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  3. [Release] [ZM] BO2 Remix Mod

[Release] [ZM] BO2 Remix Mod

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  • ProPrinsundefined ProPrins

    uli13 I have that for you. Add me on discord or here on plutonium

    alextvzzundefined Offline
    alextvzzundefined Offline
    alextvzz
    wrote on last edited by
    #78

    ProPrins Hey bro what’s your Discord? I also wanted the script for removing the speed of the zombies 🙂

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    • TarusLykoiundefined Offline
      TarusLykoiundefined Offline
      TarusLykoi
      wrote on last edited by
      #79

      a script for the jet gun and the die rise elevators is the only thing I want, although the visual improvement the hud could be another striking set

      1 Reply Last reply
      0
      • IH8Gays05undefined Offline
        IH8Gays05undefined Offline
        IH8Gays05
        wrote on last edited by
        #80

        is there anyway to remove the buildables so i have to pick them up myself? i cant figure out what to remove or to edit

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        • CAW TRICKSHOTundefined Offline
          CAW TRICKSHOTundefined Offline
          CAW TRICKSHOT
          wrote on last edited by
          #81

          could anyone add a shortcut portal for town to corn fields and ladder to diner with the remix mod id have my perfect map other than ee

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          • CAW TRICKSHOTundefined Offline
            CAW TRICKSHOTundefined Offline
            CAW TRICKSHOT
            wrote on last edited by
            #82

            die rise great aswell with mod

            1 Reply Last reply
            0
            • xsfbfbundefined Offline
              xsfbfbundefined Offline
              xsfbfb
              wrote on last edited by xsfbfb
              #83

              I figured out to make the zombies walk but they never sprint on higher rounds ive only tested round 10.
              Deleting the text makes the game not load a map, not sure what else to do.

              1 Reply Last reply
              0
              • KingGojoundefined Offline
                KingGojoundefined Offline
                KingGojo
                wrote on last edited by
                #84

                it's pretty and god

                1 Reply Last reply
                0
                • xsfbfbundefined Offline
                  xsfbfbundefined Offline
                  xsfbfb
                  wrote on last edited by xsfbfb
                  #85

                  i got it to work without putting everything from the remix mod into my files.
                  make sure to make a remix folder and put the scripts i put in the remix folder i havent tested all the gsc from the remix mod but every map works with the gsc i put in my remix folder.
                  2024-06-01.png
                  2024-06-01 (1).png

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                  • utyuut210undefined Offline
                    utyuut210undefined Offline
                    utyuut210
                    wrote on last edited by
                    #86

                    why when i try to buy the Olympia from the wall to get the raygun perma perk the Olympia just pops out of the wall and nothing happens???

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                    • Mr_machetazosundefined Offline
                      Mr_machetazosundefined Offline
                      Mr_machetazos
                      wrote on last edited by
                      #87

                      Hey... i cant hear any character dialogue

                      1 Reply Last reply
                      1
                      • 5and5undefined 5and5

                        Call of Duty: Black Ops II Zombies - Remix

                        This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                        Created by: 5and5

                        YouTube - Twitch - Twitter

                        badge-alt-text

                        Download

                        Download

                        Leaderboards

                        Leaderboards

                        How to Install

                        YouTube Video

                        • Video Tutorial

                        Automatic Installer

                        • Download and install BO2 Plutonium Plutonium Download
                        • Download the latest version of Remix Installer
                        • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                        • Launch the game and enjoy!

                        Manual Installation

                        • Download and install BO2 Plutonium Plutonium Download
                        • Download the latest version of Remix
                        • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                        • Launch the game and enjoy!

                        Custom Survival Maps Installation

                        • Go here for more information
                        • Download Remix Custom Survival Maps
                        • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                        • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                        Change Notes

                        General

                        • Zombies start running at round 1
                        • Walkers removed
                        • Coop pause
                        • Three weapon slots by default
                        • Zombies health scales more linearly
                        • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                        • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                        • 12 hour reset

                        Visual

                        • Tweaked graphics
                        • Tweaked vision set
                        • Rotating skybox
                        • Fog disabled
                        • Night mode option with night_mode 1
                        • Change zombies eye color with eye_color 1

                        Patches

                        • Bank automatically full
                        • Perma Perks given
                        • Fridge has AN94 or War Machine depending on the map
                        • Set box starting locations
                        • First box
                        • Round 255 round cap removed
                        • In game fast ray rapid_fire 1
                        • Characters can be selected with character

                        HUD

                        • Timer
                        • Round timer
                        • Health bar
                        • SPH - appears after round 50
                        • Zombies remaining counter
                        • Current zone
                        • Trap timer
                        • All hud can be turned on with hud_all 1
                        • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                        • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                        Player

                        • Starting points set to 555
                        • Max points set to 500005
                        • Reduced fall damage

                        Power Ups

                        • Drop rate increased from 3% to 4%
                        • Fire sales removed
                        • Max ammos refill clip as well
                        • Carpenters repair shields
                        • Insta kill timer stacks
                        • Double points timer stacks
                        • Nukes kill zombies faster
                        • Perk bottles give extra perk slot
                        • Effect added to the first drop of a new powerup cycle

                        Perks

                        • Players can sprint while drinking perks
                        • Perk bottles also increase players perk limit by 1
                        • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                        • Deadshot increases head shot damage by x2
                        • Who's who wont activate when player has quick revive
                        • Electric cherry wont activate when a player goes down
                        • Proning in front of perks gives you 100 points

                        Mystery Box

                        • Weapons can be shared by knifing the box
                        • Box moves instantly now
                        • Box perma perk guarantees a good weapon first hit
                        • First box setup guaranteed
                        • Mark 2 probability increased from 33% to 50%

                        Buildables

                        • All parts are given at the start of the game
                        • Increased buildable buy distance
                        • Buildables can be built without looking at them

                        Weapons

                        • Explosive damage scaling increased
                        • Increased wall weapon buy distance
                        • Buying wall weapon ammo fills clip

                        Equipment

                        • Claymores do 1/2 of zombies max health
                        • Max claymores changed from 12 per player to 10 total on the map at a time

                        Maps

                        Survival

                        • Dogs are enabled by default except on Nuketown
                        • Dogs rounds always happen every 4 rounds

                        Bus Depot

                        • Pack-A-Punch added
                        • Claymores added

                        Farm

                        • Pack-A-Punch added
                        • Claymores added

                        Town

                        • Speed cola moved to tombstone location
                        • Tombstone removed
                        • Olympia wall buy replaced with an mp5
                        • Claymores added

                        Nuke Town

                        • Pack-a-punch and jug will always land in the backyard that the box starts at
                        • Set box starting location with nuked_box yellow or nuked_box green
                        • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                        • Disabled zombies spawning in the middle while players are in either backyards
                        • Limited M27

                        Tranzit

                        General

                        • Denizens disabled
                        • All light post portals are always active
                        • Pap door is always open
                        • Removed iron boards

                        Zones

                        • Farm barn zone acts the same as it does on Farm
                        • Outside of Farm zone acts the same even if you open the door

                        Buildables

                        • Bus parts are prebuilt except cattle catcher
                        • Dinner hatch is prebuilt
                        • Turret does not need a turbine
                        • Electric trap does not need a turbine

                        Weapons

                        • Jetgun recharges faster
                        • Jetgun recharges while away
                        • Jetgun returns to bench when over heated

                        No Power

                        • Enable no power game with no_power 1
                        • This disables turbine workbench and jetgun

                        Die Rise

                        General

                        • Leaper rounds always happen every 4 rounds
                        • Perma phd flopper added

                        Zones

                        • Limited where players can camp while in the shaft
                        • Zombies no longer jump across to trample steam zone
                        • Disabled ground spawner in square room

                        Elevators

                        • Elevator wait time changed from 5-20 to 7-12 seconds
                        • Standing on elevators make them move quicker
                        • Key is given on spawn
                        • Key is given 20 seconds after used
                        • Key can lock elevators in a pre set position

                        Weapons

                        • Semtex wallbuy added by b23r
                        • Sliquifier kills till round 255
                        • Sliquifier continues to chain while put away
                        • Sliquifier no longer drops extra goo
                          <!-- - Sliquifier goo removed -->

                        Mob of the Dead

                        General

                        • Blundergat spawns in wardens office without collecting 5 skulls
                        • Set key to always spawn next to the cafeteria

                        Buildables

                        • All plane parts are given on spawn in solo only
                        • Plane automatically refills
                        • Zombie shield bench added inside wardens office
                        • Zombie shield inside wardens has a 5 minute cooldown

                        Traps

                        • Fan trap no longer kills players instantly
                        • Sniper trap does infinite damage
                        • Acid trap player damage cool down increased from 1 to 1.5 seconds

                        Zones

                        • Opening double tap door does not cause zombies to spawn upstairs

                        Weapons

                        • Blundergat damage no longer falls off
                        • Blundergat is no longer limited in the box
                        • Blundergat ammo reduced by 1/3
                        • Acidgat ammo reduced by 1/3
                        • Tomahawk is upgraded when picked up
                        • Tomahawk reduced cooldown from 5 to 4 seconds

                        Buried

                        General

                        • Initial spawns changed to be closer to the slide
                        • Vultureaid will always be the last perk given by the witches
                        • Removed barricade in front of jug
                        • Nerfed jug spawn zone

                        Buildables

                        • Spawned turbine workbench by candy shop
                        • Subwoofer gives powerups
                        • Subwoofer has increased range
                        • Turbine starts dying at 17% instead of 50% power

                        Weapons

                        • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                        Leroy

                        • Leroy runs 25% longer when meleed with a Bowie Knife
                        • Leroy runs 50% longer when meleed with Galvaknuckles

                        Origins

                        General

                        • Tank has instant cool down
                        • Pack-a-punch is always on
                        • First robot always comes over tank station
                        • Reduced soul boxes zombie requirement from 30 to 15
                        • Replace the 115 packed weapon reward with a Raygun Mark 2

                        Buildables

                        • All records and buildable parts are given on spawn
                        • Gramophone is no longer needed

                        Teleporters

                        • Teleporters activate as soon as doors leading to them are opened
                        • Teleporters in the crazy place can be used without first being used from the other side

                        Special Rounds

                        • Panzers will come every 4 rounds on solo and coop
                        • Generator zombies can come every 4 rounds
                        • Generator zombies will come the same round as you turn on 4 or more generators

                        Weapons

                        • Staffs can be upgraded without doing the easter egg steps
                        • Upgraded lighting does infinite damage
                        • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                        Crazy Place

                        • Moving walls at disabled
                        • All gems are spawned

                        Shovel and Helmet

                        • Shovels are given on spawn
                        • Golden shovels are awarded after 5 digs
                        • Golden helmet chance increased from 5% to 20%

                        Dig spots

                        • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                        • Dug powerups spawn in a cycle (4 main powerups)
                        • Hidden perk bottle dig spots are visible without zombie blood
                        • Hidden perk bottle dig spots respawn every round
                        • Hidden perk bottles give all 9 perk slots

                        Source Code

                        • BO2-Remix - https://github.com/5and5/BO2-Remix
                        • BO1-Remix - https://github.com/5and5/BO1-Remix

                        Credits

                        • JezuzLizard
                        • JBleezy
                        • ZECxR3ap3r
                        • Bandit
                        • TTS
                        • Naomi
                        • Chase
                        • DoktorSAS
                        • HuthTV
                        yulyan_33undefined Offline
                        yulyan_33undefined Offline
                        yulyan_33
                        wrote on last edited by
                        #88

                        5and5 said in [Release] [ZM] BO2 Remix Mod:

                        %localappdata%\Plutonium\storage\t6

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                        • kanadianborn1undefined Offline
                          kanadianborn1undefined Offline
                          kanadianborn1
                          wrote on last edited by
                          #89

                          how can i get the weapon muzzle flashes to work? kinda makes the weapons feel weird without them.

                          1 Reply Last reply
                          0
                          • Mr_machetazosundefined Offline
                            Mr_machetazosundefined Offline
                            Mr_machetazos
                            wrote on last edited by
                            #90

                            Hey... i rlly need to hear dempsey... i feel alone in origins

                            1 Reply Last reply
                            0
                            • xRus2tikundefined Offline
                              xRus2tikundefined Offline
                              xRus2tik
                              wrote on last edited by
                              #91

                              This is just insane!! I dont even wanna know how manny hours went into this mod… it almost feels like a new game!
                              However, is there a way to get rid of perma mulekick and bring back normal zombie speed?

                              1 Reply Last reply
                              0
                              • ProPrinsundefined ProPrins

                                uli13 I have that for you. Add me on discord or here on plutonium

                                xRus2tikundefined Offline
                                xRus2tikundefined Offline
                                xRus2tik
                                wrote on last edited by
                                #92

                                ProPrins please send that file to me aswell 🙂

                                1 Reply Last reply
                                0
                                • KazutoKMundefined Offline
                                  KazutoKMundefined Offline
                                  KazutoKM
                                  wrote on last edited by
                                  #93

                                  Works with "Custom survival maps"?

                                  1 Reply Last reply
                                  0
                                  • Botik991undefined Offline
                                    Botik991undefined Offline
                                    Botik991
                                    wrote on last edited by
                                    #94

                                    why dogs dont off??? help me

                                    1 Reply Last reply
                                    0
                                    • jokubas77undefined Offline
                                      jokubas77undefined Offline
                                      jokubas77
                                      wrote on last edited by
                                      #95

                                      anyone who doesnt want zombies to sprint from round 1 add me on discord-codependant.

                                      1 Reply Last reply
                                      0
                                      • ProPrinsundefined ProPrins

                                        uli13 I have that for you. Add me on discord or here on plutonium

                                        MoChestnutsundefined Offline
                                        MoChestnutsundefined Offline
                                        MoChestnuts
                                        wrote on last edited by
                                        #96

                                        ProPrins me too please my @ is meromoro

                                        1 Reply Last reply
                                        0
                                        • iHarrowundefined Offline
                                          iHarrowundefined Offline
                                          iHarrow
                                          wrote on last edited by
                                          #97

                                          to anyone want remove sprinting zombie from round 1 check: https://forum.plutonium.pw/post/155091

                                          1 Reply Last reply
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