hindercanrun Good luck on them. I hope they work just fine with no major errors.

GOLD3N 4RM
Posts
-
[MP & ZM] Return to Alpha -
[T6] [RELEASE] (ZM/MP) SoundedGhostRider0125 Topic is planned to be released by next month.
Current Progress:
General: Done
Multiplayer: Done
TranZit: Done
Die Rise: Done
NukeTown Zombies: Done
Mob of The Dead: Done
Buried: 98%
Origins: 89%
-
[MP & ZM] Return to Alphahindercanrun Yeah I know, but its cool anyways
-
[MP & ZM] Return to Alphahindercanrun I really think all pictures (from ALPHA version) look good on the main menu. This time, I can see the game handler/code in the bottom (could possibly be part of the screenshot or actual code), and the menu looks like if Black Ops 2 Alpha released for Xbox 360 exclusively.
To summarize: Not bad.
-
[Release] [Zombies] Director's CutI guess this mod could be considered like a Strat Tester.
-
[MP & ZM] Return to AlphaXerxes
I had no idea about that. I made that comment a little too soon.
I had directed the comment from this post: https://forum.plutonium.pw/topic/30674/adding-custom-models-to-bo2?_=1705623198641 -
[MP & ZM] Return to Alphahindercanrun I can tell it's Greenlight from not only the text font, but the sharpness. The text looks too great to be from Black Ops 1.
Nevertheless, I think it's a great menu to attempt (at least) to recreate.
-
[MP & ZM] Return to AlphaAbout as possible as having fully modified T6 zombie models (zombie male models now have pigtails). [which is not possible]
-
My Personal Collection of Round StartsGhostRider0125 Thanks, I appreciate it. I'm continuing to update the menu with the more I find out work better than the older.
-
My Personal Collection of Round StartsTitle's pretty simple. I'm just putting here a collection of round sounds I use for a particular mod. These are practically the one's I've thrown out for better.
Notice: I think I might have left it undergoing maintenance. But now it's available (or should be at least).
Here they are: Google Drive | Round Packs
And if you use any of these sound effects, you don't need to credit me.
WARNING
Sorry if some of these sounds are a bit loud. They were used in my recently created SFX overhaul/reimagine mod, so I had to make the sounds super loud for the player to hear it in-game (you know sometimes Treyarch does that "Loudness Normalization" thing sometimes, well they did it here).
-
[MP & ZM] Return to Alpha(Hoping to add more) Here's a page of some BO2/3 artwork/concept content I guess. I think most people may know about this: https://imgur.com/a/dZnBw3E
I also realize this is the *100th comment.
-
[MP & ZM] Return to AlphaOne question (if can be asked): how were you able to decompile the LUA file for the Mainmenu.lua?
-
[MP & ZM] Return to Alphahindercanrun
If you mean like the background, yes. I see the image also includes the "Call of Duty MOTD"And when I enter settings, the entire screen brightness increases to an orangey-like filter (I figured it possibly would be part of the lua errors).
-
[MP & ZM] Return to AlphaJust tried it out. I really like the fact that you reassembled the order of all the settings (and even added extra/unnecessary tabs)
Note: To enter a game (or at least in the way I did), use the arrow keys to switch maps and press ENTER to enter one.
(I probably shouldn't even be doing that, but since this project's still a W.I.P, it's something I would do).Note 2: Try not to enter the game settings in-game. It will tell you that a LUA file (which loads the customized on-screen options [like COD TV being there]) has failed to process/load.
-
[Release] [ZM] Select your character options for solo custom gamePress WIN + R and type this command: %localappdata%\Plutonium\storage\t6
Then create a new folder named "scripts" and then create two new folders within that one "zm" and "mp."
Finally, place the scripts in the ZM folder.
-
[MP & ZM] Return to AlphaI believe it would be best for all. I'm sure most people will want this even if it means possible glitches.
-
[MP & ZM] Return to AlphaIf you still have sound files that I could modify and add to Sound Studio, I'll be ready.
-
[MP & ZM] Return to Alphahindercanrun I guess you technically can't really say you've given up. It seems like you've instead been taking a "break."
-
Which CoD on Plutonium has most players?--Ok.