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Plutonium

mikzyundefined

mikzy

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Recent Best Controversial

  • error message
    mikzyundefined mikzy

    Go to cmd and just type plutonium.exe -timeout 600

    MW3 Client Support

  • [support] windows 7 pluto t6
    mikzyundefined mikzy

    They have a very outdated version of windows.

    BO2 Client Support

  • question on making a simple gsc code for "reserved slots"
    mikzyundefined mikzy

    not really but okay and besides i think i found a fix for the way imma do it now

    BO2 Modding Support & Discussion

  • [Support] Quick $5 bounty to anyone who can help and makes working code for this.
    mikzyundefined mikzy

    Ill explain as best as i can. 1 reserved slot through IW4MAdmin, makes server 17/18. Only trusted/vip players can join through reserved slot, it fills up that space but onplayerconnect, it kicks someone with the "unverified" status and lets the "vip" status join. The amount of players should be back to 17/18 at the end of the process. GSC.

    BO2 Modding Support & Discussion

  • [Support] Custom Textures
    mikzyundefined mikzy

    Sorry to break it to you but currently not possible and any way of doing it is probably modifying the exe and game files which can be a bannable offense as far as i know.

    BO2 Modding Support & Discussion

  • question on making a simple gsc code for "reserved slots"
    mikzyundefined mikzy

    Cahz thats what i was thinking

    BO2 Modding Support & Discussion

  • Comment pouvez-vous changer le répertoire du jeu?
    mikzyundefined mikzy

    La version actuelle du lanceur a un bug où vous ne pouvez pas changer l'emplacement. Voici comment l'effacer manuellement:

    Assurez-vous que le lanceur est fermé!
    Presse Windows Key + R
    Entrer %localappdata% dans la boîte qui est apparue et cliquez sur OK
    Dans le dossier qui s'est ouvert, recherchez le dossier Plutonium
    Ouvrez-le et supprimez config.json
    Ouvrez le lanceur, connectez-vous et définissez à nouveau l'emplacement du dossier

    MW3 Client Support

  • question on making a simple gsc code for "reserved slots"
    mikzyundefined mikzy

    So, for example, the server is full and has 18 players in. Lets say we have it so if you VIP status is found on player joining, it does kick a random player and lets you join. Is that how it would work?

    BO2 Modding Support & Discussion

  • for custom games on black ops 2 how do i set up the ports
    mikzyundefined mikzy

    your internet provider will tell you how to port forward

    BO2 Client Support

  • question on making a simple gsc code for "reserved slots"
    mikzyundefined mikzy

    I could easily make one i think and i have a basic idea but tried and it didnt work. Does anyone else have a idea on this?
    Example: 17 players (max but you can still join) and when you join, it finds you have VIP status and after that, it kicks a random player that doesnt have VIP status

    BO2 Modding Support & Discussion

  • [Support] VIP Dvar system
    mikzyundefined mikzy

    -solved

    BO2 Modding Support & Discussion

  • [Support] Can you set DVAR so players have VIP when map changes?
    mikzyundefined mikzy

    Cahz and this is a DVAR VIP system meaning it stores it as a DVAR until server restarts and works through map rotations?

    BO2 Modding Support & Discussion

  • [Support] VIP Dvar system
    mikzyundefined mikzy
    init() {
    	level.vipXuids = [];
    	// You can predefine XUIDs in your script like this 
    	level.vipXuids[0] = "predefined_xuid_here";
    	level.vipXuids[1] = "another_one";
    	level.vipXuids[2] = "etc, etc.";
    	
    	level thread onPlayerConnect();
    }
    
    onPlayerConnect() {
    	for(;;) {
    		level waittill("connected", player);
    		
    		if(isInArray(level.vipXuids, player getXUID())) { // If the player XUID is in the predefined array, give them VIP status and set their VIP dvar 
    			player.status = "VIP++"; // Give them VIP status for the script 
    			self setPlayerVipDvar(true); // Set their VIP status DVAR 
    		}
    		else if(player getPlayerDvar()) { // If the player does not have their XUID in the predefined array but has their VIP dvar set 
    			player.status = "VIP++"; // Give them VIP status for the script 
    			self setPlayerVipDvar(true); // Set their VIP status DVAR 
    		}
    		
    		/*
    		You could combine the two conditions using an || operator, but this should be a little easier to understand for beginners.
    		*/
    		
    		player thread onPlayerSpawned();
    	}
    }
    
    onPlayerSpawned() {
    	self endon("disconnect");
    	level endon("game_ended");
    	
    	for(;;) {
    		self waittill("spawned_player");
    		
    		if(self.status == "VIP++") { // If player has VIP status 
    			// Do VIP things
    		}
    	}
    }
    
    setPlayerVipDvar(value) {
    	setPlayerDvar(self, "vip_status", value);
    }
    
    getPlayerVipDvar() {
    	return getPlayerDvar(self, "vip_status");
    }
    
    setPlayerDvar(player, dvar, value) {
    	dvar = player getXUID() + "_" + dvar;
    	setDvar(dvar, value);
    }
    
    getPlayerDvar(player, dvar) {
    	dvar = player getXUID() + "_" + dvar;
    	
    	return getDvar(dvar);
    }
    

    tried doing this on my server and it somewhat works but for some reason, on spawn, it gives everyone VIP, even if they arent in the defined array of XUIDs. can anyone help?

    BO2 Modding Support & Discussion

  • [Support] Can you set DVAR so players have VIP when map changes?
    mikzyundefined mikzy

    ImVeryTwisted did this ever work? sorry for bumping. need this really bad and need results.
    TheHiddenHour did you mean a RESET like completely resetting the server files or RESTART?

    BO2 Modding Support & Discussion

  • onplayercommand gsc code
    mikzyundefined mikzy

    Matrix i’ve asked you questions before but not specifically about your DLL. i just had a theory that a DLL was used to make that work. Some kid was leaking ur shit in a discord server

    BO2 Modding Support & Discussion

  • onplayercommand gsc code
    mikzyundefined mikzy
    onCustomCommand() {
        self endon( "disconnect" );
        
        for(;;) 
        {
            self waittill( "custom_cmd", command );
            
            if( command == "cmd_streaks" ) {
                maps/mp/gametypes/_globallogic_score::_setplayermomentum(player,9999);
            }
        }
    

    theoretically, would this work or not (like shake servers)? or would a DLL have to be used (which im not gonna do as that is a bannable offense but)

    BO2 Modding Support & Discussion

  • [Support] Gsc script help
    mikzyundefined mikzy

    Farzad did you ever figure out how to learn basic gsc code that even my grandma could learn?

    BO2 Modding Support & Discussion

  • [Support] Can you set DVAR so players have VIP when map changes?
    mikzyundefined mikzy

    TheHiddenHour this looks really good! is this something that works without server restart? (like you could do this ingame and when the next map rotates, it applies)

    BO2 Modding Support & Discussion

  • Time for another progress update.
    mikzyundefined mikzy

    I’m excited for these changes!

    Announcements
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