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Plutonium

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  2. BO1 Modding Releases & Resources
  3. [Release] [Zombies] Xytox Ammomatic

[Release] [Zombies] Xytox Ammomatic

Scheduled Pinned Locked Moved BO1 Modding Releases & Resources
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  • Pistakillaundefined Offline
    Pistakillaundefined Offline
    Pistakilla
    replied to MeatSlingerNick on last edited by
    #6

    @JakePatcher Absolutely.

    1 Reply Last reply
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    • hindercanrunundefined Offline
      hindercanrunundefined Offline
      hindercanrun
      replied to Pistakilla on last edited by
      #7

      Pistakilla is this addable to Waw?
      because pretty sure ammo matic was meant to be on that game

      Pistakillaundefined 1 Reply Last reply
      0
      • Pistakillaundefined Offline
        Pistakillaundefined Offline
        Pistakilla
        replied to hindercanrun on last edited by
        #8

        hindercanrun yes, you can try porting this mod into waw if you really want to. Bo1 and waw use almost exact script functions, so porting should be easy.

        1 Reply Last reply
        0
        • hindercanrunundefined Offline
          hindercanrunundefined Offline
          hindercanrun
          wrote on last edited by
          #9

          Okay.

          1 Reply Last reply
          0
          • Ahrimdonundefined Offline
            Ahrimdonundefined Offline
            Ahrimdon
            replied to Pistakilla on last edited by
            #10

            Pistakilla Amazing mod! This is a huge game changer! Not only is this a beautiful mod, but looking at the source code taught me how to properly build fast files by calling the init() function on level in _zombiemode.gsc. 10/10 mod and thank you for indirectly teaching me! 😄

            Pistakillaundefined 1 Reply Last reply
            0
            • Pistakillaundefined Offline
              Pistakillaundefined Offline
              Pistakilla
              replied to Ahrimdon on last edited by
              #11

              Ahrimdon Sure np dude. That's usually how I loads my mods too.

              1 Reply Last reply
              1
              • Lemonundefined Offline
                Lemonundefined Offline
                Lemon Contributor
                replied to Pistakilla on last edited by
                #12
                This post is deleted!
                1 Reply Last reply
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                • liraalanundefined Offline
                  liraalanundefined Offline
                  liraalan
                  wrote on last edited by
                  #13

                  man, really good. would it be possible to adapt it to put it on the bo2? I really like the zombies mode and the lack of ammo in the higher rounds really sucks.

                  Pistakillaundefined 1 Reply Last reply
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                  • Pistakillaundefined Offline
                    Pistakillaundefined Offline
                    Pistakilla
                    replied to liraalan on last edited by
                    #14

                    liraalan yeah i ported this to bo2, just haven't released it. I'll probably release it someday. Just need to do some touch ups.

                    liraalanundefined 1 Reply Last reply
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                    • liraalanundefined Offline
                      liraalanundefined Offline
                      liraalan
                      replied to Pistakilla on last edited by
                      #15

                      Pistakilla Any predictions bro? I'm really excited about the idea and I really like playing survival in the city and the lack of ammo breaks my legs

                      1 Reply Last reply
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                      • SourPatchCxundefined Offline
                        SourPatchCxundefined Offline
                        SourPatchCx
                        wrote on last edited by
                        #16
                        This post is deleted!
                        1 Reply Last reply
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                        • SourPatchCxundefined Offline
                          SourPatchCxundefined Offline
                          SourPatchCx
                          replied to Pistakilla on last edited by
                          #17
                          This post is deleted!
                          Pistakillaundefined 1 Reply Last reply
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                          • Pistakillaundefined Offline
                            Pistakillaundefined Offline
                            Pistakilla
                            replied to SourPatchCx on last edited by
                            #18

                            SourPatchCx it should always work in first map load. Can you screenshot your scripts and maps folder from %localappdata%\plutonium\storage\t5

                            SourPatchCxundefined 1 Reply Last reply
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                            • SourPatchCxundefined Offline
                              SourPatchCxundefined Offline
                              SourPatchCx
                              replied to Pistakilla on last edited by
                              #19

                              Pistakilla Desktop Screenshot 2023.08.02 - 17.12.09.66.png Desktop Screenshot 2023.08.02 - 17.12.41.06.png Desktop Screenshot 2023.08.02 - 17.12.51.44.png
                              🤔

                              Pistakillaundefined 1 Reply Last reply
                              0
                              • Pistakillaundefined Offline
                                Pistakillaundefined Offline
                                Pistakilla
                                replied to SourPatchCx on last edited by
                                #20

                                SourPatchCx looks like the _zombiemod.gsc has a different size than what the mod uses. Try to redownload it from the GitHub and try again and let me know the results.

                                SourPatchCxundefined 1 Reply Last reply
                                0
                                • SourPatchCxundefined Offline
                                  SourPatchCxundefined Offline
                                  SourPatchCx
                                  replied to Pistakilla on last edited by
                                  #21

                                  Pistakilla same result 😕

                                  Pistakillaundefined 1 Reply Last reply
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                                  • Pistakillaundefined Offline
                                    Pistakillaundefined Offline
                                    Pistakilla
                                    replied to SourPatchCx on last edited by
                                    #22

                                    SourPatchCx well unload all other scripts you have installed and only load this mod. Let me know the results.

                                    SourPatchCxundefined 1 Reply Last reply
                                    0
                                    • SourPatchCxundefined Offline
                                      SourPatchCxundefined Offline
                                      SourPatchCx
                                      replied to Pistakilla on last edited by
                                      #23

                                      Pistakilla got it working now👍 do you know how to make it so when you buy ammo for wonder weapons it will be a different price than normal weapons? For ex: buy ammo for ray gun cost: 10k, buy ammo for galil cost: 6k ?

                                      Pistakillaundefined 1 Reply Last reply
                                      0
                                      • Pistakillaundefined Offline
                                        Pistakillaundefined Offline
                                        Pistakilla
                                        replied to SourPatchCx on last edited by
                                        #24

                                        SourPatchCx You can change the price using xytox_ammo_cost amount and turning xytox_enable_bl to 0 so you can use wonder weapons.

                                        1 Reply Last reply
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