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Plutonium

Brigeezy123undefined

Brigeezy123

@Brigeezy123
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  • [ZM] WAW Weapons mod for bo1 maps v2.8
    Brigeezy123undefined Brigeezy123

    so i did some digging in the waw and bo1 mod tools files, and have some updated files to give you, and not the greatest advice since i dont know jack shit about scripting.

    so here are some higher quality images you could use;

    • ~-gorniment_silver_dark.iwi
      ~-gorniment_silver_dark.png

    • ~~-ggold_spec-rgb&~-rblacknes~9126c4c9.iwi
      ~~-ggold_spec-rgb&~-rblacknes~9126c4c9.png

    • orniment_soft_n.iwi
      orniment_soft_n.png

    • tiny_bumps_n.iwi
      tiny_bumps_n.png

    so, the tiny_bumps_n may look better on the waffe, raygun, etc. but is there a way of overlaying this file onto the already placed normal maps of those metal parts? if not then just try putting that as the normal map for those guns just to test.

    BO1 Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.8
    Brigeezy123undefined Brigeezy123

    HomerJay42 yeah, ig its not reasonable to try and change that tbh. its fine as it is now.

    BO1 Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.8
    Brigeezy123undefined Brigeezy123

    HomerJay42 i see

    BO1 Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.8
    Brigeezy123undefined Brigeezy123

    also if u want i can take a look at the gunfire flare fx files and i can edit them to look like waws, not sure how u would add in separate ones for guns that have distinct flares like ppsh. edit; actually in bo1's campaign it uses the same flash effects as waw's.

    BO1 Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.8
    Brigeezy123undefined Brigeezy123

    HomerJay42 cool, camo on the vr11 and wavegun will look sick

    BO1 Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.8
    Brigeezy123undefined Brigeezy123

    dont mean to give another update, but i turned the black level of the silver_dark up a tiny bit and gave it some color.

    this is before and after

    you can notice it more on the top part of the gun, i just did it so the difference in color isnt too out of place.
    7c2c7c91-ba6b-4dea-8ae4-3fe74d80009f-1752942042639-257df936-5c93-458f-b56c-49dc9304b112-image.png
    ade04074-4cf8-4c04-903a-e2dac5855ae0-image.png

    this is the new file
    1~-gorniment_silver_dark.png

    and this is the old one i sent earlier
    1c99303b-77ff-4e3c-a53c-f55ea825bc5b-1752880437786-gorniment_silver_dark-1.png

    BO1 Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.8
    Brigeezy123undefined Brigeezy123

    beautiful
    image.png

    BO1 Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.8
    Brigeezy123undefined Brigeezy123

    HomerJay42 also if you want to tweak around and see what looks best on the camo, just mess with the spec map's opacity values.

    BO1 Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.8
    Brigeezy123undefined Brigeezy123

    HomerJay42 cool, cool. i would also suggest taking off the metal bumps map from the browning, waffe and raygun for now, and use the other normal map instead. ill try figuring out how it was mapped on waw.

    BO1 Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.8
    Brigeezy123undefined Brigeezy123

    hey, so i lowered the opacity of the pap camos spec map and lowered the black level of the silver_dark texture. i think it looks a bit closer and spec map allows more shine if u wanna use these files.

    the files;
    silver_dark
    ~-gorniment_silver_dark.png

    spec map
    ~~-ggold_spec-rgb&~-rblacknes~9126c4c9.png

    this is how it looks now
    ptrs1.png
    ptrs2.png

    dw ab the files i sent like a day or 2 ago

    BO1 Modding Releases & Resources

  • Purple Trench Gun
    Brigeezy123undefined Brigeezy123

    download - https://www.mediafire.com/file/4y282ppjv6jyd6r/waw_version.rar/file

    screenshots
    8042a601-5e7d-469b-8292-a6bfbacdfe36-image.png
    64225d85-631f-44bb-a4d4-54bfbba1d0dd-image.png

    bo1 version - https://forum.plutonium.pw/topic/41857/purple-trench-gun

    WAW Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.8
    Brigeezy123undefined Brigeezy123

    also the camo seems to have that bug where it turns white on kino for me still if u can check that out. seems to be random though. most games it looks normal and every other couple games it looks pure white

    BO1 Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.8
    Brigeezy123undefined Brigeezy123

    maybe just swap the m1garand for an fg42 wallbuy, id be fine with that.

    BO1 Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.8
    Brigeezy123undefined Brigeezy123

    hmm. thanks for the update

    BO1 Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.8
    Brigeezy123undefined Brigeezy123

    also the papped browning's metal bumps looks a bit weird too, it shares textures with the papped waffe
    image.png

    BO1 Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.8
    Brigeezy123undefined Brigeezy123

    HomerJay42 i had that bug javascript had but with the arisaka on der riese lol. i mean whos gonna be papping it anyway lol

    BO1 Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.8
    Brigeezy123undefined Brigeezy123

    playerlsaysr69 yeah i also really like the ppsh muzzle flares and hope they can be added later on
    https://youtu.be/wbbY1fnDug4

    BO1 Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.8
    Brigeezy123undefined Brigeezy123

    just focus on the most important stuff in the mod and add more updates and other changes later HomerJay42

    BO1 Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.8
    Brigeezy123undefined Brigeezy123

    playerlsaysr69 wow i never noticed they werent included in bo1 lol

    BO1 Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.8
    Brigeezy123undefined Brigeezy123

    also im not sure how you did the etchings part, it looks like the normal map is overlaying some kind of chrome texture. though thats how the ppsh drum mag should look. if you can keep it looking that way that would be great. but if youd like to give the etchings some depth i would say to have the ~orniment_silver_ao-rgbl.iwi be more visible somehow idk how scripts work lol

    this file may be better than the one i provided on my mod,
    ~orniment_silver_ao-rgbl.png

    and this is the spec map im currently using
    ~~-ggold_spec-rgb&~-rblacknes~9126c4c9.png
    very small ik lol

    a1b443a5-04bd-42dc-ac4f-e7144184d8ed-image.png

    you could potentially get it to look closer to this
    22bde35a-956f-43cd-b3cf-7d881d60a4f2-image.png

    dont mean to be annoying if i am lol

    BO1 Modding Releases & Resources
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