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Plutonium

G0LD3N 4RMundefined

G0LD3N 4RM

@G0LD3N 4RM
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Recent Best Controversial

  • Influx of hackers
    G0LD3N 4RMundefined G0LD3N 4RM

    Parasiterx

    I could agree, I'm unfortunately one of those people that leave agreements without saying anything actually important, but I do agree.

    General Discussion

  • To be fully honest (BO2 Reimagined Serverbase)...
    G0LD3N 4RMundefined G0LD3N 4RM

    The [Reimagined] servers and especially the grief servers, there's gotta be a higher player base, right?

    JBleezy's Reimagined Mod, probably down to be one if not the best Plutonium mod we've ever gotten, and yet it's basically deserted! Now sure, you could go on to say that in your opinion, you find servers to be populated quite a lot, and I don't know if that's because you're super lucky or my server browser's broken, but most likely it's the former.

    I just make this to really just elaborate and review how lonely the Reimagined servers are, because with the addition of MP weapon ports, better gameplay mechanics/additions and additional game modes, some being better than the originally cut ones, you'd think it'd add up with OX and MJ servers if not surpass them lol.

    Just wanted to be aware of it. I was surprised to see a game of Grief going on in Reimagined, but after joining to see that while there are general players, there's also a few admins and developers, and that sucks because it was a fun set of matches playing the famously recreated gamemodes of Search & Resurrect, Containment, Race, Meat and Grief, and I feel like with how hard it is to find matches, I assume those times seem limited.

    TD:LR - Here to put out that the [Reimagined] servers in the browser list, is most of the time empty, with not many people playing on the servers, and I wanted to highlight that, maybe in the spirit of potentially reawakening more amounts of players onto this server. I even just got out of a simple match of Tranzit and it was also enjoyable because of the sheer difficulty that this mod somehow created despite giving you a tactical knife, I felt like I was playing Steam BO2 where everything isn't so incredibly easy for once.

    But that's all, so if you read up to this point (reading TD:LR as well doesn't matter), thanks for hearing me out.

    Super TD:LR - [Reimagined] servers are pretty dead most of the time and I feel like with how much is done, it should be more populated.

    General Discussion

  • It would be cool if:
    G0LD3N 4RMundefined G0LD3N 4RM

    Most could see this being a bit faster than having to close the game first, then open the Plutonium Launcher again on their own.

    For example: Choosing "Multiplayer" in the menu would give the option of "Are you sure you want to enter Multiplayer?" followed by "Yes" and "No." Choosing yes, the game would close, and automatically re-open the launcher, checking for updates and eventually opening "Multiplayer" like that.

    It would also be cool if there was another setting inside the actual game menu for enabling or disabling automatic update checks. This would fix most "Pin the plutoniumlauncher" to Taskbar tutorials as later it would just be that "Go to game settings [of whatever game you're in], and deactivate 'Automatic Updates.' Yes, this may mean your game will soon be incompatible with game servers at one point if it doesn't work, but by then, you can choose the "Update Launcher" option in the plutonium menu" kind of stuff.

    General Discussion
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