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  3. [Release] [ZM] BO2 Remix Mod

[Release] [ZM] BO2 Remix Mod

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  • IH8Gays05undefined Offline
    IH8Gays05undefined Offline
    IH8Gays05
    wrote on last edited by
    #80

    is there anyway to remove the buildables so i have to pick them up myself? i cant figure out what to remove or to edit

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    0
    • CAW TRICKSHOTundefined Offline
      CAW TRICKSHOTundefined Offline
      CAW TRICKSHOT
      wrote on last edited by
      #81

      could anyone add a shortcut portal for town to corn fields and ladder to diner with the remix mod id have my perfect map other than ee

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      0
      • CAW TRICKSHOTundefined Offline
        CAW TRICKSHOTundefined Offline
        CAW TRICKSHOT
        wrote on last edited by
        #82

        die rise great aswell with mod

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        0
        • xsfbfbundefined Offline
          xsfbfbundefined Offline
          xsfbfb
          wrote on last edited by xsfbfb
          #83

          I figured out to make the zombies walk but they never sprint on higher rounds ive only tested round 10.
          Deleting the text makes the game not load a map, not sure what else to do.

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          • KingGojoundefined Offline
            KingGojoundefined Offline
            KingGojo
            wrote on last edited by
            #84

            it's pretty and god

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            0
            • xsfbfbundefined Offline
              xsfbfbundefined Offline
              xsfbfb
              wrote on last edited by xsfbfb
              #85

              i got it to work without putting everything from the remix mod into my files.
              make sure to make a remix folder and put the scripts i put in the remix folder i havent tested all the gsc from the remix mod but every map works with the gsc i put in my remix folder.
              2024-06-01.png
              2024-06-01 (1).png

              1 Reply Last reply
              0
              • utyuut210undefined Offline
                utyuut210undefined Offline
                utyuut210
                wrote on last edited by
                #86

                why when i try to buy the Olympia from the wall to get the raygun perma perk the Olympia just pops out of the wall and nothing happens???

                1 Reply Last reply
                0
                • Mr_machetazosundefined Offline
                  Mr_machetazosundefined Offline
                  Mr_machetazos
                  wrote on last edited by
                  #87

                  Hey... i cant hear any character dialogue

                  1 Reply Last reply
                  1
                  • 5and5undefined 5and5

                    Call of Duty: Black Ops II Zombies - Remix

                    This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                    Created by: 5and5

                    YouTube - Twitch - Twitter

                    badge-alt-text

                    Download

                    Download

                    Leaderboards

                    Leaderboards

                    How to Install

                    YouTube Video

                    • Video Tutorial

                    Automatic Installer

                    • Download and install BO2 Plutonium Plutonium Download
                    • Download the latest version of Remix Installer
                    • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                    • Launch the game and enjoy!

                    Manual Installation

                    • Download and install BO2 Plutonium Plutonium Download
                    • Download the latest version of Remix
                    • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                    • Launch the game and enjoy!

                    Custom Survival Maps Installation

                    • Go here for more information
                    • Download Remix Custom Survival Maps
                    • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                    • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                    Change Notes

                    General

                    • Zombies start running at round 1
                    • Walkers removed
                    • Coop pause
                    • Three weapon slots by default
                    • Zombies health scales more linearly
                    • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                    • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                    • 12 hour reset

                    Visual

                    • Tweaked graphics
                    • Tweaked vision set
                    • Rotating skybox
                    • Fog disabled
                    • Night mode option with night_mode 1
                    • Change zombies eye color with eye_color 1

                    Patches

                    • Bank automatically full
                    • Perma Perks given
                    • Fridge has AN94 or War Machine depending on the map
                    • Set box starting locations
                    • First box
                    • Round 255 round cap removed
                    • In game fast ray rapid_fire 1
                    • Characters can be selected with character

                    HUD

                    • Timer
                    • Round timer
                    • Health bar
                    • SPH - appears after round 50
                    • Zombies remaining counter
                    • Current zone
                    • Trap timer
                    • All hud can be turned on with hud_all 1
                    • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                    • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                    Player

                    • Starting points set to 555
                    • Max points set to 500005
                    • Reduced fall damage

                    Power Ups

                    • Drop rate increased from 3% to 4%
                    • Fire sales removed
                    • Max ammos refill clip as well
                    • Carpenters repair shields
                    • Insta kill timer stacks
                    • Double points timer stacks
                    • Nukes kill zombies faster
                    • Perk bottles give extra perk slot
                    • Effect added to the first drop of a new powerup cycle

                    Perks

                    • Players can sprint while drinking perks
                    • Perk bottles also increase players perk limit by 1
                    • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                    • Deadshot increases head shot damage by x2
                    • Who's who wont activate when player has quick revive
                    • Electric cherry wont activate when a player goes down
                    • Proning in front of perks gives you 100 points

                    Mystery Box

                    • Weapons can be shared by knifing the box
                    • Box moves instantly now
                    • Box perma perk guarantees a good weapon first hit
                    • First box setup guaranteed
                    • Mark 2 probability increased from 33% to 50%

                    Buildables

                    • All parts are given at the start of the game
                    • Increased buildable buy distance
                    • Buildables can be built without looking at them

                    Weapons

                    • Explosive damage scaling increased
                    • Increased wall weapon buy distance
                    • Buying wall weapon ammo fills clip

                    Equipment

                    • Claymores do 1/2 of zombies max health
                    • Max claymores changed from 12 per player to 10 total on the map at a time

                    Maps

                    Survival

                    • Dogs are enabled by default except on Nuketown
                    • Dogs rounds always happen every 4 rounds

                    Bus Depot

                    • Pack-A-Punch added
                    • Claymores added

                    Farm

                    • Pack-A-Punch added
                    • Claymores added

                    Town

                    • Speed cola moved to tombstone location
                    • Tombstone removed
                    • Olympia wall buy replaced with an mp5
                    • Claymores added

                    Nuke Town

                    • Pack-a-punch and jug will always land in the backyard that the box starts at
                    • Set box starting location with nuked_box yellow or nuked_box green
                    • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                    • Disabled zombies spawning in the middle while players are in either backyards
                    • Limited M27

                    Tranzit

                    General

                    • Denizens disabled
                    • All light post portals are always active
                    • Pap door is always open
                    • Removed iron boards

                    Zones

                    • Farm barn zone acts the same as it does on Farm
                    • Outside of Farm zone acts the same even if you open the door

                    Buildables

                    • Bus parts are prebuilt except cattle catcher
                    • Dinner hatch is prebuilt
                    • Turret does not need a turbine
                    • Electric trap does not need a turbine

                    Weapons

                    • Jetgun recharges faster
                    • Jetgun recharges while away
                    • Jetgun returns to bench when over heated

                    No Power

                    • Enable no power game with no_power 1
                    • This disables turbine workbench and jetgun

                    Die Rise

                    General

                    • Leaper rounds always happen every 4 rounds
                    • Perma phd flopper added

                    Zones

                    • Limited where players can camp while in the shaft
                    • Zombies no longer jump across to trample steam zone
                    • Disabled ground spawner in square room

                    Elevators

                    • Elevator wait time changed from 5-20 to 7-12 seconds
                    • Standing on elevators make them move quicker
                    • Key is given on spawn
                    • Key is given 20 seconds after used
                    • Key can lock elevators in a pre set position

                    Weapons

                    • Semtex wallbuy added by b23r
                    • Sliquifier kills till round 255
                    • Sliquifier continues to chain while put away
                    • Sliquifier no longer drops extra goo
                      <!-- - Sliquifier goo removed -->

                    Mob of the Dead

                    General

                    • Blundergat spawns in wardens office without collecting 5 skulls
                    • Set key to always spawn next to the cafeteria

                    Buildables

                    • All plane parts are given on spawn in solo only
                    • Plane automatically refills
                    • Zombie shield bench added inside wardens office
                    • Zombie shield inside wardens has a 5 minute cooldown

                    Traps

                    • Fan trap no longer kills players instantly
                    • Sniper trap does infinite damage
                    • Acid trap player damage cool down increased from 1 to 1.5 seconds

                    Zones

                    • Opening double tap door does not cause zombies to spawn upstairs

                    Weapons

                    • Blundergat damage no longer falls off
                    • Blundergat is no longer limited in the box
                    • Blundergat ammo reduced by 1/3
                    • Acidgat ammo reduced by 1/3
                    • Tomahawk is upgraded when picked up
                    • Tomahawk reduced cooldown from 5 to 4 seconds

                    Buried

                    General

                    • Initial spawns changed to be closer to the slide
                    • Vultureaid will always be the last perk given by the witches
                    • Removed barricade in front of jug
                    • Nerfed jug spawn zone

                    Buildables

                    • Spawned turbine workbench by candy shop
                    • Subwoofer gives powerups
                    • Subwoofer has increased range
                    • Turbine starts dying at 17% instead of 50% power

                    Weapons

                    • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                    Leroy

                    • Leroy runs 25% longer when meleed with a Bowie Knife
                    • Leroy runs 50% longer when meleed with Galvaknuckles

                    Origins

                    General

                    • Tank has instant cool down
                    • Pack-a-punch is always on
                    • First robot always comes over tank station
                    • Reduced soul boxes zombie requirement from 30 to 15
                    • Replace the 115 packed weapon reward with a Raygun Mark 2

                    Buildables

                    • All records and buildable parts are given on spawn
                    • Gramophone is no longer needed

                    Teleporters

                    • Teleporters activate as soon as doors leading to them are opened
                    • Teleporters in the crazy place can be used without first being used from the other side

                    Special Rounds

                    • Panzers will come every 4 rounds on solo and coop
                    • Generator zombies can come every 4 rounds
                    • Generator zombies will come the same round as you turn on 4 or more generators

                    Weapons

                    • Staffs can be upgraded without doing the easter egg steps
                    • Upgraded lighting does infinite damage
                    • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                    Crazy Place

                    • Moving walls at disabled
                    • All gems are spawned

                    Shovel and Helmet

                    • Shovels are given on spawn
                    • Golden shovels are awarded after 5 digs
                    • Golden helmet chance increased from 5% to 20%

                    Dig spots

                    • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                    • Dug powerups spawn in a cycle (4 main powerups)
                    • Hidden perk bottle dig spots are visible without zombie blood
                    • Hidden perk bottle dig spots respawn every round
                    • Hidden perk bottles give all 9 perk slots

                    Source Code

                    • BO2-Remix - https://github.com/5and5/BO2-Remix
                    • BO1-Remix - https://github.com/5and5/BO1-Remix

                    Credits

                    • JezuzLizard
                    • JBleezy
                    • ZECxR3ap3r
                    • Bandit
                    • TTS
                    • Naomi
                    • Chase
                    • DoktorSAS
                    • HuthTV
                    yulyan_33undefined Offline
                    yulyan_33undefined Offline
                    yulyan_33
                    wrote on last edited by
                    #88

                    5and5 said in [Release] [ZM] BO2 Remix Mod:

                    %localappdata%\Plutonium\storage\t6

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                    0
                    • kanadianborn1undefined Offline
                      kanadianborn1undefined Offline
                      kanadianborn1
                      wrote on last edited by
                      #89

                      how can i get the weapon muzzle flashes to work? kinda makes the weapons feel weird without them.

                      1 Reply Last reply
                      0
                      • Mr_machetazosundefined Offline
                        Mr_machetazosundefined Offline
                        Mr_machetazos
                        wrote on last edited by
                        #90

                        Hey... i rlly need to hear dempsey... i feel alone in origins

                        1 Reply Last reply
                        0
                        • xRus2tikundefined Offline
                          xRus2tikundefined Offline
                          xRus2tik
                          wrote on last edited by
                          #91

                          This is just insane!! I dont even wanna know how manny hours went into this mod… it almost feels like a new game!
                          However, is there a way to get rid of perma mulekick and bring back normal zombie speed?

                          1 Reply Last reply
                          0
                          • ProPrinsundefined ProPrins

                            uli13 I have that for you. Add me on discord or here on plutonium

                            xRus2tikundefined Offline
                            xRus2tikundefined Offline
                            xRus2tik
                            wrote on last edited by
                            #92

                            ProPrins please send that file to me aswell 🙂

                            1 Reply Last reply
                            0
                            • KazutoKMundefined Offline
                              KazutoKMundefined Offline
                              KazutoKM
                              wrote on last edited by
                              #93

                              Works with "Custom survival maps"?

                              1 Reply Last reply
                              0
                              • Botik991undefined Offline
                                Botik991undefined Offline
                                Botik991
                                wrote on last edited by
                                #94

                                why dogs dont off??? help me

                                1 Reply Last reply
                                0
                                • jokubas77undefined Offline
                                  jokubas77undefined Offline
                                  jokubas77
                                  wrote on last edited by
                                  #95

                                  anyone who doesnt want zombies to sprint from round 1 add me on discord-codependant.

                                  1 Reply Last reply
                                  0
                                  • ProPrinsundefined ProPrins

                                    uli13 I have that for you. Add me on discord or here on plutonium

                                    MoChestnutsundefined Offline
                                    MoChestnutsundefined Offline
                                    MoChestnuts
                                    wrote on last edited by
                                    #96

                                    ProPrins me too please my @ is meromoro

                                    1 Reply Last reply
                                    0
                                    • iHarrowundefined Offline
                                      iHarrowundefined Offline
                                      iHarrow
                                      wrote on last edited by
                                      #97

                                      to anyone want remove sprinting zombie from round 1 check: https://forum.plutonium.pw/post/155091

                                      1 Reply Last reply
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