[Release] Black ops II Mapvote for Zombies and Multiplayer
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Sorex I had to put the precacheshader of the gradient in init () below where it was I did not want to load
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Sorex camera keeps moving when changing map
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alejandrodarz Have you start the thread to block the angles?
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Sorex I copied exactly the file you uploaded and it does too
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alejandrodarz Fixed and now i the animation are more cleaner
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Sorex I found something and it is that the printToAllMapVoted (str) does not work at the end of the game for this I had to remove the if (! level.gameended)
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It is nonsense but hey also whoever knows a little bit of gsc will realize
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alejandrodarz Can you contact me in DM? sore#1141
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Sorex Yes, how would it be on Twitter? Don't have Telegram?
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alejandrodarz Follow DoktorSAS on twitter
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alejandrodarz That looks really good
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Hi, I still dont understand the second instruction where it says 'Convert the file into a new _killcam.gsc'. How do I do that? Sorry I have no clue about any of this stuff.
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RayAUS if you edit the file you have to use a gsc converter to make the code working on your server. You can use GSC studio or a GSC Compiler
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When I right click the selection window keeps going to the right side automatically it doesn't stop. Any solution?
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noraze You have to press and then release the key. If you keep pressing it, it is normal for it to go on
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Sorex https://youtu.be/ROrvvnEugp8
Of course I release the click as soon as i pressed it still it keeps going to the right side.
To make it stop I have to double click the aim button then it stops. -
OK so I use "Toggle ADS" that is why it keeps going to the right side so i have to click one more time to make it stop. I am used to toggle ADS because I play Escape from Tarkov.
After I switched to "ADS" in controls this issue doesn't happen.
Any solution for "Toggle ADS" players that would be great. -
noraze i have ADS to, just don't keep press the button, press it to change then release it
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Sorex Estoy utilizando esta función para que el mapvote se ejecute cuando no hay kills.
ontimelimit(){
level waittill("game_ended");if(!getKills() && waslastround()){ wait 7; level notify( "play_final_killcam" ); //llamar el mapvote aqui level notify( "final_killcam_done" ); }
}