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  3. Time for another progress update.

Time for another progress update.

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  • Mr. Androidundefined Mr. Android

    Vulture Aid Previously I think Chromium CEF was used, the new update replaces it with Ultralight.

    Drgnundefined Offline
    Drgnundefined Offline
    Drgn
    Plutonium Staff
    wrote on last edited by
    #7

    @Mr-Android CEG is something else, Chromium CEF was used.

    homuraundefined Mr. Androidundefined 2 Replies Last reply
    0
    • Mr. Androidundefined Mr. Android

      I've noticed it's been a month since our last update thread, as always, thank you for your continued patience whilst we are working on the next update to Plutonium. In case you missed the update on progress from February please check https://forum.plutonium.pw/topic/37/a-small-update-on-what-we-have-been-working-on/

      T6:

      • A bug with dedicated servers reading the server config file caused possible crashes, this has been patched.

      • Code related to CEG could have been causing a deadlock which caused the game to freeze, this has been patched.

      • Bounces have been added back into the game. This should be controllable via the server config.

      • cl_yawspeed dvar has been added.

      • notify onplayercommand has been added for GSC modding, working similar to IW4 and IW5, this allows a mod to do something if the player presses a specific button.

      • The menu has been designed and can be seen here: https://twitter.com/PlutoniumMod/status/1227638301466746880

      IW5:

      • For the trickshotters, we're working on adding YY's.

      • Most work has been background code, related to loading maps, connecting to our servers and ensuring it all connects after being rebuilt.

      • Stats currently do not save as the games are classed as unranked games, we are working to patch this so they are ranked and thus earn XP.

      • Dummy bots are being added.

      General:

      • More progress on implementing communication between the games and our anti-cheat. We obviously can't go into detail on development progress with the anti-cheat.

      • Timeout for server lists and communications between a game and Plutonium has been increased. This should mean things such as the server list should refresh and appear more reliably.

      There is still no timescale for the next update, a lot of the remaining bugs and features rely on other features working first before work can be started on fixing the bug or adding the feature.

      frostyundefined Offline
      frostyundefined Offline
      frosty
      wrote on last edited by
      #8

      @Mr-Android this is going to be epic

      1 Reply Last reply
      0
      • Drgnundefined Drgn

        @Mr-Android CEG is something else, Chromium CEF was used.

        homuraundefined Offline
        homuraundefined Offline
        homura
        Banned
        wrote on last edited by
        #9

        Drgn yeah isn't CEG a form of DRM?

        1 Reply Last reply
        0
        • Drgnundefined Drgn

          @Mr-Android CEG is something else, Chromium CEF was used.

          Mr. Androidundefined Offline
          Mr. Androidundefined Offline
          Mr. Android
          Plutonium Admin
          wrote on last edited by
          #10

          Drgn Cheers, edited my post.

          1 Reply Last reply
          0
          • Mr. Androidundefined Mr. Android

            I've noticed it's been a month since our last update thread, as always, thank you for your continued patience whilst we are working on the next update to Plutonium. In case you missed the update on progress from February please check https://forum.plutonium.pw/topic/37/a-small-update-on-what-we-have-been-working-on/

            T6:

            • A bug with dedicated servers reading the server config file caused possible crashes, this has been patched.

            • Code related to CEG could have been causing a deadlock which caused the game to freeze, this has been patched.

            • Bounces have been added back into the game. This should be controllable via the server config.

            • cl_yawspeed dvar has been added.

            • notify onplayercommand has been added for GSC modding, working similar to IW4 and IW5, this allows a mod to do something if the player presses a specific button.

            • The menu has been designed and can be seen here: https://twitter.com/PlutoniumMod/status/1227638301466746880

            IW5:

            • For the trickshotters, we're working on adding YY's.

            • Most work has been background code, related to loading maps, connecting to our servers and ensuring it all connects after being rebuilt.

            • Stats currently do not save as the games are classed as unranked games, we are working to patch this so they are ranked and thus earn XP.

            • Dummy bots are being added.

            General:

            • More progress on implementing communication between the games and our anti-cheat. We obviously can't go into detail on development progress with the anti-cheat.

            • Timeout for server lists and communications between a game and Plutonium has been increased. This should mean things such as the server list should refresh and appear more reliably.

            There is still no timescale for the next update, a lot of the remaining bugs and features rely on other features working first before work can be started on fixing the bug or adding the feature.

            Ayresiaundefined Offline
            Ayresiaundefined Offline
            Ayresia
            wrote on last edited by
            #11

            Let's go, the next update looks promising!

            1 Reply Last reply
            0
            • DECoZ97undefined Offline
              DECoZ97undefined Offline
              DECoZ97
              wrote on last edited by
              #12

              wow the next update looks amazing

              1 Reply Last reply
              0
              • luigistyleundefined Offline
                luigistyleundefined Offline
                luigistyle
                Plutonium Staff
                wrote on last edited by
                #13

                Sounds lovely guys, take your time šŸ˜„

                1 Reply Last reply
                0
                • mikzyundefined Offline
                  mikzyundefined Offline
                  mikzy
                  Banned
                  wrote on last edited by
                  #14

                  I’m excited for these changes!

                  1 Reply Last reply
                  0
                  • JMacundefined Offline
                    JMacundefined Offline
                    JMac
                    wrote on last edited by
                    #15

                    this next update looks amazing guys, thanks for all your hard work

                    1 Reply Last reply
                    0
                    • Mr. Androidundefined Mr. Android

                      I've noticed it's been a month since our last update thread, as always, thank you for your continued patience whilst we are working on the next update to Plutonium. In case you missed the update on progress from February please check https://forum.plutonium.pw/topic/37/a-small-update-on-what-we-have-been-working-on/

                      T6:

                      • A bug with dedicated servers reading the server config file caused possible crashes, this has been patched.

                      • Code related to CEG could have been causing a deadlock which caused the game to freeze, this has been patched.

                      • Bounces have been added back into the game. This should be controllable via the server config.

                      • cl_yawspeed dvar has been added.

                      • notify onplayercommand has been added for GSC modding, working similar to IW4 and IW5, this allows a mod to do something if the player presses a specific button.

                      • The menu has been designed and can be seen here: https://twitter.com/PlutoniumMod/status/1227638301466746880

                      IW5:

                      • For the trickshotters, we're working on adding YY's.

                      • Most work has been background code, related to loading maps, connecting to our servers and ensuring it all connects after being rebuilt.

                      • Stats currently do not save as the games are classed as unranked games, we are working to patch this so they are ranked and thus earn XP.

                      • Dummy bots are being added.

                      General:

                      • More progress on implementing communication between the games and our anti-cheat. We obviously can't go into detail on development progress with the anti-cheat.

                      • Timeout for server lists and communications between a game and Plutonium has been increased. This should mean things such as the server list should refresh and appear more reliably.

                      There is still no timescale for the next update, a lot of the remaining bugs and features rely on other features working first before work can be started on fixing the bug or adding the feature.

                      feelundefined Offline
                      feelundefined Offline
                      feel
                      VIP
                      wrote on last edited by
                      #16

                      alt text

                      1 Reply Last reply
                      0
                      • Ducxyundefined Offline
                        Ducxyundefined Offline
                        Ducxy
                        wrote on last edited by
                        #17

                        also if users REALLY wanted to, couldnt they make their own HTML files to make similar looking menus before the update?

                        Drgnundefined 1 Reply Last reply
                        0
                        • Ducxyundefined Ducxy

                          also if users REALLY wanted to, couldnt they make their own HTML files to make similar looking menus before the update?

                          Drgnundefined Offline
                          Drgnundefined Offline
                          Drgn
                          Plutonium Staff
                          wrote on last edited by
                          #18

                          Ducxy They are both going to use HTML so I see no reason not?

                          Ducxyundefined 1 Reply Last reply
                          0
                          • Drgnundefined Drgn

                            Ducxy They are both going to use HTML so I see no reason not?

                            Ducxyundefined Offline
                            Ducxyundefined Offline
                            Ducxy
                            wrote on last edited by
                            #19

                            Drgn bettt. i have an edited HTML already but wasnt sure if doing something like this was possible on the current client. But rn I have added options and a button to connect right to my server (useful for testing)

                            1 Reply Last reply
                            0
                            • DeadEyeQeundefined Offline
                              DeadEyeQeundefined Offline
                              DeadEyeQe
                              wrote on last edited by DeadEyeQe
                              #20

                              the update will support 10 or 15 custom class like MW3
                              or will staying on 5 class only?

                              Drgnundefined 1 Reply Last reply
                              0
                              • DeadEyeQeundefined DeadEyeQe

                                the update will support 10 or 15 custom class like MW3
                                or will staying on 5 class only?

                                Drgnundefined Offline
                                Drgnundefined Offline
                                Drgn
                                Plutonium Staff
                                wrote on last edited by
                                #21

                                DeadEyeQe Staying on 5 only isn't intended to begin with, its a bug and will probably be fixed at some point.

                                DeadEyeQeundefined 1 Reply Last reply
                                0
                                • Drgnundefined Drgn

                                  DeadEyeQe Staying on 5 only isn't intended to begin with, its a bug and will probably be fixed at some point.

                                  DeadEyeQeundefined Offline
                                  DeadEyeQeundefined Offline
                                  DeadEyeQe
                                  wrote on last edited by DeadEyeQe
                                  #22

                                  Drgn will staying on 5 class. its so sad really ):. .

                                  1 Reply Last reply
                                  0
                                  • Zomundefined Offline
                                    Zomundefined Offline
                                    Zom
                                    VIP
                                    wrote on last edited by
                                    #23

                                    Things are looking good! Keep it up!

                                    1 Reply Last reply
                                    0
                                    • Zwambroundefined Offline
                                      Zwambroundefined Offline
                                      Zwambro
                                      wrote on last edited by
                                      #24

                                      We wish you all the best Pluto

                                      1 Reply Last reply
                                      0
                                      • Llomenundefined Offline
                                        Llomenundefined Offline
                                        Llomen
                                        wrote on last edited by
                                        #25

                                        Please this update going to save the players

                                        1 Reply Last reply
                                        0
                                        • DECoZ97undefined Offline
                                          DECoZ97undefined Offline
                                          DECoZ97
                                          wrote on last edited by DECoZ97
                                          #26

                                          what is the release date of this update??

                                          frostyundefined 1 Reply Last reply
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