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  3. [Release-Beta] [ZM] Cold War Zombies Mod

[Release-Beta] [ZM] Cold War Zombies Mod

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  • hindercanrunundefined hindercanrun

    Denzetsu dude, no it doesn’t get u banned
    read the docs about the things the anticheat bans u for

    Denzetsuundefined Offline
    Denzetsuundefined Offline
    Denzetsu
    wrote on last edited by
    #311

    hindercanrun I am a clear dude, i dont wanna get banned for silly things lol, just wanted to have fun thanks for the tip, i am not taking risks anyways

    1 Reply Last reply
    0
    • GerardS0406undefined GerardS0406

      Black Ops II Cold War Mod

      Not recommended for servers
      https://www.youtube.com/watch?v=SWrggKpV_LQ

      Description
      This mod is a recreation of Cold War Zombies into Black Ops II. While not being the largest fan of Cold War Zombies, I thought this would be a good scripting challenge for myself and took the challenge. Features left out will be described below. Thanks for checking the mod out!

      bbb59733-bccc-4b3a-898e-e3b41f0acdff-image.png

      Features

      • Cold War Armor System

        • 3 Levels of Armor
        • Can be purchased at Arsenal with Salvage
        • Damage from enemies reduced.
      • Cold War Health System

        • Players
          • Players now always have a regen delay (4.5 seconds)
          • Players have a slow regen speed (~75 Health/second)
          • Zombies hit for less damage on lower rounds
        • Zombies
          • Health values can be found in spreadsheet at bottom of post
          • Health cap at round 55 of 60k.
      • Cold War Perks

        • Quick Revive
          • Revive Teammates Faster
          • Faster Health Regen Delay (2.5 seconds)
          • Faster Health Regen (~240 Health/Second)
          • After teammate revived, both players gain a temporary speed boost
        • Double Tap (Replaces Death Perception)
          • Increased Fire Rate
          • Chance for a bullet to do Double Damage
          • Gain 20% more looted Salvage and High-Grade Salvage
        • Speed Cola
          • Increased Reload Speed
          • Swap Weapons Faster
          • Field Upgrades Charge Faster
          • Box Settles faster
        • Juggernog
          • Increases Player Health
          • Reduces effects from special zombies/Lava
          • Player's Armor Durability is Increased
          • Player not downed on lethal hit. Armor is taken, health set to 1.
        • Stamin-Up
          • Sprint Faster
          • No Fall Damage
        • Mule Kick
          • Player able to hold 3 weapons
          • Stowed weapons will reload slowly
          • Small chance zombies will drop ammo on death.
          • Mule Kick weapon will return on repurchase
        • Deadshot
          • ADS will lock to enemy's head
          • Initial Headshot Damage is Doubled
          • Increased Headshot Damage
        • PHD Flopper
          • Immune to explosive damage
          • Flopping will create an explosion
          • Falling a great height will create an explosion
        • Tombstone
          • Will enter a shadowed form when downed where player can revive self
          • Will drop a "Tombstone" on death to pickup items on respawn.
          • Player will only lose Tombstone on down.
        • Elemental Pop
          • Chance to use an Ammo Mod
            • Thunder Wall
            • Train Go Boom
            • Brain Rot
            • And more...
          • Reload will send an electric shock around player stunning zombies.
          • Equipment and melee can activate Elemental Pop
        • General Perk Features
          • Price of Perks increase based on amount of perks owned
          • Wunderfizz will give a Random Perk, costs same as regular perk price.
      • Cold War Field Upgrades

        • Ring of Fire
          • Player Damage Increased 5x
          • Ammo taken from Stock instead of Magazine
          • Burn effect has a small chance to insta-kill
          • Ring Duration increases longer player is inside
        • Aether Shroud
          • Player is invisible to enemies for 8 seconds
          • Player gains a movement speed boost while shrouded
          • Weapon instantly reloaded
        • Healing Aura
          • Player and allies instantly healed to full health on activation
          • Player and allies gain a regenerative healing effect lasting 10 seconds
          • Revives all downed allies
        • Frenzied Guard
          • Activation repairs Armor to full
          • Enemies killed repair 10% of armor
          • Normal enemies explode after hitting player
          • Duration of 15 seconds
        • Energy Mine
          • Creates a mine of energy that detonates on proximity of enemies
          • Large size of blast
          • Mine detonates 3 times in rapid succession
      • Cold War Salvage System

        • Zombies have a chance to drop salvage
        • Salvage can be used at Arsenal to upgrade weapons or equip armor
        • Salvage Drop Rates can be found in spreadsheet at bottom of post
      • Cold War Weapon Tier System

        • 5 Tiers for Non-Wonder Weapons
          • Common (Spawn Weapon Only)
          • Uncommon
          • Rare
          • Epic
          • Legendary
        • Weapons can be upgraded with salvage at Arsenal
        • Weapons can be Pack a Punched 3 times
        • Weapon damage by tier can be found in the spreadsheet at bottom of post.
      • Cold War Mystery Box

        • Weapon chances can be found in the spreadsheet at bottom of post.
        • Wonder Weapons have higher chance as game progresses.
      • Cold War Dynamic Wallbuys

        • Every 5 rounds, wallbuys have a chance to increase in tier.
      • Cold War Drop System

        • Zombies will drop salvage periodically
        • When player buys or picks up a new weapon, their replaced weapon will be dropped for teammates to pick up.
      • Cold War Ammo Boxes

        • Ammo Boxes are spread around maps
        • Cost depends on Pack a Punch level of weapon
          • 250 Non-Paped
          • 1000 First Pap
          • 2500 Second Pap
          • 5000 Third Pap
          • 10000 Wonder Weapon
      • Cold War Exfil

        • Cold War Exfil
        • Available every 5 rounds after round 10
        • Found near/in spawn on every map
      • Cold War HUD

        • Fully remade BO2 HUD to replicate Cold War's HUD
      • Cold War Rampage Inducer

        • set cw_rampage_inducer 1 (1 for true, 0 for false)
      • Miscellaneous Features

        • Carpenter Repairs Armor Fully
        • Max Ammo restores ammo in Stock and Magazine
        • Hitmarkers
        • 2 self-revives in Solo
        • Unlimited Sprint
        • Shield Removed
      • Extra Feature

        • Create Custom Field Upgrades! Follow outline in github.

      Not included features from Cold War:

      • Sliding: Wouldn't be very fun on a server with lag.
      • Crafting Bench: Limited on Resources, Unfortunately. Also not much to be crafted for BO2.

      Spreadsheet of Data: https://docs.google.com/spreadsheets/d/1yngZ3nQUbo9RnPEi8CWj0isFx8IvceGTr6LH8Y89mMY/edit?usp=sharing

      PS if I forgot any features from Cold War that I didn't mention please lmk, they might be in the mod and I just forgot to list them πŸ˜› Thanks

      Download: https://github.com/GerardS0406/BO2-Cold-War-Mod/releases
      Source code will be released after bug fixes.

      Install: Extract downloaded zip file into %localappdata%/Plutonium/storage/t6/
      Install Vid: https://www.youtube.com/watch?v=737tfodXwB8

      Disclaimer 1: You must have all images installed to use mod. If you are not using the images, the mod will not be playable. Feel free to edit any unused textures to your liking. No camos have been edited.

      Disclaimer 2: This mod is at the very limit that bo2 will allow for gsc HUD elements. This limits much about what I can do further. Also, there are not many other shaders to replace for the mod's sake. This mod is pronounced finished besides bug fixes.

      A Black Ops 1 version is in development that will be more like Cold War! ❀


      Custom Easter Eggs - Solved by
      ??? - N/A

      Solo Origins Speedruns
      Base EE% - GerardS0406 - 4h35m (can't beat that)
      Rampage Inducer Base EE% - N/A
      ??? EE% - N/A
      Rampage Inducer ??? EE% - N/A

      Sentient Odin% - Angelobeta - Infinite


      Credits:
      GerardS0406

      frecklesundefined Offline
      frecklesundefined Offline
      freckles
      wrote on last edited by
      #312

      GerardS0406 Not sure if there is a keybinds conflict issue causing this ( I tried changing my melee keybinds to see if it changes or fixes it but the Field Upgrades are not working - when pressing the keybind)

      1 Reply Last reply
      0
      • GerardS0406undefined GerardS0406

        Black Ops II Cold War Mod

        Not recommended for servers
        https://www.youtube.com/watch?v=SWrggKpV_LQ

        Description
        This mod is a recreation of Cold War Zombies into Black Ops II. While not being the largest fan of Cold War Zombies, I thought this would be a good scripting challenge for myself and took the challenge. Features left out will be described below. Thanks for checking the mod out!

        bbb59733-bccc-4b3a-898e-e3b41f0acdff-image.png

        Features

        • Cold War Armor System

          • 3 Levels of Armor
          • Can be purchased at Arsenal with Salvage
          • Damage from enemies reduced.
        • Cold War Health System

          • Players
            • Players now always have a regen delay (4.5 seconds)
            • Players have a slow regen speed (~75 Health/second)
            • Zombies hit for less damage on lower rounds
          • Zombies
            • Health values can be found in spreadsheet at bottom of post
            • Health cap at round 55 of 60k.
        • Cold War Perks

          • Quick Revive
            • Revive Teammates Faster
            • Faster Health Regen Delay (2.5 seconds)
            • Faster Health Regen (~240 Health/Second)
            • After teammate revived, both players gain a temporary speed boost
          • Double Tap (Replaces Death Perception)
            • Increased Fire Rate
            • Chance for a bullet to do Double Damage
            • Gain 20% more looted Salvage and High-Grade Salvage
          • Speed Cola
            • Increased Reload Speed
            • Swap Weapons Faster
            • Field Upgrades Charge Faster
            • Box Settles faster
          • Juggernog
            • Increases Player Health
            • Reduces effects from special zombies/Lava
            • Player's Armor Durability is Increased
            • Player not downed on lethal hit. Armor is taken, health set to 1.
          • Stamin-Up
            • Sprint Faster
            • No Fall Damage
          • Mule Kick
            • Player able to hold 3 weapons
            • Stowed weapons will reload slowly
            • Small chance zombies will drop ammo on death.
            • Mule Kick weapon will return on repurchase
          • Deadshot
            • ADS will lock to enemy's head
            • Initial Headshot Damage is Doubled
            • Increased Headshot Damage
          • PHD Flopper
            • Immune to explosive damage
            • Flopping will create an explosion
            • Falling a great height will create an explosion
          • Tombstone
            • Will enter a shadowed form when downed where player can revive self
            • Will drop a "Tombstone" on death to pickup items on respawn.
            • Player will only lose Tombstone on down.
          • Elemental Pop
            • Chance to use an Ammo Mod
              • Thunder Wall
              • Train Go Boom
              • Brain Rot
              • And more...
            • Reload will send an electric shock around player stunning zombies.
            • Equipment and melee can activate Elemental Pop
          • General Perk Features
            • Price of Perks increase based on amount of perks owned
            • Wunderfizz will give a Random Perk, costs same as regular perk price.
        • Cold War Field Upgrades

          • Ring of Fire
            • Player Damage Increased 5x
            • Ammo taken from Stock instead of Magazine
            • Burn effect has a small chance to insta-kill
            • Ring Duration increases longer player is inside
          • Aether Shroud
            • Player is invisible to enemies for 8 seconds
            • Player gains a movement speed boost while shrouded
            • Weapon instantly reloaded
          • Healing Aura
            • Player and allies instantly healed to full health on activation
            • Player and allies gain a regenerative healing effect lasting 10 seconds
            • Revives all downed allies
          • Frenzied Guard
            • Activation repairs Armor to full
            • Enemies killed repair 10% of armor
            • Normal enemies explode after hitting player
            • Duration of 15 seconds
          • Energy Mine
            • Creates a mine of energy that detonates on proximity of enemies
            • Large size of blast
            • Mine detonates 3 times in rapid succession
        • Cold War Salvage System

          • Zombies have a chance to drop salvage
          • Salvage can be used at Arsenal to upgrade weapons or equip armor
          • Salvage Drop Rates can be found in spreadsheet at bottom of post
        • Cold War Weapon Tier System

          • 5 Tiers for Non-Wonder Weapons
            • Common (Spawn Weapon Only)
            • Uncommon
            • Rare
            • Epic
            • Legendary
          • Weapons can be upgraded with salvage at Arsenal
          • Weapons can be Pack a Punched 3 times
          • Weapon damage by tier can be found in the spreadsheet at bottom of post.
        • Cold War Mystery Box

          • Weapon chances can be found in the spreadsheet at bottom of post.
          • Wonder Weapons have higher chance as game progresses.
        • Cold War Dynamic Wallbuys

          • Every 5 rounds, wallbuys have a chance to increase in tier.
        • Cold War Drop System

          • Zombies will drop salvage periodically
          • When player buys or picks up a new weapon, their replaced weapon will be dropped for teammates to pick up.
        • Cold War Ammo Boxes

          • Ammo Boxes are spread around maps
          • Cost depends on Pack a Punch level of weapon
            • 250 Non-Paped
            • 1000 First Pap
            • 2500 Second Pap
            • 5000 Third Pap
            • 10000 Wonder Weapon
        • Cold War Exfil

          • Cold War Exfil
          • Available every 5 rounds after round 10
          • Found near/in spawn on every map
        • Cold War HUD

          • Fully remade BO2 HUD to replicate Cold War's HUD
        • Cold War Rampage Inducer

          • set cw_rampage_inducer 1 (1 for true, 0 for false)
        • Miscellaneous Features

          • Carpenter Repairs Armor Fully
          • Max Ammo restores ammo in Stock and Magazine
          • Hitmarkers
          • 2 self-revives in Solo
          • Unlimited Sprint
          • Shield Removed
        • Extra Feature

          • Create Custom Field Upgrades! Follow outline in github.

        Not included features from Cold War:

        • Sliding: Wouldn't be very fun on a server with lag.
        • Crafting Bench: Limited on Resources, Unfortunately. Also not much to be crafted for BO2.

        Spreadsheet of Data: https://docs.google.com/spreadsheets/d/1yngZ3nQUbo9RnPEi8CWj0isFx8IvceGTr6LH8Y89mMY/edit?usp=sharing

        PS if I forgot any features from Cold War that I didn't mention please lmk, they might be in the mod and I just forgot to list them πŸ˜› Thanks

        Download: https://github.com/GerardS0406/BO2-Cold-War-Mod/releases
        Source code will be released after bug fixes.

        Install: Extract downloaded zip file into %localappdata%/Plutonium/storage/t6/
        Install Vid: https://www.youtube.com/watch?v=737tfodXwB8

        Disclaimer 1: You must have all images installed to use mod. If you are not using the images, the mod will not be playable. Feel free to edit any unused textures to your liking. No camos have been edited.

        Disclaimer 2: This mod is at the very limit that bo2 will allow for gsc HUD elements. This limits much about what I can do further. Also, there are not many other shaders to replace for the mod's sake. This mod is pronounced finished besides bug fixes.

        A Black Ops 1 version is in development that will be more like Cold War! ❀


        Custom Easter Eggs - Solved by
        ??? - N/A

        Solo Origins Speedruns
        Base EE% - GerardS0406 - 4h35m (can't beat that)
        Rampage Inducer Base EE% - N/A
        ??? EE% - N/A
        Rampage Inducer ??? EE% - N/A

        Sentient Odin% - Angelobeta - Infinite


        Credits:
        GerardS0406

        KagbaOnTheRunundefined Offline
        KagbaOnTheRunundefined Offline
        KagbaOnTheRun
        wrote on last edited by
        #313

        GerardS0406 any way to contact u on discord?

        1 Reply Last reply
        0
        • GerardS0406undefined GerardS0406

          Black Ops II Cold War Mod

          Not recommended for servers
          https://www.youtube.com/watch?v=SWrggKpV_LQ

          Description
          This mod is a recreation of Cold War Zombies into Black Ops II. While not being the largest fan of Cold War Zombies, I thought this would be a good scripting challenge for myself and took the challenge. Features left out will be described below. Thanks for checking the mod out!

          bbb59733-bccc-4b3a-898e-e3b41f0acdff-image.png

          Features

          • Cold War Armor System

            • 3 Levels of Armor
            • Can be purchased at Arsenal with Salvage
            • Damage from enemies reduced.
          • Cold War Health System

            • Players
              • Players now always have a regen delay (4.5 seconds)
              • Players have a slow regen speed (~75 Health/second)
              • Zombies hit for less damage on lower rounds
            • Zombies
              • Health values can be found in spreadsheet at bottom of post
              • Health cap at round 55 of 60k.
          • Cold War Perks

            • Quick Revive
              • Revive Teammates Faster
              • Faster Health Regen Delay (2.5 seconds)
              • Faster Health Regen (~240 Health/Second)
              • After teammate revived, both players gain a temporary speed boost
            • Double Tap (Replaces Death Perception)
              • Increased Fire Rate
              • Chance for a bullet to do Double Damage
              • Gain 20% more looted Salvage and High-Grade Salvage
            • Speed Cola
              • Increased Reload Speed
              • Swap Weapons Faster
              • Field Upgrades Charge Faster
              • Box Settles faster
            • Juggernog
              • Increases Player Health
              • Reduces effects from special zombies/Lava
              • Player's Armor Durability is Increased
              • Player not downed on lethal hit. Armor is taken, health set to 1.
            • Stamin-Up
              • Sprint Faster
              • No Fall Damage
            • Mule Kick
              • Player able to hold 3 weapons
              • Stowed weapons will reload slowly
              • Small chance zombies will drop ammo on death.
              • Mule Kick weapon will return on repurchase
            • Deadshot
              • ADS will lock to enemy's head
              • Initial Headshot Damage is Doubled
              • Increased Headshot Damage
            • PHD Flopper
              • Immune to explosive damage
              • Flopping will create an explosion
              • Falling a great height will create an explosion
            • Tombstone
              • Will enter a shadowed form when downed where player can revive self
              • Will drop a "Tombstone" on death to pickup items on respawn.
              • Player will only lose Tombstone on down.
            • Elemental Pop
              • Chance to use an Ammo Mod
                • Thunder Wall
                • Train Go Boom
                • Brain Rot
                • And more...
              • Reload will send an electric shock around player stunning zombies.
              • Equipment and melee can activate Elemental Pop
            • General Perk Features
              • Price of Perks increase based on amount of perks owned
              • Wunderfizz will give a Random Perk, costs same as regular perk price.
          • Cold War Field Upgrades

            • Ring of Fire
              • Player Damage Increased 5x
              • Ammo taken from Stock instead of Magazine
              • Burn effect has a small chance to insta-kill
              • Ring Duration increases longer player is inside
            • Aether Shroud
              • Player is invisible to enemies for 8 seconds
              • Player gains a movement speed boost while shrouded
              • Weapon instantly reloaded
            • Healing Aura
              • Player and allies instantly healed to full health on activation
              • Player and allies gain a regenerative healing effect lasting 10 seconds
              • Revives all downed allies
            • Frenzied Guard
              • Activation repairs Armor to full
              • Enemies killed repair 10% of armor
              • Normal enemies explode after hitting player
              • Duration of 15 seconds
            • Energy Mine
              • Creates a mine of energy that detonates on proximity of enemies
              • Large size of blast
              • Mine detonates 3 times in rapid succession
          • Cold War Salvage System

            • Zombies have a chance to drop salvage
            • Salvage can be used at Arsenal to upgrade weapons or equip armor
            • Salvage Drop Rates can be found in spreadsheet at bottom of post
          • Cold War Weapon Tier System

            • 5 Tiers for Non-Wonder Weapons
              • Common (Spawn Weapon Only)
              • Uncommon
              • Rare
              • Epic
              • Legendary
            • Weapons can be upgraded with salvage at Arsenal
            • Weapons can be Pack a Punched 3 times
            • Weapon damage by tier can be found in the spreadsheet at bottom of post.
          • Cold War Mystery Box

            • Weapon chances can be found in the spreadsheet at bottom of post.
            • Wonder Weapons have higher chance as game progresses.
          • Cold War Dynamic Wallbuys

            • Every 5 rounds, wallbuys have a chance to increase in tier.
          • Cold War Drop System

            • Zombies will drop salvage periodically
            • When player buys or picks up a new weapon, their replaced weapon will be dropped for teammates to pick up.
          • Cold War Ammo Boxes

            • Ammo Boxes are spread around maps
            • Cost depends on Pack a Punch level of weapon
              • 250 Non-Paped
              • 1000 First Pap
              • 2500 Second Pap
              • 5000 Third Pap
              • 10000 Wonder Weapon
          • Cold War Exfil

            • Cold War Exfil
            • Available every 5 rounds after round 10
            • Found near/in spawn on every map
          • Cold War HUD

            • Fully remade BO2 HUD to replicate Cold War's HUD
          • Cold War Rampage Inducer

            • set cw_rampage_inducer 1 (1 for true, 0 for false)
          • Miscellaneous Features

            • Carpenter Repairs Armor Fully
            • Max Ammo restores ammo in Stock and Magazine
            • Hitmarkers
            • 2 self-revives in Solo
            • Unlimited Sprint
            • Shield Removed
          • Extra Feature

            • Create Custom Field Upgrades! Follow outline in github.

          Not included features from Cold War:

          • Sliding: Wouldn't be very fun on a server with lag.
          • Crafting Bench: Limited on Resources, Unfortunately. Also not much to be crafted for BO2.

          Spreadsheet of Data: https://docs.google.com/spreadsheets/d/1yngZ3nQUbo9RnPEi8CWj0isFx8IvceGTr6LH8Y89mMY/edit?usp=sharing

          PS if I forgot any features from Cold War that I didn't mention please lmk, they might be in the mod and I just forgot to list them πŸ˜› Thanks

          Download: https://github.com/GerardS0406/BO2-Cold-War-Mod/releases
          Source code will be released after bug fixes.

          Install: Extract downloaded zip file into %localappdata%/Plutonium/storage/t6/
          Install Vid: https://www.youtube.com/watch?v=737tfodXwB8

          Disclaimer 1: You must have all images installed to use mod. If you are not using the images, the mod will not be playable. Feel free to edit any unused textures to your liking. No camos have been edited.

          Disclaimer 2: This mod is at the very limit that bo2 will allow for gsc HUD elements. This limits much about what I can do further. Also, there are not many other shaders to replace for the mod's sake. This mod is pronounced finished besides bug fixes.

          A Black Ops 1 version is in development that will be more like Cold War! ❀


          Custom Easter Eggs - Solved by
          ??? - N/A

          Solo Origins Speedruns
          Base EE% - GerardS0406 - 4h35m (can't beat that)
          Rampage Inducer Base EE% - N/A
          ??? EE% - N/A
          Rampage Inducer ??? EE% - N/A

          Sentient Odin% - Angelobeta - Infinite


          Credits:
          GerardS0406

          Staaarrkkundefined Offline
          Staaarrkkundefined Offline
          Staaarrkk
          wrote on last edited by
          #314

          GerardS0406 I have a relatively small problem that I cannot for the life of me uninstall this mod... and it's kind of annoying, so if there is a fix please respond

          1 Reply Last reply
          1
          • GerardS0406undefined GerardS0406

            Black Ops II Cold War Mod

            Not recommended for servers
            https://www.youtube.com/watch?v=SWrggKpV_LQ

            Description
            This mod is a recreation of Cold War Zombies into Black Ops II. While not being the largest fan of Cold War Zombies, I thought this would be a good scripting challenge for myself and took the challenge. Features left out will be described below. Thanks for checking the mod out!

            bbb59733-bccc-4b3a-898e-e3b41f0acdff-image.png

            Features

            • Cold War Armor System

              • 3 Levels of Armor
              • Can be purchased at Arsenal with Salvage
              • Damage from enemies reduced.
            • Cold War Health System

              • Players
                • Players now always have a regen delay (4.5 seconds)
                • Players have a slow regen speed (~75 Health/second)
                • Zombies hit for less damage on lower rounds
              • Zombies
                • Health values can be found in spreadsheet at bottom of post
                • Health cap at round 55 of 60k.
            • Cold War Perks

              • Quick Revive
                • Revive Teammates Faster
                • Faster Health Regen Delay (2.5 seconds)
                • Faster Health Regen (~240 Health/Second)
                • After teammate revived, both players gain a temporary speed boost
              • Double Tap (Replaces Death Perception)
                • Increased Fire Rate
                • Chance for a bullet to do Double Damage
                • Gain 20% more looted Salvage and High-Grade Salvage
              • Speed Cola
                • Increased Reload Speed
                • Swap Weapons Faster
                • Field Upgrades Charge Faster
                • Box Settles faster
              • Juggernog
                • Increases Player Health
                • Reduces effects from special zombies/Lava
                • Player's Armor Durability is Increased
                • Player not downed on lethal hit. Armor is taken, health set to 1.
              • Stamin-Up
                • Sprint Faster
                • No Fall Damage
              • Mule Kick
                • Player able to hold 3 weapons
                • Stowed weapons will reload slowly
                • Small chance zombies will drop ammo on death.
                • Mule Kick weapon will return on repurchase
              • Deadshot
                • ADS will lock to enemy's head
                • Initial Headshot Damage is Doubled
                • Increased Headshot Damage
              • PHD Flopper
                • Immune to explosive damage
                • Flopping will create an explosion
                • Falling a great height will create an explosion
              • Tombstone
                • Will enter a shadowed form when downed where player can revive self
                • Will drop a "Tombstone" on death to pickup items on respawn.
                • Player will only lose Tombstone on down.
              • Elemental Pop
                • Chance to use an Ammo Mod
                  • Thunder Wall
                  • Train Go Boom
                  • Brain Rot
                  • And more...
                • Reload will send an electric shock around player stunning zombies.
                • Equipment and melee can activate Elemental Pop
              • General Perk Features
                • Price of Perks increase based on amount of perks owned
                • Wunderfizz will give a Random Perk, costs same as regular perk price.
            • Cold War Field Upgrades

              • Ring of Fire
                • Player Damage Increased 5x
                • Ammo taken from Stock instead of Magazine
                • Burn effect has a small chance to insta-kill
                • Ring Duration increases longer player is inside
              • Aether Shroud
                • Player is invisible to enemies for 8 seconds
                • Player gains a movement speed boost while shrouded
                • Weapon instantly reloaded
              • Healing Aura
                • Player and allies instantly healed to full health on activation
                • Player and allies gain a regenerative healing effect lasting 10 seconds
                • Revives all downed allies
              • Frenzied Guard
                • Activation repairs Armor to full
                • Enemies killed repair 10% of armor
                • Normal enemies explode after hitting player
                • Duration of 15 seconds
              • Energy Mine
                • Creates a mine of energy that detonates on proximity of enemies
                • Large size of blast
                • Mine detonates 3 times in rapid succession
            • Cold War Salvage System

              • Zombies have a chance to drop salvage
              • Salvage can be used at Arsenal to upgrade weapons or equip armor
              • Salvage Drop Rates can be found in spreadsheet at bottom of post
            • Cold War Weapon Tier System

              • 5 Tiers for Non-Wonder Weapons
                • Common (Spawn Weapon Only)
                • Uncommon
                • Rare
                • Epic
                • Legendary
              • Weapons can be upgraded with salvage at Arsenal
              • Weapons can be Pack a Punched 3 times
              • Weapon damage by tier can be found in the spreadsheet at bottom of post.
            • Cold War Mystery Box

              • Weapon chances can be found in the spreadsheet at bottom of post.
              • Wonder Weapons have higher chance as game progresses.
            • Cold War Dynamic Wallbuys

              • Every 5 rounds, wallbuys have a chance to increase in tier.
            • Cold War Drop System

              • Zombies will drop salvage periodically
              • When player buys or picks up a new weapon, their replaced weapon will be dropped for teammates to pick up.
            • Cold War Ammo Boxes

              • Ammo Boxes are spread around maps
              • Cost depends on Pack a Punch level of weapon
                • 250 Non-Paped
                • 1000 First Pap
                • 2500 Second Pap
                • 5000 Third Pap
                • 10000 Wonder Weapon
            • Cold War Exfil

              • Cold War Exfil
              • Available every 5 rounds after round 10
              • Found near/in spawn on every map
            • Cold War HUD

              • Fully remade BO2 HUD to replicate Cold War's HUD
            • Cold War Rampage Inducer

              • set cw_rampage_inducer 1 (1 for true, 0 for false)
            • Miscellaneous Features

              • Carpenter Repairs Armor Fully
              • Max Ammo restores ammo in Stock and Magazine
              • Hitmarkers
              • 2 self-revives in Solo
              • Unlimited Sprint
              • Shield Removed
            • Extra Feature

              • Create Custom Field Upgrades! Follow outline in github.

            Not included features from Cold War:

            • Sliding: Wouldn't be very fun on a server with lag.
            • Crafting Bench: Limited on Resources, Unfortunately. Also not much to be crafted for BO2.

            Spreadsheet of Data: https://docs.google.com/spreadsheets/d/1yngZ3nQUbo9RnPEi8CWj0isFx8IvceGTr6LH8Y89mMY/edit?usp=sharing

            PS if I forgot any features from Cold War that I didn't mention please lmk, they might be in the mod and I just forgot to list them πŸ˜› Thanks

            Download: https://github.com/GerardS0406/BO2-Cold-War-Mod/releases
            Source code will be released after bug fixes.

            Install: Extract downloaded zip file into %localappdata%/Plutonium/storage/t6/
            Install Vid: https://www.youtube.com/watch?v=737tfodXwB8

            Disclaimer 1: You must have all images installed to use mod. If you are not using the images, the mod will not be playable. Feel free to edit any unused textures to your liking. No camos have been edited.

            Disclaimer 2: This mod is at the very limit that bo2 will allow for gsc HUD elements. This limits much about what I can do further. Also, there are not many other shaders to replace for the mod's sake. This mod is pronounced finished besides bug fixes.

            A Black Ops 1 version is in development that will be more like Cold War! ❀


            Custom Easter Eggs - Solved by
            ??? - N/A

            Solo Origins Speedruns
            Base EE% - GerardS0406 - 4h35m (can't beat that)
            Rampage Inducer Base EE% - N/A
            ??? EE% - N/A
            Rampage Inducer ??? EE% - N/A

            Sentient Odin% - Angelobeta - Infinite


            Credits:
            GerardS0406

            DragonOfTheWestundefined Offline
            DragonOfTheWestundefined Offline
            DragonOfTheWest
            wrote on last edited by
            #315

            GerardS0406 Is there a way to use just the HUD? I love the visible health bar and I can't find one that looks as good as this one anywhere else!

            1 Reply Last reply
            0
            • DragonOfTheWestundefined Offline
              DragonOfTheWestundefined Offline
              DragonOfTheWest
              wrote on last edited by
              #316

              Number1S0n Did you ever find a standalone HUD that looked as good as this?

              1 Reply Last reply
              0
              • ItsJustAKundefined Offline
                ItsJustAKundefined Offline
                ItsJustAK
                wrote on last edited by
                #317

                Bit of a bug report here, not sure if this mod will be updated but on controller, I find myself unable to jump sometimes, it's inconsistent too. Trying to play Town and the lava is pretty unforgiving when you can't jump over it. Jumping is fine outside of the mod too

                1 Reply Last reply
                0
                • GerardS0406undefined GerardS0406

                  Black Ops II Cold War Mod

                  Not recommended for servers
                  https://www.youtube.com/watch?v=SWrggKpV_LQ

                  Description
                  This mod is a recreation of Cold War Zombies into Black Ops II. While not being the largest fan of Cold War Zombies, I thought this would be a good scripting challenge for myself and took the challenge. Features left out will be described below. Thanks for checking the mod out!

                  bbb59733-bccc-4b3a-898e-e3b41f0acdff-image.png

                  Features

                  • Cold War Armor System

                    • 3 Levels of Armor
                    • Can be purchased at Arsenal with Salvage
                    • Damage from enemies reduced.
                  • Cold War Health System

                    • Players
                      • Players now always have a regen delay (4.5 seconds)
                      • Players have a slow regen speed (~75 Health/second)
                      • Zombies hit for less damage on lower rounds
                    • Zombies
                      • Health values can be found in spreadsheet at bottom of post
                      • Health cap at round 55 of 60k.
                  • Cold War Perks

                    • Quick Revive
                      • Revive Teammates Faster
                      • Faster Health Regen Delay (2.5 seconds)
                      • Faster Health Regen (~240 Health/Second)
                      • After teammate revived, both players gain a temporary speed boost
                    • Double Tap (Replaces Death Perception)
                      • Increased Fire Rate
                      • Chance for a bullet to do Double Damage
                      • Gain 20% more looted Salvage and High-Grade Salvage
                    • Speed Cola
                      • Increased Reload Speed
                      • Swap Weapons Faster
                      • Field Upgrades Charge Faster
                      • Box Settles faster
                    • Juggernog
                      • Increases Player Health
                      • Reduces effects from special zombies/Lava
                      • Player's Armor Durability is Increased
                      • Player not downed on lethal hit. Armor is taken, health set to 1.
                    • Stamin-Up
                      • Sprint Faster
                      • No Fall Damage
                    • Mule Kick
                      • Player able to hold 3 weapons
                      • Stowed weapons will reload slowly
                      • Small chance zombies will drop ammo on death.
                      • Mule Kick weapon will return on repurchase
                    • Deadshot
                      • ADS will lock to enemy's head
                      • Initial Headshot Damage is Doubled
                      • Increased Headshot Damage
                    • PHD Flopper
                      • Immune to explosive damage
                      • Flopping will create an explosion
                      • Falling a great height will create an explosion
                    • Tombstone
                      • Will enter a shadowed form when downed where player can revive self
                      • Will drop a "Tombstone" on death to pickup items on respawn.
                      • Player will only lose Tombstone on down.
                    • Elemental Pop
                      • Chance to use an Ammo Mod
                        • Thunder Wall
                        • Train Go Boom
                        • Brain Rot
                        • And more...
                      • Reload will send an electric shock around player stunning zombies.
                      • Equipment and melee can activate Elemental Pop
                    • General Perk Features
                      • Price of Perks increase based on amount of perks owned
                      • Wunderfizz will give a Random Perk, costs same as regular perk price.
                  • Cold War Field Upgrades

                    • Ring of Fire
                      • Player Damage Increased 5x
                      • Ammo taken from Stock instead of Magazine
                      • Burn effect has a small chance to insta-kill
                      • Ring Duration increases longer player is inside
                    • Aether Shroud
                      • Player is invisible to enemies for 8 seconds
                      • Player gains a movement speed boost while shrouded
                      • Weapon instantly reloaded
                    • Healing Aura
                      • Player and allies instantly healed to full health on activation
                      • Player and allies gain a regenerative healing effect lasting 10 seconds
                      • Revives all downed allies
                    • Frenzied Guard
                      • Activation repairs Armor to full
                      • Enemies killed repair 10% of armor
                      • Normal enemies explode after hitting player
                      • Duration of 15 seconds
                    • Energy Mine
                      • Creates a mine of energy that detonates on proximity of enemies
                      • Large size of blast
                      • Mine detonates 3 times in rapid succession
                  • Cold War Salvage System

                    • Zombies have a chance to drop salvage
                    • Salvage can be used at Arsenal to upgrade weapons or equip armor
                    • Salvage Drop Rates can be found in spreadsheet at bottom of post
                  • Cold War Weapon Tier System

                    • 5 Tiers for Non-Wonder Weapons
                      • Common (Spawn Weapon Only)
                      • Uncommon
                      • Rare
                      • Epic
                      • Legendary
                    • Weapons can be upgraded with salvage at Arsenal
                    • Weapons can be Pack a Punched 3 times
                    • Weapon damage by tier can be found in the spreadsheet at bottom of post.
                  • Cold War Mystery Box

                    • Weapon chances can be found in the spreadsheet at bottom of post.
                    • Wonder Weapons have higher chance as game progresses.
                  • Cold War Dynamic Wallbuys

                    • Every 5 rounds, wallbuys have a chance to increase in tier.
                  • Cold War Drop System

                    • Zombies will drop salvage periodically
                    • When player buys or picks up a new weapon, their replaced weapon will be dropped for teammates to pick up.
                  • Cold War Ammo Boxes

                    • Ammo Boxes are spread around maps
                    • Cost depends on Pack a Punch level of weapon
                      • 250 Non-Paped
                      • 1000 First Pap
                      • 2500 Second Pap
                      • 5000 Third Pap
                      • 10000 Wonder Weapon
                  • Cold War Exfil

                    • Cold War Exfil
                    • Available every 5 rounds after round 10
                    • Found near/in spawn on every map
                  • Cold War HUD

                    • Fully remade BO2 HUD to replicate Cold War's HUD
                  • Cold War Rampage Inducer

                    • set cw_rampage_inducer 1 (1 for true, 0 for false)
                  • Miscellaneous Features

                    • Carpenter Repairs Armor Fully
                    • Max Ammo restores ammo in Stock and Magazine
                    • Hitmarkers
                    • 2 self-revives in Solo
                    • Unlimited Sprint
                    • Shield Removed
                  • Extra Feature

                    • Create Custom Field Upgrades! Follow outline in github.

                  Not included features from Cold War:

                  • Sliding: Wouldn't be very fun on a server with lag.
                  • Crafting Bench: Limited on Resources, Unfortunately. Also not much to be crafted for BO2.

                  Spreadsheet of Data: https://docs.google.com/spreadsheets/d/1yngZ3nQUbo9RnPEi8CWj0isFx8IvceGTr6LH8Y89mMY/edit?usp=sharing

                  PS if I forgot any features from Cold War that I didn't mention please lmk, they might be in the mod and I just forgot to list them πŸ˜› Thanks

                  Download: https://github.com/GerardS0406/BO2-Cold-War-Mod/releases
                  Source code will be released after bug fixes.

                  Install: Extract downloaded zip file into %localappdata%/Plutonium/storage/t6/
                  Install Vid: https://www.youtube.com/watch?v=737tfodXwB8

                  Disclaimer 1: You must have all images installed to use mod. If you are not using the images, the mod will not be playable. Feel free to edit any unused textures to your liking. No camos have been edited.

                  Disclaimer 2: This mod is at the very limit that bo2 will allow for gsc HUD elements. This limits much about what I can do further. Also, there are not many other shaders to replace for the mod's sake. This mod is pronounced finished besides bug fixes.

                  A Black Ops 1 version is in development that will be more like Cold War! ❀


                  Custom Easter Eggs - Solved by
                  ??? - N/A

                  Solo Origins Speedruns
                  Base EE% - GerardS0406 - 4h35m (can't beat that)
                  Rampage Inducer Base EE% - N/A
                  ??? EE% - N/A
                  Rampage Inducer ??? EE% - N/A

                  Sentient Odin% - Angelobeta - Infinite


                  Credits:
                  GerardS0406

                  i ReapZzundefined Offline
                  i ReapZzundefined Offline
                  i ReapZz
                  wrote on last edited by
                  #318

                  GerardS0406 sheeeeeeeeeeeeeeeeeeeeeeeeeeeeeeshhhhhhhhhhhhhhhhhhhhhhhh

                  1 Reply Last reply
                  0
                  • GerardS0406undefined GerardS0406

                    Black Ops II Cold War Mod

                    Not recommended for servers
                    https://www.youtube.com/watch?v=SWrggKpV_LQ

                    Description
                    This mod is a recreation of Cold War Zombies into Black Ops II. While not being the largest fan of Cold War Zombies, I thought this would be a good scripting challenge for myself and took the challenge. Features left out will be described below. Thanks for checking the mod out!

                    bbb59733-bccc-4b3a-898e-e3b41f0acdff-image.png

                    Features

                    • Cold War Armor System

                      • 3 Levels of Armor
                      • Can be purchased at Arsenal with Salvage
                      • Damage from enemies reduced.
                    • Cold War Health System

                      • Players
                        • Players now always have a regen delay (4.5 seconds)
                        • Players have a slow regen speed (~75 Health/second)
                        • Zombies hit for less damage on lower rounds
                      • Zombies
                        • Health values can be found in spreadsheet at bottom of post
                        • Health cap at round 55 of 60k.
                    • Cold War Perks

                      • Quick Revive
                        • Revive Teammates Faster
                        • Faster Health Regen Delay (2.5 seconds)
                        • Faster Health Regen (~240 Health/Second)
                        • After teammate revived, both players gain a temporary speed boost
                      • Double Tap (Replaces Death Perception)
                        • Increased Fire Rate
                        • Chance for a bullet to do Double Damage
                        • Gain 20% more looted Salvage and High-Grade Salvage
                      • Speed Cola
                        • Increased Reload Speed
                        • Swap Weapons Faster
                        • Field Upgrades Charge Faster
                        • Box Settles faster
                      • Juggernog
                        • Increases Player Health
                        • Reduces effects from special zombies/Lava
                        • Player's Armor Durability is Increased
                        • Player not downed on lethal hit. Armor is taken, health set to 1.
                      • Stamin-Up
                        • Sprint Faster
                        • No Fall Damage
                      • Mule Kick
                        • Player able to hold 3 weapons
                        • Stowed weapons will reload slowly
                        • Small chance zombies will drop ammo on death.
                        • Mule Kick weapon will return on repurchase
                      • Deadshot
                        • ADS will lock to enemy's head
                        • Initial Headshot Damage is Doubled
                        • Increased Headshot Damage
                      • PHD Flopper
                        • Immune to explosive damage
                        • Flopping will create an explosion
                        • Falling a great height will create an explosion
                      • Tombstone
                        • Will enter a shadowed form when downed where player can revive self
                        • Will drop a "Tombstone" on death to pickup items on respawn.
                        • Player will only lose Tombstone on down.
                      • Elemental Pop
                        • Chance to use an Ammo Mod
                          • Thunder Wall
                          • Train Go Boom
                          • Brain Rot
                          • And more...
                        • Reload will send an electric shock around player stunning zombies.
                        • Equipment and melee can activate Elemental Pop
                      • General Perk Features
                        • Price of Perks increase based on amount of perks owned
                        • Wunderfizz will give a Random Perk, costs same as regular perk price.
                    • Cold War Field Upgrades

                      • Ring of Fire
                        • Player Damage Increased 5x
                        • Ammo taken from Stock instead of Magazine
                        • Burn effect has a small chance to insta-kill
                        • Ring Duration increases longer player is inside
                      • Aether Shroud
                        • Player is invisible to enemies for 8 seconds
                        • Player gains a movement speed boost while shrouded
                        • Weapon instantly reloaded
                      • Healing Aura
                        • Player and allies instantly healed to full health on activation
                        • Player and allies gain a regenerative healing effect lasting 10 seconds
                        • Revives all downed allies
                      • Frenzied Guard
                        • Activation repairs Armor to full
                        • Enemies killed repair 10% of armor
                        • Normal enemies explode after hitting player
                        • Duration of 15 seconds
                      • Energy Mine
                        • Creates a mine of energy that detonates on proximity of enemies
                        • Large size of blast
                        • Mine detonates 3 times in rapid succession
                    • Cold War Salvage System

                      • Zombies have a chance to drop salvage
                      • Salvage can be used at Arsenal to upgrade weapons or equip armor
                      • Salvage Drop Rates can be found in spreadsheet at bottom of post
                    • Cold War Weapon Tier System

                      • 5 Tiers for Non-Wonder Weapons
                        • Common (Spawn Weapon Only)
                        • Uncommon
                        • Rare
                        • Epic
                        • Legendary
                      • Weapons can be upgraded with salvage at Arsenal
                      • Weapons can be Pack a Punched 3 times
                      • Weapon damage by tier can be found in the spreadsheet at bottom of post.
                    • Cold War Mystery Box

                      • Weapon chances can be found in the spreadsheet at bottom of post.
                      • Wonder Weapons have higher chance as game progresses.
                    • Cold War Dynamic Wallbuys

                      • Every 5 rounds, wallbuys have a chance to increase in tier.
                    • Cold War Drop System

                      • Zombies will drop salvage periodically
                      • When player buys or picks up a new weapon, their replaced weapon will be dropped for teammates to pick up.
                    • Cold War Ammo Boxes

                      • Ammo Boxes are spread around maps
                      • Cost depends on Pack a Punch level of weapon
                        • 250 Non-Paped
                        • 1000 First Pap
                        • 2500 Second Pap
                        • 5000 Third Pap
                        • 10000 Wonder Weapon
                    • Cold War Exfil

                      • Cold War Exfil
                      • Available every 5 rounds after round 10
                      • Found near/in spawn on every map
                    • Cold War HUD

                      • Fully remade BO2 HUD to replicate Cold War's HUD
                    • Cold War Rampage Inducer

                      • set cw_rampage_inducer 1 (1 for true, 0 for false)
                    • Miscellaneous Features

                      • Carpenter Repairs Armor Fully
                      • Max Ammo restores ammo in Stock and Magazine
                      • Hitmarkers
                      • 2 self-revives in Solo
                      • Unlimited Sprint
                      • Shield Removed
                    • Extra Feature

                      • Create Custom Field Upgrades! Follow outline in github.

                    Not included features from Cold War:

                    • Sliding: Wouldn't be very fun on a server with lag.
                    • Crafting Bench: Limited on Resources, Unfortunately. Also not much to be crafted for BO2.

                    Spreadsheet of Data: https://docs.google.com/spreadsheets/d/1yngZ3nQUbo9RnPEi8CWj0isFx8IvceGTr6LH8Y89mMY/edit?usp=sharing

                    PS if I forgot any features from Cold War that I didn't mention please lmk, they might be in the mod and I just forgot to list them πŸ˜› Thanks

                    Download: https://github.com/GerardS0406/BO2-Cold-War-Mod/releases
                    Source code will be released after bug fixes.

                    Install: Extract downloaded zip file into %localappdata%/Plutonium/storage/t6/
                    Install Vid: https://www.youtube.com/watch?v=737tfodXwB8

                    Disclaimer 1: You must have all images installed to use mod. If you are not using the images, the mod will not be playable. Feel free to edit any unused textures to your liking. No camos have been edited.

                    Disclaimer 2: This mod is at the very limit that bo2 will allow for gsc HUD elements. This limits much about what I can do further. Also, there are not many other shaders to replace for the mod's sake. This mod is pronounced finished besides bug fixes.

                    A Black Ops 1 version is in development that will be more like Cold War! ❀


                    Custom Easter Eggs - Solved by
                    ??? - N/A

                    Solo Origins Speedruns
                    Base EE% - GerardS0406 - 4h35m (can't beat that)
                    Rampage Inducer Base EE% - N/A
                    ??? EE% - N/A
                    Rampage Inducer ??? EE% - N/A

                    Sentient Odin% - Angelobeta - Infinite


                    Credits:
                    GerardS0406

                    Koinkerundefined Offline
                    Koinkerundefined Offline
                    Koinker
                    wrote on last edited by
                    #319

                    GerardS0406 Can you use this on your own dedicated server?

                    1 Reply Last reply
                    0
                    • winner931crazyundefined Offline
                      winner931crazyundefined Offline
                      winner931crazy
                      wrote on last edited by
                      #320

                      Is there anyway to disable the perk prices going up?

                      1 Reply Last reply
                      0
                      • GerardS0406undefined GerardS0406

                        Black Ops II Cold War Mod

                        Not recommended for servers
                        https://www.youtube.com/watch?v=SWrggKpV_LQ

                        Description
                        This mod is a recreation of Cold War Zombies into Black Ops II. While not being the largest fan of Cold War Zombies, I thought this would be a good scripting challenge for myself and took the challenge. Features left out will be described below. Thanks for checking the mod out!

                        bbb59733-bccc-4b3a-898e-e3b41f0acdff-image.png

                        Features

                        • Cold War Armor System

                          • 3 Levels of Armor
                          • Can be purchased at Arsenal with Salvage
                          • Damage from enemies reduced.
                        • Cold War Health System

                          • Players
                            • Players now always have a regen delay (4.5 seconds)
                            • Players have a slow regen speed (~75 Health/second)
                            • Zombies hit for less damage on lower rounds
                          • Zombies
                            • Health values can be found in spreadsheet at bottom of post
                            • Health cap at round 55 of 60k.
                        • Cold War Perks

                          • Quick Revive
                            • Revive Teammates Faster
                            • Faster Health Regen Delay (2.5 seconds)
                            • Faster Health Regen (~240 Health/Second)
                            • After teammate revived, both players gain a temporary speed boost
                          • Double Tap (Replaces Death Perception)
                            • Increased Fire Rate
                            • Chance for a bullet to do Double Damage
                            • Gain 20% more looted Salvage and High-Grade Salvage
                          • Speed Cola
                            • Increased Reload Speed
                            • Swap Weapons Faster
                            • Field Upgrades Charge Faster
                            • Box Settles faster
                          • Juggernog
                            • Increases Player Health
                            • Reduces effects from special zombies/Lava
                            • Player's Armor Durability is Increased
                            • Player not downed on lethal hit. Armor is taken, health set to 1.
                          • Stamin-Up
                            • Sprint Faster
                            • No Fall Damage
                          • Mule Kick
                            • Player able to hold 3 weapons
                            • Stowed weapons will reload slowly
                            • Small chance zombies will drop ammo on death.
                            • Mule Kick weapon will return on repurchase
                          • Deadshot
                            • ADS will lock to enemy's head
                            • Initial Headshot Damage is Doubled
                            • Increased Headshot Damage
                          • PHD Flopper
                            • Immune to explosive damage
                            • Flopping will create an explosion
                            • Falling a great height will create an explosion
                          • Tombstone
                            • Will enter a shadowed form when downed where player can revive self
                            • Will drop a "Tombstone" on death to pickup items on respawn.
                            • Player will only lose Tombstone on down.
                          • Elemental Pop
                            • Chance to use an Ammo Mod
                              • Thunder Wall
                              • Train Go Boom
                              • Brain Rot
                              • And more...
                            • Reload will send an electric shock around player stunning zombies.
                            • Equipment and melee can activate Elemental Pop
                          • General Perk Features
                            • Price of Perks increase based on amount of perks owned
                            • Wunderfizz will give a Random Perk, costs same as regular perk price.
                        • Cold War Field Upgrades

                          • Ring of Fire
                            • Player Damage Increased 5x
                            • Ammo taken from Stock instead of Magazine
                            • Burn effect has a small chance to insta-kill
                            • Ring Duration increases longer player is inside
                          • Aether Shroud
                            • Player is invisible to enemies for 8 seconds
                            • Player gains a movement speed boost while shrouded
                            • Weapon instantly reloaded
                          • Healing Aura
                            • Player and allies instantly healed to full health on activation
                            • Player and allies gain a regenerative healing effect lasting 10 seconds
                            • Revives all downed allies
                          • Frenzied Guard
                            • Activation repairs Armor to full
                            • Enemies killed repair 10% of armor
                            • Normal enemies explode after hitting player
                            • Duration of 15 seconds
                          • Energy Mine
                            • Creates a mine of energy that detonates on proximity of enemies
                            • Large size of blast
                            • Mine detonates 3 times in rapid succession
                        • Cold War Salvage System

                          • Zombies have a chance to drop salvage
                          • Salvage can be used at Arsenal to upgrade weapons or equip armor
                          • Salvage Drop Rates can be found in spreadsheet at bottom of post
                        • Cold War Weapon Tier System

                          • 5 Tiers for Non-Wonder Weapons
                            • Common (Spawn Weapon Only)
                            • Uncommon
                            • Rare
                            • Epic
                            • Legendary
                          • Weapons can be upgraded with salvage at Arsenal
                          • Weapons can be Pack a Punched 3 times
                          • Weapon damage by tier can be found in the spreadsheet at bottom of post.
                        • Cold War Mystery Box

                          • Weapon chances can be found in the spreadsheet at bottom of post.
                          • Wonder Weapons have higher chance as game progresses.
                        • Cold War Dynamic Wallbuys

                          • Every 5 rounds, wallbuys have a chance to increase in tier.
                        • Cold War Drop System

                          • Zombies will drop salvage periodically
                          • When player buys or picks up a new weapon, their replaced weapon will be dropped for teammates to pick up.
                        • Cold War Ammo Boxes

                          • Ammo Boxes are spread around maps
                          • Cost depends on Pack a Punch level of weapon
                            • 250 Non-Paped
                            • 1000 First Pap
                            • 2500 Second Pap
                            • 5000 Third Pap
                            • 10000 Wonder Weapon
                        • Cold War Exfil

                          • Cold War Exfil
                          • Available every 5 rounds after round 10
                          • Found near/in spawn on every map
                        • Cold War HUD

                          • Fully remade BO2 HUD to replicate Cold War's HUD
                        • Cold War Rampage Inducer

                          • set cw_rampage_inducer 1 (1 for true, 0 for false)
                        • Miscellaneous Features

                          • Carpenter Repairs Armor Fully
                          • Max Ammo restores ammo in Stock and Magazine
                          • Hitmarkers
                          • 2 self-revives in Solo
                          • Unlimited Sprint
                          • Shield Removed
                        • Extra Feature

                          • Create Custom Field Upgrades! Follow outline in github.

                        Not included features from Cold War:

                        • Sliding: Wouldn't be very fun on a server with lag.
                        • Crafting Bench: Limited on Resources, Unfortunately. Also not much to be crafted for BO2.

                        Spreadsheet of Data: https://docs.google.com/spreadsheets/d/1yngZ3nQUbo9RnPEi8CWj0isFx8IvceGTr6LH8Y89mMY/edit?usp=sharing

                        PS if I forgot any features from Cold War that I didn't mention please lmk, they might be in the mod and I just forgot to list them πŸ˜› Thanks

                        Download: https://github.com/GerardS0406/BO2-Cold-War-Mod/releases
                        Source code will be released after bug fixes.

                        Install: Extract downloaded zip file into %localappdata%/Plutonium/storage/t6/
                        Install Vid: https://www.youtube.com/watch?v=737tfodXwB8

                        Disclaimer 1: You must have all images installed to use mod. If you are not using the images, the mod will not be playable. Feel free to edit any unused textures to your liking. No camos have been edited.

                        Disclaimer 2: This mod is at the very limit that bo2 will allow for gsc HUD elements. This limits much about what I can do further. Also, there are not many other shaders to replace for the mod's sake. This mod is pronounced finished besides bug fixes.

                        A Black Ops 1 version is in development that will be more like Cold War! ❀


                        Custom Easter Eggs - Solved by
                        ??? - N/A

                        Solo Origins Speedruns
                        Base EE% - GerardS0406 - 4h35m (can't beat that)
                        Rampage Inducer Base EE% - N/A
                        ??? EE% - N/A
                        Rampage Inducer ??? EE% - N/A

                        Sentient Odin% - Angelobeta - Infinite


                        Credits:
                        GerardS0406

                        GameyTrack115undefined Offline
                        GameyTrack115undefined Offline
                        GameyTrack115
                        wrote on last edited by
                        #321

                        This mod is amazing heres my gameplay - https://www.youtube.com/watch?v=pxEFYv9bDO0&t=608s

                        1 Reply Last reply
                        0
                        • GerardS0406undefined GerardS0406

                          Black Ops II Cold War Mod

                          Not recommended for servers
                          https://www.youtube.com/watch?v=SWrggKpV_LQ

                          Description
                          This mod is a recreation of Cold War Zombies into Black Ops II. While not being the largest fan of Cold War Zombies, I thought this would be a good scripting challenge for myself and took the challenge. Features left out will be described below. Thanks for checking the mod out!

                          bbb59733-bccc-4b3a-898e-e3b41f0acdff-image.png

                          Features

                          • Cold War Armor System

                            • 3 Levels of Armor
                            • Can be purchased at Arsenal with Salvage
                            • Damage from enemies reduced.
                          • Cold War Health System

                            • Players
                              • Players now always have a regen delay (4.5 seconds)
                              • Players have a slow regen speed (~75 Health/second)
                              • Zombies hit for less damage on lower rounds
                            • Zombies
                              • Health values can be found in spreadsheet at bottom of post
                              • Health cap at round 55 of 60k.
                          • Cold War Perks

                            • Quick Revive
                              • Revive Teammates Faster
                              • Faster Health Regen Delay (2.5 seconds)
                              • Faster Health Regen (~240 Health/Second)
                              • After teammate revived, both players gain a temporary speed boost
                            • Double Tap (Replaces Death Perception)
                              • Increased Fire Rate
                              • Chance for a bullet to do Double Damage
                              • Gain 20% more looted Salvage and High-Grade Salvage
                            • Speed Cola
                              • Increased Reload Speed
                              • Swap Weapons Faster
                              • Field Upgrades Charge Faster
                              • Box Settles faster
                            • Juggernog
                              • Increases Player Health
                              • Reduces effects from special zombies/Lava
                              • Player's Armor Durability is Increased
                              • Player not downed on lethal hit. Armor is taken, health set to 1.
                            • Stamin-Up
                              • Sprint Faster
                              • No Fall Damage
                            • Mule Kick
                              • Player able to hold 3 weapons
                              • Stowed weapons will reload slowly
                              • Small chance zombies will drop ammo on death.
                              • Mule Kick weapon will return on repurchase
                            • Deadshot
                              • ADS will lock to enemy's head
                              • Initial Headshot Damage is Doubled
                              • Increased Headshot Damage
                            • PHD Flopper
                              • Immune to explosive damage
                              • Flopping will create an explosion
                              • Falling a great height will create an explosion
                            • Tombstone
                              • Will enter a shadowed form when downed where player can revive self
                              • Will drop a "Tombstone" on death to pickup items on respawn.
                              • Player will only lose Tombstone on down.
                            • Elemental Pop
                              • Chance to use an Ammo Mod
                                • Thunder Wall
                                • Train Go Boom
                                • Brain Rot
                                • And more...
                              • Reload will send an electric shock around player stunning zombies.
                              • Equipment and melee can activate Elemental Pop
                            • General Perk Features
                              • Price of Perks increase based on amount of perks owned
                              • Wunderfizz will give a Random Perk, costs same as regular perk price.
                          • Cold War Field Upgrades

                            • Ring of Fire
                              • Player Damage Increased 5x
                              • Ammo taken from Stock instead of Magazine
                              • Burn effect has a small chance to insta-kill
                              • Ring Duration increases longer player is inside
                            • Aether Shroud
                              • Player is invisible to enemies for 8 seconds
                              • Player gains a movement speed boost while shrouded
                              • Weapon instantly reloaded
                            • Healing Aura
                              • Player and allies instantly healed to full health on activation
                              • Player and allies gain a regenerative healing effect lasting 10 seconds
                              • Revives all downed allies
                            • Frenzied Guard
                              • Activation repairs Armor to full
                              • Enemies killed repair 10% of armor
                              • Normal enemies explode after hitting player
                              • Duration of 15 seconds
                            • Energy Mine
                              • Creates a mine of energy that detonates on proximity of enemies
                              • Large size of blast
                              • Mine detonates 3 times in rapid succession
                          • Cold War Salvage System

                            • Zombies have a chance to drop salvage
                            • Salvage can be used at Arsenal to upgrade weapons or equip armor
                            • Salvage Drop Rates can be found in spreadsheet at bottom of post
                          • Cold War Weapon Tier System

                            • 5 Tiers for Non-Wonder Weapons
                              • Common (Spawn Weapon Only)
                              • Uncommon
                              • Rare
                              • Epic
                              • Legendary
                            • Weapons can be upgraded with salvage at Arsenal
                            • Weapons can be Pack a Punched 3 times
                            • Weapon damage by tier can be found in the spreadsheet at bottom of post.
                          • Cold War Mystery Box

                            • Weapon chances can be found in the spreadsheet at bottom of post.
                            • Wonder Weapons have higher chance as game progresses.
                          • Cold War Dynamic Wallbuys

                            • Every 5 rounds, wallbuys have a chance to increase in tier.
                          • Cold War Drop System

                            • Zombies will drop salvage periodically
                            • When player buys or picks up a new weapon, their replaced weapon will be dropped for teammates to pick up.
                          • Cold War Ammo Boxes

                            • Ammo Boxes are spread around maps
                            • Cost depends on Pack a Punch level of weapon
                              • 250 Non-Paped
                              • 1000 First Pap
                              • 2500 Second Pap
                              • 5000 Third Pap
                              • 10000 Wonder Weapon
                          • Cold War Exfil

                            • Cold War Exfil
                            • Available every 5 rounds after round 10
                            • Found near/in spawn on every map
                          • Cold War HUD

                            • Fully remade BO2 HUD to replicate Cold War's HUD
                          • Cold War Rampage Inducer

                            • set cw_rampage_inducer 1 (1 for true, 0 for false)
                          • Miscellaneous Features

                            • Carpenter Repairs Armor Fully
                            • Max Ammo restores ammo in Stock and Magazine
                            • Hitmarkers
                            • 2 self-revives in Solo
                            • Unlimited Sprint
                            • Shield Removed
                          • Extra Feature

                            • Create Custom Field Upgrades! Follow outline in github.

                          Not included features from Cold War:

                          • Sliding: Wouldn't be very fun on a server with lag.
                          • Crafting Bench: Limited on Resources, Unfortunately. Also not much to be crafted for BO2.

                          Spreadsheet of Data: https://docs.google.com/spreadsheets/d/1yngZ3nQUbo9RnPEi8CWj0isFx8IvceGTr6LH8Y89mMY/edit?usp=sharing

                          PS if I forgot any features from Cold War that I didn't mention please lmk, they might be in the mod and I just forgot to list them πŸ˜› Thanks

                          Download: https://github.com/GerardS0406/BO2-Cold-War-Mod/releases
                          Source code will be released after bug fixes.

                          Install: Extract downloaded zip file into %localappdata%/Plutonium/storage/t6/
                          Install Vid: https://www.youtube.com/watch?v=737tfodXwB8

                          Disclaimer 1: You must have all images installed to use mod. If you are not using the images, the mod will not be playable. Feel free to edit any unused textures to your liking. No camos have been edited.

                          Disclaimer 2: This mod is at the very limit that bo2 will allow for gsc HUD elements. This limits much about what I can do further. Also, there are not many other shaders to replace for the mod's sake. This mod is pronounced finished besides bug fixes.

                          A Black Ops 1 version is in development that will be more like Cold War! ❀


                          Custom Easter Eggs - Solved by
                          ??? - N/A

                          Solo Origins Speedruns
                          Base EE% - GerardS0406 - 4h35m (can't beat that)
                          Rampage Inducer Base EE% - N/A
                          ??? EE% - N/A
                          Rampage Inducer ??? EE% - N/A

                          Sentient Odin% - Angelobeta - Infinite


                          Credits:
                          GerardS0406

                          BeJamundefined Offline
                          BeJamundefined Offline
                          BeJam
                          wrote on last edited by
                          #322

                          GerardS0406 cold war PHD is PHD slider

                          1 Reply Last reply
                          0
                          • Rip_Luciferundefined Offline
                            Rip_Luciferundefined Offline
                            Rip_Lucifer
                            wrote on last edited by
                            #323

                            reviving this. if anyone is good at scripting, is it possible to take the perk gsc (i think that is the one that allows the perk buyable that allows to get all of bo2 perks on any map) and make it as its own stand alone script? it would be nice to use perks such as phd, mule kick, electric charry (doubt vultures aid will work), and stamin up on other maps! such as mule kick, phd, and stamin up on mob, mule kick on tranzit, nuke town. stuff like that.

                            1 Reply Last reply
                            0
                            • Chunkychungaundefined Offline
                              Chunkychungaundefined Offline
                              Chunkychunga
                              wrote on last edited by Chunkychunga
                              #324

                              I've been playing with this mod and it's amazing and I installed custom perk shaders and it seems to work only for the perks that are actually supposed to be on the map and the extra ones default to the cold war per icons. For example for Nuketown I believe its just q revive, speed, jug and double and those do use my custom icon while phd and others since their weren't originally there it goes with the CW design. I was just wondering if there's a simple way to change that if possible?

                              Z3NlTH-Dr4G0Nundefined 1 Reply Last reply
                              0
                              • Cawldwinkundefined Away
                                Cawldwinkundefined Away
                                Cawldwink
                                wrote on last edited by
                                #325

                                I remember there being a comment or mention on bo1 cold war mod like this one. can som1 link me to it?

                                1 Reply Last reply
                                0
                                • GerardS0406undefined GerardS0406

                                  Black Ops II Cold War Mod

                                  Not recommended for servers
                                  https://www.youtube.com/watch?v=SWrggKpV_LQ

                                  Description
                                  This mod is a recreation of Cold War Zombies into Black Ops II. While not being the largest fan of Cold War Zombies, I thought this would be a good scripting challenge for myself and took the challenge. Features left out will be described below. Thanks for checking the mod out!

                                  bbb59733-bccc-4b3a-898e-e3b41f0acdff-image.png

                                  Features

                                  • Cold War Armor System

                                    • 3 Levels of Armor
                                    • Can be purchased at Arsenal with Salvage
                                    • Damage from enemies reduced.
                                  • Cold War Health System

                                    • Players
                                      • Players now always have a regen delay (4.5 seconds)
                                      • Players have a slow regen speed (~75 Health/second)
                                      • Zombies hit for less damage on lower rounds
                                    • Zombies
                                      • Health values can be found in spreadsheet at bottom of post
                                      • Health cap at round 55 of 60k.
                                  • Cold War Perks

                                    • Quick Revive
                                      • Revive Teammates Faster
                                      • Faster Health Regen Delay (2.5 seconds)
                                      • Faster Health Regen (~240 Health/Second)
                                      • After teammate revived, both players gain a temporary speed boost
                                    • Double Tap (Replaces Death Perception)
                                      • Increased Fire Rate
                                      • Chance for a bullet to do Double Damage
                                      • Gain 20% more looted Salvage and High-Grade Salvage
                                    • Speed Cola
                                      • Increased Reload Speed
                                      • Swap Weapons Faster
                                      • Field Upgrades Charge Faster
                                      • Box Settles faster
                                    • Juggernog
                                      • Increases Player Health
                                      • Reduces effects from special zombies/Lava
                                      • Player's Armor Durability is Increased
                                      • Player not downed on lethal hit. Armor is taken, health set to 1.
                                    • Stamin-Up
                                      • Sprint Faster
                                      • No Fall Damage
                                    • Mule Kick
                                      • Player able to hold 3 weapons
                                      • Stowed weapons will reload slowly
                                      • Small chance zombies will drop ammo on death.
                                      • Mule Kick weapon will return on repurchase
                                    • Deadshot
                                      • ADS will lock to enemy's head
                                      • Initial Headshot Damage is Doubled
                                      • Increased Headshot Damage
                                    • PHD Flopper
                                      • Immune to explosive damage
                                      • Flopping will create an explosion
                                      • Falling a great height will create an explosion
                                    • Tombstone
                                      • Will enter a shadowed form when downed where player can revive self
                                      • Will drop a "Tombstone" on death to pickup items on respawn.
                                      • Player will only lose Tombstone on down.
                                    • Elemental Pop
                                      • Chance to use an Ammo Mod
                                        • Thunder Wall
                                        • Train Go Boom
                                        • Brain Rot
                                        • And more...
                                      • Reload will send an electric shock around player stunning zombies.
                                      • Equipment and melee can activate Elemental Pop
                                    • General Perk Features
                                      • Price of Perks increase based on amount of perks owned
                                      • Wunderfizz will give a Random Perk, costs same as regular perk price.
                                  • Cold War Field Upgrades

                                    • Ring of Fire
                                      • Player Damage Increased 5x
                                      • Ammo taken from Stock instead of Magazine
                                      • Burn effect has a small chance to insta-kill
                                      • Ring Duration increases longer player is inside
                                    • Aether Shroud
                                      • Player is invisible to enemies for 8 seconds
                                      • Player gains a movement speed boost while shrouded
                                      • Weapon instantly reloaded
                                    • Healing Aura
                                      • Player and allies instantly healed to full health on activation
                                      • Player and allies gain a regenerative healing effect lasting 10 seconds
                                      • Revives all downed allies
                                    • Frenzied Guard
                                      • Activation repairs Armor to full
                                      • Enemies killed repair 10% of armor
                                      • Normal enemies explode after hitting player
                                      • Duration of 15 seconds
                                    • Energy Mine
                                      • Creates a mine of energy that detonates on proximity of enemies
                                      • Large size of blast
                                      • Mine detonates 3 times in rapid succession
                                  • Cold War Salvage System

                                    • Zombies have a chance to drop salvage
                                    • Salvage can be used at Arsenal to upgrade weapons or equip armor
                                    • Salvage Drop Rates can be found in spreadsheet at bottom of post
                                  • Cold War Weapon Tier System

                                    • 5 Tiers for Non-Wonder Weapons
                                      • Common (Spawn Weapon Only)
                                      • Uncommon
                                      • Rare
                                      • Epic
                                      • Legendary
                                    • Weapons can be upgraded with salvage at Arsenal
                                    • Weapons can be Pack a Punched 3 times
                                    • Weapon damage by tier can be found in the spreadsheet at bottom of post.
                                  • Cold War Mystery Box

                                    • Weapon chances can be found in the spreadsheet at bottom of post.
                                    • Wonder Weapons have higher chance as game progresses.
                                  • Cold War Dynamic Wallbuys

                                    • Every 5 rounds, wallbuys have a chance to increase in tier.
                                  • Cold War Drop System

                                    • Zombies will drop salvage periodically
                                    • When player buys or picks up a new weapon, their replaced weapon will be dropped for teammates to pick up.
                                  • Cold War Ammo Boxes

                                    • Ammo Boxes are spread around maps
                                    • Cost depends on Pack a Punch level of weapon
                                      • 250 Non-Paped
                                      • 1000 First Pap
                                      • 2500 Second Pap
                                      • 5000 Third Pap
                                      • 10000 Wonder Weapon
                                  • Cold War Exfil

                                    • Cold War Exfil
                                    • Available every 5 rounds after round 10
                                    • Found near/in spawn on every map
                                  • Cold War HUD

                                    • Fully remade BO2 HUD to replicate Cold War's HUD
                                  • Cold War Rampage Inducer

                                    • set cw_rampage_inducer 1 (1 for true, 0 for false)
                                  • Miscellaneous Features

                                    • Carpenter Repairs Armor Fully
                                    • Max Ammo restores ammo in Stock and Magazine
                                    • Hitmarkers
                                    • 2 self-revives in Solo
                                    • Unlimited Sprint
                                    • Shield Removed
                                  • Extra Feature

                                    • Create Custom Field Upgrades! Follow outline in github.

                                  Not included features from Cold War:

                                  • Sliding: Wouldn't be very fun on a server with lag.
                                  • Crafting Bench: Limited on Resources, Unfortunately. Also not much to be crafted for BO2.

                                  Spreadsheet of Data: https://docs.google.com/spreadsheets/d/1yngZ3nQUbo9RnPEi8CWj0isFx8IvceGTr6LH8Y89mMY/edit?usp=sharing

                                  PS if I forgot any features from Cold War that I didn't mention please lmk, they might be in the mod and I just forgot to list them πŸ˜› Thanks

                                  Download: https://github.com/GerardS0406/BO2-Cold-War-Mod/releases
                                  Source code will be released after bug fixes.

                                  Install: Extract downloaded zip file into %localappdata%/Plutonium/storage/t6/
                                  Install Vid: https://www.youtube.com/watch?v=737tfodXwB8

                                  Disclaimer 1: You must have all images installed to use mod. If you are not using the images, the mod will not be playable. Feel free to edit any unused textures to your liking. No camos have been edited.

                                  Disclaimer 2: This mod is at the very limit that bo2 will allow for gsc HUD elements. This limits much about what I can do further. Also, there are not many other shaders to replace for the mod's sake. This mod is pronounced finished besides bug fixes.

                                  A Black Ops 1 version is in development that will be more like Cold War! ❀


                                  Custom Easter Eggs - Solved by
                                  ??? - N/A

                                  Solo Origins Speedruns
                                  Base EE% - GerardS0406 - 4h35m (can't beat that)
                                  Rampage Inducer Base EE% - N/A
                                  ??? EE% - N/A
                                  Rampage Inducer ??? EE% - N/A

                                  Sentient Odin% - Angelobeta - Infinite


                                  Credits:
                                  GerardS0406

                                  Staaarrkkundefined Offline
                                  Staaarrkkundefined Offline
                                  Staaarrkk
                                  wrote on last edited by
                                  #326

                                  GerardS0406 when I install this mod, I cannot join my friends. It just does the common "Unable to join game session" error and it only happens when I use this mod

                                  1 Reply Last reply
                                  0
                                  • Superluminalundefined Offline
                                    Superluminalundefined Offline
                                    Superluminal
                                    wrote on last edited by
                                    #327

                                    wish this mod was still being updated juggernog stops working after going down in motd

                                    1 Reply Last reply
                                    0
                                    • Chunkychungaundefined Chunkychunga

                                      I've been playing with this mod and it's amazing and I installed custom perk shaders and it seems to work only for the perks that are actually supposed to be on the map and the extra ones default to the cold war per icons. For example for Nuketown I believe its just q revive, speed, jug and double and those do use my custom icon while phd and others since their weren't originally there it goes with the CW design. I was just wondering if there's a simple way to change that if possible?

                                      Z3NlTH-Dr4G0Nundefined Offline
                                      Z3NlTH-Dr4G0Nundefined Offline
                                      Z3NlTH-Dr4G0N
                                      wrote on last edited by Z3NlTH-Dr4G0N
                                      #328

                                      Chunkychunga Yes, I found out how to change these perk icons. The files are in the images folder and are named as follows:
                                      1)hud_obit_ballistic_knife and hud_obit_grenade_round for StaminUp (don't know why there are two but whatever)
                                      2)hud_us_grenade for PHDFlopper
                                      3)hud_obit_hatchet for QuickRevive
                                      4)hud_obit_knife for Tombstone
                                      5)hud_obit_death_crush for Deadshot
                                      6)hud_obit_death_falling for MuleKick
                                      7)hud_obit_death_suicide for ElectricCherry (aka elemental pop)

                                      Simply rename the perk file you want to the corresponding name above (don't change the .iwi extension) and replace the stock files in the images folder)

                                      Edit: Also make sure to put the original perk files in the images folder before you rename them so that you can get the custom perk icon for maps that do have said perks available by default

                                      1 Reply Last reply
                                      0
                                      • danimc830undefined Offline
                                        danimc830undefined Offline
                                        danimc830
                                        wrote on last edited by
                                        #329

                                        i need help ,I have been banned just for creating my account, I don't even have an antivirus, the program is newly installed, I need an administrator

                                        1 Reply Last reply
                                        0
                                        • Jeezuzundefined Offline
                                          Jeezuzundefined Offline
                                          Jeezuz
                                          wrote on last edited by
                                          #330
                                          This post is deleted!
                                          1 Reply Last reply
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