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  3. [Release] Black ops II Mapvote for Zombies and Multiplayer

[Release] Black ops II Mapvote for Zombies and Multiplayer

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
gscgsc scriptmapvote
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  • alejandrodarzundefined Offline
    alejandrodarzundefined Offline
    alejandrodarz
    wrote on last edited by
    #9
    This post is deleted!
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    • Sorexundefined Offline
      Sorexundefined Offline
      Sorex
      Contributor
      wrote on last edited by Sorex
      #10

      alejandrodarz i solved this bug, i made i tiny update, i did not check if there a players with kills. I did not att getkills() for team gamemodes, now all work fine. Can you leave the credits somewhere? I mean, you can keep my signature. Because i worked hard and i want the credits

      alejandrodarzundefined 1 Reply Last reply
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      • Sorexundefined Sorex

        alejandrodarz i solved this bug, i made i tiny update, i did not check if there a players with kills. I did not att getkills() for team gamemodes, now all work fine. Can you leave the credits somewhere? I mean, you can keep my signature. Because i worked hard and i want the credits

        alejandrodarzundefined Offline
        alejandrodarzundefined Offline
        alejandrodarz
        wrote on last edited by
        #11

        Sorex Of course bro you deserve it, that will be there, don't worry what I taught above is my test server

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        • Sorexundefined Offline
          Sorexundefined Offline
          Sorex
          Contributor
          wrote on last edited by
          #12

          alejandrodarz i added the notification before the game end, on next update i'll fix the text in mid i'll made something better then a normal text

          alejandrodarzundefined 3 Replies Last reply
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          • Sorexundefined Sorex

            alejandrodarz i added the notification before the game end, on next update i'll fix the text in mid i'll made something better then a normal text

            alejandrodarzundefined Offline
            alejandrodarzundefined Offline
            alejandrodarz
            wrote on last edited by
            #13

            Sorex I was going to tell you about another bug but with the notification you solved it and it was that at the end after the killcam the iprint does not appear, that is, it does not appear the maps that the players vote

            YouTube Meckzundefined 1 Reply Last reply
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            • Sorexundefined Sorex

              alejandrodarz i added the notification before the game end, on next update i'll fix the text in mid i'll made something better then a normal text

              alejandrodarzundefined Offline
              alejandrodarzundefined Offline
              alejandrodarz
              wrote on last edited by
              #14

              Sorex okok if you need something of what you saw in my video without problem you can tell me, that is to say from my point of view it would not be bad to add the sounds when changing the map or when choosing the map

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              • Sorexundefined Sorex

                alejandrodarz i added the notification before the game end, on next update i'll fix the text in mid i'll made something better then a normal text

                alejandrodarzundefined Offline
                alejandrodarzundefined Offline
                alejandrodarz
                wrote on last edited by
                #15

                Sorex you can put a fadein and a saclefont so that it is not so rough

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                • alejandrodarzundefined Offline
                  alejandrodarzundefined Offline
                  alejandrodarz
                  wrote on last edited by
                  #16

                  Sorex I had to put the precacheshader of the gradient in init () below where it was I did not want to load

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                  • Sorexundefined Sorex

                    Report bugs in the comment of this post
                    Report all problems and i'll fix it, everytime i'll fix a problem i'll change the version on the Post

                    alejandrodarzundefined Offline
                    alejandrodarzundefined Offline
                    alejandrodarz
                    wrote on last edited by
                    #17

                    Sorex camera keeps moving when changing map

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                    • Sorexundefined Offline
                      Sorexundefined Offline
                      Sorex
                      Contributor
                      wrote on last edited by
                      #18

                      alejandrodarz Have you start the thread to block the angles?

                      alejandrodarzundefined 2 Replies Last reply
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                      • Sorexundefined Sorex

                        alejandrodarz Have you start the thread to block the angles?

                        alejandrodarzundefined Offline
                        alejandrodarzundefined Offline
                        alejandrodarz
                        wrote on last edited by
                        #19

                        Sorex I copied exactly the file you uploaded and it does too

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                        • Sorexundefined Sorex

                          alejandrodarz Have you start the thread to block the angles?

                          alejandrodarzundefined Offline
                          alejandrodarzundefined Offline
                          alejandrodarz
                          wrote on last edited by
                          #20

                          Sorex https://youtu.be/wN5mXpbwgBU

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                          • Sorexundefined Offline
                            Sorexundefined Offline
                            Sorex
                            Contributor
                            wrote on last edited by
                            #21

                            alejandrodarz Fixed and now i the animation are more cleaner

                            alejandrodarzundefined 1 Reply Last reply
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                            • Sorexundefined Sorex

                              alejandrodarz Fixed and now i the animation are more cleaner

                              alejandrodarzundefined Offline
                              alejandrodarzundefined Offline
                              alejandrodarz
                              wrote on last edited by
                              #22

                              Sorex I found something and it is that the printToAllMapVoted (str) does not work at the end of the game for this I had to remove the if (! level.gameended)

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                              • alejandrodarzundefined Offline
                                alejandrodarzundefined Offline
                                alejandrodarz
                                wrote on last edited by
                                #23

                                It is nonsense but hey also whoever knows a little bit of gsc will realize

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                                • Sorexundefined Offline
                                  Sorexundefined Offline
                                  Sorex
                                  Contributor
                                  wrote on last edited by
                                  #24

                                  alejandrodarz Can you contact me in DM? sore#1141

                                  alejandrodarzundefined 1 Reply Last reply
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                                  • Sorexundefined Sorex

                                    alejandrodarz Can you contact me in DM? sore#1141

                                    alejandrodarzundefined Offline
                                    alejandrodarzundefined Offline
                                    alejandrodarz
                                    wrote on last edited by
                                    #25

                                    Sorex Yes, how would it be on Twitter? Don't have Telegram?

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                                    • Sorexundefined Offline
                                      Sorexundefined Offline
                                      Sorex
                                      Contributor
                                      wrote on last edited by
                                      #26

                                      alejandrodarz Follow DoktorSAS on twitter

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                                      • alejandrodarzundefined alejandrodarz

                                        Sorex Look at how I solved the problem of when the game ends and there is no killcam, and well I also modified the mapvote a bit. I have tested it for the following TDM, GUN, SHRP, KOTH, DM, OIC, and SAS modes:

                                        https://www.youtube.com/watch?v=X6zK7RygEHU

                                        And well here is another video of how the mapvote was modified:
                                        https://www.youtube.com/watch?v=29sZ7zYjpNU

                                        RayAUSundefined Offline
                                        RayAUSundefined Offline
                                        RayAUS
                                        wrote on last edited by
                                        #27

                                        alejandrodarz That looks really good

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                                        • RayAUSundefined Offline
                                          RayAUSundefined Offline
                                          RayAUS
                                          wrote on last edited by
                                          #28

                                          Hi, I still dont understand the second instruction where it says 'Convert the file into a new _killcam.gsc'. How do I do that? Sorry I have no clue about any of this stuff.

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