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Plutonium

Brigeezy123undefined

Brigeezy123

@Brigeezy123
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Recent Best Controversial

  • [ZM] WAW Weapons mod for bo1 maps v2.13
    Brigeezy123undefined Brigeezy123

    beautiful
    image.png

    BO1 Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.13
    Brigeezy123undefined Brigeezy123

    HomerJay42 also if you want to tweak around and see what looks best on the camo, just mess with the spec map's opacity values.

    BO1 Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.13
    Brigeezy123undefined Brigeezy123

    HomerJay42 cool, cool. i would also suggest taking off the metal bumps map from the browning, waffe and raygun for now, and use the other normal map instead. ill try figuring out how it was mapped on waw.

    BO1 Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.13
    Brigeezy123undefined Brigeezy123

    hey, so i lowered the opacity of the pap camos spec map and lowered the black level of the silver_dark texture. i think it looks a bit closer and spec map allows more shine if u wanna use these files.

    the files;
    silver_dark
    ~-gorniment_silver_dark.png

    spec map
    ~~-ggold_spec-rgb&~-rblacknes~9126c4c9.png

    this is how it looks now
    ptrs1.png
    ptrs2.png

    dw ab the files i sent like a day or 2 ago

    BO1 Modding Releases & Resources

  • Purple Trench Gun
    Brigeezy123undefined Brigeezy123

    download - https://www.mediafire.com/file/4y282ppjv6jyd6r/waw_version.rar/file

    screenshots
    8042a601-5e7d-469b-8292-a6bfbacdfe36-image.png
    64225d85-631f-44bb-a4d4-54bfbba1d0dd-image.png

    bo1 version - https://forum.plutonium.pw/topic/41857/purple-trench-gun

    WAW Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.13
    Brigeezy123undefined Brigeezy123

    also the camo seems to have that bug where it turns white on kino for me still if u can check that out. seems to be random though. most games it looks normal and every other couple games it looks pure white

    BO1 Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.13
    Brigeezy123undefined Brigeezy123

    maybe just swap the m1garand for an fg42 wallbuy, id be fine with that.

    BO1 Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.13
    Brigeezy123undefined Brigeezy123

    hmm. thanks for the update

    BO1 Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.13
    Brigeezy123undefined Brigeezy123

    also the papped browning's metal bumps looks a bit weird too, it shares textures with the papped waffe
    image.png

    BO1 Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.13
    Brigeezy123undefined Brigeezy123

    HomerJay42 i had that bug javascript had but with the arisaka on der riese lol. i mean whos gonna be papping it anyway lol

    BO1 Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.13
    Brigeezy123undefined Brigeezy123

    playerlsaysr69 yeah i also really like the ppsh muzzle flares and hope they can be added later on
    https://youtu.be/wbbY1fnDug4

    BO1 Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.13
    Brigeezy123undefined Brigeezy123

    just focus on the most important stuff in the mod and add more updates and other changes later HomerJay42

    BO1 Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.13
    Brigeezy123undefined Brigeezy123

    playerlsaysr69 wow i never noticed they werent included in bo1 lol

    BO1 Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.13
    Brigeezy123undefined Brigeezy123

    also im not sure how you did the etchings part, it looks like the normal map is overlaying some kind of chrome texture. though thats how the ppsh drum mag should look. if you can keep it looking that way that would be great. but if youd like to give the etchings some depth i would say to have the ~orniment_silver_ao-rgbl.iwi be more visible somehow idk how scripts work lol

    this file may be better than the one i provided on my mod,
    ~orniment_silver_ao-rgbl.png

    and this is the spec map im currently using
    ~~-ggold_spec-rgb&~-rblacknes~9126c4c9.png
    very small ik lol

    a1b443a5-04bd-42dc-ac4f-e7144184d8ed-image.png

    you could potentially get it to look closer to this
    22bde35a-956f-43cd-b3cf-7d881d60a4f2-image.png

    dont mean to be annoying if i am lol

    BO1 Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.13
    Brigeezy123undefined Brigeezy123

    looks like you updated the 1911 camo, looks sick

    BO1 Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.13
    Brigeezy123undefined Brigeezy123

    HomerJay42 this is how it looks normally, it was just cause i alt tabbed in fullscreen and it changed to pure white.
    7132e83e-3670-45d5-9c91-7b06e0109175-image.png

    ill check it out the update tho

    BO1 Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.13
    Brigeezy123undefined Brigeezy123

    i think it was just on my end because when i papped my guns and got the camo it looked fine but when i accidentally alt tabbed and went back it looked like that

    BO1 Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.13
    Brigeezy123undefined Brigeezy123

    HomerJay42 also there seems to be a bit of a bug where the pap camo turns out like this in bo1 maps, ba4f10fd-944d-49ba-a272-e8ea87f622d3-image.png
    i believe it has to do with the gblackness.iwi not being completely black in base game because of the cubemaps being different on der riese compared to the rest of the maps i guess. drop this in the .iwd and i think it should fix it.
    https://www.mediafire.com/file/shsfrj8s71b3s00/%257E-gblackness_c.rar/file

    (nvm its just because i alt tabbed in fullscreen, dw ab putting it in, they left the gblackness as is just because of the engine i guess.)

    theres also a bug here where javascript couldnt pick up his papped weapon - https://youtu.be/DIV9yDQE7-Q?si=58CZVcWJuMlgTGO9&t=1460

    and i would recommend changing some of the bo1 map wallbuys and making the kar98k 200 pts. in ascension you should change the m1garand buy to an mp40

    BO1 Modding Releases & Resources

  • Upscaled and Recolored PPSH
    Brigeezy123undefined Brigeezy123

    Certain parts of the gun will look blurry no matter what, since they set those parts of the texture to stretch.

    BO1 Modding Releases & Resources

  • Arizona Green Tea Camo BO1 Port
    Brigeezy123undefined Brigeezy123

    XxDuskBladexX Press Windows Key+R, type in %localappdata%/plutonium/storage/t5 and click OK. make a folder called images in there and drag the .iwis from the rar into images. you don't have to put the directory in Run each time since it saves up to like 20 different ones.

    BO1 Modding Releases & Resources
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