killwitch79 if you wanna try replacing the images yourself the name of the colormap image is "~-gviewarm_usa_chloe_lynch_c"
the normal map is "viewarm_usa_chloe_lynch_n" and for spec "~~-gviewarm_usa_chloe_lynch_s~3c4fadf7"
killwitch79 if you wanna try replacing the images yourself the name of the colormap image is "~-gviewarm_usa_chloe_lynch_c"
the normal map is "viewarm_usa_chloe_lynch_n" and for spec "~~-gviewarm_usa_chloe_lynch_s~3c4fadf7"
killwitch79 within that folder there should be a folder called "zm_point187" and that's the folder you want to have sitting in your mods folder, then in the main menu there should be an option to play it
This is a bo2 port of the second zombies map I've ever made from bo1 (you can find that here). There's really not much to it, it's a small map with expensive doors that's supposed to be more of a challenge map.
I mainly ported this to bo2 since it would be easy and it would also give me a chance to try out the mod tools (which are currently in beta at the time of this post). I do plan on making original maps for bo2
As far as weapons go I kept some of the base bo2 weapons and added some weapons from the dlc maps, and for wonder weapons I added the blundergat, slipgun, & thundergun (I obviously kept the raygun and mk2). I also ported the ppsh and commando from bo1
Anyway, I hope some people can enjoy this!!!!



CUKServers I appreciate it, you can keep it up
I like seeing bo2 custom maps alot too, but if someone is gonna rip any of my maps for bo2 I would at least like to be asked first as I would like to try porting some of my maps to bo2 at some point
C0NFU510N probably not, here's a mod I made that's basically that but with extra weapons
https://forum.plutonium.pw/topic/42509/zm-bo1-slightly-enhanced-add-extra-weapons-add-perks-to-all-maps-v1.3.1?page=1
this is actually my remake of stairway to hell from bo1 that you used and didn't credit/mention me whatsoever, yet alone even asked if you could use it (which I probably would've been fine with). ping88 made the waw one aka the original one
https://forum.plutonium.pw/topic/41410/stairway-to-hell-bo1-remake-update-v2.1
rich_too_often I also made a port of the mg42 that you can download from ugx mods
https://www.ugx-mods.com/forum/full-weapons/130/bo1-ports-for-mg42-357-ptrs-41-browning-and-waw-colt45/24623/
rich_too_often you can add me on discord at Homerjay42

"Der Berg is the back door of Der Riese. A similar place that is built on a different place on the same world."
A faithful port of the World at War custom zombie map "Der Berg" to Black Ops 1
With Der Berg being an open source map I decided to try porting it to bo1. This map has a lot of custom assets that for the most part I was able to implement into bo1 just as is, and I'm about 98% sure I covered everything, but if there is anything I missed let me know and I'll do my best to add it.
Der Berg for WaW: https://www.ugx-mods.com/forum/map-releases/29/release-der-berg/14768/




c.h.n
shippuden1592
Brigeezy123
Jbleezy
EpiKizCool
And everyone who was credited in the original Der Berg
ConfusingFool93 You could add me at HomerJay42 on discord and I'll try to put all that together at some point and send it your way
Coralious_Prime if you have any custom scripts installed that's probably causing it
if not idk what to tell you it worked fine for me on base bo1 and plutonium so idk how I would fix it
Richiem32 maybe, I'm most likely gonna update these patch files somewhat soon so when that happens I'll add a version with the cod4 mp5... if I remember
A Der Riese remake with a much larger size and more difficulty, mostly designed for surviving endless rounds but still has an ending for those who want it. I don't really have anything else to say about this map lol
Custom Weapons
Main Easter Egg Quest (not too long)
All perks + timeslip & electric cherry
waw zombie models
Der Riese Teleporters
Kino Teleporter
FIVE Elevator
Blitzc
shippuden1592
Brigeezy123
Stendby
Jbleezy
oJubby
Wunderful
EpiKizCool
NGcaudle
Windy
Xarc
Necroatic




V1.0.1
V1.1.0
V1.1.1
V1.1.2
V1.2.0
V1.2.1
V1.2.2
kai.drip I'm not sure what to say to that as I've never had that error before. A guess is that maybe you have too many custom textures loaded in your plutonium directory
I'll try to fix this at some point in the near future, I've been busy with other things
zepekno2350 or you can save the image of the texture I left above
zepekno2350 I made the texture myself by reusing textures other people made, but here's the image

binaryO_O I need to remove some weapons, whenever I add too many they start getting overwritten with the default weapon
idk when I'm gonna get around to that though



binaryO_O you could get one of the patch files (not five or cotd, unless the map uses cotd viewhands) and rename the .ff to "mod1.ff" and insert it into the mod folder of the map you wanna use the hands with
if the map uses custom viewhand models it won't work