Just copy that torrent link (right click on the torrent link and copy) and then add it in your bittorrent pressing Ctrl + U
MetalThunder
Posts
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The torrent file for downloading WAW doesnt work. -
[Zombies] Crash on MOTD mapluigistyle Your reply just took away all my energies to write an answer. Try to be more kind next time in your future replies.
I figured out what it was, i have an extra perks mod and when i disable stamina up then all was fine.
Cheers. -
[ZM] Highest Round Tracker ErrorCahz Finally, Round tracker is working for all maps. It was strange.
After i changed that line of the path that was causing me problems, records were tracked in Origins, Motd, Buried and DieRise only, for maps like town, farm, nuketown and tranzit the thing was different.For nuketown: i had to change the txt name you shared with me, with the correct gametype (Standard instead of Survival).
Now for Town, Farm and Transit: the same as nuked with the txt files Plus: Change also this other line in the gscif( level.script == "zm_transit" && getDvar( "ui_gametype" ) == "zstandard" )
idk why but in those maps, ui_gametype returned me zstandard instead of zsurvival. With that fixed, it can go through the if condition (in maps like farm, town, etc) and return the right name for the highround .txt, after it returns from the startLocationName function.
im using this server files:
https://github.com/xerxes-at/T6ServerConfigs
so the map locations and gametypes are pre-loaded with that configs.I think its the end of the line. Thanks again for helping me, the txt files you shared helped me a lot to figure out how your script works
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[Release] [Zombies] Secondary Score Display for matches with 4+ playersCahz said in [Release] [Zombies] Secondary Score Display for matches with 4+ players:
player thread displayScore();
Thanks for the reply! im testing it now
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[Zombies Dedicated Server] Exception Code: 0xC0000005 Exception Address: 0x2078D7B1Hi! Since a while im getting the same exception code and address in my dedicated server:
Exception Code: 0xC0000005
Exception Address: 0x2078D7B1Most of the cases occurs in maps Like Nuketon (6 players config), Town (more this map than others, 8 players config), Origins (4 players config).
Likely happens at high rounds: 22+
Im using ZOMBIES++ mod. I tried disabling it completely but still crashing.
Plutonium version is up to date.
I have the server hosted in another pc, so its on only when i host the server
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[Release] [Zombies] Secondary Score Display for matches with 4+ playersCahz I worked perfectly! Thank you! I tested it today and no crashes. I used several mods, included Zombies++, for those who wanna use this on their servers
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[Zombies Dedicated Server] Exception Code: 0xC0000005 Exception Address: 0x2078D7B1Dss0 mmm yes, i mean.. i know for sure that im getting this crashes before installing the gsc-utils plugin.
Its a problem host several servers (4 for example) on different maps at the same time, from the same Dedicated Server folder? Each one with its respective config file -
[Release] [Zombies] Secondary Score Display for matches with 4+ playersCahz Oh shiiiit, i knew it! I was disabling both (flopper and stamina) to fix the crash. Thanks
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[Release] Zombies Mapvote MenuSorex This was rare. I didnt have any of this .cfg files (the ones inside the red box) in the gamesettings folder. The map vote works excellent now (was my fault ofcourse).
The server rotates to the voted map without problem! Town still appearing in the map voting, but Whatever! Im enjoying your work anyways!!!
PD: Its normal that when we are 1+ players, when someone votes a map, the vote sound repeats itself until the vote its over?