Skip to content
  • 0 Unread 0
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
Collapse

Plutonium

HomerJay42undefined

HomerJay42

@HomerJay42
About
Posts
173
Topics
27
Shares
0
Groups
0
Followers
80
Following
12

Posts

Recent Best Controversial

  • [ZM] BO1 Slightly Enhanced: Add Extra Weapons + Add Perks to All Maps v1.3.1
    HomerJay42undefined HomerJay42

    FaZeFlickAlt you can get it here: https://www.ugx-mods.com/forum/full-weapons/130/black-ops-ii-venoms-ray-gun-mark-ii/23433/

    BO1 Modding Releases & Resources

  • replace default viewhands with bo3 chronicles viewhands + better viewhands for "five"
    HomerJay42undefined HomerJay42

    moxegameng I realized that and updated it yesterday to fix that problem. but there's still the issue that if you're playing online all the viewhands will be the suit including fidel castro.
    just download it again to get the newer version

    BO1 Modding Releases & Resources

  • Point 187 XMAS - Custom Zombie Map
    HomerJay42undefined HomerJay42

    Point 187 XMAS

    This is a christmas variant of my 2nd zombie map point 187, I wanted to make an xmas themed map but I wasn't
    about to make a whole new map in just a few days so I reskinned my old map point 187 instead.

    I tried to make it a good xmas themed map, I ported models from cod4 xmas crash but the tree came
    out looking like poop and none of the xmas models have bullet collision so I apologize for that

    Credits

    shippuden1592 - BO2 weapons
    Wunderful - zombiemode & zombiemode weapon scripts
    oJubby - for the scavenger, the wavegun & the pap camo
    Jbleezy - assets from the bo1 reimagined mod
    NGcaudle - buyable ending
    (If I missed anyone please let me know)

    Images

    Call of Duty  Black Ops Screenshot 2025.12.23 - 16.10.24.66.png
    Call of Duty  Black Ops Screenshot 2025.12.23 - 16.10.31.61.png
    Call of Duty  Black Ops Screenshot 2025.12.23 - 16.11.15.76.png
    Call of Duty  Black Ops Screenshot 2025.12.23 - 16.11.24.14.png
    Call of Duty  Black Ops Screenshot 2025.12.23 - 16.13.52.63.png

    I wished I could've gotten this out a little earlier but it's whatever, this map is definetly rushed but I tried to make sure to get it as polished as I could so I could at least get it out a couple days before christmas. Hopefully some people can enjoy this shitass xmas map for bo1

    DOWNLOAD

    BO1 Modding Releases & Resources

  • [ZM] Add the WaveGun to all maps
    HomerJay42undefined HomerJay42

    wavegun in all maps!!! ^_^

    • Shangri-la had issues getting the wavegun to work, so I had to remove the babygun and unload some fx
    • on cotd and shangri-la when you use the wavegun on zombies it has a water splash effect instead of the wavegun effect (weird glitch ig lol)
      Call of Duty  Black Ops Screenshot 2026.02.14 - 17.40.52.30.png
      Call of Duty  Black Ops Screenshot 2026.02.14 - 17.35.59.09.png
      Desktop Screenshot 2026.02.25 - 10.35.32.55.png

    DOWNLOAD

    BO1 Modding Releases & Resources

  • [ZM] Add the Wunderwaffe to all maps
    HomerJay42undefined HomerJay42

    A mod that adds the wunderwaffe to all zombie maps

    This version of the waffe that I used is based off the cotd variant, so it has the sprint and dive anims, however cosmetically it looks like the waw version (thx to Brigeezy123 for the custom waffe textures) which can be changed

    also, shrink-ray was removed from shang along with some fx being unloaded (this was the only way I could get the waffe to work without an error)

    Call of Duty  Black Ops Screenshot 2026.02.25 - 15.20.50.12.png
    Desktop Screenshot 2026.02.26 - 12.31.20.20.png
    Call of Duty  Black Ops Screenshot 2026.02.25 - 15.23.39.71.png

    DOWNLOAD

    BO1 Modding Releases & Resources

  • spiderweb bowie knife camo
    HomerJay42undefined HomerJay42

    I made this a while ago but thought it could be cool to put on here

    it's bascially just the bowie knife with a spider web texture and it says bowie knife along the top in katakana, but I made a version without the text

    Images:

    Desktop Screenshot 2025.02.15 - 11.35.55.40.png Desktop Screenshot 2025.02.15 - 11.36.14.08.png !

    without the text

    Desktop Screenshot 2025.02.15 - 11.38.08.75.png
    Desktop Screenshot 2025.02.15 - 11.38.32.62.png

    files:

    With text
    (with text)~~-gusa_knife_bowie_s-rgb&~-r~98f5d615.iwi
    (with text)usa_knife_bowie_c.iwi
    (with text)~-gusa_knife_bowie_c.iwi
    Without text
    (no text)usa_knife_bowie_c.iwi
    (no text)~-gusa_knife_bowie_c.iwi
    (no text)~~-gusa_knife_bowie_s-rgb&~-r~98f5d615.iwi

    just remove the part that says "(with text)" or "(without text)" from the beginning of the file name before putting it in your plutonium directory

    BO2 Modding Releases & Resources

  • 1 rep to put links
    HomerJay42undefined HomerJay42

    I was going to upload a topic with links but couldn't since I need 1 rep

    General Discussion

  • [ZM] "Lost Offices" Custom Map v1.4.3
    HomerJay42undefined HomerJay42

    GhostRider0125 thx I appreciate it. I left some areas empty on purpose tho to give it more of a backrooms feel to it, but I know not everyone likes that kind of stuff

    BO1 Modding Releases & Resources

  • spiderweb bowie knife camo
    HomerJay42undefined HomerJay42

    @2alias I got these 2 textures and combined them
    https://forum.plutonium.pw/topic/18385/zm-buried-glove-misty-custom?_=1657381749840
    https://forum.plutonium.pw/topic/33135/misty-black-gloves-with-fish-net

    but I'll leave the texture here if u wanna use it
    ~-gviewarm_zom_farmergirl_c.iwi

    BO2 Modding Releases & Resources

  • [ZM] "Lost Offices" Custom Map v1.4.3
    HomerJay42undefined HomerJay42

    Brigeezy123 thx for mentioning that, I fixed the stoner so it works properly now. the electric cherry however, I'm not for sure why it does that as I've noticed that issue as well. I used the script made by shippuden1592 for electric cherry btw

    BO1 Modding Releases & Resources

  • (ZM) Black and Purple Raygun and Raygun Mark II
    HomerJay42undefined HomerJay42

    I made this some time ago and thought it could be cool to put on here

    To be fair this didin't take too much effort to make, but I didn't just make the raygun textures back and white, I tried to only make the red parts back while keeping the color to other details on the raygun... but it's pretty much just the raygun textures with the color removed
    I like how it turned out tho so I shared it on here, hope you enjoy!!!!!

    Images

    Desktop Screenshot 2025.01.31 - 20.16.18.91.png Desktop Screenshot 2025.01.31 - 20.17.05.00.png Desktop Screenshot 2025.01.31 - 20.17.30.20.png Desktop Screenshot 2025.01.31 - 20.19.27.11.png

    To install these just go to your plutonium directory, then go to storage<t6 then make a folder called images if you don't already have one and put the files in there

    Files

    ~~-gmtl_t6_wpn_zmb_raygun_spc~4c9efff9.iwi
    ~-gmtl_t6_wpn_zmb_raygun2_col1.iwi
    ~~-gmtl_t6_wpn_zmb_raygun2_sp~1dd399f4.iwi
    mtl_t6_wpn_zmb_raygun2_glow2.iwi
    ~-gmtl_t6_wpn_zmb_raygun_col.iwi

    BO2 Modding Releases & Resources

  • WaW Wunderwaffe Pap Camo
    HomerJay42undefined HomerJay42

    Brigeezy123 I think the metal bumps look just fine when playing with the default patch files, but for whatever reason the patch files I made for the waw pap camo changes the metal bumps to look bigger, I'll try looking into fixing that

    BO1 Modding Releases & Resources

  • (ZM) Black and Purple Raygun and Raygun Mark II
    HomerJay42undefined HomerJay42

    BOTxMIKE you might of gotten the names wrong since when you download them it doesn't keep the file names the same
    here's what they should be:
    Screenshot 2025-10-13 155943.png

    ~~-gmtl_t6_wpn_zmb_raygun_spc~4c9efff9

    ~~-gmtl_t6_wpn_zmb_raygun2_sp~1dd399f4

    ~-gmtl_t6_wpn_zmb_raygun_col

    ~-gmtl_t6_wpn_zmb_raygun2_col1

    mtl_t6_wpn_zmb_raygun2_glow2

    I also don't think I took into account that the raygun textures on origins and buried are different than on all the other maps, so that might cause the raygun textures on all the maps before buried to be a little messed up

    BO2 Modding Releases & Resources

  • [ZM] Authentic waw pap camo for bo1 weapons (patch files)
    HomerJay42undefined HomerJay42

    Brigeezy123 thx!!!
    I wanted to have the metal cover and engravings because it looked kinda half assed with just the metal engraving covering the entire weapons

    BO1 Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.13
    HomerJay42undefined HomerJay42

    Brigeezy123 all the weapons are obtainable through the box as I've done a lot of testing to make sure of that, however, I've noticed that I'll get the same 3 or 4 weapons 90% of the time and it's a little frustrating since I have no idea why it does that. If I figure out a solution I'll update it

    BO1 Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.13
    HomerJay42undefined HomerJay42

    Brigeezy123 I accidentally included the camo tables I made that was supposed to apply the bo1 pap camo to all the waw weapons, but part way through making this I changed my mind but forgot to remove it, this caused the pap camo show on parts with no silver etching. I fixed it along with the box rng (at least I'm like 90% it's fixed)

    BO1 Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.13
    HomerJay42undefined HomerJay42

    Brigeezy123 I did for the bo1 maps but realized that they weren't buffed for der riese, so they're buffed now. I also buffed the kar98k, m1carbine and the m1garand

    BO1 Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.13
    HomerJay42undefined HomerJay42

    Brigeezy123 I could try adding that sometime
    however with the metal bumps on the waffe, idk why it's like that. for some reason when the mod isn't loaded and I use the exact same textures it looks normal, so idk. I'll try figuring it out sometime

    BO1 Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.13
    HomerJay42undefined HomerJay42

    Brigeezy123 that bug might be because of the camo table responsible for applying the pap camo to bo1 weapons, I say that because I faced that bug when making the waw pap camo for bo1 weapons and fixed it by removing all weapons from the camo table.

    also that bug javascript faced is fixed, I listed it in the update change log at the top

    the method I used for changing the wallbuys wouldn't allow me to change the m1 garand to the mp40 or else kino and cotd would have 2 mp40 wallbuys.
    for some reason I couldn't change the price for the kar98 which is why I buffed it

    I'll look into fixing the pap camo soon

    BO1 Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.13
    HomerJay42undefined HomerJay42

    Roll_Hikari13 I added specular map textures for the m1911 and mg42, the 357 however I'll probably have to make myself so I'll look into that some other time

    BO1 Modding Releases & Resources
  • 1 / 1
  • Login

  • Don't have an account? Register

  • Login or register to search.
  • First post
    Last post
0
  • Unread 0
  • Recent
  • Tags
  • Popular
  • Users
  • Groups