beautiful

Brigeezy123
Posts
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[ZM] WAW Weapons mod for bo1 maps v2.13 -
[ZM] WAW Weapons mod for bo1 maps v2.13HomerJay42 also if you want to tweak around and see what looks best on the camo, just mess with the spec map's opacity values.
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[ZM] WAW Weapons mod for bo1 maps v2.13HomerJay42 cool, cool. i would also suggest taking off the metal bumps map from the browning, waffe and raygun for now, and use the other normal map instead. ill try figuring out how it was mapped on waw.
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[ZM] WAW Weapons mod for bo1 maps v2.13hey, so i lowered the opacity of the pap camos spec map and lowered the black level of the silver_dark texture. i think it looks a bit closer and spec map allows more shine if u wanna use these files.
the files;
silver_dark

spec map

this is how it looks now


dw ab the files i sent like a day or 2 ago
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Purple Trench Gundownload - https://www.mediafire.com/file/4y282ppjv6jyd6r/waw_version.rar/file
screenshots


bo1 version - https://forum.plutonium.pw/topic/41857/purple-trench-gun
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[ZM] WAW Weapons mod for bo1 maps v2.13also the camo seems to have that bug where it turns white on kino for me still if u can check that out. seems to be random though. most games it looks normal and every other couple games it looks pure white
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[ZM] WAW Weapons mod for bo1 maps v2.13maybe just swap the m1garand for an fg42 wallbuy, id be fine with that.
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[ZM] WAW Weapons mod for bo1 maps v2.13hmm. thanks for the update
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[ZM] WAW Weapons mod for bo1 maps v2.13also the papped browning's metal bumps looks a bit weird too, it shares textures with the papped waffe

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[ZM] WAW Weapons mod for bo1 maps v2.13HomerJay42 i had that bug javascript had but with the arisaka on der riese lol. i mean whos gonna be papping it anyway lol
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[ZM] WAW Weapons mod for bo1 maps v2.13playerlsaysr69 yeah i also really like the ppsh muzzle flares and hope they can be added later on
https://youtu.be/wbbY1fnDug4 -
[ZM] WAW Weapons mod for bo1 maps v2.13just focus on the most important stuff in the mod and add more updates and other changes later HomerJay42
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[ZM] WAW Weapons mod for bo1 maps v2.13playerlsaysr69 wow i never noticed they werent included in bo1 lol
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[ZM] WAW Weapons mod for bo1 maps v2.13also im not sure how you did the etchings part, it looks like the normal map is overlaying some kind of chrome texture. though thats how the ppsh drum mag should look. if you can keep it looking that way that would be great. but if youd like to give the etchings some depth i would say to have the ~orniment_silver_ao-rgbl.iwi be more visible somehow idk how scripts work lol
this file may be better than the one i provided on my mod,

and this is the spec map im currently using

very small ik lol
you could potentially get it to look closer to this

dont mean to be annoying if i am lol
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[ZM] WAW Weapons mod for bo1 maps v2.13looks like you updated the 1911 camo, looks sick
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[ZM] WAW Weapons mod for bo1 maps v2.13HomerJay42 this is how it looks normally, it was just cause i alt tabbed in fullscreen and it changed to pure white.

ill check it out the update tho
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[ZM] WAW Weapons mod for bo1 maps v2.13i think it was just on my end because when i papped my guns and got the camo it looked fine but when i accidentally alt tabbed and went back it looked like that
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[ZM] WAW Weapons mod for bo1 maps v2.13HomerJay42 also there seems to be a bit of a bug where the pap camo turns out like this in bo1 maps,

i believe it has to do with the gblackness.iwi not being completely black in base game because of the cubemaps being different on der riese compared to the rest of the maps i guess. drop this in the .iwd and i think it should fix it.
https://www.mediafire.com/file/shsfrj8s71b3s00/%257E-gblackness_c.rar/file(nvm its just because i alt tabbed in fullscreen, dw ab putting it in, they left the gblackness as is just because of the engine i guess.)
theres also a bug here where javascript couldnt pick up his papped weapon - https://youtu.be/DIV9yDQE7-Q?si=58CZVcWJuMlgTGO9&t=1460
and i would recommend changing some of the bo1 map wallbuys and making the kar98k 200 pts. in ascension you should change the m1garand buy to an mp40
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Upscaled and Recolored PPSHCertain parts of the gun will look blurry no matter what, since they set those parts of the texture to stretch.
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Arizona Green Tea Camo BO1 PortXxDuskBladexX Press Windows Key+R, type in %localappdata%/plutonium/storage/t5 and click OK. make a folder called images in there and drag the .iwis from the rar into images. you don't have to put the directory in Run each time since it saves up to like 20 different ones.