[Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps
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This is RAD dude!
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how will the blundergat and acid gat work? will you somehow add work benches to maps like town, farm, and bus depot along with the acid gat kid parts? or will just both the blundergat and acid gat be in the box? sehteria
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Rip_Lucifer Both are possible, but I’ll probably add them to the mystery box
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Hey, weird question, but i installed the mod and activated it, yet it seems to not load models. When i get one from the box, it just removes my current weapon. When i use the give command, i get DEFAULT weapon or a "§No XModel loaded" error. What did i do wrong?
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SucesfulyFaled Have you installed the compiled mod? I would not know for sure since im just reading thru the tutoriais and not doing any progress rn so but something could be very wrong in wich files you placed in the mods folder to load.
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AdrX003 I tried both compiled and uncompiled. I placed it in "%localappdata%/storage/t6/mods". In that i have the folder named "zm_weapons", in which the mod config is. I have the full folder, but that should describe my files tree roughly. The mod does successfully load, so i assume i did that correctly.
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SucesfulyFaled never had this problem, but do you have all the DLC's for BO2?
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Bickylotheboist Yes, i do
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SucesfulyFaled yea, thats correct but ive never seen a compiled mod errors like this and i have tested like 99% of every existing mod for WaW/BO1/BO2.
The only possible thing i can think of is that somewere in a physical area of the disk/ssd/storage of the files was missing after the copy of may have a flipping bit? ( wich is like, very uncommon to happen in such a way that the game still recognize it as loadable/not damaged and all that) and a simple (that is not replacing the whole drive to test this theory) would be to rename the folder of the one you already have to whatever, download the compiled mod again, place at the right place again with the normal name and everything and load and test it again.
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it keep crashing
Exception Code: 0xC0000005
Exception Address: 0x005DA2EC -
fardboi Validate your game and make sure you have the DLC’s of the maps you’re trying to play and let me know if you still keep crashing
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sehteria im still crashing
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idk what yall are doing wrong, i just put the zm_weapons folder in the mod folder and it worked for me, cant say the same for yall tho
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AdrX003 I have tried roughly 6 times now, it keeps happening. Usually i am pretty handy with stuff like this, but the error doesn't tell me much.
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fardboi Upload the crashdump here.
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yo sehteria can you like mix this mod with the perks one? if you do iy i would be very grateful
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Jeezuz I will when both mods are at a stable and finished version
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This post is deleted!
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sehteria What you think of me sending you a few weapons im almost getting completed to add to you pack? since yours already have alot more work put into it. ive managed to get the SPAS from SP and Peacekeeper from MP, will check some others that i could get later like the Dragunov, Browning HP, M60 and Makarov
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Can you try to do [Release] [ZM] [Mod] zm_weapons - Adding campaign and multiplayer weapons to all maps?