goodspaghetti21 If there's a problem with it, you can:
1) Fix it yourself
2) Ignore the problem
3) Don't use the mod at all
CHEERS
goodspaghetti21 If there's a problem with it, you can:
1) Fix it yourself
2) Ignore the problem
3) Don't use the mod at all
CHEERS
al3xinator
Plutonium T6 = BO2
Plutonium IW5 = MW3
Follow this guide to install IW5
al3xinator T6 doesn't support in game friends list. Only IW5.
@HackerAlex I agree.
bruh_moment_png In the current build of T6 Plutonium, there is no working "friends list".
This may be added in the next update, but that's obviously not up to me.
If you want to play games with your friends you can:
There are plenty of tutorials for each of these methods.
If you need a tutorial for hosting a dedicated server, you can use this guide.
@Ha_Mr-Nobody No. Plutonium users can only connect to other Plutonium users.
There is no cross-platform capabilities for MW3. If you want to play with your Playstation friends, you need a Playstation.
A recent update brings bushes around the Cabin barriers to help show the designated playable area in a more clear way
Try out the mod on our servers
144.172.70.213:4977
144.172.70.213:4978
142.11.236.163:4977
goodspaghetti21 All of the scripts can be compiled into one _clientids.gsc file using BO2 GSC Studio. I've seen staff say they don't support BO2 GSC Studio, but until they provide reason, I will continue to use it.
Quikk you took the time to apologize but didn't add credits still smh
Duui YT Make it deactivated while the menu is open. EZ fix
Duui YT why do you need another method when unlink works fine?
Bender I'm sure an announcement will be made when the update is released. And a tutorial will most likely be provided with it as well.
Piry.exe may or may not be kept. I'm not staff so I personally don't know how they will push the update.
I'd say just keep an eye out on the forums for a post from someone like Mr. Android. He is usually the one posting updates for plutonium.
Hope this answers your questions
NightVisionToggle()
{
level endon("game_ended");
self endon("disconnect");
self iprintlnbold("^2Presiona [{+actionslot 4}] para activar visión de Infectado");
for(;;)
{
if(self actionslotfourbuttonpressed())
{
if (!isDefined(self.nightvision))
{
self.nightvision = true;
self setinfraredvision(true);
}
else
{
self.nightvision = undefined;
self setinfraredvision(false);
}
}
wait 0.05;
}
}
using the isDefined(variable) you can create a variable on the player and use that as the check for the toggle. Hopefully this makes sense
Gaviin Mod Menus can cause the game to crash much more frequently. My recommendation is either use a smaller menu, or make your own. (or dont use one at all)
Cahz said in [Support] Zombie Counter info:
SaintAodhan Here's a modified version of the zombies counter.
just call this inside of init()
level thread drawZombiesCounter();
Source
drawZombiesCounter() { level.zombiesCounter = createServerFontString("hudsmall" , 1.9); level.zombiesCounter setPoint("CENTER", "CENTER", "CENTER", 190); while(true) { enemies = get_round_enemy_array().size + level.zombie_total; if( enemies != 0 ) level.zombiesCounter.label = &"Zombies: ^1"; else level.zombiesCounter.label = &"Zombies: ^6"; level.zombiesCounter setValue( enemies ); wait 0.05; } }
Follow the directions
Duui YT Now when you say you made this, you mean you added functions into a menu base. I'm not trying to discredit your work, but it doesn't look like you did much at all.
Re-naming a menu with your name and adding your own functions isn't "making" a menu.
I really think you should credit the original creator of the menu. Kinda lame to put your name on their work with no credit
mikzy I'm skeptical too
Duui YT Chances are the menu is causing your server to crash
H3X1C adding onto this, running custom scripts on servers can cause crashes. If the scripts are not written well, they can conflict with the game scripts. So if you are using custom scripts (which I assume you are), you should try to figure out what is causing the problems.
Running large mods such as menus can especially increase crashes.