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Plutonium

Pythagorionundefined

Pythagorion

@Pythagorion
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  • Rejecting connection because the server is not running?
    Pythagorionundefined Pythagorion

    Greetings.
    After taking a few weeks break from Plutonium, our group wanted to play a few rounds again yesterday. So we started our Windows server and wanted to join, but all the time it only said "Connecting". So I checked the server settings and ports, but everything is the same as before. I then checked the console. Besides "Sending heartbeat..." and "Heartbeat successful." it said "Received connection request from ['the players ip's'], but the server is not running. Rejecting connection".

    As I mentioned before, we did not change anything on the server during our break time and the server can be started and found in the server browser without any problems, but it is not possible to connect to it. Therefore, I wanted to ask here what can be done to get the server up and running again.

    Thanks in Advance.

    MW3 Server Hosting Support

  • [Release] IW5 Mapvote
    Pythagorionundefined Pythagorion

    birchy Ah. Thanks. That does make sense XD
    You've done a great job with this mod.

    MW3 Modding Support & Discussion

  • [Release] IW5 Mapvote
    Pythagorionundefined Pythagorion

    Kalitos Hey. I`ve edited the lines as you said. While the descriptions fit, is every DLC Map in the Voting Menu just be shown as "MAP". Is this a known issue when adding DLC Maps to the gsc-file?

    Here is the line, extracted from the server files:
    https://pastebin.com/NkSH4qTk

    MW3 Modding Support & Discussion

  • Anti-Cheat on private dedicated servers
    Pythagorionundefined Pythagorion

    Dss0 Thanks for this quick answer.

    MW3 Server Hosting Support

  • Anti-Cheat on private dedicated servers
    Pythagorionundefined Pythagorion

    Greetings.
    After playing a lot of IW4X me and my friends want to move on to Plutonium. We want to setup a dedicated private Server to play CoD through Plutonium. I´ve read alot about the Anti-Cheat System that is used by Plutonium, but I was wondering if private dedicated servers are also protected by this system.
    I doubt that one of my friends will begin to cheat in private matches. So just for interest: Does the Anti Cheat System work on private Dedicated Servers automatically or do I have to configure it, when setting up the server, so that private servers are not protected by default.

    Thanks in Advance.

    MW3 Server Hosting Support
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