[Release] Black ops II Mapvote for Zombies and Multiplayer
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Sorex Estoy utilizando esta función para que el mapvote se ejecute cuando no hay kills.
ontimelimit(){
level waittill("game_ended");if(!getKills() && waslastround()){ wait 7; level notify( "play_final_killcam" ); //llamar el mapvote aqui level notify( "final_killcam_done" ); }
}
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Sorex Estoy utilizando esta función para que el mapvote se ejecute cuando no hay kills.
ontimelimit(){
level waittill("game_ended");if(!getKills() && waslastround()){ wait 7; level notify( "play_final_killcam" ); //llamar el mapvote aqui level notify( "final_killcam_done" ); }
}
alejandrodarz es por si lo deseas implementar en el mapvote. saludos
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alejandrodarz i fixed all now i release the new version with fix
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alejandrodarz i fixed all now i release the new version with fix
Sorex discúlpame me equivoqué escribiendo el código el level notify( "play_final_killcam" ); va antes de wait porque en shearch and destroy se termina antes de los 7 segundos y no da tiempo a pausar el juego para votar y el wait lo modifiqué para 10 segundos para que el mapvote no tuviera conflicto con ningun mensaje del juego al final. Saludos
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Sorex discúlpame me equivoqué escribiendo el código el level notify( "play_final_killcam" ); va antes de wait porque en shearch and destroy se termina antes de los 7 segundos y no da tiempo a pausar el juego para votar y el wait lo modifiqué para 10 segundos para que el mapvote no tuviera conflicto con ningun mensaje del juego al final. Saludos
alejandrodarz Por todo lo demas todo ok, me funcionó en todos los modos de juego.
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Hi Sorex !
Thank you for this super-useful-mod !
I have a problem getting it to work...
I think I did everything you ask, I even follow the YouTube tutorial.
Now I have the map vote menu at the end of the game but:- its really very fast, I have like 1 or maybe 2 sec to choose the map...
- there are some glitches after I choose the map: map strikers became purple / blue flickering
- the next map is still the same
Other things:
- if I remove "exec blabla.cfg" from my map list, the gametype keep being TDM, so I let exec gun.exe in front of the only map I let
- my cfg(s) are in Gamedir\main, I put your file in Gamedir\t6r\data\maps\mp\gametypes. Is it right ? (my gamesettings dir is in Gamedir\main dir)
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Hi Sorex !
Thank you for this super-useful-mod !
I have a problem getting it to work...
I think I did everything you ask, I even follow the YouTube tutorial.
Now I have the map vote menu at the end of the game but:- its really very fast, I have like 1 or maybe 2 sec to choose the map...
- there are some glitches after I choose the map: map strikers became purple / blue flickering
- the next map is still the same
Other things:
- if I remove "exec blabla.cfg" from my map list, the gametype keep being TDM, so I let exec gun.exe in front of the only map I let
- my cfg(s) are in Gamedir\main, I put your file in Gamedir\t6r\data\maps\mp\gametypes. Is it right ? (my gamesettings dir is in Gamedir\main dir)
as an example, I just tryied in my gungame server.
At the end I quickly chose mp_frostbite, then I saw a message like "frost won vote.." but then the server reload the same map... -
- For the time there 10 seconds to vote now i make it customizable time with a dvar in the config file ( i'll release a tiny update today )
- Is werid everything should work fine, have you set sv_mapRotation correctly? Like sv_mapRotatoion "map mp_raid"
- gun.exe ? the game mode are .cfg files, and you need to have this .cfg files in your game folder
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- For the time there 10 seconds to vote now i make it customizable time with a dvar in the config file ( i'll release a tiny update today )
- Is werid everything should work fine, have you set sv_mapRotation correctly? Like sv_mapRotatoion "map mp_raid"
- gun.exe ? the game mode are .cfg files, and you need to have this .cfg files in your game folder
- cool for the new update ! In the version I download its not 10 sec... maybe I didnt download the right one ?
- I think I set it up correctly... my map rotation was working well before, I just remove everything except the first map and then the server start with this map but not in the correct gametype, so I at to put back "exec gun.cfg" (not .exe, I misswrite it in my previous post).
- read previous line;)
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chacha18
New version has been pushed, everything work fine. Remeber you need to have the .cfg files in your server folder. -
chacha18
New version has been pushed, everything work fine. Remeber you need to have the .cfg files in your server folder.Thx ! Ill try that in hours
But, what do you mean by "you need to have the .cfg files in your server folder." ?
Mines are in the main folder, its not good ? -
chacha18
You need this Server Config, inside this folders there gamesetings folder and inside this there all the gamemode files you can call. There no default files for the gamemode -
chacha18
You need this Server Config, inside this folders there gamesetings folder and inside this there all the gamemode files you can call. There no default files for the gamemodeSorex
that's what I have except GameSetting was in main/.
I tested again with putting everything at the right place.
Its better ! I was able to use the menu one time, the second time the server crashed…But I'm on Linux/Wine, maybe it is the reason, my server used to crash once / twice a day those time...
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chacha18
Can be wine, wine use a lot of CPU. You can ask on the forum if someone have any hint to host on linux in a better way.
I used windows and everything work fine -
chacha18
Can be wine, wine use a lot of CPU. You can ask on the forum if someone have any hint to host on linux in a better way.
I used windows and everything work fineYes.. A lot is even not enough to describe how much it consumes
Thats annoying .. But virtualized windows consume more RAM, so I had to make a choice... ! -
Nice to see this is complete. Is it possible for you to make a zombies version in a similar way?
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JezuzLizard Yes it is possibile, make it when game start is easier but make when the game end is a little bit harder. But i will make it
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hi i put your mod on my server for now all working good but i have aonly one problem when exemple we vote hijacked the server will put an other map why ? here is my sv_maprotation "exec tdm.cfg map mp_nuketown_2020 map mp_la map mp_dockside map mp_carrier map mp_drone map mp_express map mp_hijacked map mp_meltdown map mp_overflow map mp_nightclub map mp_raid map mp_slums map mp_village map mp_turbine map mp_socotra"
i need to put only one map in ?
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TTV_WIZEQC Yes, you have to put only one map. My bad. I did not make this step on the video and i did not added this on the guide. Now i add this information.
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New Update
I made a big update, I recommend anyone who was using my mapvote to upgrade to the new version. I fixied some issues and optimizied the code. I added the Mapselection. In case of testing you can use map selection to change the map. I find mapselection very useful when testing things on specific maps.
I am doing this replay to highlight the new update and that if any bugs occur it would be very helpful to report the issue under this post. Unfortunately, I don't have the opportunity to test it sufficiently.
Thanks for reading