showing a vid would probably provide a bit more information
mikzy
Posts
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Crashes when downloading game settings -
Zombies Popup Hint MessagesAdrX003 that's correct. i assume it's just leftover from BO1 or earlier gsc scripts, or it had support for BO2 at one point but didn't make it to release.
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Zombies Popup Hint Messagesno clue why this doesn't exist in zombies. the only missing function is
displaypopupswaiter()
from _popups.gsc. once readded and called on a player entity, you can do cool hint messages.note: hint messages always had support for zombies so this may just be leftover code from BO1 or unused code.
source: https://gist.github.com/mjkzy/52ae19fb99dc13ab224dbfe9f38b573f
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DDOS@iHarrows beware that OVH is better but doesn't defend against other OVH computers in its network so you can still get hit off pretty easily
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Controller not working on t6solved
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Controller not working on t6Amethystx i dont have a ps4 controller
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Controller not working on t6xbox one controller works on anything else (ex: https://gamepadviewer.com/) but isn't working on any cod game, specifically t6 in my use case. i have drivers installed & such
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[Release] [Zombies] BO2 Quality of Life Mod (open source)andpla563 all code for used for reference & learning
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[Release] IW5 Cranked Gamemode ScriptArchived the project on a gist here: https://gist.github.com/mjkzy/e9023f1367c7eb1a0a50c512ec2c588e
Resxt ^
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[Release] Rocket Ride Code Snippetfor da trickshotters that copy and paste for their mods, enjoy this
all you need to do is call
monitor_rocket_ride
on a player once & thread itmonitor_rocket_ride() { self endon("disconnect"); level endon("game_ended"); for(;;) { self waittill("missile_fire", weap, weapname); if (weapname == "usrpg_mp" || weapname == "smaw_mp") { self notify("newrocket"); self unlink(); self playerlinkto(weap); self thread rocket_ride_shit(); self thread rocket_ride_death(weap); } } } rocket_ride_death(weap) { self endon("newrocket"); weap waittill("death"); self notify("ye"); self unlink(); } rocket_ride_shit() { self endon("newrocket"); self endon("ye"); for(;;) { if (self jumpbuttonpressed()) { self unlink(); wait 0.02; } else { wait 0.02; } } }
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Gun From Campaign to Multiplayerits possible but we (the community) don't have access to the tools to do so.
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VIP rankstakivv mine is currently closed source until i possibly decide to open it. (i have reasons, trust me :p)
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[Release] GSC Autocompiler/Fastcompiler for a more convenient gsc moddingi dont really get why you convert a Powershell script to exe, and then you run the exe to actually compile the project tbh but i guess cool release? just seems like extra steps for no reason
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[Release] [Zombies] Share Mystery box & Perks in Mysterybox -
(Release) Working Plutonium T6 ZM No Fog ScriptDA663R pregame lobby: /sv_cheats 1
in game, do /r_fog 0 -
Does anybody know how to set the -n flag on Tom's Bo2 exporter?Gewehr just need to make a bat that launches with parameter -n
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is there any way to pass a camo from mp to zm?[DARK] RyZe by dumping the camo from mp and overriding a zm camo
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Is It Possible To Host 24/7 ZombielandQuikkster probably not but its easy asf
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campaign idea?@URaMIstake just buy the actual game if you wanna play campaign lmao this client isn't meant to appeal to the pirates
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"Server Disconnected - server script runtime error exceeded maximum number of child server script variables"- the "200 files" are for the QoL mod we were doing back in December. I recommended not using the mod as it is possibly unstable.
- GSC studio is just fine bro, its just the compiler has issues in general (Whether its gsc studio or not)
- scoreboard.gsc is just fine????