Jillum Open those areas first

GerardS0406
Posts
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[Release] [Zombies] Exo Suit Mod -
[Release-Beta] [ZM] Cold War Zombies Modluigismansion44 This will be the last time I'm saying this.
I've made the statement about not having enough HUD elements available many times. It's unfortunate, but I can't add anything else to the HUD. -
[Release-Beta] [ZM] Cold War Zombies Mod@IK4Gamer25 if only that was possible
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[Release-Beta] [ZM] Cold War Zombies ModRiotyy they didn't install the images correctly or at all
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[Release-Beta] [ZM] Cold War Zombies Modjason.blundell That's because Carpenter doesn't exist on Origins. Nothing can be done.
And as I said many times, generator completion circles can't appear as there aren't enough hud elements available. -
[Release-Beta] [ZM] Cold War Zombies ModMr.Something
Normal bowie knife is a one knife until round 10 in Cold War. I will not be changing it. I will buff the ballistic knife next update though -
[Release-Beta] [ZM] Cold War Zombies ModHitmarkers will be removed in next update to allow room for Shovel/Helmet/Afterlife indicators.
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[Release-Beta] [ZM] Cold War Zombies Mod@HeavilySusYT
It's acid, not an explosion -
[Release-Beta] [ZM] Cold War Zombies Modalwaysdrop
I wouldn't know. Did you delete something on accident? This mod doesn't change anything that makes Plutonium run. -
[Release-Beta] [ZM] Cold War Zombies Mod@HeavilySusYT Anything that changes the Mystery box. The tier fx isn't even showing in the box meaning that the Cold War mystery box changes aren't being used at all and therefore a conflict somewhere. I truly recommend not using any other mods with this mod installed.
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[Release-Beta] [ZM] Cold War Zombies Mod@HeavilySusYT Other mods that you have installed are interfering with the mod. The box defaults to giving uncommon weapons.
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[Release-Beta] [ZM] Cold War Zombies Mod@HeavilySusYT
The chance of an uncommon weapon is 0. If you can get a video of this happening, I will investigate further. -
[Release-Beta] [ZM] Cold War Zombies ModRedxSkull @HeavilySusYT
It wouldn't cause the game to crash. The items just wouldn't show on the HUD. For example if I were to add these things and you had all the perks, a revive icon wouldn't show up when your teammates go down. What's more important? Seeing you have a shovel or knowing the location of your teammate that went down? -
[Release-Beta] [ZM] Cold War Zombies ModGHOSTIT
they didn't install the images -
[Release-Beta] [ZM] Cold War Zombies ModMr.Something Jugg reduces effects of fire damage already. And I've made the statement about not having enough HUD elements available many times. It's unfortunate, but I can't add anything else to the HUD such as afterlife, shovel, or helmets.
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[Release-Beta] [ZM] Cold War Zombies ModC0nn0r1212
I sure wishUnfortunately, nothing I can do with the HUD limits.
BO1 version will work on all resolutions however! -
[Release-Beta] [ZM] Cold War Zombies Modiamtoofastngl
v0.2.1 Update has been released!
Hotfixes:
- Elemental Pop was purchasable multiple times on MOTD.
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[Release-Beta] [ZM] Cold War Zombies Modiamtoofastngl The one you buy from the machine or the one you buy from wunderfizz? Or both. I believe it may be giving some blank perk with electric cherry fx from the wunderfizz
Edit: Sike nvm I found the issue. Thanks
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[Release-Beta] [ZM] Cold War Zombies Modiamtoofastngl only elemental pop?