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  3. Time for another progress update.

Time for another progress update.

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  • Vulture Aidundefined Vulture Aid

    How is that new menu all html? that is fascinating

    Mr. Androidundefined Offline
    Mr. Androidundefined Offline
    Mr. Android
    Plutonium Admin
    wrote on last edited by Mr. Android
    #6

    Vulture Aid Previously I think Chromium CEF was used, the new update replaces it with Ultralight.

    Drgnundefined 1 Reply Last reply
    0
    • Mr. Androidundefined Mr. Android

      Vulture Aid Previously I think Chromium CEF was used, the new update replaces it with Ultralight.

      Drgnundefined Offline
      Drgnundefined Offline
      Drgn
      Plutonium Staff
      wrote on last edited by
      #7

      @Mr-Android CEG is something else, Chromium CEF was used.

      homuraundefined Mr. Androidundefined 2 Replies Last reply
      0
      • Mr. Androidundefined Mr. Android

        I've noticed it's been a month since our last update thread, as always, thank you for your continued patience whilst we are working on the next update to Plutonium. In case you missed the update on progress from February please check https://forum.plutonium.pw/topic/37/a-small-update-on-what-we-have-been-working-on/

        T6:

        • A bug with dedicated servers reading the server config file caused possible crashes, this has been patched.

        • Code related to CEG could have been causing a deadlock which caused the game to freeze, this has been patched.

        • Bounces have been added back into the game. This should be controllable via the server config.

        • cl_yawspeed dvar has been added.

        • notify onplayercommand has been added for GSC modding, working similar to IW4 and IW5, this allows a mod to do something if the player presses a specific button.

        • The menu has been designed and can be seen here: https://twitter.com/PlutoniumMod/status/1227638301466746880

        IW5:

        • For the trickshotters, we're working on adding YY's.

        • Most work has been background code, related to loading maps, connecting to our servers and ensuring it all connects after being rebuilt.

        • Stats currently do not save as the games are classed as unranked games, we are working to patch this so they are ranked and thus earn XP.

        • Dummy bots are being added.

        General:

        • More progress on implementing communication between the games and our anti-cheat. We obviously can't go into detail on development progress with the anti-cheat.

        • Timeout for server lists and communications between a game and Plutonium has been increased. This should mean things such as the server list should refresh and appear more reliably.

        There is still no timescale for the next update, a lot of the remaining bugs and features rely on other features working first before work can be started on fixing the bug or adding the feature.

        frostyundefined Offline
        frostyundefined Offline
        frosty
        wrote on last edited by
        #8

        @Mr-Android this is going to be epic

        1 Reply Last reply
        0
        • Drgnundefined Drgn

          @Mr-Android CEG is something else, Chromium CEF was used.

          homuraundefined Offline
          homuraundefined Offline
          homura
          Banned
          wrote on last edited by
          #9

          Drgn yeah isn't CEG a form of DRM?

          1 Reply Last reply
          0
          • Drgnundefined Drgn

            @Mr-Android CEG is something else, Chromium CEF was used.

            Mr. Androidundefined Offline
            Mr. Androidundefined Offline
            Mr. Android
            Plutonium Admin
            wrote on last edited by
            #10

            Drgn Cheers, edited my post.

            1 Reply Last reply
            0
            • Mr. Androidundefined Mr. Android

              I've noticed it's been a month since our last update thread, as always, thank you for your continued patience whilst we are working on the next update to Plutonium. In case you missed the update on progress from February please check https://forum.plutonium.pw/topic/37/a-small-update-on-what-we-have-been-working-on/

              T6:

              • A bug with dedicated servers reading the server config file caused possible crashes, this has been patched.

              • Code related to CEG could have been causing a deadlock which caused the game to freeze, this has been patched.

              • Bounces have been added back into the game. This should be controllable via the server config.

              • cl_yawspeed dvar has been added.

              • notify onplayercommand has been added for GSC modding, working similar to IW4 and IW5, this allows a mod to do something if the player presses a specific button.

              • The menu has been designed and can be seen here: https://twitter.com/PlutoniumMod/status/1227638301466746880

              IW5:

              • For the trickshotters, we're working on adding YY's.

              • Most work has been background code, related to loading maps, connecting to our servers and ensuring it all connects after being rebuilt.

              • Stats currently do not save as the games are classed as unranked games, we are working to patch this so they are ranked and thus earn XP.

              • Dummy bots are being added.

              General:

              • More progress on implementing communication between the games and our anti-cheat. We obviously can't go into detail on development progress with the anti-cheat.

              • Timeout for server lists and communications between a game and Plutonium has been increased. This should mean things such as the server list should refresh and appear more reliably.

              There is still no timescale for the next update, a lot of the remaining bugs and features rely on other features working first before work can be started on fixing the bug or adding the feature.

              Ayresiaundefined Offline
              Ayresiaundefined Offline
              Ayresia
              wrote on last edited by
              #11

              Let's go, the next update looks promising!

              1 Reply Last reply
              0
              • DECoZ97undefined Offline
                DECoZ97undefined Offline
                DECoZ97
                wrote on last edited by
                #12

                wow the next update looks amazing

                1 Reply Last reply
                0
                • luigistyleundefined Offline
                  luigistyleundefined Offline
                  luigistyle
                  Plutonium Staff
                  wrote on last edited by
                  #13

                  Sounds lovely guys, take your time šŸ˜„

                  1 Reply Last reply
                  0
                  • mikzyundefined Offline
                    mikzyundefined Offline
                    mikzy
                    Banned
                    wrote on last edited by
                    #14

                    I’m excited for these changes!

                    1 Reply Last reply
                    0
                    • JMacundefined Offline
                      JMacundefined Offline
                      JMac
                      wrote on last edited by
                      #15

                      this next update looks amazing guys, thanks for all your hard work

                      1 Reply Last reply
                      0
                      • Mr. Androidundefined Mr. Android

                        I've noticed it's been a month since our last update thread, as always, thank you for your continued patience whilst we are working on the next update to Plutonium. In case you missed the update on progress from February please check https://forum.plutonium.pw/topic/37/a-small-update-on-what-we-have-been-working-on/

                        T6:

                        • A bug with dedicated servers reading the server config file caused possible crashes, this has been patched.

                        • Code related to CEG could have been causing a deadlock which caused the game to freeze, this has been patched.

                        • Bounces have been added back into the game. This should be controllable via the server config.

                        • cl_yawspeed dvar has been added.

                        • notify onplayercommand has been added for GSC modding, working similar to IW4 and IW5, this allows a mod to do something if the player presses a specific button.

                        • The menu has been designed and can be seen here: https://twitter.com/PlutoniumMod/status/1227638301466746880

                        IW5:

                        • For the trickshotters, we're working on adding YY's.

                        • Most work has been background code, related to loading maps, connecting to our servers and ensuring it all connects after being rebuilt.

                        • Stats currently do not save as the games are classed as unranked games, we are working to patch this so they are ranked and thus earn XP.

                        • Dummy bots are being added.

                        General:

                        • More progress on implementing communication between the games and our anti-cheat. We obviously can't go into detail on development progress with the anti-cheat.

                        • Timeout for server lists and communications between a game and Plutonium has been increased. This should mean things such as the server list should refresh and appear more reliably.

                        There is still no timescale for the next update, a lot of the remaining bugs and features rely on other features working first before work can be started on fixing the bug or adding the feature.

                        feelundefined Offline
                        feelundefined Offline
                        feel
                        VIP
                        wrote on last edited by
                        #16

                        alt text

                        1 Reply Last reply
                        0
                        • Ducxyundefined Offline
                          Ducxyundefined Offline
                          Ducxy
                          wrote on last edited by
                          #17

                          also if users REALLY wanted to, couldnt they make their own HTML files to make similar looking menus before the update?

                          Drgnundefined 1 Reply Last reply
                          0
                          • Ducxyundefined Ducxy

                            also if users REALLY wanted to, couldnt they make their own HTML files to make similar looking menus before the update?

                            Drgnundefined Offline
                            Drgnundefined Offline
                            Drgn
                            Plutonium Staff
                            wrote on last edited by
                            #18

                            Ducxy They are both going to use HTML so I see no reason not?

                            Ducxyundefined 1 Reply Last reply
                            0
                            • Drgnundefined Drgn

                              Ducxy They are both going to use HTML so I see no reason not?

                              Ducxyundefined Offline
                              Ducxyundefined Offline
                              Ducxy
                              wrote on last edited by
                              #19

                              Drgn bettt. i have an edited HTML already but wasnt sure if doing something like this was possible on the current client. But rn I have added options and a button to connect right to my server (useful for testing)

                              1 Reply Last reply
                              0
                              • DeadEyeQeundefined Offline
                                DeadEyeQeundefined Offline
                                DeadEyeQe
                                wrote on last edited by DeadEyeQe
                                #20

                                the update will support 10 or 15 custom class like MW3
                                or will staying on 5 class only?

                                Drgnundefined 1 Reply Last reply
                                0
                                • DeadEyeQeundefined DeadEyeQe

                                  the update will support 10 or 15 custom class like MW3
                                  or will staying on 5 class only?

                                  Drgnundefined Offline
                                  Drgnundefined Offline
                                  Drgn
                                  Plutonium Staff
                                  wrote on last edited by
                                  #21

                                  DeadEyeQe Staying on 5 only isn't intended to begin with, its a bug and will probably be fixed at some point.

                                  DeadEyeQeundefined 1 Reply Last reply
                                  0
                                  • Drgnundefined Drgn

                                    DeadEyeQe Staying on 5 only isn't intended to begin with, its a bug and will probably be fixed at some point.

                                    DeadEyeQeundefined Offline
                                    DeadEyeQeundefined Offline
                                    DeadEyeQe
                                    wrote on last edited by DeadEyeQe
                                    #22

                                    Drgn will staying on 5 class. its so sad really ):. .

                                    1 Reply Last reply
                                    0
                                    • Zomundefined Offline
                                      Zomundefined Offline
                                      Zom
                                      VIP
                                      wrote on last edited by
                                      #23

                                      Things are looking good! Keep it up!

                                      1 Reply Last reply
                                      0
                                      • Zwambroundefined Offline
                                        Zwambroundefined Offline
                                        Zwambro
                                        wrote on last edited by
                                        #24

                                        We wish you all the best Pluto

                                        1 Reply Last reply
                                        0
                                        • Llomenundefined Offline
                                          Llomenundefined Offline
                                          Llomen
                                          wrote on last edited by
                                          #25

                                          Please this update going to save the players

                                          1 Reply Last reply
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