefined Offline
                  teh_banditundefined Offline
                  teh_bandit
                  wrote on last edited by
                  #30

                  Fixed bugs regarding multiple players rejoining and respawning

                  MH11undefined 1 Reply Last reply
                  0
                  • teh_banditundefined teh_bandit

                    Fixed bugs regarding multiple players rejoining and respawning

                    MH11undefined Offline
                    MH11undefined Offline
                    MH11
                    wrote on last edited by
                    #31

                    teh_bandit can we change the jugger-nog max health with this? if not, then can you please add this feature?

                    teh_banditundefined 1 Reply Last reply
                    0
                    • MH11undefined MH11

                      teh_bandit can we change the jugger-nog max health with this? if not, then can you please add this feature?

                      teh_banditundefined Offline
                      teh_banditundefined Offline
                      teh_bandit
                      wrote on last edited by
                      #32

                      MH11 As in, you want to have more then 250 health? Why lol

                      MH11undefined 1 Reply Last reply
                      0
                      • teh_banditundefined teh_bandit

                        MH11 As in, you want to have more then 250 health? Why lol

                        MH11undefined Offline
                        MH11undefined Offline
                        MH11
                        wrote on last edited by
                        #33

                        teh_bandit yes, actually i want make it like 500.
                        if you add a version with godmode or extra hp, it could be nice.

                        teh_banditundefined 1 Reply Last reply
                        0
                        • MH11undefined MH11

                          teh_bandit yes, actually i want make it like 500.
                          if you add a version with godmode or extra hp, it could be nice.

                          teh_banditundefined Offline
                          teh_banditundefined Offline
                          teh_bandit
                          wrote on last edited by
                          #34

                          MH11 It's suppose to be Director's Cut from IW Zombies. You can edit the source anytime.

                          1 Reply Last reply
                          0
                          • teh_banditundefined teh_bandit

                            Wyler_Welcomes_IW.png

                            Director's Cut for Black Ops 2 Zombies

                            Download: https://github.com/teh-bandit/Plutonium-T6ZM/raw/main/Director's Cut/director's_cut-compiled.gsc

                            Source: https://github.com/teh-bandit/Plutonium-T6ZM/tree/main/Director's Cut

                            Script to be placed in %localappdata%\Plutonium\storage\t6\scripts\zm
                            If you do not have these folders, make them.

                            Overview

                            This script is based off of the Director's Cut reward from Infinite Warfare Zombies:

                            • All perks granted permanently
                            • All weapons in the box are upgraded
                            • 25,000 starting points
                            • All buildable wonder weapons added to box
                            • Upgraded Sliquifier added
                            • Special weapons no longer limited to one player
                            • Solo revives increased to 6

                            Try the BO1 version of this mod!
                            https://github.com/teh-bandit/BO1-Director-s-Cut

                            Swagmaster42undefined Offline
                            Swagmaster42undefined Offline
                            Swagmaster42
                            wrote on last edited by Swagmaster42
                            #35

                            teh_bandit Amazing job is really good for origins 🙂 (Also where do I put the files for the Bo1 version?)

                            teh_banditundefined 1 Reply Last reply
                            0
                            • Swagmaster42undefined Swagmaster42

                              teh_bandit Amazing job is really good for origins 🙂 (Also where do I put the files for the Bo1 version?)

                              teh_banditundefined Offline
                              teh_banditundefined Offline
                              teh_bandit
                              wrote on last edited by
                              #36

                              Swagmaster42 Download the entire code folder from github, and place it in your mods folder. You will need Game_Mod:

                              https://wiki.modme.co/wiki/black_ops_1/Installing-Game_Mod.html

                              Swagmaster42undefined 1 Reply Last reply
                              1
                              • teh_banditundefined teh_bandit

                                Swagmaster42 Download the entire code folder from github, and place it in your mods folder. You will need Game_Mod:

                                https://wiki.modme.co/wiki/black_ops_1/Installing-Game_Mod.html

                                Swagmaster42undefined Offline
                                Swagmaster42undefined Offline
                                Swagmaster42
                                wrote on last edited by
                                #37

                                teh_bandit Thanks it worked

                                1 Reply Last reply
                                1
                                • teh_banditundefined teh_bandit

                                  Wyler_Welcomes_IW.png

                                  Director's Cut for Black Ops 2 Zombies

                                  Download: https://github.com/teh-bandit/Plutonium-T6ZM/raw/main/Director's Cut/director's_cut-compiled.gsc

                                  Source: https://github.com/teh-bandit/Plutonium-T6ZM/tree/main/Director's Cut

                                  Script to be placed in %localappdata%\Plutonium\storage\t6\scripts\zm
                                  If you do not have these folders, make them.

                                  Overview

                                  This script is based off of the Director's Cut reward from Infinite Warfare Zombies:

                                  • All perks granted permanently
                                  • All weapons in the box are upgraded
                                  • 25,000 starting points
                                  • All buildable wonder weapons added to box
                                  • Upgraded Sliquifier added
                                  • Special weapons no longer limited to one player
                                  • Solo revives increased to 6

                                  Try the BO1 version of this mod!
                                  https://github.com/teh-bandit/BO1-Director-s-Cut

                                  Parcheysundefined Offline
                                  Parcheysundefined Offline
                                  Parcheys
                                  wrote on last edited by
                                  #38

                                  teh_bandit hey I was playing town, and after I hit the box a few times the game takes away all my guns, is that something with the mod

                                  teh_banditundefined 1 Reply Last reply
                                  0
                                  • Parcheysundefined Parcheys

                                    teh_bandit hey I was playing town, and after I hit the box a few times the game takes away all my guns, is that something with the mod

                                    teh_banditundefined Offline
                                    teh_banditundefined Offline
                                    teh_bandit
                                    wrote on last edited by
                                    #39

                                    Parcheys It's a bug, it occurs but often rare.

                                    1 Reply Last reply
                                    0
                                    • teh_banditundefined teh_bandit

                                      Wyler_Welcomes_IW.png

                                      Director's Cut for Black Ops 2 Zombies

                                      Download: https://github.com/teh-bandit/Plutonium-T6ZM/raw/main/Director's Cut/director's_cut-compiled.gsc

                                      Source: https://github.com/teh-bandit/Plutonium-T6ZM/tree/main/Director's Cut

                                      Script to be placed in %localappdata%\Plutonium\storage\t6\scripts\zm
                                      If you do not have these folders, make them.

                                      Overview

                                      This script is based off of the Director's Cut reward from Infinite Warfare Zombies:

                                      • All perks granted permanently
                                      • All weapons in the box are upgraded
                                      • 25,000 starting points
                                      • All buildable wonder weapons added to box
                                      • Upgraded Sliquifier added
                                      • Special weapons no longer limited to one player
                                      • Solo revives increased to 6

                                      Try the BO1 version of this mod!
                                      https://github.com/teh-bandit/BO1-Director-s-Cut

                                      PlasticBallsundefined Offline
                                      PlasticBallsundefined Offline
                                      PlasticBalls
                                      wrote on last edited by
                                      #40

                                      teh_bandit
                                      Thank you soo much for allowing me to be extremely shit but still have fun
                                      8b5575be-5e60-4d9d-bb0d-4acb276b102e-image.png

                                      1 Reply Last reply
                                      4
                                      • _jamesbauer_undefined Offline
                                        _jamesbauer_undefined Offline
                                        _jamesbauer_
                                        wrote on last edited by
                                        #41
                                        This post is deleted!
                                        teh_banditundefined 1 Reply Last reply
                                        0
                                        • _jamesbauer_undefined _jamesbauer_

                                          This post is deleted!

                                          teh_banditundefined Offline
                                          teh_banditundefined Offline
                                          teh_bandit
                                          wrote on last edited by
                                          #42

                                          _jamesbauer_ I made it, read the bottom of my release notes here lol (or my github)

                                          _jamesbauer_undefined 1 Reply Last reply
                                          0

                                          Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                          Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                          With your input, this post could be even better 💗

                                          Register Login
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • 1
                                          • 2
                                          • 3
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Unread 0
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups