I have this version from August 2022. I don't know if this map got updated or not, so this may be old
https://www.mediafire.com/file/ghpkl2qx0n5tgzu/BO2_NACHT_DER_UNTOTEN.zip/file
I have this version from August 2022. I don't know if this map got updated or not, so this may be old
https://www.mediafire.com/file/ghpkl2qx0n5tgzu/BO2_NACHT_DER_UNTOTEN.zip/file
I mean you can just use CTRL + Mouse Wheel to increase the size but this is a while later.
This project is pretty cool if it gets finished it would certainly be a cool reference to the DLC5 zombies stuff that was just leaked about a year and some months ago
Pretty cool, I can see it being used alongside Who's Who in the clone phase.
This is just my idea of a Game Mode in Black Ops 2 Multiplayer that I've made and thought it would be cool. A mode called Gunvival. Works like this:
4 Players (On the same team, AI or real). The rest, are bots. Everyone can choose a weapon (players can use their own loadouts or presets).
Players are to survive 9 rounds by killing all the AI enemy bots before they kill them! Everyone has only 3 lives so best to play carefully; 2 lives could be gone just like that. To win, you must eradicate all the AI enemies and the enemies lives. Each round, the enemies get smarter and their play style becomes difficult to counter. Your side loses the game when all are eliminated. If you fail on Round 9/9, you would be close, but not quite.
Everyone has only 3 lives. The lives count is replenished the beginning of each round.
Scorestreaks are disabled
The perks, "Dead Silence" ; "Ghost" ; "Cold Blooded" ; "Hard Wired" ; "Scavenger [on HC]", cannot be used by either side. "Blind Eye" shouldn't be included as it holds no purpose.
The weapons, "SMAW" ; "RPG" ; "Crossbow" cannot be used by either side.
Force Respawn disabled to allow users to choose loadouts before entering the game, to avoid a wrong choice being made in a short time period.
Right now a Game Mode with exactly the rules and idea above doesn't exist, but the best settings that replicate above, I'll show you now to use in BO2.

οΈ RESTRICT SECONDARY WEAPONS
οΈ LAUNCHERSWith these game rules, I should mention that, again, this is not how the Game Mode will actually, work. This is just the best way to design it in Black Ops 2 with vanilla settings. Advanced .gsc work and scripting may make this playable, but I wouldn't know how to code the things the vanilla remake wouldn't have.
Below are some of the disadvantages as a result of BO2's limitations on Game Mode customization. Some of these will change how you play the game, but I try to keep the idea active.
If all players die and lose all 3 lives, the game will still continue as a result of it still being a TDM match. I, personally, would just manually end/stop the game.
Because there isn't really a "difficulty changer", bots are exactly as good on round 9 as they are on round 1, no strategy or difficulty increases.
In some cases, when all enemy bots are down, all of them will be out of lives but the round won't end, leading to an empty game with all spectating enemy bots and clueless survivors. In this instance, proceed to remove all 3 lives from yourself. I call being dead after the enemies in a round as an exception. If you get stuck like this in a bot lobby, a restart might be involved (or quit).
1 point per kill and 25 points per death determine that the game should give victory to whichever team lives at last. This means that at Round 9, the scoreboard should read 8 for Survivors, and 0 for AI. If AI has >0 points, then technically you should have lost the game.
That's all for now. Thanks and maybe one day this Game Mode will somehow be playable.
Glad you say it lol I wanted to a bit ago but thought it would be a low quality post
Oh no, man... Your entire laptop was stolen?
Me right now, I'm absolutely upset at the fact that this had to happen, knowing that it shouldn't've. I want to say that I appreciated the work that you have made over the 4 years and that I've had much fun using this mod. I'm bad at writing messages like these since I've had no experience but this, I loathe to see.
Upon further inspection I noticed the idiot move I made. 
I found out MalwareBytes was denying the website that downloads the Plutonium files, meaning I had to do the classic 'ol exception thing.
Where was this an idiot move? MalwareBytes once in a while allows users to try a full version of their program for 2 weeks, free trial, without backup payment. Me not thinking of it, I signed up for it back then, and realized just before making this post that it's protection level was increased, so sudden websites it doesn't recognize (like THIS one that must be a website due to downloading files from source) was flagging it.

Screenshot of what AV MalwareBytes tells me after opening "plutonium.exe" at my time, 10:48:59 PM. Note the "Trial" indicator next to logo.

Screenshot of what AV MalwareBytes tells me after opening "plutonium.exe" at my time, 10:52:23 PM. I try process again to confirm this isn't a coincidence.
That being said, thanks for helping me in the first place.

Screenshot of what plutonium.exe tells me at my time, during downloading process, at time 11:02:23 PM after disabling "Web Protection" on AV MalwareBytes. Taking note that anytime Plutonium.exe determines an update without issue, signs the verification to confirm it should then start downloading new files.
You say the mods folder is causing you issues? How could that happen if you aren't running any of them?
I'm not entirely computer smart so at first, DPI sounded like mouse DPI, but of course under further technological speculation (looking it up but I say something else to act smart), I make a guess that you are talking about Deep Packet Inspection.
That being said, I use MalwareBytes.
Wait, so exactly what happens when you choose to play solo or online?
I see problems with people having launcher trouble, and now I'm afraid to say I'm no different: 
I have no clue what this means and I would like some guidance on how to fix it, or how I could've at least prevented it. I would just play with the alternative one, but if this program gets an update, that'll only mean I can play offline.
And unless I've done this wrong, Cloudflare WARP seems to not help this issue, but all I did was install and enable it (only paying attention to the 'your internet is PRIVATE' message); so that could be where I messed up. Assuming I live in the U.S though, I figured I wouldn't need a sort of VPN, and that was definitely true up until now possibly.
Just saw the video; pretty cool lol I could mess around with the "knuckle crack."
I always wondered, in the TranZit loading screen, both the concept and the final art, is that orange hue in the background the explosion? I figured it was, it being there to indicate the very last moment of life.
I know I had another account that had verification for BO2, and I was unable to link it to this account because that older account was inaccessible. In the long run, I was just not able to verify ownership for another account without removing it from the first, which I also couldn't do.
I assume making multiple accounts on one won't work because it will tell you the previous email is already being used. And I believe Plutonium accounts aren't deleted ever unless the user does themselves.
This definitely gives off Great Meme Reset vibes
I approve 




