Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO1 Modding Support & Discussion
  3. How to play custom zombies maps (right now)

How to play custom zombies maps (right now)

Scheduled Pinned Locked Moved BO1 Modding Support & Discussion
24 Posts 15 Posters 15.9k Views 3 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • Oihanixundefined Oihanix

    wait u only dowload the map execute de game and put in dvar \map zombie_tower ?

    Nice555undefined Offline
    Nice555undefined Offline
    Nice555
    wrote on last edited by Nice555
    #3

    Oihanix I saw you have made a post that has an error the command is not always the same it depends on the custom map you are playing and before you run the command you should load the mod from mods in the main menu just make sure you do that and it should work
    and this is a list of the command of some custom maps
    battery: \map zombie_battry
    Highschool of the Dead: \map zombie_school
    Mindshare: \map zombie_marduk
    perish: \map zombie_perish

    dragonxkz291undefined Luigiyahooundefined 2 Replies Last reply
    1
    • Oihanixundefined Offline
      Oihanixundefined Offline
      Oihanix
      wrote on last edited by
      #4
      This post is deleted!
      1 Reply Last reply
      0
      • b4suicideundefined Offline
        b4suicideundefined Offline
        b4suicide
        wrote on last edited by
        #5

        ty bro 🙂

        1 Reply Last reply
        0
        • Resxtundefined Offline
          Resxtundefined Offline
          Resxt
          Plutonium Staff
          wrote on last edited by
          #6

          This is being worked on and a mods menu with a good amount of maps working (well at least booting up) is already on staging so proper mod support will most likely come soon

          Lucas130606undefined 1 Reply Last reply
          0
          • damonmoyaundefined Offline
            damonmoyaundefined Offline
            damonmoya
            wrote on last edited by
            #7

            Will we be able to play custom zombie maps on coop, even on servers (like t4)?

            1 Reply Last reply
            1
            • kingofthekingsundefined Offline
              kingofthekingsundefined Offline
              kingofthekings
              wrote on last edited by
              #8

              From what I am seeing from this post right here, does all of this mean u don't need game_mod to run the maps?

              1 Reply Last reply
              0
              • Resxtundefined Resxt

                This is being worked on and a mods menu with a good amount of maps working (well at least booting up) is already on staging so proper mod support will most likely come soon

                Lucas130606undefined Offline
                Lucas130606undefined Offline
                Lucas130606
                wrote on last edited by
                #9

                Resxt hey i wanna know if this is still being worked on or its done i join plutonium 2 week ago

                Resxtundefined 1 Reply Last reply
                0
                • Lucas130606undefined Lucas130606

                  Resxt hey i wanna know if this is still being worked on or its done i join plutonium 2 week ago

                  Resxtundefined Offline
                  Resxtundefined Offline
                  Resxt
                  Plutonium Staff
                  wrote on last edited by
                  #10

                  Lucas130606 it's not being worked on and there's no info if it will every be worked on again, maybe, maybe not

                  1 Reply Last reply
                  1
                  • WhoRUAundefined Offline
                    WhoRUAundefined Offline
                    WhoRUA
                    wrote on last edited by
                    #11

                    I tried loading Kowloon (zombie_kow) in the console, however it says missing BSP file. Any fix?

                    1tzmundefined 1 Reply Last reply
                    6
                    • WhoRUAundefined WhoRUA

                      I tried loading Kowloon (zombie_kow) in the console, however it says missing BSP file. Any fix?

                      1tzmundefined Offline
                      1tzmundefined Offline
                      1tzm
                      wrote on last edited by
                      #12

                      WhoRUA did u find a fix ?

                      1 Reply Last reply
                      0
                      • Nice555undefined Nice555

                        hey
                        for people who are asking how to play custom zombies because plutonium doesn't have a custom maps option I found a way to play them
                        first, put the mod or the custom map folder in C:\Users\name\AppData\Local\Plutonium\storage\t5\mods
                        the open it and save or copy the name of the custom map you can find in the .ff fileScreenshot 2022-06-12 175258.png
                        after that open the game (i recommend opening it in lan mode)
                        load the mod or the custom map
                        then simply open the console and type
                        \map zombie_tower
                        yours should be different
                        I hope that I have helped you

                        Renatox1807undefined Offline
                        Renatox1807undefined Offline
                        Renatox1807
                        wrote on last edited by
                        #13
                        This post is deleted!
                        1 Reply Last reply
                        0
                        • Nice555undefined Nice555

                          Oihanix I saw you have made a post that has an error the command is not always the same it depends on the custom map you are playing and before you run the command you should load the mod from mods in the main menu just make sure you do that and it should work
                          and this is a list of the command of some custom maps
                          battery: \map zombie_battry
                          Highschool of the Dead: \map zombie_school
                          Mindshare: \map zombie_marduk
                          perish: \map zombie_perish

                          dragonxkz291undefined Offline
                          dragonxkz291undefined Offline
                          dragonxkz291
                          wrote on last edited by
                          #14

                          @Nice-XIX i did everything can i invite you to a discord party i did everything i trying to do battery and high school of the dead and followed you detail just hit me up please

                          aboodbanafaundefined 1 Reply Last reply
                          0
                          • McMoffettundefined Offline
                            McMoffettundefined Offline
                            McMoffett
                            wrote on last edited by
                            #15

                            What do I do if the map's file doesn't have a .d3dbsp in it (for example, zombie_nuketown.ff)?

                            Nice555undefined 1 Reply Last reply
                            0
                            • McMoffettundefined McMoffett

                              What do I do if the map's file doesn't have a .d3dbsp in it (for example, zombie_nuketown.ff)?

                              Nice555undefined Offline
                              Nice555undefined Offline
                              Nice555
                              wrote on last edited by
                              #16

                              McMoffett I didn't understand what you meant by that but for your example, you just type in /map zombie_nuketown
                              and it has nothing to do with a .d3dbsp file you need the name that is written in the .ff file

                              Hadi77KSAundefined 1 Reply Last reply
                              0
                              • Nice555undefined Nice555

                                McMoffett I didn't understand what you meant by that but for your example, you just type in /map zombie_nuketown
                                and it has nothing to do with a .d3dbsp file you need the name that is written in the .ff file

                                Hadi77KSAundefined Offline
                                Hadi77KSAundefined Offline
                                Hadi77KSA
                                Contributor
                                wrote on last edited by
                                #17

                                @Nice-XIX McMoffett custom map loading on BO1 seems to either have broke or have been removed in an update. I followed the method mentioned in the following link for trying to load custom maps, which is basically the same as what you’ve mentioned in your original post: https://plutonium.pw/docs/modding/loading-mods/#loading-mods--custom-zombies-maps-for-bo1
                                However, I would receive the following error upon trying to start the custom map:

                                Error
                                Couldn't find the bsp for this map. Please build the fast file associated with maps/MAPNAME.d3dbsp and try again.

                                This error is similar to the one shown in the following post, with the only difference being the map name: https://forum.plutonium.pw/topic/22353/error-please-build-d3dbsp
                                This error seems to generally be caused by missing the zone file for the map, as it also happens when trying to start one of the game’s maps without having the corresponding MAPNAME.ff file installed.

                                I’ve managed to bypass this error by copying the custom map’s MAPNAME.ff file from the mod’s folder into %localappdata%\Plutonium\storage\t5\zone and following the steps in the first link again. From the 3 maps I’ve tested, only 2 have worked and the 3rd one just crashed the game upon entering the command to start the map with an error message stating that ”Oops! Plutonium ran into a problem and must be closed.” and that the problem details have been written in a crashdump. The maps I’ve tried are: Winter Wunderland (zombie_ww), Facility (zombie_facility), Kowloon (zombie_kow). The maps that worked were Winter Wunderland and Facility, with Kowloon being the one to crash the game upon trying to start it.

                                McMoffettundefined 1 Reply Last reply
                                4
                                • Hadi77KSAundefined Hadi77KSA

                                  @Nice-XIX McMoffett custom map loading on BO1 seems to either have broke or have been removed in an update. I followed the method mentioned in the following link for trying to load custom maps, which is basically the same as what you’ve mentioned in your original post: https://plutonium.pw/docs/modding/loading-mods/#loading-mods--custom-zombies-maps-for-bo1
                                  However, I would receive the following error upon trying to start the custom map:

                                  Error
                                  Couldn't find the bsp for this map. Please build the fast file associated with maps/MAPNAME.d3dbsp and try again.

                                  This error is similar to the one shown in the following post, with the only difference being the map name: https://forum.plutonium.pw/topic/22353/error-please-build-d3dbsp
                                  This error seems to generally be caused by missing the zone file for the map, as it also happens when trying to start one of the game’s maps without having the corresponding MAPNAME.ff file installed.

                                  I’ve managed to bypass this error by copying the custom map’s MAPNAME.ff file from the mod’s folder into %localappdata%\Plutonium\storage\t5\zone and following the steps in the first link again. From the 3 maps I’ve tested, only 2 have worked and the 3rd one just crashed the game upon entering the command to start the map with an error message stating that ”Oops! Plutonium ran into a problem and must be closed.” and that the problem details have been written in a crashdump. The maps I’ve tried are: Winter Wunderland (zombie_ww), Facility (zombie_facility), Kowloon (zombie_kow). The maps that worked were Winter Wunderland and Facility, with Kowloon being the one to crash the game upon trying to start it.

                                  McMoffettundefined Offline
                                  McMoffettundefined Offline
                                  McMoffett
                                  wrote on last edited by McMoffett
                                  #18

                                  Hadi77KSA Alright, thank you. I think I'm going to try duplicating the zombie_nuketown file (which is a modded Nuketown Zombies map for BO1) into the folder you mentioned (already forgot the comment) and see if it'll work there. Also, do I have to copy over the Mod.FF file as well, or just the map?

                                  Hadi77KSAundefined 1 Reply Last reply
                                  0
                                  • McMoffettundefined McMoffett

                                    Hadi77KSA Alright, thank you. I think I'm going to try duplicating the zombie_nuketown file (which is a modded Nuketown Zombies map for BO1) into the folder you mentioned (already forgot the comment) and see if it'll work there. Also, do I have to copy over the Mod.FF file as well, or just the map?

                                    Hadi77KSAundefined Offline
                                    Hadi77KSAundefined Offline
                                    Hadi77KSA
                                    Contributor
                                    wrote on last edited by
                                    #19

                                    McMoffett you can keep mod.ff in the mod's folder I believe.

                                    McMoffettundefined aboodbanafaundefined 2 Replies Last reply
                                    1
                                    • Hadi77KSAundefined Hadi77KSA

                                      McMoffett you can keep mod.ff in the mod's folder I believe.

                                      McMoffettundefined Offline
                                      McMoffettundefined Offline
                                      McMoffett
                                      wrote on last edited by
                                      #20

                                      Hadi77KSA Alright, I'll try that. It crashed last time, so I'll see if it works with this edit.

                                      1 Reply Last reply
                                      0
                                      • Hadi77KSAundefined Hadi77KSA referenced this topic on
                                      • Hadi77KSAundefined Hadi77KSA referenced this topic on
                                      • Hadi77KSAundefined Hadi77KSA

                                        McMoffett you can keep mod.ff in the mod's folder I believe.

                                        aboodbanafaundefined Offline
                                        aboodbanafaundefined Offline
                                        aboodbanafa
                                        wrote on last edited by
                                        #21

                                        Hadi77KSA I tried your way but still didint work my mapname is battery when i enter the console*\map zombie_battery* and still didn't work please help

                                        Hadi77KSAundefined 1 Reply Last reply
                                        0
                                        • aboodbanafaundefined aboodbanafa

                                          Hadi77KSA I tried your way but still didint work my mapname is battery when i enter the console*\map zombie_battery* and still didn't work please help

                                          Hadi77KSAundefined Offline
                                          Hadi77KSAundefined Offline
                                          Hadi77KSA
                                          Contributor
                                          wrote on last edited by
                                          #22

                                          aboodbanafa if it didn't work, then unfortunately there isn't much to be done to make it work. Use Game_Mod on the Steam version if you want to play it.

                                          aboodbanafaundefined 1 Reply Last reply
                                          0
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • 1
                                          • 2
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Donate